jacobvandy wrote on Aug 9, 2016, 16:55:Exactly. It's the We Vibe for a reason.jdreyer wrote on Aug 9, 2016, 15:00:
Your 'intimate personal massager' – cough – is spying on you
a U-shaped vibrator that can be controlled via Bluetooth using a remote control or a smartphone app.
Y'know, I'm kinda thinking that Bluetooth for a vibrator is probably unnecessary. Aren't your hands already predisposed?
The person on the other end of the Bluetooth is generally not the one wearing the device. It's not about convenience, it's about being remote-controlled. Probably not in private, either.
Hellcinder wrote on Aug 8, 2016, 01:35:Just to be a pedant, it's technically Hew-mon
The year: 2023
Star Citizen Beta stardate 700.54
We've completed our 19th round of siphoning 314 million out of these carbon based life forms know as Huuu Mons.
We've successfully completed our 12th venture with another non finished entity know as: Shroud of the Avatar. A new steampunk hat will only set you back a meer 20 bucks. I must ponder, How much more can I fleece before the gig is up.
Meanwhile, over at No Man's Sky 2..
Darks wrote on Aug 3, 2016, 15:46:Don't ascribe to malice what can be explained with stupidity. They clearly took an old version of the game and rushed it out for PC. Since the DLC characters wouldn't be active in that build, it wouldn't have made it into the PC release either.CrimsonPaw wrote on Aug 3, 2016, 11:22:
Soooooooo, their olive branch for this nightmare consisting of a 10 year old game that currently sells for $40 is to release the DLC FOR FREE. Shouldn't the DLC have already come with the purchase for that price?
This is A typical, how else do you get the fish to bite on the shinny lure if you dont make them think they are getting something for free, when it reality its really not.
nin wrote on Aug 1, 2016, 20:28:Considering how well other farming sims seem to sell: probably.Farm simulation has gone from being a game to a genre
Seriously! Is there enough demand for different versions of farming sims?
Yosemite Sam wrote on Jul 22, 2016, 12:48:Ditto. This looks very nice, I won't deny. But otherwise? PA's physics seem fine, it has a great selection of tables, and the graphics are respectable.
$15 for one table? Damn that's expensive. Pinball Arcade is my goto pinball game. With actual Ballys, Williams and Gottlieb pinball machines. 21 tables in the first pack for $30.
jacobvandy wrote on Jul 20, 2016, 22:17:Indeed. It's a game you play, not a game you watch other people play. Plus the really short matches aren't conductive to a sustained viewing audience, seeing as how it's shorter than even Overwatch.deqer wrote on Jul 20, 2016, 19:46:
My point exactly. Only a thousand or so people streaming it. It used to be one of the top games on twitch, and now it ISN'T.
So, yeah, 19M Players, 18M inactive. Cool story.
Numbers pulled from asses notwithstanding, it's in the top 10 Steam games daily, so they're still doing better than most.
Steazy wrote on Jul 18, 2016, 18:39:No, that's pretty much spot on. I had the chance to play this back at GDC and those were my impressions as well. It's a tech demo - a neat tech demo to be sure - but a tech demo all the same. It exists to show the concept; the actual gameplay is puddle-shallow.
Interactions were really basic and honestly pretty boring, lightsaber FX were awesome though trying to bounce lasers back at storm troopers who are 1 pixel tall wasn't super fun. Only having one hand was just... weird.
The intro scroll was longer than the actual demo, combined the whole experience was shorter than the download, so maybe I'm a bit salty :)
Creston wrote on Jul 14, 2016, 12:09:IIRC, if you execute it as a direct trade, there's no cut/tax. It's only if you sell it via the marketplace that Valve charges.VaranDragon wrote on Jul 14, 2016, 05:00:
Did they take a cut of the profits? They say they didnt. Do we believe them? Well I do, but people being people will believe malicious intent anyday over incompetence or lazyness.
Can they actually choose NOT to take a cut or something? When an item is sold on the Steam marketplace, Valve gets a cut. That's automatic, since I really doubt there's a guy sitting there slicing 8% off every transaction.
Now, if stuff ONLY ever got traded on the third party market, I see they wouldn't get a cut, but eventually someone would sell it on the Steam marketplace again, at which point Valve gets their cut again.
So... I'm gonna go with "They likely got money from it, indirectly."
Squirmer wrote on Jul 13, 2016, 19:15:Sadly I'm forced to agree. I just can't believe that after years of this that Valve never noticed. This is willful ignorance.
Valve would have been happy to let this continue if people hadn't jumped on the 'hate train' (or more specifically, if the mainstream media hadn't started reporting on it). If these operations are against the user agreements, they could have sent out these 'notices' a long time ago if they wanted to.
descender wrote on Jul 12, 2016, 19:09:Because you have to buy keys to open loot crates. That's paying money to receive a random reward, a form of gambling against the house.Even without trading, loot crates are a form of gambling. It's little more than a new age slot machine.
How is this actually any different than the way it works now? Rocket league currently unlocks a random cosmetic part every time you play a game. Now it will give you different random cosmetic parts every time you open a crate. Same exact thing.
thecakeisalie wrote on Jul 12, 2016, 19:50:Preach it, brother! Some people have significant issues internalizing risk vs. reward, and the young are especially vulnerable since their brains are temporarily out of whack anyhow.
Some people have a predisposed weakness towards gambling addiction. This kind of business practice preys on that psychological disorder. It also exposes young kids to gambling and teaches them that there's nothing wrong with it.
thecakeisalie wrote on Jul 12, 2016, 16:05:I'm with this guy!
Fuck loot crates. They are digital cancer. I don't care that they're not tradeable, or whatever. I hope the soulless beancounter who invented the idea rots in the 9th Circle of Hell for all eternity.
Capitan wrote on Jul 9, 2016, 15:05:Because while I agree with you, it turns out that adding a progressing treadmill to a game gets people to play it more. It's the skinner box effect.
What I can't understand is why don't they just make a carbon copy of these two games concept. Just a few weapon classes, no idiotic ways to earn skill points to update weapons and armours