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User information for Kajetan

Real Name Kajetan   
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Nickname None given.
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Description
Homepage http://
Signed On Feb 6, 2004, 13:18
Total Comments 2431 (Senior)
User ID 20106
 
User comment history
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News Comments > System Shock Kickstarter and Demo
20. Re: System Shock Kickstarter and Demo Jun 29, 2016, 03:12 Kajetan
 
Tachikoma wrote on Jun 29, 2016, 02:30:
Also it will be interesting to see if GOG will pull their recently-standard dick move upon release and force this remake-reboot as the only System Shock available to buy. Just like they did with Baldur`s Gate (and others?)
This is not a "dick move" by GOG, but from the current right holders. THEY decide what GOG is allowed to sell. Well, the classic versions are inluded, so this is a small solace. But still ... a dick move by the new right holders and NOT GOG
 
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News Comments > System Shock Specs
11. Re: System Shock Specs Jun 28, 2016, 15:09 Kajetan
 
Tachikoma wrote on Jun 28, 2016, 14:58:
Heroically? Damn, this word is cheap these days. You mean, slapping together some long-available tweaks is heroism?
They meant the struggle to clear and obtain the distribution rights, which were caught in a giant fuckup for the last decade.
 
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News Comments > Shadow Warrior 2 E3 Trailer
13. Re: Shadow Warrior 2 E3 Trailer Jun 26, 2016, 06:05 Kajetan
 
Slick wrote on Jun 25, 2016, 22:07:
And no, I haven't seen the trailer on purpose, no spoilers
You do have much disposable income? Prey 2 will have nothing to do with Prey 1 except the name.
 
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News Comments > System Shock Remaster Becomes a Reboot
28. Re: System Shock Remaster Becomes a Reboot Jun 25, 2016, 15:20 Kajetan
 
Yeah, irony, sure ... a very BAD attempt at it  
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News Comments > System Shock Remaster Becomes a Reboot
26. Re: System Shock Remaster Becomes a Reboot Jun 25, 2016, 11:21 Kajetan
 
El Pit wrote on Jun 25, 2016, 09:21:
They changed the scope of the kickstarter game?
Please read, then think, then post. They change the scope of the game BEFORE starting the campaign.
 
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News Comments > System Shock Remaster Becomes a Reboot
19. Re: System Shock Remaster Becomes a Reboot Jun 25, 2016, 07:26 Kajetan
 
VaranDragon wrote on Jun 25, 2016, 05:42:
So basically they ran out of money and now want money to complete the game?
No. They announced a Kickstarter campaign when announcing the Remaster. This is just an announcment for changing the scope of the game, the Kickstarter campaign was always part of the plan.
 
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News Comments > Fallout 4 Console Mod Theft Protection
31. Re: Fallout 4 Console Mod Theft Protection Jun 20, 2016, 05:54 Kajetan
 
eRe4s3r wrote on Jun 19, 2016, 16:03:
Not Valve, Bethesda. They can revoke the key/license to block user from using mods or entirely removing the game from the library. And on what basis? How about violating Fallout 4 EULA? Depending on what is written there, mod piracy is 1:1 game (asset) piracy.
Ahh, i see. Do publishers & devs have the ability to revoke licences from Steam accounts or is this something a valve employee (or a customer service subcontractor) has to do? Who pays for this effort, if Valve is required to press a button? Bethesda? If so, will Beth pay?

Point is ... the idea sounds neat, but i'm not so sure about the implementation. Is this really something which will improve the situation or just a quick coverup from Beth, so that they can say: "LOOK! WE DID SOMETHING!!!!!"?
 
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News Comments > Fallout 4 Console Mod Theft Protection
21. Re: Fallout 4 Console Mod Theft Protection Jun 19, 2016, 15:45 Kajetan
 
eRe4s3r wrote on Jun 19, 2016, 15:40:
When they have the steam-id all they need to do is report account for piracy.
I ask again ... why should Valve do that? And on what legal basis? This is something between Bethesda, the mod author and the uploader. Nowhere is Valve, Valves infrastructure or a misuse of a Steam account on the basis of the Steam GTC involved. Therefore i genuinely ask: How?
 
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News Comments > Fallout 4 Console Mod Theft Protection
18. Re: Fallout 4 Console Mod Theft Protection Jun 19, 2016, 15:35 Kajetan
 
eRe4s3r wrote on Jun 19, 2016, 15:33:
Steam?
Why should Valve do this? And on what legal basis?
 
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News Comments > Fallout 4 Console Mod Theft Protection
16. Re: Fallout 4 Console Mod Theft Protection Jun 19, 2016, 15:30 Kajetan
 
Mashiki Amiketo wrote on Jun 19, 2016, 13:56:
If the situation continues to get worse, I'd expect punishments ranging from no access to mods to outright bans to happen.
Who will enforce this how?
 
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News Comments > Fallout 4 Console Mod Theft Protection
6. Re: Fallout 4 Console Mod Theft Protection Jun 19, 2016, 12:59 Kajetan
 
ZeroPike1 wrote on Jun 19, 2016, 11:30:
Well it's something at least. Glad to see them react so quick.
Quick? QUICK???
 
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News Comments > Quoteworthy: Microsoft on Returning to Steam
27. Re: Quoteworthy: Microsoft on Returning to Steam Jun 19, 2016, 05:51 Kajetan
 
eRe4s3r wrote on Jun 18, 2016, 21:04:
Why would Valve EVER sell its main source of infinite income though?
Why would GABE ever sell his company to his former employer. Newell is the only reason Valve still is a privately held company and not simply a brand in possession of a big corporation.
 
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News Comments > etc.
7. Re: etc. Jun 18, 2016, 15:22 Kajetan
 
Wallshadows wrote on Jun 18, 2016, 14:02:
Do you think their games retain their value because the stories are great or do you think their games retain their value because of the near astronomical amount of mods which release soon after which drastically improve and expand upon the base game?
I was talking explicitly about the huge commercial success of the console (!) versions of Oblivion and Skyrim. Way, WAY more units sold than the PC versions. With no mods!

And therefore Bethesda has no need to handle this mod thing well. Therefore Bethesda has no incentive to learn from their mistakes. Because they DO NOT need mods.

Just look at the dev kit for modding FO4. The same buggy, horrible mess, which again (!) needs extra fixes from the community to turn this crap into a usable dev kit. Just a reskin of the old FO3 kit. No effort at all!

Because they do not need mods
 
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News Comments > etc.
4. Re: etc. Jun 18, 2016, 13:46 Kajetan
 
Wallshadows wrote on Jun 18, 2016, 13:09:
Are you serious?
How else would you explain the constant fuckuppery of Bethesda regarding mods? Its like Microsoft, who can burn bazillions on stupid business descisions over and over again, because Windows and Office products make an ungodly amount of money every effin year with no sign of decline.
 
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News Comments > etc.
2. Re: etc. Jun 18, 2016, 12:55 Kajetan
 
Creston wrote on Jun 18, 2016, 12:44:
Bethesda clearly doesn't give a shit.
Why should they? Business is great, money is rolling in, why do anything more than absolutely necessary? Right now Bethesda can actively SHIT on the modders of their games without any consequences to their core business, which is making sandbox games for console owners. Bethesda does not need mods, they use them only as a cheap marketing tool.
 
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News Comments > WoW Increasing Draw Distances
4. Re: WoW Increasing Draw Distances Jun 5, 2016, 14:09 Kajetan
 
RedEye9 wrote on Jun 5, 2016, 13:49:
How long do you think its going to be before the Vanilla Classic WoW fan complains about the improvements and starts a petition?
Well, there is one valid point ... increasing the view distance destroys the illusion of walking over a vast continent. You see Azeroth for what it really is ... a collection of small, gimmicky zones.
 
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News Comments > Hard Reset Redux Released
15. Re: Hard Reset Redux Released Jun 3, 2016, 17:55 Kajetan
 
LittleMe wrote on Jun 3, 2016, 16:24:
Don't buy it. Reddit PC Gaming thread with many examples of downgraded graphics which was promoted here as "enhanced visuals" but the opposite seems to be true.
There is no graphics downgrade. There is only a somewhat stupid default gamma, which makes all things way too bright and shallow. When you reduce gamma, the game looks as good as ever, only with a better framerate.
 
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News Comments > Talos Principle 2 Revealed
10. Re: Talos Principle 2 Revealed May 21, 2016, 14:07 Kajetan
 
Sepharo wrote on May 21, 2016, 12:29:
This is a really odd complaint.
May be to you, but for me it was an issue. Not a big one, but an issue nonetheless.
 
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News Comments > Talos Principle 2 Revealed
8. Re: Talos Principle 2 Revealed May 21, 2016, 08:00 Kajetan
 
The gameplay was decent, but i hated the savegame system. When dealing with more complex puzzles you couldnt save your progress so far with this puzzle (real life often has the tendency to interfer with my gaming time), you always had to start the puzzle all effin over again.

Didnt finished it, stopped after half of the game, tired of this save behaviour.
 
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News Comments > System Shock Remastered Kickstarter Next Month
11. Re: System Shock Remastered Kickstarter Next Month May 16, 2016, 13:38 Kajetan
 
Nucas wrote on May 16, 2016, 13:28:
oh?
This is clearly NOT modern ... ;-P
 
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2431 Comments. 122 pages. Viewing page 7.
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