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User information for Jerykk

Real Name Jerykk   
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Nickname Jerykk
Email Concealed by request
ICQ None given.
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Homepage http://
Signed On Apr 23, 2004, 02:42
Total Comments 14773 (Ninja)
User ID 20715
 
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News Comments > System Shock Remastered Footage
10. Re: System Shock Remastered Footage Mar 15, 2016, 04:31 Jerykk
 
Zombie looks kind of dumb but they can probably make it scarier by release. It's interesting how true they're staying to the aesthetic of the original.  
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News Comments > Oddworld: Soulstorm Announced
3. Re: Oddworld: Soulstorm Announced Mar 15, 2016, 04:28 Jerykk
 
Is this a remake of Abe's Exoddus?  
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News Comments > Thief Film Plans Revived
15. Re: Thief Film Plans Revived Mar 8, 2016, 01:27 Jerykk
 
MT Silver wrote on Mar 6, 2016, 20:31:
"The game is set in a dark fantasy world ruled by a tyrant who exploits dark magic as a means of establishing control."
Um wut? Who? The Sheriff in the second game? Constantine in the first? No one in any of the games fit that description.
Did they play the game before writing this screenplay? First sentence and they already screwed it up.

It's loosely based on the latest game, not the originals. Not that it really matters. Videogame movies typically have nothing to do with their respective games.
 
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News Comments > Op Ed
15. Re: Op Ed Mar 7, 2016, 23:34 Jerykk
 
Beamer wrote on Mar 7, 2016, 21:29:
Cutter wrote on Mar 7, 2016, 21:11:
Yeah, that is an article written by someone who doesn't like to think for themself and tinker.

Which is the majority of gamers. Some do love to tinker. They congregate here. When do we acknowledge that we're the minority, and there's a reason companies have been treating us as such for so long?

I'm fine with being in the minority if it allows me to continue enjoying the benefits of PC gaming (such as mods, tweaks, flexible video settings, flexible input choices, etc). The article seems focused on turning PC into a console which might be great for console players but not so great for PC gamers.
 
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News Comments > Mirror's Edge: Catalyst Gameplay Trailers
13. Re: Mirror's Edge: Catalyst Gameplay Trailers Mar 5, 2016, 00:26 Jerykk
 
Slick wrote on Mar 4, 2016, 11:59:
Jerykk wrote on Mar 4, 2016, 03:29:
Slick wrote on Mar 4, 2016, 02:06:
alright, so I only watched the first trailer, the second one does look a fair bit better, I guess the first is footage from an xbone or something.

Still, same shit overall though. I'll never understand why people think that something like battlefield:hardline was "just a mod" when it was a new setting, new factions, new weapons, new gameplay mechanics, new vehicles, new game modes, new voice acting, new animations, new models, new textures...

But from what I'm seeing of ME2, it does not really strike me as a new game. It strikes me as an expansion.

I'm not really sure what you're expecting. Unlike CoD and BF, there has only been one Mirror's Edge game released thus far. As such, it makes sense to retain what people liked about it (the art style and gameplay). ME2 is doing that. However, they are also adding new stuff, like the open-world, grappling hook, Focus mechanic, etc. Sounds like a sequel to me. Hell, the open-world by itself is a pretty huge change.

If you didn't care much for the first game, then it's only natural that you'd want more drastic changes. I don't really have any interest in the BF games so Hardline looked like more of the same. Sure, it had superficial changes but the core gameplay was still BF. To gain my interest, they'd have to make drastic changes to the formula. However, as a sequel, catering to fans is higher priority than catering to non-fans.

lol, so all the changes I mentioned with hardline, but that's the "same". but adding a focus mechanic and a grappling hook to the same moves, animation, theme, aesthetic, is a sequel? k.

Like I said, those changes are superficial to someone who isn't interested in the core gameplay of BF. I don't really care if I'm driving a cop car or a hummer or if I'm dressed like a cop or a soldier. I'd argue that ME2 being open-world is a far more significant change than anything Hardline did within the BF series.
 
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News Comments > Mirror's Edge: Catalyst Gameplay Trailers
7. Re: Mirror's Edge: Catalyst Gameplay Trailers Mar 4, 2016, 03:29 Jerykk
 
Slick wrote on Mar 4, 2016, 02:06:
alright, so I only watched the first trailer, the second one does look a fair bit better, I guess the first is footage from an xbone or something.

Still, same shit overall though. I'll never understand why people think that something like battlefield:hardline was "just a mod" when it was a new setting, new factions, new weapons, new gameplay mechanics, new vehicles, new game modes, new voice acting, new animations, new models, new textures...

But from what I'm seeing of ME2, it does not really strike me as a new game. It strikes me as an expansion.

I'm not really sure what you're expecting. Unlike CoD and BF, there has only been one Mirror's Edge game released thus far. As such, it makes sense to retain what people liked about it (the art style and gameplay). ME2 is doing that. However, they are also adding new stuff, like the open-world, grappling hook, Focus mechanic, etc. Sounds like a sequel to me. Hell, the open-world by itself is a pretty huge change.

If you didn't care much for the first game, then it's only natural that you'd want more drastic changes. I don't really have any interest in the BF games so Hardline looked like more of the same. Sure, it had superficial changes but the core gameplay was still BF. To gain my interest, they'd have to make drastic changes to the formula. However, as a sequel, catering to fans is higher priority than catering to non-fans.
 
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News Comments > Dead Island Definitive Edition Announced
5. Re: Dead Island Definitive Edition Announced Mar 4, 2016, 01:53 Jerykk
 
The first half of DI was good (the resort and the city). The second half (jungle and prison), not so much. That said, Dying Light is a much better game overall so there's not much reason to play this if you already have Dying Light.  
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News Comments > Mirror's Edge: Catalyst Gameplay Trailers
5. Re: Mirror's Edge: Catalyst Gameplay Trailers Mar 4, 2016, 01:44 Jerykk
 
eRe4s3r wrote on Mar 3, 2016, 23:27:
Jerykk wrote on Mar 3, 2016, 23:09:
Climbing passages? Do you mean "platforming?" Because that's kind of the whole point of the series.

Also, a lot of people really liked the combat in ME. It was definitely more compelling than running around in circles while guys with assault rifles shoot at you.

I wanted to give you a witty response but I guess climbing passages is easy to misunderstand I mean the part where you spend 5 minutes hanging to pipes and .. other stuff, not moving in any particular direction but sideways through vents and internal piping. Ie. The worst level in ME ;p

I didn't really take issue with any of those segments, though I like platformers in general so maybe that's why.

kinda underwhelmed at the look of this, it looks like an expansion pack for the first game... DICE has made great strides with frostbite, where is that magic? this still looks like Unreal Engine 3. The animations even look identical... Was expecting something "new" in a new game... not just more of what plays the same, and looks the same, this isn't CoD.

From a technical standpoint, this definitely looks better than the first game. Global illumination, subsurface scattering, ambient occlusion, etc. From an artistic standpoint, the ME aesthetic is very clean and minimalist. It's hard to make significant leaps with that style because it focuses on shapes and colors more than poly counts or texture detail.
 
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News Comments > Hitman Trailer
3. Re: Hitman Trailer Mar 4, 2016, 00:56 Jerykk
 
Jivaro wrote on Mar 3, 2016, 12:49:
I love the Hitman games...but this trailer is nearly worthless.

How is it worthless? It shows locations, targets, disguises and various ways to kill people. It also has slick editing and a cool soundtrack. Seems like a pretty successful trailer to me.
 
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News Comments > STRAFE Next Year
3. Re: STRAFE Next Year Mar 3, 2016, 23:16 Jerykk
 
Devolver Digital announces they will publish STRAFE, the upcoming remake of this 1990s shooter.

This isn't a remake. It's an original game heavily inspired by Quake.
 
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News Comments > Dead Island Definitive Edition Announced
2. Re: Dead Island Definitive Edition Announced Mar 3, 2016, 23:14 Jerykk
 
Wookiestick wrote on Mar 3, 2016, 21:38:
Would never buy this. All it's going to do is further divide the multiplayer/coop community. HD remaster....yeesh. Of course, when your idea of a collector's edition of a game is a statue of a mutilated sexualized bloody torso that not even a sociopath would want-- I would expect no less. http://gamerescape.com/wp-content/uploads/2013/01/deadislandriptideUKCE.jpg

I think it's safe to say that the majority of people who will buy this are ones who haven't already played it. Thus, no multiplayer divide.
 
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News Comments > Mirror's Edge: Catalyst Gameplay Trailers
2. Re: Mirror's Edge: Catalyst Gameplay Trailers Mar 3, 2016, 23:09 Jerykk
 
Climbing passages? Do you mean "platforming?" Because that's kind of the whole point of the series.

Also, a lot of people really liked the combat in ME. It was definitely more compelling than running around in circles while guys with assault rifles shoot at you.
 
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News Comments > More DirectX 12 Ports Planned
3. Re: More DirectX 12 Ports Planned Mar 3, 2016, 12:17 Jerykk
 
Pretty sure those DX:MD comparison shots are bullshit. DX12 won't change the lighting of the level or the post-effects.  
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News Comments > Rock Band 4 PC Crowdfunding
7. Re: Rock Band 4 PC Crowdfunding Mar 2, 2016, 03:15 Jerykk
 
Kxmode wrote on Mar 2, 2016, 00:41:
I hate crowdfunding and I hope it dies a painful death it deserves. It's the video game funding equivalent of snake oil salespeople. Like this bullshit.

Short-sighted much? There are plenty of good/great games that wouldn't exist without crowdfunding. Pillars of Eternity, Wasteland 2, Broken Age, FTL, Hand of Fate, Sunless Sea, SUPERHOT, Distance, Road Redemption, Grim Dawn, Undertale, Satellite Reign, Elite Dangerous, Divinity: Original Sin, The Long Dark, Xenonauts, Armello, Hand of Fate, Risk of Rain, Banner Saga, LISA, Dropsy...

But yes, let's wipe all those games from existence because of a few failed projects. You may not like crowdfunding but let's not pretend that it hasn't helped bring good games to fruition.
 
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News Comments > Homefront: The Revolution Pre-purchase Bonuses
2. Re: Homefront: The Revolution Pre-purchase Bonuses Mar 2, 2016, 02:54 Jerykk
 
I think the premise has potential. Unfortunately, what I've seen and read makes it look like Far Cry in a city.  
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News Comments > Far Cry Primal Released
17. Re: Far Cry Primal Released Mar 2, 2016, 02:48 Jerykk
 
GinRummy wrote on Mar 2, 2016, 01:30:
What a bunch of negative nancies, most of whom haven't even tried it. I am enjoying the hell out of this game so far on the PC. It runs great and plays a lot like a Far Cry game despite the setting. Excuse me while I go back to playing.

That's the problem. It's a cool and unique setting that feels wasted on the tired Far Cry formula. It probably would have been better off as a new, original IP that wasn't beholden to the structure and mechanics of Far Cry.
 
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News Comments > Rock Band 4 PC Crowdfunding
4. Re: Rock Band 4 PC Crowdfunding Mar 1, 2016, 23:13 Jerykk
 
While it's cool that they want to bring this to PC, I just don't see there being enough interest. Rock Band interest in general has greatly diminished over the years and there was never much interest from the PC market to begin with.  
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News Comments > New GeForce Drivers
1. Re: New GeForce Drivers Mar 1, 2016, 23:12 Jerykk
 
Nvidia recommends a GTX 970 for 1080p60 in Gears of War? A slightly updated version of a game released almost 10 years ago? Seems a bit excessive, though I guess the green team really wants to clear out their current line of cards before announcing the new one.  
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News Comments > Shadwen Price Set
4. Re: Shadwen Price Set Feb 29, 2016, 23:03 Jerykk
 
Stretching an escort mission into an entire game AND forcing you to do it in a stealthy manner was perhaps not the best idea.  
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News Comments > Call of Cthulhu Next Year
20. Re: Call of Cthulhu Next Year Feb 29, 2016, 00:24 Jerykk
 
descender wrote on Feb 26, 2016, 13:57:
"Eternal Darkness" on the Gamecube is what I would consider the poster-child for demonstrating "insanity" in a video game.

Eh, the insanity effects were novel at first but quickly grew formulaic and predictable. Basically, if anything weird happened, you knew it wasn't real so the impact was completely lost.

Back on topic, I'm intrigued to see how Cyanide handles this. It doesn't look to be a standard adventure game since they mention RPG and stealth mechanics. Hopefully the stealth gameplay won't be terrible, as is typical of non-stealth games that try to include stealth.
 
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14773 Comments. 739 pages. Viewing page 7.
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