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User information for Jerykk

Real Name Jerykk   
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Nickname Jerykk
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Signed On Apr 23, 2004, 02:42
Total Comments 15025 (Ninja)
User ID 20715
 
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News Comments > Steam Top 10
5. Re: Steam Top 10 Apr 30, 2017, 23:10 Jerykk
 
eRe4s3r wrote on Apr 30, 2017, 22:20:
KilrathiAce wrote on Apr 30, 2017, 18:33:
Too bad dow3 sucks.

But so do the sales of it
http://steamspy.com/app/285190

150k owners hehe, game is a total flop (for Sega)

But on the other hand, this makes me really really sad, because it means DoW3 may be the death of the series.

The game's been out for 3 days. Bit premature to call it a flop. I don't think SteamSpy can even collate accurate numbers within 3 days. Give it a month and check again.

If the game does flop, it may be the final nail in the coffin for traditional RTSes. Starcraft 2, CoH2 and pretty much every RTS released in the past 10 years has sold below expectations. Developers have made attempts to update the genre to make it more appealing to modern audiences but all that does is piss off older fans. Conversely, if they stick to tradition, the customer base is too small to justify rising development costs.

It might be time for the RTS to go into hibernation for a decade or so and then make a resurgence like CRPGs have.
 
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News Comments > Prey System Specs
22. Re: Prey System Specs Apr 29, 2017, 00:47 Jerykk
 
Hump wrote on Apr 28, 2017, 13:36:
Prez wrote on Apr 27, 2017, 23:00:
The head-scratching decision to call this game "Prey" aside, it looks like it has the potential to be good. Waiting for reviews/Let's Plays.

Their insistence to call this game "Prey" reminds when MS insisted that the FPS game be called "Shadowrun" when, in fact, it was nothing like the original. Shadowrun, while a decent MP game, failed due to labeling a well loved IP something that should never have been. Unless Prey is something amazing, I predict its imminent failure as well.

That's not a good analogy at all. Shadowrun was an established IP before the FPS was released. In addition, it was an established RPG series. As such, there were a lot of expectations attached to the name and a multiplayer FPS was not one of them.

There was one Prey game before this one and it wasn't exactly a big critical or commercial hit. The vast majority of potential players have neither played nor heard of the original game. Even if you have, both games still belong to the same genre (FPS) so that's already a much smaller leap than your Shadowrun example.

People really give too much weight to the Prey name. It's not even remotely as relevant as they seem to think.

MeanJim wrote on Apr 28, 2017, 19:35:
Isn't that the Bethesda formula? Create an unrelated game that could stand on its own, but instead they buy a popular IP and slap its name on it and basically ruin both.

It's not really a formula if there's only one questionable example of it (Fallout). You're also conveniently forgetting that Interplay was already ruining the Fallout brand long before Bethesda bought it. Remember Fallout Tactics? How about Fallout: Brotherhood of Steel? Or the canceled Van Buren? Or Fallout Online? Bethesda's purchase of the IP resulted in New Vegas, which is a far better outcome than anything Interplay was doing with the series.
 
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News Comments > Prey System Specs
13. Re: Prey System Specs Apr 28, 2017, 03:14 Jerykk
 
djrxmx wrote on Apr 27, 2017, 23:39:
Also, there wasn't one game play feature that sparked my interest---it was total "been there before, nothing new" content. 35 minutes into a game provides plenty of time to show something innovative and creative, neither of which took place during the play and scenery. Really sad there are some developers out their lacking in innovative vision.

Really? How many games let you morph into environmental objects and then use your newfound form to open up traversal or stealth opportunities? How many games let you shoot projectiles that solidify and can be used to incapacitate enemies or create platforms? And these are just the two features that have been shown off frequently.
 
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News Comments > Prey System Specs
6. Re: Prey System Specs Apr 27, 2017, 23:25 Jerykk
 
ViRGE wrote on Apr 27, 2017, 22:12:
I'm actually a bit surprised the recommended specs are only a GTX 970. That's the equivalent of a $200 video card these days. It's surprisingly affordable.

Prey is essentially a corridor shooter, so I wouldn't expect it to be very demanding. Still weird that they're using CryEngine instead of Bethesda's own id Tech 6 but I'm guessing development started before id Tech 6 was ready.
 
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News Comments > Expeditions: Viking Released
2. Re: Expeditions: Viking Released Apr 27, 2017, 23:21 Jerykk
 
GamersGate has it for $21.59, which is a bargain considering that you'll get at least 20 hours of gameplay out of it.

GamersGate
 
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News Comments > Alien Isolation Sequel Rumored
32. Re: Alien Isolation Sequel Rumored Apr 27, 2017, 00:24 Jerykk
 
Sadly, the rumor has been shut down by Creative Assembly. They are not making a sequel. In fact, most of the people who worked on the first game are no longer working at the company.  
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News Comments > Sniper Elite 4: Deathstorm Part 2: Infiltration Released
5. Re: Sniper Elite 4: Deathstorm Part 2: Infiltration Released Apr 26, 2017, 03:57 Jerykk
 
aka_STEVE wrote on Apr 25, 2017, 11:46:
Weird that even STEAM games are available on Amazon and such , BUT I can not find this for sale on PC anywhere but Steam....?

Really? A cursory glance at Isthereanydeal.com shows it listed on 6 different sites.
 
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News Comments > Alien Isolation Sequel Rumored
30. Re: Alien Isolation Sequel Rumored Apr 26, 2017, 03:54 Jerykk
 
Hope this is true. Really enjoyed the first one, though they probably could have improved the pacing a bit. Also, once you get the flamethrower, the Alien becomes nothing more than a minor nuisance. I've heard complaints about the Alien AI but I didn't really have any issues with it. The key is to keep moving. You should only stay still long enough to find your next safe spot. As soon as you see an opening, get moving. If you stay in one place for too long, you will be found.

I'm a big fan of stealth, survival horror and Alien so Alien Isolation was a perfect fit for me.
 
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News Comments > Steam Top 10
13. Re: Steam Top 10 Apr 24, 2017, 01:36 Jerykk
 
If a game is designed for multiple playthroughs, I think it's fine. It was basically impossible to experience all of the content of Dead Rising 1 or 2 on the first playthrough so a second playthrough still felt fresh and interesting. Also, almost every rogue-like is designed for multiple playthroughs.

I don't know how fresh a second or third playthrough of NieR feels but I don't think the idea is inherently bad. Now, if the only meaningful difference between the playthroughs is the ending, that's problematic.
 
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News Comments > Prey Trailer
20. Re: Prey Trailer Apr 21, 2017, 23:54 Jerykk
 
Rigs wrote on Apr 20, 2017, 03:02:
The way I see it is this...the reason people are so...meh...on this game is that it really hasn't been explained to us. Who's the protagonist? Who's the antagonist? Why? Why here? What makes this station so important? They've given us small tidbits but they're expecting us to find out everything within the game, which is fine for an established IP and series, but not really for a new one. Take a look at Alien: Isolation, which I've been getting major vibes from when I see anything to do with Prey. I kinda overdosed on A:O backstory and 'lore', especially about the setting itself. So when we get another space station being invaded by nasty ol' aliens, I'm just kinda like...huh. I don't think I'm alone in that feeling. And before A:O, we had Dead Space (especially 2), before that, System Shock 2 (though not technically on a station). So at this point a game about fighting bad guys on an abandoned space station is getting a little stale unless the devs come up with a good reason why we should care. Is this whole 'Mimic' thing a reason? I can't really tell, to be honest. I haven't seen enough of it. I don't know enough about the setting or the bad guys. With A:O, you know the setting, you know the alien. With Dead Space 2, you knew the bad guys, the space station, while pretty to look at, was really just background window dressing. Here, we know nothing. So after a Conga-line of similar titles, how can one be expected to be excited about another one without knowing why?

Figuring out these things is kind of a big part of the game, I assume. Just like in the original Dead Space or System Shock. I've avoided almost all of the story trailers because discovering these things is part of what makes the story interesting.

Also, "Conga-line" is a big of an exaggeration. There are relatively few AAA games that take place on space stations.
 
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News Comments > Gone Gold - Expeditions: Viking
2. Re: Gone Gold - Expeditions: Viking Apr 21, 2017, 23:48 Jerykk
 
Looking forward to this. The first game was criminally overlooked and was one of my favorite RPGs of the year.  
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News Comments > Prey Trailer
7. Re: Prey Trailer Apr 20, 2017, 01:15 Jerykk
 
Dash wrote on Apr 20, 2017, 00:42:
They're pushing this extra hard, which doesn't give me any good feelings on this game.

You have a bad feeling about a game because its publisher is actually marketing it? Or are you just fixated on the name and can't judge the game based on its own merits?

Maybe it's just me but I'm pretty over all the politics. Did Prey 2 look cool? Sure. Did Bethesda cancel it for bullshit reasons? Probably. Does this new Prey have anything to do with the original game? Nope. Do any of these things have any impact on the quality of the game itself? Nope. From what I've seen, this game looks to have tons of potential and may be the System Shock 2 spiritual successor we've been waiting for.

People really need to stop fixating on politics and just judge games on their own merits.

ItBurn wrote on Apr 19, 2017, 20:13:
The amount of Prey spam that I get from Bethesda is unprecedented. Neither Skyrim or Fallout 4 came close to the amount of posts about Prey that I see. I'm not sure I understand why.

Elder Scrolls and Fallout are much, much bigger IPs than Prey ever was. Hell, most people have never played or even heard of the original Prey. This is essentially a new IP, which is why Bethesda is promoting it so hard.
 
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News Comments > PC Bayonetta Released
5. Re: PC Bayonetta Released Apr 12, 2017, 01:22 Jerykk
 
Hoping Vanquish and Condemned 2 make it to PC.  
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News Comments > Bulletstorm: Full Clip Edition Released
16. Re: Bulletstorm: Full Clip Edition Released Apr 9, 2017, 21:35 Jerykk
 
Hump wrote on Apr 8, 2017, 17:52:
If Epic had left PCF alone to do the game they wanted it wouldve been amazing. Instead they forced CliffyB. into the role of producer and we got Bulletstorm. Essentially Gears of War with a snarky, unfunny dialogue script.

Im so glad that little pile of Ego has left Epic. He's not nearly as talented as both he and his fans think....

I never understood the Gears comparisons. Bulletstorm plays nothing like Gears. Gears is a third-person cover shooter that encourages defensive playstyles. Bulletstorm is a first-person run & gun shooter that encourages aggressive playstyles. They are essentially polar opposites within the shooter genre.

I know it's cool (or at least, it was cool 6 years ago) to hate on Cliffy B but that doesn't mean you should make fundamentally flawed comparisons.

Back on topic, I'm glad to see Bulletstorm getting another chance to shine without GfWL. From what I've read, this remaster is solid and the best way to play the game. However, charging $50 for it is insane. It should be $20 max. Nobody is going to pay $50 for a remaster of a low profile, 6-year-old game, especially when there's so much competition out right now.
 
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News Comments > Gearbox Drops G2A Deal
16. Re: Gearbox Drops G2A Deal Apr 9, 2017, 06:56 Jerykk
 
Bastiat's Ghost wrote on Apr 8, 2017, 05:17:
I want my money to go to developers. I would rather pirate games than see my money go to scammers like G2A.

That is pretty bizarre logic. Game keys can't be faked. They are all generated by the developer/publisher and sold to various resellers. Stolen keys are the exception, not the rule, and the vast majority of keys on sites like G2A were obtained in a completely legal manner. If you a buy a valid key from a reseller, that key was originally generated and sold by the developer/publisher and they received compensation for it. Keys can only be used once per user, whereas a pirated game can be used by an infinite amount of users.
 
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News Comments > Gearbox Drops G2A Deal
8. Re: Gearbox Drops G2A Deal Apr 7, 2017, 23:47 Jerykk
 
Not sure what Gearbox was expecting. You can't deliver an ultimatum demanding far-reaching systemic changes and expect G2A to comply within a day.

This was simply a PR stunt to help boost Gearbox's public image.
 
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News Comments > Gearbox Issues Ultimatum to G2A
11. Re: Gearbox Issues Ultimatum to G2A Apr 6, 2017, 23:37 Jerykk
 
G2A is basically eBay for PC game keys. The vast majority of keys are legitimate (mostly obtained from bundles), but you do rarely have third-party sellers selling stolen keys.

I've bought a lot of games from G2A and only had one revoked, which G2A refunded without question. And I didn't pay for their fraud protection service. I've also sold games on G2A and all of them required proof of source and proof of purchase before they could be posted on the site.

G2A and other "gray market" sites get a lot of negative hype, primarily from people who have never actually used them.
 
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News Comments > Steam Top 10
7. Re: Steam Top 10 Apr 2, 2017, 21:53 Jerykk
 
Angrius Maximis wrote on Apr 2, 2017, 20:09:
So basically two exact games in the top 10: H1Z1 and Player Unknown....good job gaming America.....great....wasting money on that trash

Have you played either of them?
 
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News Comments > Steam Top 10
17. Re: Steam Top 10 Mar 27, 2017, 12:27 Jerykk
 
PHJF wrote on Mar 27, 2017, 10:28:
Or I went to the Steam page and read the information. It sounds exactly like H1Z1, sans zombies, and H1Z1 is a shit game. In fact, they fucking cite H1Z1 on their Steam page as if that's some kind of positive reference material.

The only reference to H1Z1 is this: PLAYERUNKNOWN aka Brendan Greene, is a pioneer of the Battle Royale genre. As the creator of the Battle Royale game-mode found in the ARMA series and H1Z1 : King of the Kill, Greene is co-developing the game with veteran team at Bluehole to create the most diverse and robust Battle Royale experience to date.

King of the Kill is a battle royale mode for H1Z1. It does not have zombies and isn't a survival sandbox. It has a specific goal and a time limit in which to accomplish it. It's essentially large-scale deathmatch with permadeath.
 
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News Comments > Steam Top 10
14. Re: Steam Top 10 Mar 27, 2017, 01:43 Jerykk
 
Slick wrote on Mar 26, 2017, 22:38:
Even from the headline, I have no clue where he got the minecraft reference. What part of:

- last-man-standing shooter
- Players must fight to locate weapons and supplies
- massive 8x8 km island
- be the lone survivor
- BATTLE ROYALE

has anything to do with Minecraft?

His post was clearly a reactionary one made with very little knowledge of the game at hand. That is unfortunately common on the internet. I'm guessing he looked at a screenshot and immediately assumed that the game was just another survival sandbox game like H1Z1 or Conan Exiles.
 
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15025 Comments. 752 pages. Viewing page 9.
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