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User information for Ted Smith

Real Name Ted Smith   
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Nickname Teddy
Email Concealed by request - Send Mail
ICQ None given.
Homepage http://
Signed On Feb 5, 2004, 02:08
Total Comments 1071 (Pro)
User ID 20096
User comment history
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News Comments > Evening Consolidation
3. Re: More Big Picture Details Mar 28, 2013, 21:16 Teddy
Axis wrote on Mar 28, 2013, 20:33:
Do not doubt what the Ouya is going to do... it's going to blow the shit up in the console market -- bigtime.

There's a shitton of indie/linux guys who will propel this through the roof if it even comes close to delivering.

Still lotta nubs out there still think that beefy hardware is key - not true at all. 99% AAA titles are shit, only innovation is coming from indies. People's money is tight and all the cards could just fall perfectly...

Which only works if people actually HEAR about the product. Ask anyone who plays games but doesn't obsessively visit game new sites what OUYA is and not one of them will have a clue. Not a great sign so close to launch.

It'll do decently well, I imagine but there's no way in hell it's going to 'blow the shit up in the console market'. Most gamers won't give a shit about it if it can't play the newest Halo or CoD or what have you.
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News Comments > Ships Ahoy - Dead Space 3
2. Re: Ships Ahoy - Dead Space 3 Feb 5, 2013, 21:54 Teddy
Ars reviewed it and said it was more action and less atmosphere than the first two. If you enjoyed the first two for that reason, might want to wait and see on this one.
review here
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News Comments > Aliens: Colonial Marines Story Trailer
22. Re: Aliens: Colonial Marines Story Trailer Dec 28, 2012, 22:40 Teddy
Trevellian wrote on Dec 28, 2012, 21:37:
1badmf wrote on Dec 28, 2012, 21:12:
it was frankly shocking how much better KoH director's cut was compared to the theatrical release.

as for prometheus, i hafta agree with dades - it wasn't a salvageable script. just because it had a bit of subtlety thematically doesn't overcome the incredibly braindead plot or characters. a great movie can't be that flawed and still be great. trev you imply that those of us that didn't like it, simply didn't understand it. i hafta say, dude, it wasn't that difficult to grasp at all, and it still sucked. big donkey dick. if you thought it was that complex, maybe it's you that needs to expose yourself to more art and culture, and eventually you'll see that its subtext end up being more insulting than enriching.

Just because I enjoyed a movie that you did not, does not make me uncultured. It's ridiculous to even insinuate such a thing. You're just being insulting for the sake of being insulting.

Conversely, just because he didn't like a movie that you did, doesn't mean he didn't understand the movie and you did. It's ridiculous to even insinuate such a thing.

Funny how it's alright in your mind to insinuate that people are too stupid to 'understand' a movie, and yet insulting for someone else to suggest you don't 'understand' art and culture.
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News Comments > SOE on PlanetSide 2 in 2025
19. Re: Bad first impression... Dec 1, 2012, 19:48 Teddy
JohnBirshire wrote on Dec 1, 2012, 18:48:
I believe their biggest failure so far, and a very damaging one to the games long term success, was by doing an atrocious job of introducing the game to new players. PS1 had a training program environment that allowed you to familarize yourself with the controls, spawn vehicles and use them, test different weapons, etc. PS2 just throws you into the middle of a fight to die instantly as you're struggling to figure out what's going on. This approach is fine for veterans or for people who know how great this game can be, but a lot of other new players are saying screw it and logging out immediately. Not good, and rather embarrassing when I am telling someone how much fun this game is and their first impression of it is total shit. Im really disappointed in the developers for this decision, but it hurts them more than myself.

While I tend to agree that there needs to be better familiarization for new players, what kind of idiots download a game to try then log out and never play again after they die once? If they're that fragile, then they wouldn't last long in the game no matter how you prepare them for it. They're going to die eventually.
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News Comments > Nuketown 2025 II Map Pulled from Black Ops 2 Playlists
12. Re: Nuketown 2025 II Map Pulled from Black Ops 2 Playlists Nov 20, 2012, 01:11 Teddy
Beamer wrote on Nov 20, 2012, 00:29:
Which makes sense - only people that preordered have this map. There's no solution possible without fractioning the community far too much (as right now you can bet about 75%+ of players have that map.)

A problem created by the idiotic decision to offer a map only to pre-order customers.
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News Comments > Ships Ahoy - Call of Duty: Black Ops II
61. Re: Ships Ahoy - Call of Duty: Black Ops II Nov 13, 2012, 16:05 Teddy
Darks wrote on Nov 13, 2012, 15:25:
Okay, I see. So I guess youíre one of those guys who thinks every James Bond movie is the same to because it has the name James Bond in every movie title, yep that makes sense to me. Insert "Sarcasm" right?

I think itís you that is confused!

No, you just seem completely oblivious to the differences between movies and games. Unsurprising really.

A movie is a story, period. A game (of this sort) on the other hand is a combination of story and mechanics designed to make interaction WITH the story entertaining.

Changing one aspect of it does not make it a new game. If they'd built a new engine, or made significant improvements over the last. Made some attempt at real change to the mechanics AND changed the story, that's a new game.

Note that when people do remakes of games, the same story as before but they change the engine, they charge a cheaper price for it. Funny that it doesn't seem to apply the other way around, when they change nothing in the engine but just tack on a new story, somehow that's worth full price in their minds.

Simple fact of the day, Movies != Games. Learn it.
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News Comments > Steam Top 10
50. Re: Steam Top 10 Oct 23, 2012, 03:04 Teddy
Jerykk wrote on Oct 23, 2012, 02:58:
Mark of the Ninja is indeed great. It actually rewards players for true ghosting (no killing, no incapacitating, no detections, no alarms). It always makes me sad when stealth games give you "Ghost" rewards or achievements for knocking people out when that is only superficially different than killing them (DX:HR and Dishonored, I'm looking at you). Leaving piles of bodies (either dead or unconscious) in your wake doesn't qualify as stealth.

That's promising to hear. I'd heard that it was in a weird situation with that, where it would reward you for things like that, and encourage you to play stealthy but all the bonuses you could get were related to killing, none for distraction or anything of the sort that might help with being more stealthy.
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News Comments > Guild Wars 2 Patched
32. Re: Guild Wars 2 Patched Oct 2, 2012, 19:22 Teddy
Cutter wrote on Oct 2, 2012, 17:10:
Muscular Beaver wrote on Oct 2, 2012, 16:36:
I have a few questions. I sometimes get some weird ping sound or whatever when I am exploring. Its not the sound for finding a waypoint or something. Its different. I would really like to know what that means.
Also I have no clue how to discover the "undiscovered vistas". When I go there, I don't see anything of interest, nor will it "discover".
Also, are there no visible pants available? My female char looks like a prostitute.

Yeah, dunno what that sound is. A vista is a specific point - generally up above you somwhere - that you have to figure out how to get to. It has a little glowing flag type icon you use when you get to it and that's how a vista is discovered. And pants are visible, it's just whatever your current chest piece is that's covering it.

Could also been a boon ping. There's a sound that goes off when you get one. Took me a while to realize what the sound was on mine. Was running with a signet that gave a boon every 10 seconds, so I kept hearing very quiet sounds and wondering what the hell they were. Turned out it was the boons going up every 10 seconds.
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News Comments > Borderlands 2 Videos
18. Re: Borderlands 2 Videos Sep 16, 2012, 22:25 Teddy
Fantaz wrote on Sep 16, 2012, 19:35:
I mentioned in the Borderlands 2 IGN review comments section, but I suppose I'll ask here also: When I see RPG/FPS I think Deus Ex/Bioshock. I loved System Shock co-op, wondering will I get a similar experience?

Absolutely and irrefutably no.

While those games would be considered RPG/FPS games, this is more FPS/RPG. If that makes any sense. Shooter first, RPG a distant second. More akin to Diablo as a first person shooter than any sort of deep involved RPG experience.
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News Comments > Guild Wars 2 Sells 2 Million
64. Re: Guild Wars 2 Sells 2 Million Sep 13, 2012, 17:45 Teddy
1AngryGamer wrote on Sep 13, 2012, 17:27:
My God people do your own research on the fucking game. Quit asking stupid mundane questions watch a fucking developer video why dont you?

Or you could just... you know... not answer and let those who care to answer do so. Or you could just continue to be an ass. Last I checked, it's not your site, nor your place to dictate what questions people can and can not, or should and should not ask.

In short, if all you have to say is to complain about someone asking a question about a game on a video game site, then do everyone a favor and shut the fuck up.
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News Comments > Guild Wars 2 Sells 2 Million
62. Re: Guild Wars 2 Sells 2 Million Sep 13, 2012, 17:42 Teddy
Prez wrote on Sep 13, 2012, 15:59:
Keilun wrote on Sep 13, 2012, 15:52:

Yeah they're still up. Ever since they added heroes to the game, solo'ing's gotten a lot easier. You can just look up builds on pvxwiki and there's a good chunk of builds for heroes. You can create a nice 8 man party with you and your 7 heroes and then go complete it.

That said, I still wouldn't bother with the original Guild Wars campaign. God it was painfully boring and then you'll hit a brick wall at one point needing a run thru to get "ascended" or whatever they called it.

Factions and Nightfall were fun though. I got distracted before I could make any real headway into EotN.


...but now that the sequel launched I bet it's pretty quiet over

Just the way I like it!

I managed to finish the original campaign and actually liked it quite a bit more than factions, though Nightfall was quite good. I also preferred to play the game entirely solo, and despite what Keilun said, I managed to get myself ascended just fine using only heroes and henchman with no one running me through.

EotN quests though... some of those beat the ever living crap out of me, particularly the ones leading into the GW2 story. Battle for Lion's Arch.... ugh. To hear the people on the forums talk, it's a breeze that you just sleep through and mash buttons on. I've never managed to finish it, myself.

That said, I more or less lost interest in most of the stuff when I found out they were just transmutes and not actual crafting recipes. Don't know why that makes a difference to me, but evidently it does.
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News Comments > Sexual Harassment Lawsuit Preceded Elemental Lawsuit
20. Re: Sexual Harassment Lawsuit Preceded Elemental Lawsuit Sep 6, 2012, 15:05 Teddy
Creston wrote on Sep 6, 2012, 14:24:
One thing I do agree with, however, is that since he owns the company, he can pretty much do whatever he wants to in it (within legal boundaries, of course.) It is NOT against the law to make vulgar jokes that make people uncomfortable, despite all the efforts of the US to apparently make it so.

I don't know what hole you're living in, but where I'm from it absolutely IS illegal, regardless of whether your company is publicly traded or not. It's a violation of human rights law, not employment law.

Further, if it -were- legal to do what he did, then the judge would not have refused to toss the case when Wardell tried to get them to do so. Frankly, I think you're operating on an ancient and idiotic supposition that will get you sued one day, and rightfully so.
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News Comments > Guild Wars 2 Stress Test Today
42. Re: Guild Wars 2 Stress Test Today Aug 2, 2012, 22:22 Teddy
NKD wrote on Aug 2, 2012, 21:58:
GW2 is a case of people investing so much into the hype that they get upset when people question it.

The only flaw in your argument is the sheer lack of logic. People aren't investing in the hype. We've PLAYED THE DAMN GAME. That's not hype, that's experience. Hype is when marketing makes you believe something is what it isn't in the end, and you find out after you've been duped into spending your cash. The really, truly sad part is you're doing the EXACT thing that you're trying to chastise people for doing. Rather than accept that we like the game and you don't, you instead try to assert that you're right and we're wrong, but we're just too stupid to realize that we've been 'fooled' by the hype. It's pretty pathetic on your part, incidentally.

This game really IS that good. If you don't like it, feel free to not like it, but most of the detractors that bother to post either have vague complaints that you could apply to virtually every single MMO ever created, leading to the presumption that they just don't like the genre, or they in turn make assertions about the people who do like it. (Example, the guy calling everyone who likes it bozos earlier)

Beyond that, I personally find it very odd that all these people who 'don't care about this game because it sucks' show up in every single post about it to complain about a game they have no intention of buying in the first place. I don't like the Assassin's Creed games, but you don't see me wasting my time ranting about how they're not what I enjoy in every thread that pops up about them (and I mean EVERY thread. I think Axis has quite literally not missed a single thread to bitch in, repeating the same vague complaints every time). It's just weird, bordering on obsession.
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News Comments > Ships Ahoy - Arma 2: Army of the Czech Republic DLC
9. Re: Ships Ahoy - Arma 2: Army of the Czech Republic DLC Jul 31, 2012, 15:36 Teddy
Ben wrote on Jul 31, 2012, 14:40:
Everyone and their opinions... Well, here's mine. ARMA 2 is an awesome military game (and there are plenty of positive reviews for it). Operation Flashpoint was epic, and I have enjoyed all their games since. I personally think that the Day Z mod is nowhere near as cool as the actual game itself. I find it amazing how everyone is so interested in anything that involves zombies. I don't find it that interesting myself.

Opinions on games vary. I loved Flashpoint, hated ArmA. Perhaps it was in when the titles were released, but my real issue with ArmA is that they have a complete tool designing their controls. They're a clunky mess that get in the way of actual gameplay more often than not unless you spend ages training yourself to get used to them. Something that's inexcusable for modern games, as far as I'm concerned.

I should have mentioned but didn't think of it in my earlier post that there's an easy way to decide for yourself. Arma2 free ( is the same game, minus the campaign, HD textures and mod support.

It will at the very least give you a feel for how the game plays, if you're actually interested. I'm of the opinion that most people will just laugh it off after trying that, but hey, as Ben said, opinions differ. You might like it.
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News Comments > GNU Guru: Linux Steam "Unethical"
49. Re: GNU Guru: Linux Steam Jul 31, 2012, 15:24 Teddy
Overon wrote on Jul 31, 2012, 15:03:
My idea of freedom is having the choice of software that is free and that which is not and choosing what you want to run. If you want to run only free software, that's fine, if you want to run only commercial sofware, that's fine too. If you want to run both, that's cool. That is more free than what he's saying. The freedom to run non free software!

This is precisely the issue I take with his idiotic sentiments. Stallman isn't remotely interested in freedom for you, me or anyone else. He's interested in pushing his own personal version of freedom. That's exactly why he's trying to actively get people to censor mention of "nonfree" games on linux.

Trying to hide alternative options from people and doing so under the guise of giving them more freedom is one of the most idiotic things I've seen argued in a long, long time.
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News Comments > GNU Guru: Linux Steam "Unethical"
48. Re: GNU Guru: Linux Steam Jul 31, 2012, 15:08 Teddy
Bhruic wrote on Jul 31, 2012, 14:13:
Beamer wrote on Jul 31, 2012, 13:51:
Nice to see I wasn't the only one that goofed on his terminology. "Non-free" means "the users have the freedom to run, copy, distribute, study, change and improve the software. With these freedoms, the users (both individually and collectively) control the program and what it does for them."

It has nothing to do with price.

I don't understand how so many people are confusing "freedom" and "free". There's a reason he continually uses the word "freedom" in there, and that's because you can't (or shouldn't be able to) confuse "freedom" with pricing.

Look at it this way - all of the words in a book are publicly available. There's nothing "hidden" behind the scenes. Books are, effectively, open-source. And yet people still make money selling them.

Being open-source doesn't mean you have to give it away. Being open-source doesn't mean you give up your copyright (although there are licensing agreements that do, which you aren't obliged to use). All of this talk about people not being able to make money is nonsense.

That's a cute little argument, but you know full well that if his "nonfree" concept of games permitted anyone to distribute them as they like then there would be no possibility for a profitable AAA game. The cost of creating them is far too high to allow free distribution. This isn't akin to piracy where people know it's illegal, know there are potential consequences and generally have other hassles to deal with along with the moral quandary of it. If it were perfectly acceptable to copy and pass around games, then the only games larger than tiny indie titles we'd have would be F2P/P2W things filled with micro-transactions.

He made some great contributions to open-source work. The fault with this guy lies in the fact that he can't shut his fucking mouth and continually insists that anyone who doesn't follow his clearly hypocritical method of thought is 'unethical'.

Paintings are "effectively open-source" too. Just different colored lines and shapes on a background. Why don't you go find an artist and see if he minds you taking a high-res photograph of his painting so that you can print out your own poster-sized copy for free? See how he feels about that.

I have no problem with people who want open-source projects, or people who want to work on open-source projects. But when you start trying to tell people they're unethical or wrong for not doing that, you've crossed the line into douchebaggery.

But by all means, feel free to explain how any AAA title that doesn't include micro-transactions would be financially successful if they had to submit to the freedom of distribution clauses, taking into account the $50-100 million price-tags of development and marketing (and that's a low-ball figure including marketing). It'll be a good laugh.
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News Comments > GNU Guru: Linux Steam "Unethical"
27. Re: GNU Guru: Linux Steam Jul 31, 2012, 13:23 Teddy
Good god, this guy is always so out to lunch. Non-free software is unethical? What a load of unsubstantiated crap that is. Apparently software developers aren't allowed to make a profit, but in the same line he declares that game art is different somehow? What a hypocritical douche bag.

Then seriously, shit you just can't make up. 'If you want to promote freedom, censor yourselves and only say what I want you to say.' Is this guy fucking serious? I know there's some serious nutjobs out there in the world, but it always baffles me when someone so obviously intelligent can't see the logical fallacies in their own lines of thought.
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News Comments > Ships Ahoy - Arma 2: Army of the Czech Republic DLC
7. Re: Ships Ahoy - Arma 2: Army of the Czech Republic DLC Jul 31, 2012, 13:14 Teddy
JohnBirshire wrote on Jul 31, 2012, 02:11:
I was kind of confused as to why the sales numbers were so high for Arma II, when the reviews were mediocre at best. Does everybody just buy this game for the mods available?

Good thing others decided to act like jackasses instead of just answering a simple question. Welcome to the internet indeed.

Yes. The game in and of itself is VERY mediocre and earned those reviews. If you're thinking about getting it, do NOT waste your money on just the base game, it's practically worthless as none of the worthwhile mods function without the expansion (Operation Arrowhead, not this new one), and the base game itself isn't worth playing at all if you ask me.

Both the game and it's first expansion combined have some nice mods that fix a lot of the problems in the game, and most recently DayZ is fast becoming a phenomenon, as a sort of sandbox survival-horror fps. It's rough, but it has a ton of potential and can lead to some very cool interaction with other players (most of whom you can't trust).
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News Comments > Orcs Must Die! 2 Demo
5. Re: Orcs Must Die! 2 Demo Jul 26, 2012, 16:40 Teddy
Verno wrote on Jul 26, 2012, 15:44:
A demo before the game comes out? I feel like I've stepped back in time

Oh and btw Borderlands 2 preorders are up on Steam and GMG (use COSYO-UDIDN-TGET1 to get 20% off). Amazon is also doing a 4 pack at $40 per copy. The preorders include the crap that most of the retailers have or whatever.

The pre-order on steam for BL2 has everything listed except the "Creature Slaughter Dome" level that's exclusive to Gamestop/EBgames.
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News Comments > Diablo III Invulnerability Exploit [Updated]
66. Re: Diablo III Invulnerability Exploit Jul 24, 2012, 17:49 Teddy
Yakubs wrote on Jul 24, 2012, 10:29:
RollinThundr wrote on Jul 24, 2012, 00:22:
Honestly either Yakubs didn't play the game or is just talking out of his ass. GW2 is far more dynamic and fun than WoW ever could be.

Right, because I don't agree with you, I must have never played the game. You're delusional.

More "dynamic" and "fun"? In my time with GW2, there was nothing dynamic nor fun about it. At least in WoW you have to learn a skill rotation. In GW2, you just spam whatever ability is off cooldown. Sounds really dynamic, right?

Dynamic: Characterized by constant change, activity, or progress.

Set skill rotations are the exact opposite of 'dynamic'. Perhaps you're thinking of another word.

If you were just hammering everything as it came off cooldown, then frankly, you were playing badly. That sort of thing works in the early early areas of the game just the same as in WoW you can walk around and spam 1 or 2 and be just fine for the first bunch of levels, but trying that kind of useless spamming will get you mauled in PvP or in any area beyond the level 1-15 starting zones.
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1071 Comments. 54 pages. Viewing page 2.
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