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Nickname ViRGE
Email Concealed by request
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Signed On Dec 16, 2003, 17:42
Total Comments 1927 (Pro)
User ID 19707
 
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News Comments > More Apocalypse Now Crowdfunding
9. Re: More Apocalypse Now Crowdfunding Feb 15, 2017, 01:50 ViRGE
 
Blue, you accidentally posted a twofer. I don't think Boor is meant to be here...  
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News Comments > Activision Blizzard Record Results, Layoffs
18. Re: Activision Blizzard Record Results, Layoffs Feb 11, 2017, 06:38 ViRGE
 
Not to stick up for Activision, but if you dig a bit deeper their financials aren't all that great.

They did indeed have a record year in terms of revenue. However their actual profitability was only so-so. The company made $966M on $6.61B, for a profit margin of ~15%. Last year they made just a bit less profit - $892M - on $4.66B in revenue. Which works out to a 19% margin.

And if you go back farther still, this wasn't even their best year for overall profitability. In 2013 they booked $1.01B profit on $4.58B in revenue, for a margin of 22%.

Ultimately Activision booked a lot of revenue this year, but they also spent a heck of a lot more money in doing so. So I can see why they'd want to tighten their proverbial belt: growing their revenue by $2B isn't all that useful/productive when their operating expenses went up by roughly the same amount.

Profitability aside though, a $2B revenue jump in a year is absolutely huge. I'm very curious where the additional money is coming from, if anyone knows.
 
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News Comments > Star Trek- Bridge Crew in May; Will Include Original Enterprise
9. Re: Star Trek- Bridge Crew in May; Will Include Original Enterprise Feb 11, 2017, 04:52 ViRGE
 
I get why they picked the Enterprise. However I personally would have liked to see the Defiant; it's a tough little ship.  
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News Comments > South Park: The Fractured But Whole and Steep DLC Delays
9. Re: South Park: The Fractured But Whole and Steep DLC Delays Feb 10, 2017, 02:46 ViRGE
 
The Half Elf wrote on Feb 9, 2017, 21:35:
TangledThorns wrote on Feb 9, 2017, 21:13:
Wow, delayed a whole year? We all want a perfected game but wow, that is a heck of a delay. In fact, I almost forgot about this game because of its last delay. Out of sight, out of mind.

Fiscal Year 2018 starts in October 2017 I believe.
Ubisoft's fiscal year starts in April. So any delay past the original March release date pushes it into FY18. It could just be delayed all a month for what we know, though knowing Ubi it's probably a fall game now.
 
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News Comments > EVE: Valkyrie Wormholes Update Next Week
6. Re: EVE: Valkyrie Wormholes Update Next Week Feb 9, 2017, 08:01 ViRGE
 
VaranDragon wrote on Feb 9, 2017, 04:25:
If I had a Rift I would definitely be into this. Looks like a lot of fun. Hell if it could be played without the Rift I would still be into this.
It is a lot of fun. It's not the killer app for VR, but it's one of the best VR experiences out there. If CCP can (eventually) add a single player campaign, they'd have a fantastic game on their hands.
 
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News Comments > Use WoW Gold for Other Blizzard Games
23. Re: On Sale Feb 7, 2017, 17:01 ViRGE
 
Alamar wrote on Feb 7, 2017, 09:56:
ViRGE wrote on Feb 7, 2017, 04:39:
The point of my argument isn't that Blizzard doesn't make money, only that what's occurring doesn't fit the usual description of a cash shop. Nothing gets generated out of thin air, and Blizzard doesn't get money for "free."

That's not entirely true... Blizzard is getting money for 'free' every time someone buys a token, because subs are $15, and tokens are $20 ; )[
Point taken. In EVE's case there are various reasons for the price differential, but they generally boil down to the fact that subscriptions are mildly more valuable to the company. They're recurring (someone has to go cancel the subscription to make the money flow stop) and they can be booked as revenue immediately, whereas tokens/PLEXes have to be held as unrealized revenue until they're finally spent. In CCP's case, they also structured it so that you get better deals on token/PLEX prices when buying in bulk. Not that CCP or Blizzard minds the extra money, I'm sure; $5 is more than the overhead of supporting the system.

Which was a genius move on their part, and as you can see with yesterday's change, the b-net balance is also increasing $15 instead of $20.

Given that the demand for tokens has just jumped a crap ton (US/EU servers both ran out of tokens mid day yesterday), I hope they're going to 'artificially' deflate the gold cost, since this entire page of comments has shown that gold vs token (before yesterday) was balanced by gold (within some deviation) moving from one player to another, but with the new system, there isn't enough people buying gold for it to 'balance'...

I'm biased, because I use tokens for subs, and going from the already too high 60k yesterday to 110k today is shit ; )
Interesting. That's real-life economics in play there, which isn't something I thought I'd be saying about a Blizzard game 5 years ago.

I'm not sure you're going to see gold deflation, since so many costs in the game are ultimately fixed by the developer. If anything, inflation is more likely. Tokens become a reserve currency that everything else is pegged against. That mount that previously cost x might cost 1.2x in order to cover the builder's higher cost of play time. It's a bit like gas/energy in that regard.

However you will see some interesting outcomes as supply and demand come back into equilibrium. As a not-WoW player, 60k->110k tells me that now just became a very good time to come back and throw down some cash on tokens to get enough gold to have a grand time. If the end result is anything like EVE, what you'll find is that token prices will be higher than a lot of people would like, but they end up being not-unreasonable for the amount of work required to collect currency to buy one (at least for people with the means to make gold easily).
 
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News Comments > Use WoW Gold for Other Blizzard Games
13. Re: On Sale Feb 7, 2017, 04:39 ViRGE
 
VaranDragon wrote on Feb 7, 2017, 02:48:
ViRGE wrote on Feb 7, 2017, 00:19:
Blizzard isn't generating gold out of thin air. The gold you get for selling a token comes from other players.

Lol, you can still buy them for $. Where do those $ go? Hint, it starts with a B!
Sure. Blizzard makes money off of it. Just as they do if you bought the month's subscription directly rather than in the form of a token.

The point of my argument isn't that Blizzard doesn't make money, only that what's occurring doesn't fit the usual description of a cash shop. Nothing gets generated out of thin air, and Blizzard doesn't get money for "free." Every token is eventually redeemed for a paid service, be it game time, character transfers, etc.*

They're essentially allowing players to sell themselves out for gold; go do menial gold collection for Rich Uncle Pennybags, and he'll pay your subscription. We've been doing the same thing in EVE for quite a while now, and it's led to some interesting outcomes to say the least.

* Now if you want to get into mounts, that's fair criticism, as it seems Blizzard does generate those out of thin air. But they were already doing mounts-for-money before now, if I'm reading this right
 
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News Comments > Use WoW Gold for Other Blizzard Games
9. Re: On Sale Feb 7, 2017, 00:19 ViRGE
 
Kxmode wrote on Feb 6, 2017, 23:26:
eRe4s3r wrote on Feb 6, 2017, 20:52:
Gold sellers and gold farmers will have a field day

Blizzard IS the gold seller. You can buy gold via the tokens, and max-level character boosts for $60. That's the sort of garbage Blizzard used to ban players for. Now it's a featured part of the cash shop.
Important distinction though: Blizzard isn't generating gold out of thin air. The gold you get for selling a token comes from other players.
 
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News Comments > Conan Exiles Banishes Servers
1. Re: Conan Exiles Banishes Servers Feb 5, 2017, 12:08 ViRGE
 
Well good for Funcom. Having problems is never a good thing, but this is the kind of problem that bodes well for the future of their game.  
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News Comments > EU Probing Steam and Others for Region Blocking Games
16. Re: EU Probing Steam and Others for Region Blocking Games Feb 2, 2017, 18:03 ViRGE
 
Not a Euro here, but was it common for games to be much cheaper in Poland and the Czech Republic? And if so, by how much?  
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News Comments > WBIE Announcement Tease
11. Re: WBIE Announcement Tease Feb 2, 2017, 17:32 ViRGE
 
Creston wrote on Feb 2, 2017, 16:38:
Rilcon wrote on Feb 2, 2017, 12:23:
(I'd rather a new Shadow or Mordor being announced)

Haven't they already announced that?
Monolith's next game has not been announced, AFAIK.
 
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News Comments > ZeniMax Wins $500M in Oculus Lawsuit
1. Re: ZeniMax Wins $500M in Oculus Lawsuit Feb 1, 2017, 20:00 ViRGE
 
Boo!  
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News Comments > Valve vs Team Fortress 2 Gambling
5. Re: Valve vs Team Fortress 2 Gambling Jan 28, 2017, 08:19 ViRGE
 
KilrathiAce wrote on Jan 27, 2017, 21:47:
valve is just making things sound like they really care, but in the end gambling is good for them in their games.
I'm not sure money is the motive as much as laziness is the motive. It takes real work to prevent people from using your platform for RMT. And Valve has trouble getting real work done when it's not cool enough for them.

Though either way, I agree that what they're doing right now is paying lip service to the issue. They're not doing what they can and should be to prevent it.
 
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News Comments > Gatherings & Competitions
5. Re: Gatherings & Competitions Jan 24, 2017, 15:10 ViRGE
 
Mr. Tact wrote on Jan 24, 2017, 08:03:
Thanks ViRGE -- I got that far. The part I don't get is...

Say I pay Valve my $2.49 to get a key. I open a box and I'm extremely lucky and get a skin "worth" $100. I trade the skin to a gambling site who gives me $100 credit. I gamble all my money away. How does the site get their $100? I guess they must sell it on an auction site?
Bingo. Once they have the skin, they can illicitly sell it, trade it for other things, etc. Valve technically doesn't allow you to cash-out, but that's where the black market and other forms of RMT come in.
 
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News Comments > Gatherings & Competitions
2. Re: Gatherings & Competitions Jan 24, 2017, 00:51 ViRGE
 
Mr. Tact wrote on Jan 23, 2017, 23:29:
I am so old. I read these articles about Counter-Strike skin trading and gambling, and I still don't understand it... Confused
Valve has an API for trading. So you can send skins to the account held by a gambling site, they can confirm receipt of the goods, and then give you credits to gamble with.

On the off-chance they let you win, they can then use that API to send you your winnings in the form of skins.

Valve's basically acting as the cashier for these casinos.
 
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News Comments > Micro Machines World Series Announced
1. Re: Micro Machines World Series Announced Jan 19, 2017, 19:51 ViRGE
 
Before anyone gets their hopes up, the trailer is just a cinematic trailer.  
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News Comments > Morning Interviews
42. Re: Morning Interviews Jan 19, 2017, 05:09 ViRGE
 
Beamer wrote on Jan 19, 2017, 00:09:
Yes, we all want it. There's a difference between wanting something and adamantly demanding it.
Demand is just a greater form of want, in this case. Valve is free to deny it, of course, but when they do so, then they're intentionally being jackass story authors.
 
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News Comments > Morning Interviews
40. Re: Morning Interviews Jan 18, 2017, 23:45 ViRGE
 
RedEye9 wrote on Jan 18, 2017, 20:35:
ViRGE wrote on Jan 18, 2017, 20:25:
CJ_Parker wrote on Jan 18, 2017, 17:42:
RedEye9 wrote on Jan 18, 2017, 14:23:
Either we'll eventually get HL3 from Valve, or we'll never get it (by the way, the notion that they "owe" making that game to their customers is quite a silly one). It's pretty much as simple and clear-cut as that.
Quote from Black Mesa developer [BMS] Chicken Chonnage
Duh Derrp
Sadly I must agree with Parker. They broke up the story into parts and then ended it on a cliffhanger, telling everyone that it would be a 3 part story. If they had just stopped after HL2 with an open ending, that would be one thing. But there is no ending to Ep2; it just stops, to be continued in Episode 3.

Obviously we can't force Valve to do anything. But you're a jackass of an author if you sell your customers the first part of the story and then decide, on your own volition, that you don't want to work on the rest. (Just imagine of Lucas decided to stop after Empire Stikes Back, or Abrams stops after Episode 8...)
Valve owes nobody nothing, to think otherwise is unrealistic.

EXAMPLE
My favorite restaurant makes the best Denver Omelette in the known underverse. If they were to take it off the menu, or quit serving breakfast all together they would still not owe me an omelette.

I have never understood the entitled gamer argument.
You're comparing, well, eggs and media. One you instantly consume, and you either have all of it or you don't. A narrative has multiple parts, is consumed sequentially, and takes time to do so.

The problem isn't that we want Valve to make Ricochet 2, where the original Ricochet was a complete product. The problem is that we want Valve to finish the incomplete product they sold us in the first place.
 
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News Comments > Morning Interviews
38. Re: Morning Interviews Jan 18, 2017, 20:25 ViRGE
 
CJ_Parker wrote on Jan 18, 2017, 17:42:
RedEye9 wrote on Jan 18, 2017, 14:23:
Either we'll eventually get HL3 from Valve, or we'll never get it (by the way, the notion that they "owe" making that game to their customers is quite a silly one). It's pretty much as simple and clear-cut as that.
Quote from Black Mesa developer [BMS] Chicken Chonnage

Retarded Valve fanboi makes retarded statement. Cute.

Meanwhile in the real world, Valve very much owes HL fans the promised conclusion of HL2 a.k.a episode numero tres, of course, OR a really good and mature explanation why the fuck it's not happening.
They extorted billions of dollars from people based on the promise of a continuation of the storyline in episodic format.
Sadly I must agree with Parker. They broke up the story into parts and then ended it on a cliffhanger, telling everyone that it would be a 3 part story. If they had just stopped after HL2 with an open ending, that would be one thing. But there is no ending to Ep2; it just stops, to be continued in Episode 3.

Obviously we can't force Valve to do anything. But you're a jackass of an author if you sell your customers the first part of the story and then decide, on your own volition, that you don't want to work on the rest. (Just imagine of Lucas decided to stop after Empire Stikes Back, or Abrams stops after Episode 8...)
 
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News Comments > LEGO CITY Undercover Trailer
6. Re: Morning Consolidation Jan 12, 2017, 17:48 ViRGE
 
Morgan19 wrote on Jan 12, 2017, 12:10:
Absolutely open world, yep. "GTA with LEGO" is a spot-on way to wrap your head around it, even if there are (obvious) differences. There's the city/world space to wander around, and the missions are more what you're used to from TT games: it's a really nice combination.

And I agree, the game is an absolute blast.
I third the motion. It was a solid game, albeit one unfortunately overlooked since it came out in the Wii U's lifecycle so early.
 
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1927 Comments. 97 pages. Viewing page 2.
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