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Nickname ViRGE
Email Concealed by request
ICQ None given.
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Homepage None given.
Signed On Dec 16, 2003, 17:42
Total Comments 1847 (Pro)
User ID 19707
 
User comment history
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News Comments > EA Account Details Leaked
14. Re: EA Account Details Leaked Oct 17, 2015, 00:41 ViRGE
 
CJ_Parker wrote on Oct 16, 2015, 21:04:
jacobvandy wrote on Oct 16, 2015, 20:59:
I'd never seen this site before, which was linked in the article. Apparently you type in an email/username and it searches a bunch of text dumps from these breaches to see if you're among them. I don't know how reliable it is, or trustworthy in and of itself, but if you're curious and wanna give it a shot:

https://haveibeenpwned.com/

Because of the bold bit I would -IF AT ALL- only enter partial matches and never the full e-mail address or user name.

Trust no one.
That site doesn't do partial matches.
 
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News Comments > Some Steam Titles Losing SteamOS Label
2. Re: Some Steam Titles Losing SteamOS Label Oct 16, 2015, 22:14 ViRGE
 
TheEmissary wrote on Oct 16, 2015, 20:26:
If they didn't merge steamOS and Linux under one label this wouldn't be an issue.
Agreed. None the less, the fact that they're fixing it now is appreciated. Steam Machines are having a rough enough time as it is.
 
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News Comments > Overwatch Beta This Month
8. Re: Overwatch Beta This Month Oct 15, 2015, 03:40 ViRGE
 
Alamar wrote on Oct 14, 2015, 19:34:
Maybe.
Probably.
 
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News Comments > etc., etc.
1. Re: etc., etc. Oct 15, 2015, 03:01 ViRGE
 
"Metal Gear Solid V's opening day was twice as good as Avengers: Age of Ultron's"

I hate these kinds of stories. There's a finite limit on the number of butts you can seat in a 24 hour period, and the cost to scale that up is immense as opposed to pushing a few more bytes or pressing a few more polycarbonate discs.

The right way to compare movies and video games is to estimate the entire first-run take of a movie, and compare that to the equivalent for a video game, mainly the period until it goes on sale.
 
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News Comments > Minecraft: Story Mode Begins
6. Re: Minecraft: Story Mode Begins Oct 14, 2015, 03:46 ViRGE
 
Given TTG's lackluster episode scheduling, I'm waiting until all of the episodes are released for Story Mode. But I definitely think it's something I'm going to want to pick up.  
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News Comments > Steam Top 10
4. Re: Steam Top 10 Oct 11, 2015, 17:59 ViRGE
 
Rising Tide didn't even crack the top 3?  
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News Comments > Tales From the Borderlands Concludes This Month; First Chapter F2P
1. Re: Tales From the Borderlands Concludes This Month; First Chapter F2P Oct 8, 2015, 20:05 ViRGE
 
Well that only took a year for 5 episodes...

I like episodic content, but it needs to come regularly and monthly. Not one episode and then a massive break before the next 4.
 
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News Comments > Voice Actors Authorize Strike
31. Re: Voice Actors Authorize Strike Oct 8, 2015, 16:48 ViRGE
 
jdreyer wrote on Oct 8, 2015, 11:37:
Frijoles wrote on Oct 8, 2015, 10:27:
Mashiki Amiketo wrote on Oct 8, 2015, 10:15:
"Stunt pay" for VO's is probably the most funny thing there.

It takes a lot of skill and hard work to make your voice sound like it's falling out of a plane or in a car wreck. It's very dangerous work.

Yeah, actually I think the working conditions stipulations are their strongest point. It's pretty easy to wreck your voice doing shit like that, then you're fucked for life.
Agreed. Your voice is just the product of another body part (the larynx). You can overstress it and hurt it or even permanently wreck it. Paying someone more in accordance with the risk, or better yet taking steps to avoid the risk altogether, are reasonable things to do.

HoSpanky wrote on Oct 8, 2015, 12:42:
The people complaining that it's "just voice acting" and "their demands are unreasonable" haven't done an ounce of reading on this. The demands are...pretty reasonable. Asking for an extra $3300 for every two million copies sold is VERY reasonable.
Although the immediate idea of back-end royalties is decent enough - it means you can better control the costs of VAs on those games that flop as opposed to having to pay them a staggering amount of money up-front - I don't believe the video game development model is well suited towards it. The moment someone starts getting back-end royalties, everyone else will want those as well. And that's going to quickly spiral out of control.

The video game industry doesn't have the same kind of ability to control costs and project revenue as the motion picture industry does. You need more stability in the overall business to be able to give out royalties without making a mess of things.
 
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News Comments > PC Sonic Lost World Next Month
8. Re: PC Sonic Lost World Next Month Oct 7, 2015, 03:14 ViRGE
 
Ludomancer wrote on Oct 6, 2015, 19:28:
But... Why?
Why not? It wasn't a fantastic game, but if they think there are some PC gamers interested in buying it, they are welcome to try.
 
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News Comments > Dead Star Revealed
3. Re: Dead Star Revealed Oct 5, 2015, 21:31 ViRGE
 
I was very confused for a second until I realized that Sony is just the publisher, not the developer.

Armature is a decent studio. They've worked on a number of Vita games, and as a Vita owner I didn't find any of them exceptional, but for half of those games they also had the misfortune of trying to port PS3 games to the Vita.
 
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News Comments > Steam in Stores
20. Re: Steam in Stores Oct 5, 2015, 21:10 ViRGE
 
Razumen wrote on Oct 5, 2015, 16:50:
4D-Boxing wrote on Oct 5, 2015, 15:37:
jdreyer wrote on Oct 5, 2015, 15:09:
So Steam took PC gaming from retail to online, and now PC gaming is going back to retail?

Retail gave up on PC gaming so I gave up on being PC games from retail stores. So the PC game rack in the forgotten corner of the store will now have a steam banner?! Maybe they'll download the game to disk for us, better yet game boxes with disks that only contain a link to steam lol

Yeah, a neat thing they could would be if you could bring a USB stick and they could preload the game's files on it if you buy a game. Then you just go home and transfer them over. Discs I think would be too wasteful, and a lot of computer builds are doing away with them.
It's like the NES (Famicom) Disk System (FDS) all over again.

It's not a bad idea. The problem here is cost. Given that Steam games go up to 60GB, you'd need a 64GB USB flash drive for the task. Then you need a drive that's fast enough to transfer 64GB in a reasonable amount of time (you don't want to be at the store forever). That would be something like the SanDisk Extreme 64GB, which is ~$35. $35 is a lot of money to ask someone to spend just to transport a game.
 
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News Comments > Escapist Defends Star Citizen Sources
28. Re: Escapist Defends Star Citizen Sources Oct 3, 2015, 01:07 ViRGE
 
Creston wrote on Oct 2, 2015, 22:58:
I'm still not really sure how they feel that this "defends" their sources, or why they felt the need to give an accurate-to-the-minute guide to when and how they talked to people. (so instead of knowing that you talked to several anonymous sources, I now know that you talked to several anonymous sources for xx minutes over Skype and the phone. DOUBTS:ERASED.)
Well how else would you defend a whistleblower style article? They can't name their sources (least their sources get dragged to court and become unemployable), so what else is there to do besides making sure your sources are who they say they are? Chris Roberts isn't about to hand over the company's accounting book.
 
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News Comments > Hitman Rollout Detailed
4. Re: Hitman Rollout Detailed Sep 29, 2015, 18:47 ViRGE
 
dumpy wrote on Sep 29, 2015, 17:49:
I don't see how this could be appealing to new customers, let alone entice fans. People who have played Hitman games in the past, to my knowledge, have no interest in a multiplayer experience.

All they had to do was create a single player experience with almost impossible-to-complete missions. That's where the sense of achievement came from - being the 'silent assassin'; with the possibility to turn into a complete bloodbath.
Does the new Hitman not have a proper SP campaign?
 
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News Comments > Sunday Crowdfunding Roundup
1. Re: Sunday Crowdfunding Roundup Sep 28, 2015, 08:15 ViRGE
 
I like shmups. But I feel that pixel art has run its course.  
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News Comments > New Prison Architect Story & Mode Announced
3. Re: New Prison Architect Story & Mode Announced Sep 27, 2015, 15:53 ViRGE
 
or steal some tools from the workshop and start digging a tunnel hidden behind a picture of Raquel Welch
Huh?!
 
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News Comments > Saturday Mobilization
1. Re: Saturday Mobilization Sep 26, 2015, 14:36 ViRGE
 
"Sony - climate -not healthy- for PlayStation Vita successor."

As a Vita owner I can tell you that this is unfortunate but not unexpected. The Vita is still the second best selling GameBoy/DS competitor overall - second only to the PSP - but overall sales have been much too low to sustain a second handheld. The overall market has shrunk some due to smartphones, and what's left is very clearly in Nintendo's hands right now.
 
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News Comments > Serious Sam 4 Writers Named
8. Re: Serious Sam 4 Writers Named Sep 26, 2015, 04:04 ViRGE
 
I just hope this is a sequel rather than another prequel. After SS1 and SS2, I would be happy to wrap up the SS story and go shove a rocket cannonball or two in Notorious Mental.  
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News Comments > Morning Consolidation
3. Re: Morning Consolidation Sep 25, 2015, 15:36 ViRGE
 
Xil wrote on Sep 25, 2015, 10:50:
made me smile
Ditto. GLaDOS's one-sided war against Chell is cute, or at least as cute as a bitchy, homicidal AI can be...
 
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News Comments > MS Kills Safedisc DRM in Win 7 & 8
41. Re: MS Kills Safedisc DRM in Win 7 & 8 Sep 24, 2015, 20:39 ViRGE
 
CJ_Parker wrote on Sep 24, 2015, 15:11:
Kevin Lowe wrote on Sep 24, 2015, 10:57:
Creston wrote on Sep 23, 2015, 23:32:
Kevin Lowe wrote on Sep 23, 2015, 21:06:
Creston wrote on Sep 23, 2015, 15:39:
"Hey, you know how we screwed you over with this crappy DRM that rarely worked right? Well, we're turning it off now, so that you will again be screwed over.

By the way, we have a new operating system available. Don't you want it?"

Microsoft didn't make SafeDisc. Can we get some people who actually know what they're talking about around here?

It might help if you learn to read. I never said that they made it. They did release games with it when they still published PC games. Now they turn off the driver hook that it works with, basically breaking those games unless you feel confident you can somehow find a cracked .exe without 6 viruses in it.


As opposed to leaving an exploit vector open. Security is a good thing.

secdrv.sys has not been touched since 2009. So six years later MS fixes an "exploit vector". Wow. Impressive!
I mean we were all drowning in SafeDisc exploits. They made the headlines daily!
This certainly had to be addressed IMMEDIATELY after all these years. No time at all to release DRM-free EXEs for their own games or inform other publishers of their plans.
The way this works is that someone reports a vulnerability to them, and ideally they get a bit of time to sort it out. The vulnerability would have been there all along, only no one had found it until now.
 
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News Comments > MS Kills Safedisc DRM in Win 7 & 8
30. Re: MS Kills Safedisc DRM in Win 7 & 8 Sep 23, 2015, 21:44 ViRGE
 
Rigs wrote on Sep 23, 2015, 10:28:
I literally scratched my head when reading the headline. I don't know why they're going through all this trouble, all you have to do is go into 'Services' under Admin Tools and disable that particular service. If you want it back, re-enable it. Done. But why the hell are they even bothering now? It makes no sense whatsoever. When has MS ever gone back and disabled something in a prior OS? Is there a precedent for this?
It's being issued as a security update. Most likely there is a vulnerability in the safedisc driver and Microsoft is proactively disabling it due to that, which in turn implies that the manufacturer (Rovi/Macrovision) is not going to fix it. Microsoft has disabled other faulty drivers in the past, though this is typically accomplished by pushing a driver update as a security fix. In fact they did this once before, in 2007, distributing an updated Safedisc driver version to plug a vulnerability.

Safedisc is a very low level driver with lots of access rights, so a security vulnerability in it would be a very big deal and a massive security risk.
 
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1847 Comments. 93 pages. Viewing page 10.
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