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ViRGE
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December 16, 2003
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Total Posts
2031 (Senior)
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19707
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2031 Comments. 102 pages. Viewing page 8.
Newer [  1    3  4  5  6  7  8  9  10  11  12  13  14  15  16  17  18    102  ] Older
42.
 
Re: Morning Interviews
Jan 19, 2017, 05:09
42.
Re: Morning Interviews Jan 19, 2017, 05:09
Jan 19, 2017, 05:09
 
Beamer wrote on Jan 19, 2017, 00:09:
Yes, we all want it. There's a difference between wanting something and adamantly demanding it.
Demand is just a greater form of want, in this case. Valve is free to deny it, of course, but when they do so, then they're intentionally being jackass story authors.
40.
 
Re: Morning Interviews
Jan 18, 2017, 23:45
40.
Re: Morning Interviews Jan 18, 2017, 23:45
Jan 18, 2017, 23:45
 
RedEye9 wrote on Jan 18, 2017, 20:35:
ViRGE wrote on Jan 18, 2017, 20:25:
CJ_Parker wrote on Jan 18, 2017, 17:42:
RedEye9 wrote on Jan 18, 2017, 14:23:
Either we'll eventually get HL3 from Valve, or we'll never get it (by the way, the notion that they "owe" making that game to their customers is quite a silly one). It's pretty much as simple and clear-cut as that.
Quote from Black Mesa developer [BMS] Chicken Chonnage
Duh Derrp
Sadly I must agree with Parker. They broke up the story into parts and then ended it on a cliffhanger, telling everyone that it would be a 3 part story. If they had just stopped after HL2 with an open ending, that would be one thing. But there is no ending to Ep2; it just stops, to be continued in Episode 3.

Obviously we can't force Valve to do anything. But you're a jackass of an author if you sell your customers the first part of the story and then decide, on your own volition, that you don't want to work on the rest. (Just imagine of Lucas decided to stop after Empire Stikes Back, or Abrams stops after Episode 8...)
Valve owes nobody nothing, to think otherwise is unrealistic.

EXAMPLE
My favorite restaurant makes the best Denver Omelette in the known underverse. If they were to take it off the menu, or quit serving breakfast all together they would still not owe me an omelette.

I have never understood the entitled gamer argument.
You're comparing, well, eggs and media. One you instantly consume, and you either have all of it or you don't. A narrative has multiple parts, is consumed sequentially, and takes time to do so.

The problem isn't that we want Valve to make Ricochet 2, where the original Ricochet was a complete product. The problem is that we want Valve to finish the incomplete product they sold us in the first place.
38.
 
Re: Morning Interviews
Jan 18, 2017, 20:25
38.
Re: Morning Interviews Jan 18, 2017, 20:25
Jan 18, 2017, 20:25
 
CJ_Parker wrote on Jan 18, 2017, 17:42:
RedEye9 wrote on Jan 18, 2017, 14:23:
Either we'll eventually get HL3 from Valve, or we'll never get it (by the way, the notion that they "owe" making that game to their customers is quite a silly one). It's pretty much as simple and clear-cut as that.
Quote from Black Mesa developer [BMS] Chicken Chonnage

Retarded Valve fanboi makes retarded statement. Cute.

Meanwhile in the real world, Valve very much owes HL fans the promised conclusion of HL2 a.k.a episode numero tres, of course, OR a really good and mature explanation why the fuck it's not happening.
They extorted billions of dollars from people based on the promise of a continuation of the storyline in episodic format.
Sadly I must agree with Parker. They broke up the story into parts and then ended it on a cliffhanger, telling everyone that it would be a 3 part story. If they had just stopped after HL2 with an open ending, that would be one thing. But there is no ending to Ep2; it just stops, to be continued in Episode 3.

Obviously we can't force Valve to do anything. But you're a jackass of an author if you sell your customers the first part of the story and then decide, on your own volition, that you don't want to work on the rest. (Just imagine of Lucas decided to stop after Empire Stikes Back, or Abrams stops after Episode 8...)
6.
 
Re: Morning Consolidation
Jan 12, 2017, 17:48
6.
Re: Morning Consolidation Jan 12, 2017, 17:48
Jan 12, 2017, 17:48
 
Morgan19 wrote on Jan 12, 2017, 12:10:
Absolutely open world, yep. "GTA with LEGO" is a spot-on way to wrap your head around it, even if there are (obvious) differences. There's the city/world space to wander around, and the missions are more what you're used to from TT games: it's a really nice combination.

And I agree, the game is an absolute blast.
I third the motion. It was a solid game, albeit one unfortunately overlooked since it came out in the Wii U's lifecycle so early.
41.
 
Re: Gearbox Deathwatch?
Dec 31, 2016, 08:33
41.
Re: Gearbox Deathwatch? Dec 31, 2016, 08:33
Dec 31, 2016, 08:33
 
JayDeath wrote on Dec 31, 2016, 07:55:
Why did they abandon the Brothers in Arms IP? Those games were so much fun.
Because WW2 was done to death.
4.
 
Re: Evening Legal Briefs
Dec 28, 2016, 03:39
4.
Re: Evening Legal Briefs Dec 28, 2016, 03:39
Dec 28, 2016, 03:39
 
xXStellarDadXx wrote on Dec 27, 2016, 20:33:
If a self driving car kills a ped then company that built it is at fought and will be sued...
Eh. If we make it to truly autonomous cars, then carrying insurance will become mandatory. So you'll sue the owner, as they hold the car's insurance policy.

Think of it like suing a kid's parents for the actions of said kid.
13.
 
Re: Hero's Song Cancelled
Dec 28, 2016, 02:16
13.
Re: Hero's Song Cancelled Dec 28, 2016, 02:16
Dec 28, 2016, 02:16
 
Creston wrote on Dec 27, 2016, 16:33:
Seeing how they're giving full refunds, I doubt anyone's getting paid? Btw, it IS a classy move they're giving people their money back.
Agreed. Even with my general misgivings about the ongoing about of Early Access by developers, this one is doing the right thing. And when so many others cannot, that's noteworthy.
10.
 
Re: DOUBLE DRAGON IV Next Month
Dec 27, 2016, 02:31
10.
Re: DOUBLE DRAGON IV Next Month Dec 27, 2016, 02:31
Dec 27, 2016, 02:31
 
Trevellian wrote on Dec 26, 2016, 13:43:
Being that it's Arc System Works (The guys behind the beautiful spritework in the Guilty Gear and BlazBlue fighting games) I'm really disappointed they went with the classic 8 bit look to be honest. I would have loved a Double Dragon with their modern style 2D art.
Agreed. Double Dragon NES's artwork was not a defining element of the game, unlike Mega Man or River City Ransom. So using it for a new game doesn't help the game at all..
19.
 
Re: Descent: Underground in Development on GOG.com
Dec 22, 2016, 02:22
19.
Re: Descent: Underground in Development on GOG.com Dec 22, 2016, 02:22
Dec 22, 2016, 02:22
 
HorrorScope wrote on Dec 21, 2016, 18:40:
FWIW I liked Descent and what was the other one like this? Foresaken that was huge back in the early days of GPU's? Crazy fps's.

Both of the updates talked about in here look pretty good to.
The future is Forsaken.
14.
 
Re: Descent: Underground Next Year?
Dec 14, 2016, 17:32
14.
Re: Descent: Underground Next Year? Dec 14, 2016, 17:32
Dec 14, 2016, 17:32
 
Darks wrote on Dec 14, 2016, 10:51:
Boring!!!
Well it's a game that takes place in mining tunnels. So yeah, I'd hope there's some boring going on.
1.
 
Re: PDX CON 2017 Announced
Dec 6, 2016, 11:17
1.
Re: PDX CON 2017 Announced Dec 6, 2016, 11:17
Dec 6, 2016, 11:17
 
Considering PDX is the airport code for Portland, Oregon, and that there's already a PDX LAN event, this event seems poorly named.
1.
 
Re: Saints Row IV Adds Steam Workshop Support
Nov 23, 2016, 01:07
1.
Re: Saints Row IV Adds Steam Workshop Support Nov 23, 2016, 01:07
Nov 23, 2016, 01:07
 
Given the game came out years ago, this seems oddly timed. But I appreciate the gesture.
1.
 
Re: Cities: Skylines Natural Disasters Next Week
Nov 22, 2016, 14:02
1.
Re: Cities: Skylines Natural Disasters Next Week Nov 22, 2016, 14:02
Nov 22, 2016, 14:02
 
As much fun as it is to build a city, we all know it's much more fun to wreck it.
3.
 
Re: EVE: Valkyrie for Vive Released
Nov 17, 2016, 22:20
3.
Re: EVE: Valkyrie for Vive Released Nov 17, 2016, 22:20
Nov 17, 2016, 22:20
 
Dagnamit wrote on Nov 17, 2016, 21:48:
$60?!?!

LOOOLOLOLOLOLOL. I love VR man, but holy hell, no, just no.
Well it's a full game. It's not some tech demo kitbashed together in a week.
23.
 
Re: Out of the Blue
Nov 15, 2016, 22:12
23.
Re: Out of the Blue Nov 15, 2016, 22:12
Nov 15, 2016, 22:12
 
remember to shoot me in the head.
Will do!
5.
 
Re: Wireless Vive Accessory Shown in China
Nov 11, 2016, 17:09
5.
Re: Wireless Vive Accessory Shown in China Nov 11, 2016, 17:09
Nov 11, 2016, 17:09
 
Bundy wrote on Nov 11, 2016, 16:50:
Wonder what this uses for wireless communications. HDMI 1.4 + USB 3.0 is a lot of bandwidth
Likely WiGig or another 60GHz tech. Technically it's line of sight, but a human should be squishy enough that it would work.
7.
 
Re: Ashes of the Singularity: Escalation Released
Nov 11, 2016, 03:34
7.
Re: Ashes of the Singularity: Escalation Released Nov 11, 2016, 03:34
Nov 11, 2016, 03:34
 
mag wrote on Nov 10, 2016, 23:47:
Anyone tried this out yet, though?

Ashes in the beta was... underwhelming. But there was an inkling of promise.
It's definitely a step up. Whether it's enough to scratch that itch for everyone remains to be seen.
1.
 
Re: Ashes of the Singularity: Escalation Released
Nov 10, 2016, 19:21
1.
Re: Ashes of the Singularity: Escalation Released Nov 10, 2016, 19:21
Nov 10, 2016, 19:21
 
Strategic zoom!
14.
 
Re: Far Cry 3: Blood Dragon for Free
Nov 10, 2016, 00:21
14.
Re: Far Cry 3: Blood Dragon for Free Nov 10, 2016, 00:21
Nov 10, 2016, 00:21
 
A fantastic game, and a lot more fun than base FC3. In fact I'm a bit disappointed they didn't do something similarly streamlined as a FC4 shoot-off.

Ant wrote on Nov 9, 2016, 20:21:
I was surprised that this game was free. It's not that old.
It was a budget game to begin with, so it didn't have as far to drop.
1.
 
Re: Evening Mobilization
Nov 7, 2016, 22:46
1.
Re: Evening Mobilization Nov 7, 2016, 22:46
Nov 7, 2016, 22:46
 
The 3DS obviously has a limited shelf life with the Switch soon to be here. But $99 is still a good deal for it; it has a sizable library of good games, not to mention cheap DS games if there's anything there that still strikes your fancy.
2031 Comments. 102 pages. Viewing page 8.
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