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User information for Kajetan

Real Name Kajetan   
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Nickname None given.
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Homepage http://
Signed On Feb 6, 2004, 13:18
Total Comments 2362 (Senior)
User ID 20106
 
User comment history
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News Comments > 25,000 H1Z1 Bans
7. Re: 25,000 H1Z1 Bans May 20, 2015, 10:21 Kajetan
 
HorrorScope wrote on May 20, 2015, 10:06:
Kajetan wrote on May 20, 2015, 09:55:
Banning does not improve online gaming.
Banning cheaters to me in a game is an improvement.
And thats the problem. Instead of fixing bugs, companies just ban someone. Its cheap, it makes you feel good and it does not change a thing.
 
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News Comments > 25,000 H1Z1 Bans
4. Re: 25,000 H1Z1 Bans May 20, 2015, 09:55 Kajetan
 
Omni wrote on May 20, 2015, 08:52:
Not that I care too much but its good to see cheating scun gets bans.
Yeah, it does always feel good, when some cheater is getting banned, doesn't it ... but its utter and complete bullshit!

Banning does not improve online gaming. Fixing bugs and memory leaks does improve online gaming, not this crap. But this does cost money, so the devs and the publishers go the easy way. Catering to the righteous anger of the "honest" player, so nobody will notice that they do shit to fix security holes which are responsible for allowing cheats in the first place.
 
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News Comments > Take-Two Results: GTA5 Sells 52M Units
24. Re: Take-Two Results: GTA5 Sells 52M Units May 19, 2015, 05:45 Kajetan
 
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News Comments > Take-Two Results: GTA5 Sells 52M Units
23. Re: Take-Two Results: GTA5 Sells 52M Units May 19, 2015, 05:44 Kajetan
 
Quinn wrote on May 19, 2015, 05:22:
So, sure, it's their decision. It's my decision to complain about it. Trust me, those console gamers pay 60 dollars happily. Every time. Somehow.
No. They dont. A lot of them buy second hand games. In fact, so many console gamers do that, that Gamestop was able to restructure their business model around that.

I get it that you probably like TW3, i get that But your emotional connection blinds you. There are WAY more people who dont give a shit about this game at all. What are they to you?
 
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News Comments > Take-Two Results: GTA5 Sells 52M Units
20. Re: Take-Two Results: GTA5 Sells 52M Units May 19, 2015, 05:13 Kajetan
 
Quinn wrote on May 19, 2015, 05:01:
I know you're just kidding, but people with that attitude.. with that "I'll buy it when it's complete and it's in the bargain bin for 5 dollars" are truly worse than pirates.
Its their money, its their descision how they spend their money. You dont have a say in that. And no, they are not boycotting anything. They just dont feel that 50 bucks are justified. I dont feel that 200-300 bucks are justified for a smartphone. I buy used smartphones. My money, my descision.
 
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News Comments > Take-Two Results: GTA5 Sells 52M Units
18. Re: Take-Two Results: GTA5 Sells 52M Units May 19, 2015, 04:53 Kajetan
 
Quinn wrote on May 19, 2015, 04:49:
Oh, and also.. every reviewer confirms that the campaign is 100+ hours large so again.. please, just shut up with your "I'll buy it when it's complete".

*counts to ten before he slaps a colleague*
But ... the game IS complete with all DLC and addons
 
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News Comments > Morning Metaverse
3. Re: Morning Metaverse May 14, 2015, 18:19 Kajetan
 
wtf_man wrote on May 14, 2015, 15:08:
I don't suppose "F**k You BBC As We laugh all the way to the bank" would be an appropriate title?
Maybe, but no money in the world can heal his hurt pride. He still has a big ego and getting fired from his own hugely successful show about someting he probably considers a small, unimportant "thing" ...
 
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News Comments > WoW Bot Bans
4. Re: Re: WoW Bot Bans May 14, 2015, 12:02 Kajetan
 
El Pit wrote on May 14, 2015, 11:13:
I heard the Obama government wanted to follow your idea, but Peter Molyneux asked the PotUS personally to not do it.
Peter DOES NOT LIE. He only tells the truth. Every day another one. Which is true. For that day.
 
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News Comments > Alien: Isolation Sales Disappoint
39. Re: Alien: Isolation Sales Disappoint May 11, 2015, 17:33 Kajetan
 
swaaye wrote on May 11, 2015, 17:22:
I guess the question is how much did it really cost?
Too much?

On the other hand, 2 mio. units sold may have been enough to make a decent profit, but SEGA thought there may be potential for more and therefore those sales were dissapointing?
 
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News Comments > Alien: Isolation Sales Disappoint
37. Re: Alien: Isolation Sales Disappoint May 11, 2015, 17:18 Kajetan
 
swaaye wrote on May 11, 2015, 17:08:
In other words a bleeding edge technology survival horror with a movie license, a lot of game content, motion captured animation, and professional voice work is an untenable game concept in today's gaming industry?
It is, when this big budget is spend on a horror survival game, which caters to only a small fraction of the market. When you spend a lot of dollars, you have to make sure that this game is for a broad audience. Horror survival is a niche. I was surprised that AI sold over 2 mio.

And yes, the more expensive your game is, the more it has to be dumbed and watered down, the more it has to follow popular features and genres. Because that's what those AAA games are for ... to make big money for the majors.
 
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News Comments > Alien: Isolation Sales Disappoint
31. Re: Alien: Isolation Sales Disappoint May 11, 2015, 14:59 Kajetan
 
swaaye wrote on May 11, 2015, 14:49:
2.1m is disappointing? I suppose it's possible that is true. Games cost a lot more to make these days, even more than PS360 era.
While rising costs are true (without slowing down, hence the utter need for the majors to make as much money as possible with overpriced DLC), spending a big budget on a niche game like Alien Isolation is outright stupid.
 
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News Comments > Wolfenstein: The Old Blood Trailer
20. Re: Wolfenstein: The Old Blood Trailer May 5, 2015, 08:43 Kajetan
 
Qbex . wrote on May 5, 2015, 08:01:
Top end sli rig and such a shitty performance, texture pop ins and all kinds of nasties. I'll wait for new drivers and optimization guide before I get back in.
What do you expect from the unloved child of John Carmack?
 
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News Comments > Wolfenstein: The Old Blood Trailer
17. Re: Wolfenstein: The Old Blood Trailer May 5, 2015, 06:56 Kajetan
 
InBlack wrote on May 5, 2015, 03:15:
Do the Germans sensor Nazi imagery in their films and books too?
No. Films and books are considered art, therefore you can show films like "Iron Sky" in Germany without removing any nazi symbols. Games, on the other hand, games are NOT considered as art. Yet! It may take some time, but one day we will be able to officaly buy a Wolfenstein game with swastikas, instead of using pirated copies or weird VPN setups to fool the Steam region block.
 
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News Comments > Steam Top 10
6. Re: Steam Top 10 May 4, 2015, 03:43 Kajetan
 
[VG]Reagle wrote on May 3, 2015, 22:12:
Frankly I just love Steam. So easy to transfer games here and there. Very convenient.
The new GOG.com client has the same feature. Still in alpha, still a long way to go, but looking good.
 
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News Comments > Wolfenstein: The Old Blood Preloads
4. Re: Wolfenstein: The Old Blood Preloads May 2, 2015, 20:06 Kajetan
 
KilrathiAce wrote on May 2, 2015, 18:48:
how about they make a wolfenstein game where you actually play as german using all the cool german toys to sneak and dominate lets say britain base or port.... and not always same thing...
Because than its not a Wolfenstein game, but something else. There is a reason some franchises cover always "the same".
 
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News Comments > Evening Crowdfunding Roundup
10. Re: Evening Crowdfunding Roundup May 2, 2015, 05:14 Kajetan
 
Vio wrote on May 2, 2015, 02:56:
Let us not forget.
Still online? Ahhh, memories!
 
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News Comments > Steam Ending Paid Mods; Providing Refunds
32. Re: Steam Ending Paid Mods; Providing Refunds Apr 28, 2015, 02:49 Kajetan
 
InBlack wrote on Apr 28, 2015, 02:27:
Or someone blinded stupid by swimming pools full of money.
Bethesda is known to be full of shit.
And when they approached Valve with this idea of selling mods for big profit, Valve just said: "Lets do this. Just look at DOTA and TF2. This will work, fuck yeah, MONNIES!!!"
 
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News Comments > Bethesda on Paid Skyrim Mods
21. Re: Bethesda on Paid Skyrim Mods Apr 27, 2015, 19:55 Kajetan
 
descender wrote on Apr 27, 2015, 19:48:
I still think that anyone complaining about the 25% is absolutely nuts. Is it low? Sure. Is it the worst deal ever? No, of course not. Yesterday you were making pennies, now you are making .25 on the dollar over thousands of sales with millions of potential customers. They should just take what they can get and worry about getting a better deal later when they can get organized (modders unions?).
When you start selling mods, you are no longer an amateur. You now have a business. You have expenses. You have to licence tools and software, which were free for non-commercial use. You have to pay taxes. You have to make sure to not violate someones copyright. You probably have to pay other mod team members.

And suddenly 25% may be not enough to maintain a business. A Youtuber, a LetsPlayer, when he joins a marketing/advertising network, receives about 80-90% from the ad revenue. THIS you can use to start a business. Not with 25%! This is no viable business model, this is self exploitation.
 
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News Comments > Star Citizen Passes $80M; Accepting Subscription Contributions
7. Re: Star Citizen Passes $80M; Accepting Subscription Contributions Apr 27, 2015, 19:33 Kajetan
 
BIGtrouble77 wrote on Apr 27, 2015, 19:20:
I think it's pretty clear at this point that they are projecting to ultimately hit around $100m. It seems like the storage requirements keep going up with the budget, so I'm not sure I can afford the storage when this thing finally launches.
Point is ... regarding the scope of this project, $100m is the baseline.

A story-driven SP flight sim a la Wing Commander/Freelancer.
MP on your own server.
A persistent MP/MMO on CIG servers.
A shooter modul.
All modules connected.
Further content for all modules.

This, combined with AAA production values, you cannot do with "only" 50-60 million. Just remember, that Blizzard said during the release of Cataclysm WoW would cost more than 500 million Dollar just to rebuild it to the current state.
 
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News Comments > Bethesda on Paid Skyrim Mods
11. Re: Bethesda on Paid Skyrim Mods Apr 27, 2015, 19:26 Kajetan
 
Apparently Valve pulled out. Paid mods have been removed from the Workshop. If this is permanent or just temporary ... no confirmation yet.

reddit
 
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2362 Comments. 119 pages. Viewing page 14.
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