User information for None

Real Name
None
Nickname
ViRGE
Email
Concealed by request
Description
Homepage
None given.
Signed On
December 16, 2003
Supporter
-
Total Posts
2031 (Senior)
User ID
19707
Search For:
Sort Results:
Ascending
Descending
Limit Results:
 
2031 Comments. 102 pages. Viewing page 11.
Newer [  1    6  7  8  9  10  11  12  13  14  15  16  17  18  19  20  21    102  ] Older
3.
 
Re: Rayman Origins for Free
Aug 18, 2016, 01:17
3.
Re: Rayman Origins for Free Aug 18, 2016, 01:17
Aug 18, 2016, 01:17
 
Good game. Anyone who doesn't already own it should get it for free now and give it a go.
2.
 
Re: South Park: The Fractured But Whole Preorders
Aug 13, 2016, 07:07
2.
Re: South Park: The Fractured But Whole Preorders Aug 13, 2016, 07:07
Aug 13, 2016, 07:07
 
That whole ad goes from hilarious to disturbing in a heartbeat. It's funny when it's a gag, then it gets worrying when you find out that the Nosulus is real.
8.
 
Re: Morning Safety Dance
Aug 9, 2016, 19:26
8.
Re: Morning Safety Dance Aug 9, 2016, 19:26
Aug 9, 2016, 19:26
 
jacobvandy wrote on Aug 9, 2016, 16:55:
jdreyer wrote on Aug 9, 2016, 15:00:
Your 'intimate personal massager' – cough – is spying on you

a U-shaped vibrator that can be controlled via Bluetooth using a remote control or a smartphone app.

Y'know, I'm kinda thinking that Bluetooth for a vibrator is probably unnecessary. Aren't your hands already predisposed?

The person on the other end of the Bluetooth is generally not the one wearing the device. It's not about convenience, it's about being remote-controlled. Probably not in private, either.
Exactly. It's the We Vibe for a reason.
16.
 
Re: No Man Sky Patch & Plans
Aug 8, 2016, 02:42
16.
Re: No Man Sky Patch & Plans Aug 8, 2016, 02:42
Aug 8, 2016, 02:42
 
Hellcinder wrote on Aug 8, 2016, 01:35:
The year: 2023

Star Citizen Beta stardate 700.54
We've completed our 19th round of siphoning 314 million out of these carbon based life forms know as Huuu Mons.

We've successfully completed our 12th venture with another non finished entity know as: Shroud of the Avatar. A new steampunk hat will only set you back a meer 20 bucks. I must ponder, How much more can I fleece before the gig is up.

Meanwhile, over at No Man's Sky 2..

Just to be a pedant, it's technically Hew-mon
13.
 
Re: Morning Consolidation
Aug 4, 2016, 02:57
13.
Re: Morning Consolidation Aug 4, 2016, 02:57
Aug 4, 2016, 02:57
 
Darks wrote on Aug 3, 2016, 15:46:
CrimsonPaw wrote on Aug 3, 2016, 11:22:
Soooooooo, their olive branch for this nightmare consisting of a 10 year old game that currently sells for $40 is to release the DLC FOR FREE. Shouldn't the DLC have already come with the purchase for that price?

This is A typical, how else do you get the fish to bite on the shinny lure if you dont make them think they are getting something for free, when it reality its really not.
Don't ascribe to malice what can be explained with stupidity. They clearly took an old version of the game and rushed it out for PC. Since the DLC characters wouldn't be active in that build, it wouldn't have made it into the PC release either.
3.
 
Re: Pure Farming 17: The Simulator Announced
Aug 2, 2016, 00:54
3.
Re: Pure Farming 17: The Simulator Announced Aug 2, 2016, 00:54
Aug 2, 2016, 00:54
 
nin wrote on Aug 1, 2016, 20:28:
Farm simulation has gone from being a game to a genre

Seriously! Is there enough demand for different versions of farming sims?
Considering how well other farming sims seem to sell: probably.
4.
 
Re: Sunday Mobilization
Jul 31, 2016, 20:47
4.
Re: Sunday Mobilization Jul 31, 2016, 20:47
Jul 31, 2016, 20:47
 
Hooray! I've enjoyed my Vita and its native games, but now that we're in the twilight years of the console for anything besides Japanese imports (JPRGs & VNs) and the occasional indie, it's nice that it has been cracked open. Being able to throw on NES/SNES/GEN emulators will give it more to do.
1.
 
Re: BATMAN - The Telltale Series Video
Jul 30, 2016, 01:45
1.
Re: BATMAN - The Telltale Series Video Jul 30, 2016, 01:45
Jul 30, 2016, 01:45
 
Video games have after-shows now? I am very confused...
9.
 
Re: Pro Pinball Ultra Released
Jul 23, 2016, 03:20
9.
Re: Pro Pinball Ultra Released Jul 23, 2016, 03:20
Jul 23, 2016, 03:20
 
Yosemite Sam wrote on Jul 22, 2016, 12:48:
$15 for one table? Damn that's expensive. Pinball Arcade is my goto pinball game. With actual Ballys, Williams and Gottlieb pinball machines. 21 tables in the first pack for $30.
Ditto. This looks very nice, I won't deny. But otherwise? PA's physics seem fine, it has a great selection of tables, and the graphics are respectable.
3.
 
Re: Evening Mobilization
Jul 21, 2016, 03:15
3.
Re: Evening Mobilization Jul 21, 2016, 03:15
Jul 21, 2016, 03:15
 
I'm surprised this didn't happen sooner. But having it happen to a cop car, on video. Wow.
13.
 
Re: Rocket League Soars Past 19M Players
Jul 21, 2016, 00:57
13.
Re: Rocket League Soars Past 19M Players Jul 21, 2016, 00:57
Jul 21, 2016, 00:57
 
jacobvandy wrote on Jul 20, 2016, 22:17:
deqer wrote on Jul 20, 2016, 19:46:
My point exactly. Only a thousand or so people streaming it. It used to be one of the top games on twitch, and now it ISN'T.

So, yeah, 19M Players, 18M inactive. Cool story.

Numbers pulled from asses notwithstanding, it's in the top 10 Steam games daily, so they're still doing better than most.
Indeed. It's a game you play, not a game you watch other people play. Plus the really short matches aren't conductive to a sustained viewing audience, seeing as how it's shorter than even Overwatch.
7.
 
Re: Trials on Tatooine Released
Jul 19, 2016, 00:36
7.
Re: Trials on Tatooine Released Jul 19, 2016, 00:36
Jul 19, 2016, 00:36
 
Steazy wrote on Jul 18, 2016, 18:39:
Meh :/

Interactions were really basic and honestly pretty boring, lightsaber FX were awesome though trying to bounce lasers back at storm troopers who are 1 pixel tall wasn't super fun. Only having one hand was just... weird.

The intro scroll was longer than the actual demo, combined the whole experience was shorter than the download, so maybe I'm a bit salty :)
No, that's pretty much spot on. I had the chance to play this back at GDC and those were my impressions as well. It's a tech demo - a neat tech demo to be sure - but a tech demo all the same. It exists to show the concept; the actual gameplay is puddle-shallow.
9.
 
Re: Batman – The Telltale Series Next Month; Retail in September
Jul 16, 2016, 03:29
9.
Re: Batman – The Telltale Series Next Month; Retail in September Jul 16, 2016, 03:29
Jul 16, 2016, 03:29
 
Shame it's not Kevin Conroy in this one.

Then again it's probably not going to be a serious take, so perhaps that's for the best.
18.
 
Re: Valve on Game Item Gambling
Jul 14, 2016, 12:45
18.
Re: Valve on Game Item Gambling Jul 14, 2016, 12:45
Jul 14, 2016, 12:45
 
Creston wrote on Jul 14, 2016, 12:09:
VaranDragon wrote on Jul 14, 2016, 05:00:
Did they take a cut of the profits? They say they didnt. Do we believe them? Well I do, but people being people will believe malicious intent anyday over incompetence or lazyness.

Can they actually choose NOT to take a cut or something? When an item is sold on the Steam marketplace, Valve gets a cut. That's automatic, since I really doubt there's a guy sitting there slicing 8% off every transaction.

Now, if stuff ONLY ever got traded on the third party market, I see they wouldn't get a cut, but eventually someone would sell it on the Steam marketplace again, at which point Valve gets their cut again.

So... I'm gonna go with "They likely got money from it, indirectly."
IIRC, if you execute it as a direct trade, there's no cut/tax. It's only if you sell it via the marketplace that Valve charges.

But Valve got money in a roundabout way by people buying into the system in the first place (think buying casino chips).
16.
 
Re: Better cash out those skins.
Jul 14, 2016, 05:00
16.
Re: Better cash out those skins. Jul 14, 2016, 05:00
Jul 14, 2016, 05:00
 
Squirmer wrote on Jul 13, 2016, 19:15:
Valve would have been happy to let this continue if people hadn't jumped on the 'hate train' (or more specifically, if the mainstream media hadn't started reporting on it). If these operations are against the user agreements, they could have sent out these 'notices' a long time ago if they wanted to.
Sadly I'm forced to agree. I just can't believe that after years of this that Valve never noticed. This is willful ignorance.
7.
 
Re: Rocket League Crate Plans
Jul 13, 2016, 00:14
7.
Re: Rocket League Crate Plans Jul 13, 2016, 00:14
Jul 13, 2016, 00:14
 
descender wrote on Jul 12, 2016, 19:09:
Even without trading, loot crates are a form of gambling. It's little more than a new age slot machine.

How is this actually any different than the way it works now? Rocket league currently unlocks a random cosmetic part every time you play a game. Now it will give you different random cosmetic parts every time you open a crate. Same exact thing.
Because you have to buy keys to open loot crates. That's paying money to receive a random reward, a form of gambling against the house.

Whereas with the current loot system, you just receive random rewards without paying anything extra. The difference is that you're not paying per-play to receive a random reward.

And for what it's worth, if the RL gang wanted to do this ethically, then the right thing to do would be to remove the hidden aspect. i.e. you receive the opportunity to buy an item they show you (picked at random) at the fixed price of a loot key.

thecakeisalie wrote on Jul 12, 2016, 19:50:
Some people have a predisposed weakness towards gambling addiction. This kind of business practice preys on that psychological disorder. It also exposes young kids to gambling and teaches them that there's nothing wrong with it.
Preach it, brother! Some people have significant issues internalizing risk vs. reward, and the young are especially vulnerable since their brains are temporarily out of whack anyhow.

Edit: And on this subject, there's a great op-ed from Ars today outlining why the loot crate system in Valve's games is gambling, even without the trading aspects: Valve can’t pass buck to third parties for teaching CS:GO kids to gamble

This comment was edited on Jul 13, 2016, 00:45.
3.
 
Re: Rocket League Crate Plans
Jul 12, 2016, 17:43
3.
Re: Rocket League Crate Plans Jul 12, 2016, 17:43
Jul 12, 2016, 17:43
 
This is very disappointing to hear. I've always considered the Rocket League team to be a stand-up bunch specifically because they have always implemented honest and straightforward means to funding the game. (Pay for the base game, pure cosmetic DLC).

Even without trading, loot crates are a form of gambling. It's little more than a new age slot machine.

thecakeisalie wrote on Jul 12, 2016, 16:05:
Fuck loot crates. They are digital cancer. I don't care that they're not tradeable, or whatever. I hope the soulless beancounter who invented the idea rots in the 9th Circle of Hell for all eternity.
I'm with this guy!
16.
 
Re: Op Ed
Jul 10, 2016, 17:36
16.
Re: Op Ed Jul 10, 2016, 17:36
Jul 10, 2016, 17:36
 
I for one like the idea. Something needs to be done to boost the signal-to-noise ratio with the reviews on Steam.
8.
 
Re: Splash Damage (and Digital Extremes) Sales
Jul 9, 2016, 15:33
8.
Re: Splash Damage (and Digital Extremes) Sales Jul 9, 2016, 15:33
Jul 9, 2016, 15:33
 
Capitan wrote on Jul 9, 2016, 15:05:
What I can't understand is why don't they just make a carbon copy of these two games concept. Just a few weapon classes, no idiotic ways to earn skill points to update weapons and armours
Because while I agree with you, it turns out that adding a progressing treadmill to a game gets people to play it more. It's the skinner box effect.
1.
 
Re: Evening Crowdfunding Roundup
Jul 9, 2016, 06:29
1.
Re: Evening Crowdfunding Roundup Jul 9, 2016, 06:29
Jul 9, 2016, 06:29
 
I'm not even sure I'd call that a game? It's a visual novel with pre-rendered figures. Which isn't to knock the gameplay, but "NSFW game" brings something entirely different to mind.
2031 Comments. 102 pages. Viewing page 11.
Newer [  1    6  7  8  9  10  11  12  13  14  15  16  17  18  19  20  21    102  ] Older