theyarecomingforyou wrote on Feb 9, 2013, 08:41:The game was hyped over megatexture, they never talked about making 15 passes per frame ala BF3.
The game was hyped on its visuals, so it's only fair that it be judged by them. As for texture streaming, it's certainly not worse in BL2.
theyarecomingforyou wrote on Feb 9, 2013, 08:41:Doom3 with better textures? No. People bitched about them back in the day with stupid nose sticking screenshots like they did with RAGE. At least RAGE looks fantastic as a whole, and runs good even with older hardware, which doom didn't.
RAGE was a backwards step from Doom 3 in many respects - it didn't have dynamic lighting, dynamic skies, as high quality textures, etc.
theyarecomingforyou wrote on Feb 9, 2013, 08:41:You should thank them for releasing the mod tools, very few AAA developers do it anymore. A year has passed and the game was ill received, yet they still went on with that. Skyrim tools also took a while, yet I didn't see you raging around.
Yeah, heaven forbid that a developer include the mod tools that they SAID were going to be included. Fuck you. If you want to suck on Carmack's man-juice then that's up to you but don't pretend to be slightly objective about the matter.
theyarecomingforyou wrote on Feb 9, 2013, 07:42:Your complains are still centered in visuals, so Verno is still right. The visual glithces you show, are Ati's... the texture streaming is a lot worse in borderlands 2... there are racing games with wrose physics... the gameplay "issues" you mention are mostly standard quirks in nowadays FPSs (console FPSs ported for PC ofc). But any other than that, people were unexpainable expecting too much from this game, didn't anyone play doom3? It didn't bring anything new into the scene! And don't tell me "Willits said that" or "Carmack said what"... all the previews and promises made by devs nowadays are pure bs. I remember a chat were Willits said "We have shotguns", I mean... really?
My brother bought it for me as a birthday present and I played it day one. There were terrible issues with stuttering, texture streaming and glitches. Then there were the design issues, like the terrible quality textures (seriously, max quality), low polygon objects and dodgy lighting. Then there were the gameplay issues, like a virtual useless autosave implementation, insta-death if you explored freely, terrible AI, invisible walls (they were EVERYWHERE), the terrible vehicle physics, crude inventory system, etc. And of course there's the way that Carmack fucked over the PC community, with mod tools (promised at release) and higher resolution textures (which he said a) existed, and b) were going to be tested as a DLC pack). Finally you have the huge amount of hype.
There were more problems with it than there were redeeming features. Some parts were entertaining - and I managed to complete it - but overall it easily ranks as a shit game.
Mad Max RW wrote on Feb 9, 2013, 07:36:I know, things like that and having built stuff for older fpss, that's the reasons why I respect modders so much. But still this offering is a lot better than EA's or Activision's mod tools
I'm just repeating what the official documentation says. And in case you have to know: 8GB. I had the patience to rebuild AvP1 from scratch with tools that had no official documentation whatsoever. But I do not have patience for most of my modding time devoted to loading a single map. I don't think I'd put up with that if you paid me let alone do it as a hobby.
Mad Max RW wrote on Feb 8, 2013, 21:19:
...But then loading a map takes upwards of 60 minutes. Loading simple assets takes 30 minutes. Smaller maps take 30-40 minutes.
Quinn wrote on Feb 6, 2013, 05:14:It's not like I wanted to, nor I want to defend piracy... but in my recent case pirates won. I am playing DS2, which I purchased as a retail copy a couple months ago, I unsealed it, and added the cdkey successfully to Origin. Last weekend I downloaded it from there, fired it up, and the online activation poped in (really?! the Origin version? ok, nvm), I copied/pasted the cdkey from Origin several times, and guess what? "Invalid serial number", copied it from the retail box "Invalid serial number"... sent a ticket to EA, got automated response telling me to call them by phone. Looked for a crack, happily playing since then. Quite ironic, and it's not the first time I have to do it to be able to play a legit copy...pagb wrote on Feb 6, 2013, 05:05:robdot wrote on Feb 6, 2013, 02:19:About the piracy bit... Are you conscious that console versions are pirated up to two weeks before launch (if not more in some cases), while in PC we have to wait for the binaries to be unlocked (that's launch hour), right? Most of the time the piracy excuse is pure bs.
Im a console gamer who reads blues every day. All you guys ever do is bitch. And talk about all the games your not gonna buy. You endlessly whine about anti pirate techniques while you pirate every thing you can. pc gaming is dead. pc's are dead. no one even makes pc's any more. and no one makes pc games any more, and no one cares.My ps3 plays in 3d on my 60 inch plasma. Book stores are gone. Music stores are gone. Time moves on. Very soon publishers will stop making ports for you to steal ,or bitch about, or declare you wont buy.
Please, everyone, I beg.. listen to my advice:
DON'T FEED THE TROLLS
robdot wrote on Feb 6, 2013, 02:19:About the piracy bit... Are you conscious that console versions are pirated up to two weeks before launch (if not more in some cases), while in PC we have to wait for the binaries to be unlocked (that's launch hour), right? Most of the time the piracy excuse is pure bs.
Im a console gamer who reads blues every day. All you guys ever do is bitch. And talk about all the games your not gonna buy. You endlessly whine about anti pirate techniques while you pirate every thing you can. pc gaming is dead. pc's are dead. no one even makes pc's any more. and no one makes pc games any more, and no one cares.My ps3 plays in 3d on my 60 inch plasma. Book stores are gone. Music stores are gone. Time moves on. Very soon publishers will stop making ports for you to steal ,or bitch about, or declare you wont buy.
Quinn wrote on Feb 2, 2013, 06:58:It wasn't an analogy, it was cheap demagogy. Sarcasm, that big misunderstood.
You don't even seem to understand the point of analogies, seeing how dumb your reply was to ItBurn's, so I'll just slowly back away from this discussion.
ItBurn wrote on Feb 1, 2013, 21:17:Yeah, because girls also use 1gb of VRAM and need to be toned down to run on everyone's eyes.pagb wrote on Feb 1, 2013, 20:42:
Enough with it already, rage looks good. If you like to stare to the walls and touch them with your nose in your games, then you're doing it wrong.
You know when you see a really hot girl from far away, but when you start getting close you see how wrong you were? You pagb, would stick to your first assumption and date her, you're a true gentleman![]()
Quinn wrote on Feb 2, 2013, 06:01:If you think RAGE looks bad, either RAGE must be the worst game you've ever seen or you need your eyes checked.
What an airstrike of bullshit. RAGE looks good my ass. Shadows look moreso green than black, and they are static instead of dynamic. There's hardly a physics engine to speak of and you don't need to bite a wall to see how fucking abysmal the textures are up close.
RAGE looks bad, and if you disagree.. you're simply easily satisfied/excited and don't look at the fact objectively.
ItBurn wrote on Feb 1, 2013, 16:49:Enough with it already, rage looks good. If you like to stare to the walls and touch them with your nose in your games, then you're doing it wrong.netnerd85 wrote on Feb 1, 2013, 16:01:ItBurn wrote on Feb 1, 2013, 15:02:No place in RAGE looks that bad with high detail settings on. That is Low res settings, obviouslynetnerd85 wrote on Feb 1, 2013, 12:59:Creston wrote on Feb 1, 2013, 11:04:They got nothing on RAGE
I love the clouds in that screenshot.
Creston
yeah, just look at Rage's amazing textures: woooow![]()
You are wrong. This is at max details. I've seen it myself. Look at the gun texture, flawless. World textures, bad up close. Some textures, like clutter, are horrible up close. This is a MAJOR issue in the game. I'm not even talking about the worst texture pop-in I've ever seen. Just start up the game. In the starting area, the general store, look around, horrible textures everywhere.
The technology uses high-dynamic-range rendering with 64-bit precision that ensures64-bit only? Finally someone made the step! Me likey
Ant wrote on Jan 24, 2013, 15:47:All the microtransactions are cosmetic, well you can purchase 2 additional stash tabs, and more character slots... but you begin with enough of both.Undocumented Alien wrote on Jan 24, 2013, 13:43:F2P? Then, I will skip its beta then.
I tried this a few months ago, thought that it was a very slow game and it didn't pull me in. But... since it's F2P, and they have worked on it for a bit since then, I'll give it another try.
Ant wrote on Jan 24, 2013, 10:36:Download the client, login, play
Uh, where's the open beta stuff? I want to play! I think I signed up months ago, but nothing about it after it.![]()