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Real Name Jerykk   
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Nickname Jerykk
Email Concealed by request
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Signed On Apr 23, 2004, 02:42
Total Comments 14773 (Ninja)
User ID 20715
User comment history
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News Comments > Torment: Tides of Numenera Delayed Again
25. Re: Torment: Tides of Numenera Delayed Again Jun 16, 2014, 04:25 Jerykk
wtf_man wrote on Jun 13, 2014, 15:32:
Creston wrote on Jun 13, 2014, 12:31:
But a publisher also wouldn't approach a dev with a clear goal for a game, ask for a deadline, then a month later add 10 stretch goals to it and demand it still be delivered on the same release date. (well... a reasonable one wouldn't, anyway.)

Which is basically what some people are saying...

I don't buy that as an excuse.

Stretch goals aren't part of the initial pitch, so the people that contributed before stretch goals were posted, are screwed, if there is a huge addition to development time.

Stretch goals shouldn't be so lofty in the first place, that they add large amounts of development time. They're chasing "dollars / more backers" for minor features, yet encumber themselves exponentially. (Which probably equates to costing more than they collected for the feature).

It's stupidity.... from a business perspective.

Who cares about extended dev cycles? As long as it results in a better game, what's the problem?

I'll never understand why some backers are so obsessed with the initial release estimates. Firstly, they are estimates. If you're planning your schedule around estimates, you've already failed. Secondly, we're talking about videogames here. How often does a videogame not get delayed? It's par for the course these days.

When backing a Kickstarter, there are only two things you should be concerned about:

1) Will the game be released?
2) Will the game be good?

As long as the answer to both questions is "yes," you have no reason to complain.
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News Comments > Steam Top 10
18. Re: Steam Top 10 Jun 16, 2014, 04:13 Jerykk
I think Early Access is great. They clearly warn you that the game is unfinished so if you're still willing to pay, you're essentially paying to test their game. This works out great for people willing to wait for the finished product, as the game will be way more polished as a result.

Early Access not only gives developers valuable testing and feedback early in the dev cycle but it gives them a revenue stream too, increasing their rate of progress and the likelihood of them actually finishing the game.
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News Comments > Dragon Age: Inquisition Trailer
17. Re: Dragon Age: Inquisition Trailer Jun 14, 2014, 03:41 Jerykk
jdreyer wrote on Jun 14, 2014, 02:03:
Task wrote on Jun 13, 2014, 19:54:
This is on the frostbyte engine isn't it, which means no modding like DA:O , so I'm stuck with some of those Derp looking faces for the characters

Yeah, that's probably the ugliest elf I've ever seen.

Overall, this trailer was pretty lame.

Admittedly, the original DA:O marketing campaign left me cold. This one is no better, but at least they're not spewing blood every 10 seconds all over the characters.

Eh, I'd say this one is a bit better. They aren't using Marilyn Manson music or focusing on sex and violence, after all.
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News Comments > THQ TM to Return
13. Re: THQ TM to Return Jun 13, 2014, 23:36 Jerykk
THQ is obviously not a Dell or a Coca Cola in terms of branding, and I would never try to say they are, but I think in the video game industry THQ was recognized enough so that someone like Nordic is justified for looking at the label as a step up the recognition ladder. Circling back to your point about making good games, they will obviously have to do that for the THQ name to help them long term.

I don't feel like the THQ brand is renowned enough to sway casual consumers. Casual consumers probably don't even know who made incredibly popular games like GTA, CoD or Madden. THQ went out of business because most people didn't care about them or their games so I just don't see any value in their brand.
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News Comments > On Sale
4. Re: On Sale Jun 13, 2014, 12:28 Jerykk
If you genuinely like sneaking around and stealing stuff and don't think that manual jumping is the defining factor of stealth games, Thief is pretty solid. The AI has some issues but it works well enough in general (on the highest difficulty). Combat sucks but that's a given since it's a Thief game. Opening windows is annoying at first but becomes less of an issue as the game progresses. Story isn't great but it's passable by videogame standards. Levels aren't as big or open-ended as in the previous games, but they're still pretty large and open-ended. Some sections are very linear and scripted but they're the minority and comprise maybe 5% of the game.

Really, the bile thrown at the game is completely overblown. I consider myself a fan of the genre and I'd definitely pick up Thief for $15.
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News Comments > THQ TM to Return
3. Re: THQ TM to Return Jun 13, 2014, 12:18 Jerykk
Waste of time. If you want people to recognize your name, release good games. Taking the name of an established publisher won't automatically garner goodwill (see Infogrames).  
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News Comments > Pillars of Eternity Beta Nears
12. Re: Pillars of Eternity Beta Nears Jun 12, 2014, 05:04 Jerykk
Cutter wrote on Jun 11, 2014, 20:43:
Gee, you only had to drop $140 to have access to the beta. Rolleyes

And of course, like InXile they're going to milk it selling beta slots. I really regret giving either of them a dime. At least Larian appreciates their backers.

There's a good reason to create a high barrier of entry for beta testing. It ensures that only the most dedicated players become involved and that's pretty important. You need to have players who are not only willing to try and break the game but also able to submit detailed bug reports and constructive feedback. A small group of good testers is much more useful than a large group of bad testers. Beta testing is not a demo. It is an essential phase of development that can make the difference between a good game and a bad one.
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News Comments > Female Lead Cut from Assassin's Creed: Unity
27. Re: Female Lead Cut from Assassin's Creed: Unity Jun 11, 2014, 12:22 Jerykk
Darks wrote on Jun 11, 2014, 12:21:
I know this is off topic, but I got an email stating that Rock Star has officialy announced Grand Thieft Auto V for the PC this fall.

The link is to long so I cant post it. Maybe Blues will post it officially now.

I'm pretty sure he already posted it a couple of days ago when the news was officially revealed.
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News Comments > On Sale
2. Re: On Sale Jun 9, 2014, 01:42 Jerykk
Nice little jab at Steam but not really effective coming from EA. Most of the games in that sale are not ones that people will actually play and clever jabs aren't going to make up for Origin's lackluster selection.  
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News Comments > Steam Top 10
19. Re: Steam Top 10 Jun 9, 2014, 00:21 Jerykk
I will get Wolf eventually, just so much to play, and some of the video reviews make it seem kind of arcadey.....

When has Wolfenstein ever been known for its realism..? It's no more "arcadey" than any of its predecessors. However, it does have way better writing and style than any of the previous games. The combat's a lot of fun too. Weapons are very satisfying to use and enemies die in brutal fashion.

I wasn't expecting much of The New Order but I was very pleasantly surprised.

This is why the fee-moaning on MMO's just don't make sense to me. If you like the MMO, you'll put 30+ hours a month in it at least, which is more than the avarage 20 hours you put in another game. Difference is you pay only $13,- for the fee and $45,- for the 20 hours game.

The issue isn't so much about quantity but quality. Sure, MMOs technically offer hundreds (perhaps thousands) of hours of gameplay but how much of that gameplay is actually enjoyable? Take away the grinding, the fetch quests, the FedEx quests, the tedious traveling, the waits for PvP matches, the waits for mobs to respawn so you can farm specific items, etc, and how many hours of fun do you actually get?
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News Comments > Batman: Arkham Knight Delayed; Batmobile Trailer
10. Re: Batman: Arkham Knight Delayed; Batmobile Trailer Jun 4, 2014, 05:10 Jerykk
JediPunisher wrote on Jun 3, 2014, 15:47:
Damn! I just preordered this thing yesterday! Urk

Bit premature, perhaps. I don't think they've even shown any gameplay footage yet.
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News Comments > Homefront: The Revolution Announced
48. Re: Homefront: The Revolution Announced Jun 2, 2014, 23:11 Jerykk
This has a lot of potential, especially if they're willing to tackle more interesting concepts like morale, collateral damage, etc. That said, apparently the civilians were invincible in the press demo. Not exactly the most reassuring fact.  
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News Comments > Watch Dogs PC Performance Patch Plans
60. Re: Watch Dog PC Performance Patch Plans Jun 2, 2014, 01:09 Jerykk
Yea have done that - but the first video showed parkour chases....i dunno....underwhelmed....

The best chases are the ones against other players after their failed attempts to hack you.
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News Comments > Saturday Interviews
37. Re: Saturday Interviews Jun 1, 2014, 01:17 Jerykk
2. Separate the message from the messenger. Sarkeesian is an imperfect messenger, yes. She gets some of the details wrong, and she can go overboard (although you kind of have to with an issue like this, as being delicate won't get you far). However, the general thrust of her message is right. She's exposing the multitude of ways that sexism pervades our common culture. They only way to address a problem is to first recognize that it exists. By attacking the messenger, you're either missing the message or indirectly defending it. Try and keep an open mind about what she is saying, not necessarily how she is saying it.

I don't think anyone is going to argue that sexism doesn't exist in popular culture. However, it's perfectly reasonable to criticize Sarkeesian for her flawed arguments. In her last video, she relied heavily on antiquated examples of Nintendo characters to support her argument about sexist gender representations, as if Nintendo is in any way representative of modern gaming as a whole. In an attempt to appear fair and balanced, she then cited a few indie games that didn't have sexist representations yet neglected to mention the numerous high-profile, mainstream games like Bioshock, Last of Us, Walking Dead, Remember Me, Portal, Tomb Raider, Saints Row, Fallout, Mass Effect, Dragon Age, The Wolf Among Us, Assassin's Creed, The Bureau, XCOM, WH40K: Space Marine, Splinter Cell, etc.

If you're going to present an argument, you need to make sure your logic is sound and your examples relevant. You also shouldn't ignore examples that undermine your argument. A bad argument deserves to be picked apart, even if the message behind it holds some merit.
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News Comments > Expeditions: Conquistador Editor Released
2. Re: Expeditions: Conquistador Editor Released May 27, 2014, 12:23 Jerykk
Great game that was sadly overlooked. I wonder if the historical setting just doesn't resonate with most people.  
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News Comments > Death to Spies III Demo
4. Re: Death to Spies III Demo May 26, 2014, 17:05 Jerykk
They lost their publisher and are trying to fund this independently. They put it up on Indiegogo a while back but failed horribly. Disappointing, as I liked the previous games. The description on the website seems outdated too. I'm pretty sure they are no longer doing a X360 version. The description on the Steam Greenlight page seems more up-to-date, though it makes no mention of the other characters. It wouldn't surprise me if those were cut so that the game's scope would be more manageable.  
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News Comments > Watch Dogs Videos
64. Re: Watch Dogs Videos May 26, 2014, 06:37 Jerykk
Mordecai Walfish wrote on May 23, 2014, 22:38:
It's pretty sad that UBIsoft had such piss-poor timing with the release. Everyone who pirated this fucker is playing it over the holiday weekend, while the rest of us suckers and our useless preorders have to wait until the work-week starts again.

Pretty sure they didn't plan for the game to be leaked and pirated so early. They could have released the game last Tuesday but then they'd be competing with Wolfenstein and Transistor. To my knowledge, there are no other high profile releases on the 27th.
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News Comments > Watch Dogs Videos
63. Re: Watch Dogs Videos May 26, 2014, 06:30 Jerykk
Does the steam version not launch uplay? Saving money is great, but one of the reasons I'm still not pulling the trigger is having to split games off from steam if I got it from GMG. I've had HORRIBLE luck with Uplay in the past on AC4 and other games.

All of Ubisoft's first-party games require Uplay regardless of where you buy them. Watch Dogs on Steam will simply launch Uplay and then Watch Dogs from there.
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News Comments > Watch Dogs Videos
60. Re: Watch Dogs Videos May 25, 2014, 21:17 Jerykk
Cancelled my pre-order. It's too fishy that they're spending all this time on viral videos and shit instead of allowing their game to be reviewed after it's been gold for so long.

They've shown plenty of gameplay footage. Having embargos that don't lift until release is a standard practice. It's in no way an indication of a crappy game. Wolfenstein and Transistor both had release day embargos.
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News Comments > Star Citizen at $44M
61. Re: Star Citizen at $44M May 25, 2014, 21:15 Jerykk
BadIronTree wrote on May 25, 2014, 13:53:
Jerykk wrote on May 24, 2014, 18:03:
A bit concerned at how little progress this game has made. Elite Dangerous has made significantly more progress with only a fraction of the budget.

They have A lot more money from Private Investors man...

SC refuse to take the 20 million check from an Investor because they don't need Him anymore

Even if that's true, have those investors given Braben $44 million? I doubt it.
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14773 Comments. 739 pages. Viewing page 45.
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