User information for Chip

Real Name
Chip
Nickname
Chip
Description
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None given.

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Signed On
April 18, 2004
Total Posts
263 (Amateur)
User ID
20670
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263 Comments. 14 pages. Viewing page 13.
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2.
 
Nexus
Jul 22, 2004, 12:15
2.
Nexus Jul 22, 2004, 12:15
Jul 22, 2004, 12:15
 
Wow! I made Blues News

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1.
 
Nexus Pictures
Jun 22, 2004, 14:55
1.
Nexus Pictures Jun 22, 2004, 14:55
Jun 22, 2004, 14:55
 
Looking pretty sweet.

Ok I am biased



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12.
 
Re: WTF?
May 25, 2004, 14:25
12.
Re: WTF? May 25, 2004, 14:25
May 25, 2004, 14:25
 
---------------------------------------------
I. Introduction:
---------------------------------------------

Welcome to the demo for Soldiers: Heroes of World War II. If you experience any technical difficulties, please check the known issues list contained in this readme. For gameplay hints and details about some of the intricacies of Soldiers, please check the Features section towards the end of the readme.

To keep up with the latest news on Soldiers, visit the website at: http://www.codemasters.co.uk/soldiers/

Or talk about Soldiers with others on our forums at: http://community.codemasters.com/forum/

We hope you enjoy the demo!

- the Soldiers team.


---------------------------------------------
II. Minimum Specification:
---------------------------------------------

- Windows 98SE/ME/2000/XP
- DirectX 9.0b
- Pentium III or Athlon at 1GHz
- 256mb RAM
- Supported 32Mb Graphics card
- DirectX 9 Compatible Sound Card
- 300Mb Hard Disk space


---------------------------------------------
III. Recommended Specification:
---------------------------------------------

- Windows XP/2000
- DirectX 9.0b
- Pentium 4 at 2GHz or AthlonXP 2000+
- 512Mb RAM
- Graphics card: GeForce FX 5xxx or Radeon 9xxx
- DirectX 9 Compatible Sound Card
- 300Mb Hard Disk space

---------------------------------------------
IV. Supported graphics cards:
---------------------------------------------

- ATi Radeon 8500,9000,9100,9200,9500,9600,9700,9800

- nVidia nForce 1 & 2, GeForce 2MX, GeForce 2 Ultra,
GeForce 3/Ti200/Ti500, GeForce 4 MX420/MX440/Ti 4200/4600,
GeForce Fx5200/Fx5600/Fx5700/Fx5800/Fx5900/Fx5950

It may be necessary to update your hardware drivers before playing.


--------------------------------------------
V. Controls:
--------------------------------------------

Controls

Units can be controlled in two ways, RTS (Real Time Stategy) mode, and direct control. Generally, RTS control is used to control groups of units, whereas direct control is used to move single units, where precise control is needed.

Left mouse button = Select individual units
Drag holding left mouse button = Select multiple units
Page Up/ Page Down = Stand / Kneel / Lie Down
Space = Toggle between standing and prone positions

While under RTS control:

Right mouse button = Deselect all units
End = Toggle direct control
Left Ctrl = Modify direct control (press and hold)
x = Examine
f = Melee attack
s = Stop
E = Eject unit from vehicle
u = Use item (e.g. landmines)
Num Pad / = Quick drop item in hands
d = Drop item
Left Ctrl + 1,2...9 = Assign selected unit to group
1,2...9 = Select previously assigned group
+ = Load/Reload weapon
- = Unload weapon
Backspace = Slow Game Speed


While under direct control:

Left mouse button = Shoot/throw (press and hold to delay throwing a grenade)
Right mouse button = Switch between primary and secondary weapons
Cursor keys = move vehicle/unit

--------------------------------------------
VI. Features
--------------------------------------------

Repairing vehicles:
Find a vehicle containing a repair kit (press 'x' Or the Examine button, then click on a vehicle to examine it)
Drag the repair kit from the vehicle inventory to your units' hand. (Repair kits cannot be carried in your backpack)
Highlight the unit you want to repair. If the vehicle is repairable, you will see an icon (2 cogs).
Left click.

Refuelling vehicles:
Find a vehicle containing a fuel can (press 'x'or the Examine button, then click on a vehicle to ex amine it)
Drag the fuel can from the vehicle inventory to your units' hand. (Fuel cans cannot be carried in your backpack)
Select the unit carrying the fuel can, and place the cursor over any vehicle.
If the vehicle has fuel in it, the cursor will change to the siphon icon (2 drops)
Left click to fill the can.
Place the cursor over the vehicle you wish to refuel. The cursor will change into a funnel.
Left click.

Rearming Gun placements/vehicles:
Examining a vehicle or gun placement (press 'x' or the Examine button, then click on a vehicle to examine it) will open up its Inventory.
You can move items to and from this inventory to your own stash of items and vice versa.
In the same manner, if you acquire the correct ammunition for the gun placement or vehicle, you can re-arm it by placing the ammunition in its inventory.
There are two different types of shell: High Explosive (red) and Armour Piercing (blue). High Explosive shells are most effective against infantry and soft skinned vehicles. Armour piercing Shells are best used against tanks.
Note - different guns and vehicles require different sized shells.

Acquiring better guns:
By examining a tank or other vehicle (press 'x' or the Examine button, then click on a vehicle to examine it) you can remove any machine guns and use them yourself. You will usually find the required ammo in the inventory for the vehicle as well.

--------------------------------------------
VII. Known Issues:
--------------------------------------------

1. Stretched lines extending from tanks and other vehicles extending to the bottom left corner of the screen.

DESCRIPTION: This affects the following cards:

nForce 1,nForce 2,GeForce 2,GeForce 4MX

2. The sound of gunfire in the distance occasionally stutters

DESCRIPTION: Using the following integrated sound cards:

SoundMAX,nForce 1,nForce 2

3. Gamma slider does not work correctly

DESCRIPTION: In Windows XP/2K the gamma slider does not alter the gamma using DirectX 9 Radeon cards.


4. Parts of the front end are warped / distorted

DESCRIPTION: Enabling Anisotropic filtering in the ATi control panel on Radeon cards can cause the front end to warp / distort.

SOLUTION: In the ATi control panel set the graphics settings to 'Balanced' or 'Performance'.


5. The grass / dirt textures are not drawn correctly

DESCRIPTION: 32Mb Graphics cards can run out of texture memory at 1280x1024 and above causing certain textures not to be displayed.

SOLUTION: Lower the game resolution to 800x600.

6. Minor graphics glitches / thin lines stretching across the screen

DESCRIPTION: This affects the following cards:

GeForce 3,Ti200/Ti500, GeForce Ti4200/Ti4600


7. Error message "No compatible devices found (edevicescreen.cpp, 651)"

DESCRIPTION: The game will not load if the Desktop colour depth is set to less than 16bit.

SOLUTION: Increase windows colour depth to at least 16bit


8. Error message "invalid call (edevicescreen.cpp, 214)"

DESCRIPTION: The game will not load if the Desktop resolution is less than 800x600

SOLUTION: Set windows resolution of at least 800x600.


9. Buildings or vehicles appear green occasionally

DESCRIPTION: This affects the following cards:

Radeon 8500,9000,9100,9200.


10. There is currently no way to zoom / rotate the map without using a mouse wheel.

11. The gun size on the Sherman is incorrect in the vehicle description on the interface. It takes 76mm shells not 75mm.


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10.
 
Re: No subject
May 25, 2004, 13:04
10.
Re: No subject May 25, 2004, 13:04
May 25, 2004, 13:04
 
patience grass-hoppa.

Actually I am starting to get annoyed. Either the capt keeps getting killed or I run away and I get slaughtered in town. Well I know I can do this.... once more into the fray dear friends.

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7.
 
Re: No subject
May 25, 2004, 12:38
7.
Re: No subject May 25, 2004, 12:38
May 25, 2004, 12:38
 
maybe close combat

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5.
 
No subject
May 25, 2004, 11:14
5.
No subject May 25, 2004, 11:14
May 25, 2004, 11:14
 
Graphics are good. Play is alot better than Panzers. So is the sound. I think I like this one.

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1.
 
Soldiers: Heroes of World War II demo
May 25, 2004, 09:56
1.
Soldiers: Heroes of World War II demo May 25, 2004, 09:56
May 25, 2004, 09:56
 
WOW! everyone's DL is slow or full.


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This comment was edited on May 25, 09:58.
---

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24.
 
Re: No subject
May 25, 2004, 07:05
24.
Re: No subject May 25, 2004, 07:05
May 25, 2004, 07:05
 
Nothing special ill pass for Panzers the new WW2 RTS.

Codename Panzers? I wouldnt touch anything from cdv.

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---

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19.
 
GCII demo
May 25, 2004, 01:30
19.
GCII demo May 25, 2004, 01:30
May 25, 2004, 01:30
 
I guess it is a little late in the day but Avault has it too.
http://avault.com/pcrl/demo_temp.asp?game=groundcon2

I only got a chance to play the training missions but didnt seem bad. Nothing revolutionary but that is not a bad thing. The Camera does take some getting use to and why the default mouse wheel is inverted is beyond me. No biggy to change but does anyone use the mouse wheel inverted?

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66.
 
Re: odd couple actor dies
May 24, 2004, 05:34
66.
Re: odd couple actor dies May 24, 2004, 05:34
May 24, 2004, 05:34
 
As God as my witness, I thought turkeys could fly!

LOL I loved that show.

---

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53.
 
Nexus trailer
May 18, 2004, 06:32
53.
Nexus trailer May 18, 2004, 06:32
May 18, 2004, 06:32
 
anyone catch that?? Looks sweet!

---

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18.
 
Re: Out of Crap come Opportunity
May 10, 2004, 12:21
18.
Re: Out of Crap come Opportunity May 10, 2004, 12:21
May 10, 2004, 12:21
 
I really really hope I'm wrong, trust me.

I hear that.

Good old Amiga games.......some of the best.

I wish someone had not stolen my Vectrex.... best protable game system EVER


---

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16.
 
Re: Out of Crap come Opportunity
May 10, 2004, 09:54
16.
Re: Out of Crap come Opportunity May 10, 2004, 09:54
May 10, 2004, 09:54
 
Thank god I still have my Amiga and CD32
I remember the 1st crash. Bad bad time. I do see some small time publishers/devs closing but I dont think it will be as bad as it was the 1st time.

---

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12.
 
Re: Out of Crap come Opportunity
May 10, 2004, 03:38
12.
Re: Out of Crap come Opportunity May 10, 2004, 03:38
May 10, 2004, 03:38
 
Dang straight Parallax Abstraction.
I am afraid we will see more closings than just these 2 before the year is out.
As far as retro gaming there was alot of dedication to the game that just doesnt exsist now in the bigger companies. As more and more divisions are closed I see a rise in indies which is kind of a circle of life kind of thing since that is how it all started.

---

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82.
 
Tribes
May 5, 2004, 07:04
82.
Tribes May 5, 2004, 07:04
May 5, 2004, 07:04
 
1st of all Moo!

FP may have paid for or did a trade out for the Tribes games but IMO it is really not my concern for their buisness pratice. If they were releasing T1 & T2 as a gift for the gaming communities then why force people to use only 1 or 2 sources. If it is, as I think it is, a way of building hype for the next tribes then again by limiting the sources only serves to limit your exposure.

again, these are just my opinions.

---

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8.
 
Re: Patch first
May 4, 2004, 18:56
8.
Re: Patch first May 4, 2004, 18:56
May 4, 2004, 18:56
 
Fileplanet exclusive = BOYCOTT


This exclusive stuff is annoying. scratch Tribes off my list.

---

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6.
 
Re: How STUPID are people?
Apr 26, 2004, 14:11
6.
Re: How STUPID are people? Apr 26, 2004, 14:11
Apr 26, 2004, 14:11
 
If he see's lack of inovtion then since he is in the buisness shouldnt he do something inovative or was he one of the people who just copied?

---

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4.
 
Nexus pictures
Apr 26, 2004, 04:07
4.
Nexus pictures Apr 26, 2004, 04:07
Apr 26, 2004, 04:07
 
Very nice pictures.

---

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3.
 
Re: Silent Hunter
Apr 26, 2004, 04:05
3.
Re: Silent Hunter Apr 26, 2004, 04:05
Apr 26, 2004, 04:05
 
I loved Silent Hunter. Played many long nights in the dark. I actually missed SH2 but I wont make the same mistake twice.
The external views look good but I am hoping for some sort of replay function.

---

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58.
 
Re: No subject
Apr 18, 2004, 11:32
58.
Re: No subject Apr 18, 2004, 11:32
Apr 18, 2004, 11:32
 
Dagok, no way. There is no way I would poke fun at someone who went way above and beyond digging these up. I know how much of a royal pain it can be. Trust me.

---

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263 Comments. 14 pages. Viewing page 13.
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