Creston wrote on Sep 30, 2010, 13:31:PropheT wrote on Sep 30, 2010, 12:53:Creston wrote on Sep 30, 2010, 10:45:
Baryshnikov, go back to ballet.
Because what you're saying is complete, utter, 100% horseshit. For 60 dollars, gamers expect a GOOD game that WORKS, and that gives a good amount of value for money.
Actually I think what he's saying is 100% spot on accurate. You can see it on message boards when games are announced, and you can see it in game reviews exactly like he says.
Take Torchlight for example. Everywhere I read about it certain forum readers said "No MP, no buy" and a number of review sites docked it (85 was pretty accurate, as Nikolay said) because of no MP... And that game was $20.
The hardcore gamers that just love gaming only expect a good game that works for $60, but the average ones don't. The press doesn't.
I would like to point out that :
A) Torchlight sold VERY well
B) So well in fact, that both a sequel AND a MMORPG version are being made.
C) The dev made a nice chunk of change on it.
So, ehhh. no. Sure, there's always going to be cockwallets who bleat that every game MUST have MP and 200 hours of content etc, but they're an exception. Not a rule.
Creston wrote on Sep 30, 2010, 10:45:
Baryshnikov, go back to ballet.
Because what you're saying is complete, utter, 100% horseshit. For 60 dollars, gamers expect a GOOD game that WORKS, and that gives a good amount of value for money. Whether that's through the intensity of the experience or simply through game length. (I always thought the first modern warfare was a good length, even if it was only six hours or so.)
That's it. I doubt there's anyone that expects hundreds of hours of gameplay and FMV and mp and all that shit. You're building a straw man the size of the former fucking Soviet Union here. If a game OFFERS it, hey, great! Fantastic. I'll happily buy it. But I don't EXPECT it. These days I'm happy if the game works, is fun, and is 8 to 10 hours or so.
That said, there's nothing wrong with making niche games. If you make a good game, you can make a good living off niche games. Men of War was pretty awesome.
Kosumo wrote on Jul 8, 2010, 01:52:
agpc, can I ask, why is it you think an employer may not employ you due to playing computer games? In what field could this be a danger? (and if it is, and you are a gamer, you should not be doing it.)
Agent.X7 wrote on Jul 8, 2010, 01:29:PropheT wrote on Jul 8, 2010, 01:25:JohnBirshire wrote on Jul 8, 2010, 01:06:
Sissies. Afraid someone will confront you in real life and make you back up your message board crap talk?
Anonymity online is of utmost importance.
But a 5-second free background check yields information on family and friends, too. You can do a lot with that little bit of seemingly insignificant information.
Yes, because of the thousands of John Smiths on the planet, you will know exactly which one to look up.
Draugr wrote on Jul 8, 2010, 00:45:
on the contrary, if everyone who didn't to use real ID didn't buy the game, then ~100% of the people playing the game would be using realID, which means their system was a success, if people just buy the game (btw , I see it for 60 bucks, not 70, but I don't know where you're looking or where you live, of course. nor would I even if I had your name :)) and don't use the system then wouldn't it prove that it is something their isn't interest in? That's the way I look at it.
In terms of receiving feedback from outside of the forum, it's never been required to put feedback through the forum (though in the past and presently that has been the predominant venue for such things) and I imagine that is something they will improve upon,(as it already exists.)