User information for Smoove

Real Name
Smoove
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Concealed by request
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April 2, 2004
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283 (Amateur)
User ID
20517
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283 Comments. 15 pages. Viewing page 11.
Newer [  1  2  3  4  5  6  7  8  9  10  11  12  13  14  15  ] Older
4.
 
Re: Horse Armor
Aug 21, 2006, 18:54
4.
Re: Horse Armor Aug 21, 2006, 18:54
Aug 21, 2006, 18:54
 
LOL, that is pretty funny, I think you mean bethesda though.

I knew that, I was just testing you. Hehe.

1.
 
Horse Armor
Aug 21, 2006, 12:28
1.
Horse Armor Aug 21, 2006, 12:28
Aug 21, 2006, 12:28
 
Bethesda must be proud their download has now become slang for a POS marketplace download not worth the money.

This comment was edited on Aug 21, 18:52.
7.
 
Re: Xbox 360 HD DVD *games* ?
Aug 20, 2006, 16:15
7.
Re: Xbox 360 HD DVD *games* ? Aug 20, 2006, 16:15
Aug 20, 2006, 16:15
 
Think any games will require the drive?

As nin said, MS has stated "no" a number of times. As it stands now, I'm not aware of a single game that doesn't fit on a single DVD. Even a game like Oblivion or an MMORPG fits on a DVD.

Only Final Fantasy XIII (is that what we'll be up to?) with its requisite 12 hours of HD prerendered video will need more than one DVD (and really, is two discs instead of one that big a deal?). Because of this, I can't imagine there will be any pressure in the near future for HD-DVD games.

9.
 
Re: Tech Question - XBox 360 + Wireless AP
Aug 18, 2006, 12:04
9.
Re: Tech Question - XBox 360 + Wireless AP Aug 18, 2006, 12:04
Aug 18, 2006, 12:04
 
Can anyone recommend a good Wireless Access Point (or a router than can *easily* be configured to just be an AP). A friend said that the 360 doesn't work on just *any* AP

I paid like $40 for the Netgear WGR614(v5) at Circuit City and it supports 802.11g (54Mbps). I've been able to use cabling for my 360, so I haven't tried it wirelessly, but it's on the list:

http://www.xbox.com/en-US/support/connecttolive/xbox360/homenetworking/equipment.htm

This comment was edited on Aug 18, 12:05.
3.
 
Now that I think about it...
Aug 18, 2006, 11:32
3.
Now that I think about it... Aug 18, 2006, 11:32
Aug 18, 2006, 11:32
 
A game called "Bully" would more accurately be described as a "Jack Thompson Simulator." In this light, I must support a ban on the game for fear it will turn an entire generation into asshole lawyers that try to push around everyone and everything they don't like.

2.
 
Hmmm...
Aug 18, 2006, 01:57
2.
Hmmm... Aug 18, 2006, 01:57
Aug 18, 2006, 01:57
 
I wonder how flexible your options are. Could you, say, have your boxer throw matches or fight dirty (or use performance enhancing drugs or loaded gloves)? Is it possible to enter them into underground/unsanctioned fighting contests with a higher risk of injury but greater payouts?

It wouldn't have to be any of those ideas, I just mean any kind of "think outside the box" ways to play.

This comment was edited on Aug 18, 01:57.
12.
 
Re: 360s
Aug 15, 2006, 11:55
12.
Re: 360s Aug 15, 2006, 11:55
Aug 15, 2006, 11:55
 
I've never had problems with my first gen gameboy (still works...probably ), my SNES and my Megadrive/genesis

In my experiences those all worked vastly better than the NES's cartridge system, thankfully. The only real "hardware problem" was that the contacts on the cartridges would corrode, causing you to have to clean them routinely.

xbox is the first console I heard of (or maybe the first one I realised) which had mayor problems

True, but most would agree it had a much more successful run as governor. Sorry, I had to...

Yes, and they're generally much happier about it if all of the damned things are relatively the same size and color. The current generation of consoles (Xbox360/PS3/Wii) certainly aren't, and Nintendo doesn't seem to ever get this (c.f. -- GameCube)

Exactly. Current game consoles stick out like a sore thumb in an entertainment center next to DVD players, cable boxes and the like. Additionally their size/shape often makes them hard to stack neatly with other equipment (or with the PS3's sloped top, likely impossible). My original point was I don't see why console manufacturers try so hard to resist the general form factor that nearly every A/V product from DVDs to DVRs to receivers to cable boxes tries to adhere to, when it would help them with cooling and overall design issues.

5.
 
360 lockups
Aug 14, 2006, 23:24
5.
360 lockups Aug 14, 2006, 23:24
Aug 14, 2006, 23:24
 
My 360 has locked up on me a couple times, including a few "red rings of death," and as far as I can tell they've all been heat related. I can't say it's anything worse than the quirks every other console I've owned has demonstrated (and I far prefer it to turning my original Playstation upside down so it wouldn't over heat, blowing on NES carts hoping they'd work, or disc read problems my PS2 experiences)

I don't feel the console is poorly made, but more forced (along with other next gen consoles) to fit into the typical "console" design specifications. I don't think it's realistic in this day and age to expect something with a multicore processor and a high end graphics chip to be crammed into a tiny box (because people complain about large consoles) with 2 small fans (because people complain about noise).

I wouldn't be surprised to see the future generation of consoles to be sized more like other home A/V equipment (i.e. roughly 17 inches wide, 12-14 inches deep) to allow for better cooling and design.

26.
 
Re:
Aug 12, 2006, 22:55
26.
Re: Aug 12, 2006, 22:55
Aug 12, 2006, 22:55
 
But you pay for XBOX Live additional to your costs for your ISP. But hey, who am i to tell you on what you have to waste your money

Actually, to the best of my knowledge any xbox 360 owner with a broadband internet connection has access to parts of xbox live (including the patches) for free. It's the online gaming part that costs a fee.

$50 for a year doesn't bother me all that much considering most MMORPGs cost that much for just over 3 months. Yes, PS2 and PC games are generally free to play online, but I feel the overall experience and extra frills are worth it for xbox live. (I do respect those who would rather pay nothing and have a bare bones game-only experience though)

On an unrelated note, I took the final line (Yes, this additional content will be released on the 360 as well. Further details about possible points cost of the extra content for the 360 has yet to be determined.) to only be in respect to the content, not the patch. It should still be free. As for the extra content, if they charge for it on the 360, I imagine they'll charge for it on the PC (much like oblivion did with it's extra content.)

3.
 
I'm a Wii bit surprised....
Aug 10, 2006, 12:43
3.
I'm a Wii bit surprised.... Aug 10, 2006, 12:43
Aug 10, 2006, 12:43
 
Those Wii launch games look significantly better than I had expected, both in gameplay and graphics (although I wonder if all those shots are from the Wii versions of the games, especially NFS:Carbon & Marvel: Ultimate Alliance, which seem to be widescreen, high-definition resolution shots). Good stuff.

Edit: I just noticed this line of text at the very end of the article -- "Please note: Some of the screenshots for the above titles are not taken from Wii. If you require a list of which games do show official Wii screens please send us an email."

Why don't they just make it easy and say right there on the web page which are Wii shots and which aren't?

This comment was edited on Aug 10, 12:51.
38.
 
Re: No subject
Aug 7, 2006, 23:00
38.
Re: No subject Aug 7, 2006, 23:00
Aug 7, 2006, 23:00
 
Just out of curiosity, what type of converter would I need to get a 360 controller running on my PC?

Does it require any drivers? This demo looks very nice, and I have several games that would benefit from a controller, maybe it's time I pick one up. Since I'll be getting a 360 within the next 18 months anyways, I might as well get the extra controller now.

Just to give you a quick heads up, you may run across two versions of the wired Xbox 360 controller. One is called the "Xbox 360 controller for Windows" and comes in a red package. It will be found alongside other PC controllers in the hardware section of your local electronics store. The second version is the regular Xbox 360 wired controller which comes in a green package and will be found in the Xbox 360 section with other accessories.

The only difference between the two packages is A) the color of the package and B) the Xbox 360 controller for Windows version will come with a CD with the drivers on it. Both versions should be the same price, and they are both the exact same controller and both work on either PC or Xbox 360. Just mentioning this so there's no confusion if you see both versions at the store.

This comment was edited on Aug 7, 23:01.
7.
 
Re: Dead Rising demo on XBLM
Aug 4, 2006, 18:41
7.
Re: Dead Rising demo on XBLM Aug 4, 2006, 18:41
Aug 4, 2006, 18:41
 
From what I can tell, you roll by double-tapping the stick in the direction you want to roll. I do it all the time without even trying, so I'm not 100% sure that's how you do it. It seems to just be very sensitive as to what counts as a double-tap (i.e. move the analog stick all the way to run, then back a bit to walk, then back to run seems to work)

3.
 
Re: Dead Rising demo on XBLM
Aug 4, 2006, 13:50
3.
Re: Dead Rising demo on XBLM Aug 4, 2006, 13:50
Aug 4, 2006, 13:50
 
The controls drove me crazy! I found it fun to run around the mall and such, but I was screaming at my game a couple of times because of the control. I kept rolling all over the place when I didn't want to (usually into a group of zombies) and was having trouble effectively using some of the weapons. Not to mention they don't even use the Y button from what I can tell, instead using "hold this button and press another button" for things like throwing items. Not that any of this surprises me, a number of Capcom games have inefficient/overly complicated controls in my opinion (Resident Evil and Devil May Cry to name two that spring to mind).

7.
 
Re: No subject
Aug 1, 2006, 17:27
7.
Re: No subject Aug 1, 2006, 17:27
Aug 1, 2006, 17:27
 
Not a bad adea, although I suspect that would not only look like sour grapes, but may turn off the Japanese developers that are supporting the system. Just a thought.

1.
 
No subject
Aug 1, 2006, 10:37
1.
No subject Aug 1, 2006, 10:37
Aug 1, 2006, 10:37
 
How exactly does software saved to a memory card "unlock" HD for PS2? If the game was capable of running in HD resolution at a halfway playable framerate, would't the developers just include an HD option ala GT4?

2.
 
Piracy
Jul 27, 2006, 12:10
2.
Piracy Jul 27, 2006, 12:10
Jul 27, 2006, 12:10
 
Does anyone know if game companies make Chinese language versions of their games, or are these just English or Japanese versions? I ask because piracy in China is unbelievably high, and I would think it wouldn't even be worth it to a company to produce a Chinese version since no one would legally buy it anyway.

6.
 
Re: Scary...
Jul 24, 2006, 09:29
6.
Re: Scary... Jul 24, 2006, 09:29
Jul 24, 2006, 09:29
 
I like AMD... I like ATI... But this shit scares me...

Agreed.... I have an AMD processor, ATI video card, and nVidia motherboard....keep them all separate, thank you.

Edit: On a side note, I remember what some speculative article were saying was the benefit to AMD. This would, at least in theory, allow AMD to provide motherboard and motherboard chipsets (I know they used to on their own) for both desktop and laptop. This could give them a challenger to Intel's Centrino platform in the laptop category, while allowing them to offer companies like Dell and Compaq cheap integrated graphics solutions for low end desktops as well as more powerful CPU/mobo combos for their servers, much as intel does.

This comment was edited on Jul 24, 09:40.
1.
 
TD:U Breaks New Pricing Grounds
Jul 20, 2006, 10:44
1.
TD:U Breaks New Pricing Grounds Jul 20, 2006, 10:44
Jul 20, 2006, 10:44
 
After playing the E3 demo, I was somewhat on the fence about this one (the demo was too limited to make a solid decision). After seeing the new pricing and free downloads, I may just pick this one up after all. Kudos for lauching a full-fledged game for what was previously a (360) bargin game price.

3.
 
Re: oh boy!
Jul 18, 2006, 11:45
3.
Re: oh boy! Jul 18, 2006, 11:45
Jul 18, 2006, 11:45
 
I admit to buying Universal Combat (the box shots sucked me in; it won't happen again) for $20 during the time Derek was suing Dreamcatcher for selling it as a budget title. It wasn't even worth the $20, frankly.

Universal Combat: Land, Sea, Air, Space - Why pick one and do it well, when you can do all four really poorly?

This comment was edited on Jul 18, 13:36.
13.
 
Killer NIC (to the EXTREME!!!!!!)
Jul 13, 2006, 14:37
13.
Killer NIC (to the EXTREME!!!!!!) Jul 13, 2006, 14:37
Jul 13, 2006, 14:37
 
Did anyone look at the specs on that thing? (http://www.killernic.com/KillerNic/PDFs/KillerNic_TechSpecs.pdf)

64MB of DDR? a 400mhz processor? Isn't that just a wee bit of overkill for a network card? All it needs is an overclocking utility... "dude, I just overclocked my gigabit ethernet to 1.2gigabits!!!!"

The only thing that intrigues me at all is that it says it "allows everyone to freely write, download, and run applications that run on the Killer's network processing unit." It almost sounds like they've simply made a PCI computer that you can use as a secondary processor. I doubt it'll do much for gamers, but I could see programmers and tinkerers having fun with it.

This comment was edited on Jul 13, 14:40.
283 Comments. 15 pages. Viewing page 11.
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