Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
Customize
User Settings
Styles:
LAN Parties
Upcoming one-time events:
Chicago, IL 11/17

Regularly scheduled events

User information for Jerykk

Real Name Jerykk   
Search for:
 
Sort results:   Ascending Descending
Limit results:
 
 
 
Nickname Jerykk
Email Concealed by request
ICQ None given.
Description
Homepage http://
Signed On Apr 23, 2004, 02:42
Total Comments 14937 (Ninja)
User ID 20715
 
User comment history
< Newer [ 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 ] Older >


News Comments > Dragon's Dogma: Dark Arisen Released
7. Re: Dragon's Dogma: Dark Arisen Released Jan 16, 2016, 17:39 Jerykk
 
Task wrote on Jan 16, 2016, 02:08:
A jRPG just isn't a jRPG without a game name like that.

This isn't a JRPG...
 
Avatar 20715
 
Reply Quote Edit Delete Report
 
News Comments > New Hitman Goes Fully Episodic
21. Re: New Hitman Goes Fully Episodic Jan 15, 2016, 04:23 Jerykk
 
You can imagine Hitman as a procedural TV show where it's about an assassin doing some given assassination each week. There might be some backstory and occasional narrative arcs, but the episodes are stand alone and there's really no one left hanging when the content dries up, unless the price was wrong.

Except Hitman has never been a story-driven series. When it's attempted to be (ala Hitman: Absolution), it was received poorly. Big, open-ended and interesting levels have always been the strong point of the series and the reason why fans play the games. That works well with an episodic format where you can just release levels one at a time. The only question is whether or not the quality of the levels will remain consistent with monthly releases. Good level design takes a lot of iteration and polish and there's a good possibility that the later levels won't receive enough of either.

On a side note, TV shows going on past their prime is a result of networks wanting to milk them and not an inherent weakness with the episodic format itself. It's entirely possible to write a cohesive and conclusive story for an episodic series. We've seen it with plenty of story-driven adventure games, from Telltale's offerings to series like Life is Strange, The Dream Machine and Dreamfall Chapters. The only risk is when there's too long of a delay between episodes and players stop caring about what happens next because they've forgotten about what's already happened.

This comment was edited on Jan 15, 2016, 04:32.
 
Avatar 20715
 
Reply Quote Edit Delete Report
 
News Comments > New Hitman Goes Fully Episodic
19. Re: New Hitman Goes Fully Episodic Jan 15, 2016, 02:04 Jerykk
 
I find it weird actually that episodic gaming is usually heavily story driven games. Those are the types of games that need a distinct beginning, middle and end, not an indeterminate number of episodes.

Works fine for TV shows. The most successful episodic games are the ones that are relatively easy to make. That's why they work so well with adventure games. Players have minimal agency, levels are small are mostly non-interactive and the whole experience is very linear. Open-ended, sandbox games like Hitman, on the other hand, require tons of level design, art, scripting, programming and QA. If they're able to deliver new content on a monthly basis, I have to wonder how much content there will actually be.

I'm not worried about the episodes being delivered. The game is being funded by a big publisher, after all. However, the scope and quality of the later episodes may falter if they stick to monthly releases.
 
Avatar 20715
 
Reply Quote Edit Delete Report
 
News Comments > New Hitman Goes Fully Episodic
13. Re: New Hitman Goes Fully Episodic Jan 14, 2016, 22:53 Jerykk
 
I'm guessing they're going the episodic route so that they can get player feedback during development. Absolution was bashed for not meeting player expectations so that approach makes sense.

That said, I'm a bit concerned about how much content will actually be in the game. The levels look expansive, which is great, but I don't want to replay the same levels with only different targets.

It will be interesting to see how this pans out. The AAA episodic route didn't work for Valve and nobody else has tried it with anything other than adventure games.
 
Avatar 20715
 
Reply Quote Edit Delete Report
 
News Comments > Mortal Kombat X Kombat Pack 2 Details and Trailer
3. Re: Mortal Kombat X Kombat Pack 2 Details and Trailer Jan 13, 2016, 03:21 Jerykk
 
Rattlehead wrote on Jan 12, 2016, 13:20:
Out of all the characters they could have added they chose fucking Bo'Rai Cho. Like why? Favorites like Noob Saibot, Shang Tsung (I know he's canonically dead, but so is Goro), Kabal? No, add the fat, pukey guy from Deadly Alliance that nobody remembers.

To be fair, Bo'Rai Cho is the only character anyone remembers from the shitty PS2 MK games.
 
Avatar 20715
 
Reply Quote Edit Delete Report
 
News Comments > Homefront: The Revolution May Release Confirmed
22. Re: Homefront: The Revolution May Release Confirmed Jan 13, 2016, 01:47 Jerykk
 
ColoradoHoudini wrote on Jan 12, 2016, 20:47:
Dude, why are you being a dick? No seriously.. you don't need to be a dick to me, and I have a valid critique.

The original was a MP FPS, and a lot of people are absolutely surprised that this follow on is not a MP FPS.

Don't be a dick when you're anonymous behind a computer.

Except the original had a full single-player campaign too. Granted, it was short (as was par for the course those days) but it was still a key component of the game.

It actually makes more sense to focus on SP with the sequel. Homefront's MP was never able to compete with CoD or BF and that hasn't changed. It isn't worth investing millions into a multiplayer mode if the target audience is just going to continue playing CoD or BF.

Back on topic, I think this has potential, though from what I've seen, it looks like Far Cry 4 in an urban setting. There's a lot of interesting things they could do with the premise but it feels like they're playing it safe and sticking with the standard open-world formula.

I could totally see an XCOM-like metagame where you're managing resources (recruits, food, medicine, weapons, etc) and choosing between missions based on your needs (convoy ambushes, prisoner rescues, HVT captures/assassinations, sabotage, etc). Train soldiers for more fighting power, scouts to gather resources and intel or medics to tend to the wounded. There could also be a political element where your choices affect the tide of the revolution. Cause too much collateral damage and you lose the support of the people, lowering the number of potential recruits and increasing the likelihood of civilians reporting you or joining government-sanctioned militias. A lot of potential for morally ambiguous choices too (interrogation methods, suicide bombings, handling of traitors and prisoners, etc).

A lot of interesting things that could be done with the series but most likely won't be.

This comment was edited on Jan 13, 2016, 02:18.
 
Avatar 20715
 
Reply Quote Edit Delete Report
 
News Comments > Dying Light PvP Dev Tools
1. Re: Dying Light PvP Dev Tools Jan 13, 2016, 01:41 Jerykk
 
Great to see how much support Techland is showing this game. I seriously doubt WB is funding any of these tools so that means Techland is going the extra mile to keep the community going.  
Avatar 20715
 
Reply Quote Edit Delete Report
 
News Comments > Amazon Prime Discounting Game Preorders
14. Re: Amazon Prime Discounting Game Preorders Jan 12, 2016, 23:20 Jerykk
 
Cabezone wrote on Jan 12, 2016, 23:18:
You can't just compare this to the 100 dollar price of prime vs other game discounts. It's just part of the prime package.

If you only care about discounts, then Prime is a bad deal. Paying for discounts is always a bad deal. Now, if you're interested in streaming a limited selection of music, movies and TV shows, Prime might be more worthwhile and the discounts would just be a bonus.
 
Avatar 20715
 
Reply Quote Edit Delete Report
 
News Comments > Amazon Prime Discounting Game Preorders
12. Re: Amazon Prime Discounting Game Preorders Jan 12, 2016, 23:15 Jerykk
 
Underwhelming. You have to pay $100+ a year for Amazon Prime. 20% of $60 (standard MSRP for new AAA games) is $12. Just to break even, you'd need to buy 9 games.

Meanwhile, Greenmangaming.com offers 20% off coupons all the time. Sometimes 25-30% off. And these coupons usually stack on top of other discounts. Then you have sites like G2A, CDKeys, Kinguin, etc, that routinely offer pre-orders for 30-50% off. All without any subscription fees.

Also, Amazon's discount policy towards digital games is terrible. The employee discount doesn't apply towards digital games. Store credit earned through credit cards doesn't apply towards digital games. Discount codes rarely apply to digital games. Amazon needs to step it up when it comes to their digital offerings.
 
Avatar 20715
 
Reply Quote Edit Delete Report
 
News Comments > Steam Top 10
16. Re: ArcheAge Head Start Issues Jan 10, 2016, 22:08 Jerykk
 
Grokk wrote on Jan 10, 2016, 19:26:
I'm blown away that GTA:V is still near or even top of this list.

I would love to know how many copies of each game these sold in the last week though.

SteamSpy has data for the top-selling games in 2015. Going by that, it looks like GTAV sells about 100k - 150k a month on average.
 
Avatar 20715
 
Reply Quote Edit Delete Report
 
News Comments > Far Cry Primal Gameplay Video
3. Re: Far Cry Primal Gameplay Video Jan 8, 2016, 22:37 Jerykk
 
I like the setting but the gameplay seems to follow the standard Far Cry formula. The melee combat also looks pretty underwhelming, which is a shame because that's one area where they could have mixed things up.  
Avatar 20715
 
Reply Quote Edit Delete Report
 
News Comments > Psychonauts 2 Funded
11. Re: Psychonauts 2 Funded Jan 7, 2016, 23:53 Jerykk
 
Cpmartins wrote on Jan 7, 2016, 03:49:
Gaming journalism, by non-gaming journalists
Enough fucking said I say.

If you're giving money to Double Fine because you expect to profit from Psychonauts 2, you're an idiot. No video required. The only reason you should give money to Double Fine is if you want to see Psychonauts 2 get made. Consider yourself a fan contributing to a cause. If you see yourself as an investor, you've already failed. This applies to all crowd-funded projects, not just Psychonauts 2.
 
Avatar 20715
 
Reply Quote Edit Delete Report
 
News Comments > Torment: Tides of Numenera Beta & Early Access This Month
16. Re: Torment: Tides of Numenera Beta & Early Access This Month Jan 7, 2016, 23:33 Jerykk
 
Am I the only one that thinks the game looks fine? Not sure how people can say it looks generic or bland. Look at all the screens and footage released thus far. There's tons of variety and detail in the environments.  
Avatar 20715
 
Reply Quote Edit Delete Report
 
News Comments > PC Rise of the Tomb Raider on January 28
39. Re: PC Rise of the Tomb Raider on January 28 Jan 6, 2016, 12:24 Jerykk
 
CJ_Parker wrote on Jan 5, 2016, 16:32:
Jerykk wrote on Jan 5, 2016, 15:55:
Sigh.

1) This is not a Windows 10 exclusive.
2) MS has nothing to do with the PC version. It is being published by Square.

Research. It is a good thing to do.

ad 1) I did not say it's a Win 10 exclusive. It is obviously a (timed) Shitbox exclusive, however.

ad 2) MS has nothing to do with the PC version? Right. Except for paying off Squeenix to keep it Shitbox exclusive for a couple months. Also, MS always has something to do with every single Windows-PC release by default since they are the platform holder so unless a game is a Mac or Linux exclusive then MS is always involved in every PC release.

So you might want to take your own advice re the whole research stuff...

You said people should essentially boycott the PC version so that MS doesn't get any money from it. MS is already not getting any money from it. Unlike console games, MS gets no royalties from PC games unless they publish them directly.
 
Avatar 20715
 
Reply Quote Edit Delete Report
 
News Comments > PC Rise of the Tomb Raider on January 28
14. Re: PC Rise of the Tomb Raider on January 28 Jan 5, 2016, 15:55 Jerykk
 
Sigh.

1) This is not a Windows 10 exclusive.
2) MS has nothing to do with the PC version. It is being published by Square.

Research. It is a good thing to do.
 
Avatar 20715
 
Reply Quote Edit Delete Report
 
News Comments > Steam Top 10
32. Re: Steam Top 10 Jan 4, 2016, 23:30 Jerykk
 
Verno wrote on Jan 4, 2016, 09:19:
Fallout 4 has a whole bunch of cool quests but they are littered all over the place in between tons of Radiant style nonsense. Just ignore the Minutemen and venture forth.

Beat it over the holidays and thought it was a great time. I'll do a melee build run soon, if the melee perks pan out it looks totally broken in terms of balance.

I'm not sure why Bethesda started doing procedurally-generated quests. They are all generic and forgettable. A complete waste of time and the very definition of filler. I'm guessing they wanted to give players more reason to explore the world but that seems completely unnecessary as exploration was already the highlight of their games (and really the only reason to play them).

No more Radiant quests in Elder Scrolls or Fallout, please.
 
Avatar 20715
 
Reply Quote Edit Delete Report
 
News Comments > Morning Safety Dance
15. Re: Morning Safety Dance Jan 4, 2016, 23:12 Jerykk
 
The U.S. has been spying on its citizens since the 50's. It's nothing new and for 99.99999% of the population, it has no impact on their life whatsoever. Opponents of surveillance believe that governments are inherently corrupt and that they will inevitably use any information they gather to either exploit or persecute you. I don't believe that to be true. Totalitarian governments use surveillance to help suppress opposition but they'd be suppressing opposition even if surveillance didn't exist.

Surveillance is inherently neutral. It doesn't turn a democratic nation into a totalitarian one. If it did, the U.S. would have become a totalitarian nation a long time ago (and please don't claim that the U.S. is already totalitarian; if that were true, you'd already be dead or in prison because of your publicly-expressed beliefs).
 
Avatar 20715
 
Reply Quote Edit Delete Report
 
News Comments > Steam Top 10
17. Re: JC3 second thoughts Jan 3, 2016, 22:39 Jerykk
 
I think the problem with JC3 is that it doesn't really address the issues with the previous games. Sure, traversal and combat have been improved but the series was in dire need of compelling writing, interesting mission design and more variety overall. Hell, after the popularity of the JC2 multiplayer mod, you'd figure that MP would be a no-brainer for JC3 but I guess not.

If you replaced JC2 with JC3, everybody would have loved it. However, I think that people have grown tired of the formula and lack of improvement on the series' weaknesses. We've seen this with Assassin's Creed and Call of Duty and more recently, Fallout 4. If you're going to make a sequel, it's not enough to simply improve on what the previous games did well. You need to address their shortcomings as well.
 
Avatar 20715
 
Reply Quote Edit Delete Report
 
News Comments > Op Ed
52. Re: Op Ed Jan 3, 2016, 17:31 Jerykk
 
Suppa7 wrote on Jan 3, 2016, 14:07:
HorrorScope wrote on Jan 3, 2016, 13:15:
Games are better and cheaper today,

You're delusional if you believe this, graphics are better no doubt, but that is technologically inevitable. There are plenty of things that were better from that era. When's the last time a modern AAA game released its source code? When's the last time we got dedicated servers that weren't walled garden/steam controlled?

I'm sorry to tell you but things have gone in a much more locked down direction, anyone who denies it is just incapable of accepting that truth.

You act like releasing source code was a common practice in the 90's. It wasn't. The only big studio to do it repeatedly was id and even then, the source code was released years after the game launched. Releasing source code has never been a standard practice for game developers.

I'm all for nostalgia and I have very fond memories of gaming in the 90's but it's important to recognize that novelty was a huge factor. In the 90's, we saw the transition from 2D to 3D. We saw the introduction of a bunch of new genres (FPS, sims, RTS, 6DoF, etc). We don't see that as much anymore. Modern games generally aren't as complex as older games either, but how much of that complexity had a meaningful impact on the overall experience and how much of it was just unnecessary? In addition to greatly improved presentations, modern games have also advanced significantly in areas like AI, physics, controls and UI.

Old games were better in some areas and modern games are better in others. Your particular tastes will dictate which areas are relevant to you but objectively, modern games are stronger in more areas. As for DRM, DRM in the 90's was pretty awful. Remember when you had to refer to manuals or code wheels in order to answer DRM questions? Or when you had to enter 16 digit cd keys every time you installed a game? At least Steam has numerous benefits (two-click installs, automatic updates, cloud saves, achievements, trading cards, chat, matchmaking, leaderboards, etc). DRM in the 90's had zero benefits to the end user.

This comment was edited on Jan 3, 2016, 17:37.
 
Avatar 20715
 
Reply Quote Edit Delete Report
 
News Comments > Steam Top 10
7. Re: JC3 second thoughts Jan 3, 2016, 17:14 Jerykk
 
Here's another example: Statues. In JC2, you could wreck a statue, grab its head, tether it to a chopper, then use it as a flying wrecking ball. In JC3? The statue disintegrates into dust 9 out of 10 times. Also, you can no longer just grab a jeep, tether it to the statue and wrench it off it's stand. You HAVE to use explosives to destroy it. It's all gotten so much worse...

That's inaccurate. You can definitely use tethers to destroy statues. I do it all the time.
 
Avatar 20715
 
Reply Quote Edit Delete Report
 
14937 Comments. 747 pages. Viewing page 19.
< Newer [ 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 ] Older >




Blue's News is a participant in Amazon Associates programs
and earns advertising fees by linking to Amazon.



footer

Blue's News logo