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User information for Kajetan

Real Name Kajetan   
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Nickname None given.
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Homepage http://
Signed On Feb 6, 2004, 13:18
Total Comments 2331 (Senior)
User ID 20106
 
User comment history
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News Comments > BioShock: The Collection Videos
8. Re: BioShock: The Collection Videos Aug 29, 2016, 01:36 Kajetan
 
SlimRam wrote on Aug 29, 2016, 00:47:
I'm guessing this is more for the console crowd than anything?
Well ... there are enough PC players who would like to have an updated version of Bioshock 1/2 with proper widescreen/FOV support without config fiddling AND without constant crashes on modern Windows OS. 1 & 2 may run well on a Win 8/10 machine ... or not. I had troubles during a replay of Bioshock 2, especially with the Minerva addon.
 
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News Comments > BioShock: The Collection Videos
1. Re: BioShock: The Collection Videos Aug 28, 2016, 13:38 Kajetan
 
Only the console versions of Bioshock Infinite are getting an upgrade, enhancing its graphics to the level the PC version already had three years ago.  
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News Comments > Steam Top 10
10. Re: Steam Top 10 Aug 22, 2016, 14:59 Kajetan
 
eRe4s3r wrote on Aug 21, 2016, 18:11:
And NMS doesn't deserve to even be on that list imo...
Remember the days when Call of Duty DOMINATED the Steam charts. Things are getting better step by step.

Also, we dont know how high the return rate is on NMS. It might be that they loose three, four copies for every ten copies they sell. Might be not.
 
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News Comments > Star Citizen Gamescom Presentation
15. Re: Star Citizen Gamescom Presentation Aug 20, 2016, 15:15 Kajetan
 
Total-Khaos wrote on Aug 20, 2016, 13:21:
100% guaranteed to be on consoles after release. You don't invest in something this grand and put all your eggs in one basket - meaning the PC.
All private backers havent invested to reach a maximum of potential consumers. And there are no traditional investors, who just want to make money.

Companies often use controllers in public presentations, because staff can easier and faster react to the presenter. Visitors of the booth played the current alpha with M/K and Joystick setup.
 
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News Comments > TOXIKK & Free Trial Next Month
4. Re: TOXIKK & Free Trial Next Month Aug 20, 2016, 11:49 Kajetan
 
Rilcon wrote on Aug 20, 2016, 09:07:
So, it's basically Unreal Tournament but made today?
The way they describe it and the "demo". Yes. It it UT done today.

I say that as a good thing.
It is.

Sadly i got so bad at playing anything remotely fast, that it really will be like UT, when you just started with MP shooters and got your ass kicked all over
 
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News Comments > No Man's Sky Released
1. Re: No Man's Sky Released Aug 12, 2016, 18:47 Kajetan
 
*yawn*  
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News Comments > PC DOOM Sells 1M
1. Re: PC DOOM Sells 1M Aug 10, 2016, 09:33 Kajetan
 
Is that good for the reboot of THE Most iconical shooter of all times? Or dissapointing?

Rage has over a million, Black Ops has 3.4 mio., Wolfenstein New Order 1.2 mio., the Bioshocks (none under 3 Mio.).

 
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News Comments > Star Citizen Alpha 2.5 Nears
13. Re: Star Citizen Alpha 2.5 Nears Aug 7, 2016, 15:11 Kajetan
 
El Pit wrote on Aug 7, 2016, 14:35:
But remember: only few people reach the age of 80 years and over.
I will bequeath my SC account data to my eldest
 
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News Comments > Star Citizen Alpha 2.5 Nears
9. Re: Star Citizen Alpha 2.5 Nears Aug 7, 2016, 14:25 Kajetan
 
El Pit wrote on Aug 7, 2016, 13:53:
Shouldn't they have released a GAME by now based on their original plans?
As said over and over again ... the original time table was for the initial (small) project scope. After the millions rolled in, Roberts expanded the scope to the current project with SP campaigns and the Persistent Universe.

Will SC be ever officially released? Of course it will.
When? When its good enough for an official release.
What is "good enough"? Ask Roberts. May be he will answer it, when you ask politely.
Will it be any good? Nobody knows for now!

See, I can ask this without calling names at critics.
More important ... can you accept certain facts about SC or will you keep on bickering?

Disclaimer 1: I backed SC with 50 bucks during the initial kickstarter.
Disclaimer 2: Yes, i want a release.
Disclaimer 3: Yes, i can be very patient
 
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News Comments > Prey Trailers
12. Re: Prey Trailers Aug 5, 2016, 01:40 Kajetan
 
Qbex . wrote on Aug 5, 2016, 00:45:
BTW whats with the whole butthurt over Pray naming? It's not like first game was a cult classic or anything.
Because names matter. Especially when you are a company who once had a project named Prey 2. Now its just a name which they already own, so they slap onto a new project to spare some bucks for not having to make trademark & name research. Remember Command & Conquer 4? Where EA just slapped the name of the C&C series onto some RTS/online prototype, which originally wasnt intended to be any part of the series at all.

Also from a marketing standpoint: Names are important, because brand recognition is important. Dont giving a shit about names will hurt a trademark, leaving the company in the long run with a nearly wortless trademark, which stands for nothing, because it stood for everything.
 
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News Comments > More Overwatch Bans
12. Re: More Overwatch Bans Aug 2, 2016, 03:22 Kajetan
 
And it will solve nothing. People will buy new keys, register new accounts and simply keep on cheating.

But hey, at least you lot got a giggle out of this
 
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News Comments > Marvel Ultimate Alliances PC Fixes Coming
10. Re: Marvel Ultimate Alliances PC Fixes Coming Jul 31, 2016, 10:52 Kajetan
 
Avus wrote on Jul 31, 2016, 04:44:
Download this fix now... it is called Marvel Heroes 2016... Lots of enhancement and it is free!!
https://marvelheroes.com/
An online MP-only F2P game? No, thank you!
 
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News Comments > Anno 2205 DLC
3. Re: Anno 2205 DLC Jul 21, 2016, 04:45 Kajetan
 
yuastnav wrote on Jul 21, 2016, 03:49:
Is it worth playing?
It depends

If you just want to have a very nice looking game to click around for a bit, then yes, get it. If you want to play a more complex game and work your way through detailed production chains to optimize the shit out of your colony ... then no. This is not the game for you.

This is the Maximum Casual Streamline Edition of an ANNO game.
 
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News Comments > Steamship Ahoy - I am Setsuna
3. Re: Steamship Ahoy - I am Setsuna Jul 20, 2016, 15:02 Kajetan
 
Tachikoma wrote on Jul 20, 2016, 14:20:
Wake me up when the "homage" era ends and devs concentrate on something new.
Wake me up when posts like this here stopped and posters come up with something new and original.
 
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News Comments > System Shock Remake Funded
18. Re: System Shock Remake Funded Jul 11, 2016, 05:18 Kajetan
 
Wesp5 wrote on Jul 11, 2016, 02:58:
So are you saying that they either changed the level layout already in the demo ...
They just build a small section of the original map.

In System Shock 1, the room behind the 451 door, where you find a service lift to the medlab maintenance (the one with the fuse riddle to activate it) has a big door on the right. In the demo, you see only a door texture. In the original game, behind this door you'll find the rest of the medlab, including the main lift to other station levels.
 
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News Comments > System Shock Remake Funded
14. Re: System Shock Remake Funded Jul 11, 2016, 01:26 Kajetan
 
Wesp5 wrote on Jul 10, 2016, 18:02:
I mean you wake up in Medbay and have to go through some pipe section with ladders to leave it? That doesn't make sense!
It doesnt. Therefore you leave the Medbay through the means of a central elevator. And the pipes section is nothing more than a normal utility section for the medbay machines and generators.

In the original game, there is a bit more "level" than in this short demo section seen now.
 
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News Comments > SEGA Acquires Amplitude
5. Re: SEGA Acquires Amplitude Jul 5, 2016, 16:05 Kajetan
 
Creston wrote on Jul 5, 2016, 13:23:
Which high quality PC games are we talking about here, Sega?
CoH 2, Total Warhammer. SEGA paid devs to patch even older games like Dawn of War 1 or Total War Rome to facilitate the transition from Gamespy and GfWL to Steam.

Product quality isnt the problem of SEGA. Its their horrid business model, consisting of tons and tons of DLC per game.
 
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News Comments > Josh Mosqueira Leaves Blizzard
12. Re: Josh Mosqueira Leaves Blizzard Jul 3, 2016, 16:15 Kajetan
 
The Half Elf wrote on Jul 3, 2016, 14:53:
"Though Mosqueira’s departure is the most high profile, he joins writers Brian Kindregan and Leonard Boyarsky and designers John Yang and Don Vu who have also left."
5 People, heck, let it be 20 people in the last few months. Considering how big Blizzard is and how attractive Blizzard still is for luring in new talent ... i dont think that "everyone" is jumping ship and that Blizzard therefore is in some kind of trouble. Its just the normal flux of people changing jobs.
 
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News Comments > Josh Mosqueira Leaves Blizzard
3. Re: Josh Mosqueira Leaves Blizzard Jul 3, 2016, 12:16 Kajetan
 
The Half Elf wrote on Jul 3, 2016, 11:45:
Not boding well for Blizzard/Diablo when everyone is jumping ship.
So, one man is "everyone"?
 
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News Comments > Godus Dead?
14. Re: Is Godus Dead? Jun 29, 2016, 16:45 Kajetan
 
eRe4s3r wrote on Jun 29, 2016, 15:03:
Kinda baffling how someone like that can gain such fame
The willingness of other people to quickly put someone on a pedestal and worship them, ignoring and fighting EVERYTHING which might even barely tarnish the new idol.

We humans are group animals, we like to blindly flock around "a leader". Rationality and self awareness are brand new to us stupid apes from an evolutionary standpoint, we still have very much to learn and a long way to go
 
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2331 Comments. 117 pages. Viewing page 1.
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