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User information for Kajetan

Real Name Kajetan   
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Homepage http://
Signed On Feb 6, 2004, 13:18
Total Comments 2558 (Senior)
User ID 20106
 
User comment history
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News Comments > Steam Top 10
3. Re: Steam Top 10 Sep 17, 2017, 16:59 Kajetan
 
Saboth wrote on Sep 17, 2017, 16:25:
Hope D:OS2 is going great. Kind of expected it to be first place.
It was for a few days. Which is quite a feat for a niche game.
 
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News Comments > Op Ed
4. Re: Op Ed Sep 12, 2017, 08:18 Kajetan
 
MT Silver wrote on Sep 12, 2017, 07:04:
I hope nobody listens to his dumb proposal of self-censorship For The Greater Good.
Read it again. May be when you are less angry. He proposes NONE of those things you think he proposes.
 
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News Comments > Morning Legal Briefs
2. Re: Morning Legal Briefs Sep 5, 2017, 13:01 Kajetan
 
Cutter wrote on Sep 5, 2017, 10:49:
It makes you wonder just how psychotic some of these CEOs really are.
You dont wanna know ... Spoiler: Very!
 
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News Comments > Black Isle Studios Postmortem
6. Re: Black Isle Studios Postmortem Sep 4, 2017, 05:20 Kajetan
 
Nucas wrote on Sep 4, 2017, 01:48:
definitely. sometimes i think i'm just being nostalgic but when i objectively step back and just look at the titles released from 97 through 2000, it really was just an absolute avalanche of groundbreaking titles, many of which still stand their ground today. i guess it makes sense, it really was the wild west back then, everyone was trying to push forward technology and try new gameplay conventions, whole genres were born. and i guess the publishing scene hadn't yet been monopolized. or i don't know, maybe i am just talking out of my ass, i can't pretend to be impartial.
No, its ok. There is a reason why the 90s are considered to be the Golden Age of Video Gaming. A reason not based on nostalgia, but hard facts. Some of them you already listetd.
 
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News Comments > Windows 10 Game Mode Update Next Month
16. Re: Windows 10 Game Mode Update Next Month Sep 3, 2017, 17:39 Kajetan
 
Jivaro wrote on Sep 3, 2017, 17:25:
I know this might cost me my PC Gamer card but if a feature like this can make my mid-range gaming PC perform better when all I need it for is that particular game AND I can turn it on and off at will, I would be willing to at least give it a go.
If ... and when, probably not enough to be noticable.
 
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News Comments > Rune: Ragnarok Announced
12. Re: Rune: Ragnarok Announced Aug 29, 2017, 16:35 Kajetan
 
Necrophob wrote on Aug 29, 2017, 12:15:
I could never really get into Rune when it came out, although I loved the look of it. The platform aspects and huge confusing levels killed it for me. I remember being stuck on the first real level for hours, in the first damn cave.
Dont worry. I drowned ... because i was not thinking in three dimensions. There was a left and a right, an up and a LOT of down. Down is where you had to go. All the way down
 
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News Comments > etc.
2. Re: etc. Aug 28, 2017, 04:56 Kajetan
 
eRe4s3r wrote on Aug 28, 2017, 00:58:
I somehow don't think Valve is gonna let that fly... especially not in Unreal Engine ^^
Valve isn't Nintendo.
 
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News Comments > Half-Life 2: Episode 3 Story Revealed?
35. Re: Half-Life 2: Episode 3 Story Revealed? Aug 25, 2017, 18:08 Kajetan
 
Nucas wrote on Aug 25, 2017, 14:42:
he probably feels pretty comfortable in that assessment now after seeing the mass effect franchise completely destroyed and 'retired' after the complete fucking hysterics people were in over andromeda.
Are you sure that bitter fan reaction made MEA less successful than the predecessors? Just look at all the hate CoD gets and then look at the sales figures ...

No, angry fans do not "destroy" a franchise. Never have. Never will.
 
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News Comments > Age of Empires 4 and More Definitive Editions Announced
36. Re: Age of Empires 4 and More Definitive Editions Announced Aug 22, 2017, 13:15 Kajetan
 
El Pit wrote on Aug 22, 2017, 09:15:
+And there has NEVER been a time where you had to use the latest windows version for a new game because... Oh, wait.
There is no technical reason for these games being a W10 exclusive.

+You have to use this store, because no other store has store exclusive games and... Ehm... Wait...
Yes, this is annoying. Everywhere.

Funny. Some people are just funny. Whatever, buy the game or don't buy the game, but the lamentations of some biased gamers are just hilarious.
It is sad, that there are people, who are offended by other people critizising their favourite "thing". Have you such low self esteem?
 
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News Comments > Age of Empires 4 and More Definitive Editions Announced
30. Re: Age of Empires 4 and More Definitive Editions Announced Aug 22, 2017, 08:59 Kajetan
 
Theo wrote on Aug 22, 2017, 08:29:
...
I do not have technical problems with UWP. I have a problem with the lack of choice:

  • You HAVE to use W10. Not because of technical reasons, but because MS wants to force everyone on W10.

  • You HAVE to use the W10 Store. Instead of other clients like Steam or uPlay or Origin or even DRM-free on GOG.


  • The lack of choice is what disappoints me. MS can keep their exclusives and they clearly do not need my money. I am irrelevant to them as paying customer. Which is fine. There are other ways. And other games of course
     
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    News Comments > Age of Empires 4 and More Definitive Editions Announced
    23. Re: Age of Empires 4 and More Definitive Editions Announced Aug 22, 2017, 04:19 Kajetan
     
    xLith wrote on Aug 21, 2017, 20:24:
    I too wish I could just keep everything on Steam but those days are long gone.
    They are not. I too prefer everything in one place or ideally no DRM at all. Therefore i simply do not buy games, which force me to use other clients.

    Does that mean i have to pass on certain games? Yes, it does. I am ok with that, because there are so many games on GOG or Steam i'm interested in, that i DO NOT NEED what EA, Ubisoft or MS have to offer on their shopping/DRM platforms.
     
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    News Comments > Age of Empires 4 and More Definitive Editions Announced
    3. Re: Age of Empires 4 and More Definitive Editions Announced Aug 21, 2017, 19:03 Kajetan
     
    Probably only via Windows Store ...  
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    News Comments > Spintires: MudRunner Announced
    4. Re: Spintires: MudRunner Announced Aug 18, 2017, 13:21 Kajetan
     
    Parallax Abstraction wrote on Aug 18, 2017, 11:28:
    So wait, this is published by Focus and developed by Sabre. So the original developer's not involved in this at all?
    He is. He now works for the new studio.
     
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    News Comments > Blizzard's Battle.net Brand Returns
    16. Re: Blizzard's Battle.net Brand Returns Aug 16, 2017, 07:55 Kajetan
     
    FloorPie wrote on Aug 15, 2017, 14:14:
    Kajetan wrote on Aug 15, 2017, 12:50:
    "Battle" is a military term. Maybe the wife of some CEO thought that the company has to be more family friendly.
    Chicks ruin everything.
    I once worked for a company, where employees and customers alike had to suffer through horrible descisions, brought upon the world by the clueless wife of an already not very competent CEO.
     
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    News Comments > Blizzard's Battle.net Brand Returns
    9. Re: Blizzard's Battle.net Brand Returns Aug 15, 2017, 12:50 Kajetan
     
    Cutter wrote on Aug 15, 2017, 12:20:
    And this why marketing departments are nothing but a waste of time and money.
    "Battle" is a military term. Maybe the wife of some CEO thought that the company has to be more family friendly.
     
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    News Comments > Hellblade: Senua's Sacrifice Released
    15. Re: Hellblade: Senua's Sacrifice Released Aug 8, 2017, 15:07 Kajetan
     
    Nullity wrote on Aug 8, 2017, 14:38:
    After doing a little research, it seems as though there are conflicting reports, and there may still be permadeath, but it could have some conditional safeguards.
    Jim Sterling died MANY times while he was trying to escape a gamebreaking glitch. Nothing happened. The guy at PCGAMESN died fifty times. Nothing happened. The blacking reaches a certain point, then stops. You can die after that happily again and again and again ... there seems to be no permadeath.

    And yes, an official statement may be nice. While not liking permadeath, i actually prefer a game not lying to me. If the game says, there are consequences for dying too often, there better be consequences and not some cheap psycho trick.
     
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    News Comments > Hellblade: Senua's Sacrifice Released
    10. Re: Hellblade: Senua's Sacrifice Released Aug 8, 2017, 14:20 Kajetan
     
    MoreLuckThanSkill wrote on Aug 8, 2017, 13:57:
    Permadeath!? Ugh. Still, I'll probably get this at some point on sale, it looks gorgeous.
    Apparently, there is no permadeath. According to this article it's just a trick to increase tension:

    https://www.pcgamesn.com/hellblade-senuas-sacrifice/hellblade-permadeath-bluff
     
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    News Comments > etc.
    2. Re: etc. Aug 3, 2017, 13:27 Kajetan
     
    Nikan wrote on Aug 3, 2017, 12:01:
    Please don't make me choose between EA and Trump.
    Why not dislike both?
     
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    News Comments > For Honor Revamp Includes Dedicated Servers
    12. Re: For Honor Revamp Includes Dedicated Servers Jul 28, 2017, 10:58 Kajetan
     
    Creston wrote on Jul 28, 2017, 09:22:
    Your shitty multiplayer infrastructure was not apparent with your testing? Methinks you should rephrase that sentence to "correct issues that were not apparent with a cursory glance, as we did no testing whatsoever."
    They did test. But the test results were ignored, fixes were deemed to costly and the cheaper to implement P2P protocol was greenlit.

    When an AAA game suffers from massive technical problems, QA did their job. QA does always the job they are supposed to do. But QA cant do a damn thing, when producers (or someone else in the management chain high enough) decide to cut corners to keep a specific release date or a budget threshold.

    Regards, a former QA underling
     
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    News Comments > MS on PC Gaming
    20. Re: MS on PC Gaming Jul 27, 2017, 07:27 Kajetan
     
    Rigs wrote on Jul 27, 2017, 06:18:
    I'm continually amazed when I look at everything early gaming devs squeezed into the 16k, 32k, 64k, 128k systems back in the day and now we can't have a AAA game without it being less than 30 gigs! I think all devs should be required to build one complete game in less than 128k before working on a AAA game. Maybe then they'd appreciate the added space modern tech allows...
    Today there is no optmization necessary. The hardware can display big, high resolution textures and PCs and consoles have big, cheap data storgaes at their disposal. Internet connections are fast enough for enough customers and enough customers have flatrates, that people behind weak connections or transfer limits do not matter anymore.

    And yes, 55GB is, AFAIK, the complete Halo 5 Guardians. For Forge they simply deactivated certain features but havent removed any game data. In theory, its possible to make a full Guardian release from Forge alone.
     
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    2558 Comments. 128 pages. Viewing page 6.
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