Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
Customize
User Settings
Styles:
LAN Parties
Upcoming one-time events:

Regularly scheduled events

User information for None

Real Name None   
Search for:
 
Sort results:   Ascending Descending
Limit results:
 
 
 
Nickname ViRGE
Email Concealed by request
ICQ None given.
Description
Homepage None given.
Signed On Dec 16, 2003, 17:42
Total Comments 1835 (Pro)
User ID 19707
 
User comment history
< Newer [ 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 ] Older >


News Comments > Star Citizen Becomes Two Games Next Month
24. Re: Star Citizen Becomes Two Games Next Month Jan 30, 2016, 18:43 ViRGE
 
wtf_man wrote on Jan 30, 2016, 13:04:
Squadron 42 is all I wanted in the first place. My early pledge better get me that instead of the fucking MMO.
Ditto. Cut it into fine pieces, attach a ribbon to it. At this point I don't really care as long as they get it done.

Lothar King Elves wrote on Jan 30, 2016, 17:00:
Bluesnews,

Wouldn't be so hard to include a simple phrase and/or quote, to the your original post saying that all existing backers will get BOTH.
That would require the source to say that. RSI doesn't even make that point clear.
 
Reply Quote Edit Delete Report
 
News Comments >
4. Re: Battalion 1944 Announced Jan 29, 2016, 23:57 ViRGE
 
I don't know. By the name you'd think it would be a newer take on BF1942. However in the brief glimpses of gameplay we see, it seems more like Call of Duty, or BF4 with a WW2 theme. I'm not seeing much in the way of gameplay elements that are really 1942-y.

Which makes sense if the devs are referencing MoH and CoD2. But then it puts the name at odds with the gameplay.
 
Reply Quote Edit Delete Report
 
News Comments > Hard Reset Redux Announced
3. Re: Hard Reset Redux Announced Jan 27, 2016, 23:28 ViRGE
 
LittleMe wrote on Jan 27, 2016, 19:19:
I did feel the graphics were lackluster even back then.
I've always felt the opposite. It seemed very well done, especially given their moderate budget.
 
Reply Quote Edit Delete Report
 
News Comments > Teenage Mutant Ninja Turtles: Mutants in Manhattan Announced
15. Re: Teenage Mutant Ninja Turtles: Mutants in Manhattan Announced Jan 27, 2016, 04:07 ViRGE
 
What the heck? Why would you release a trailer for a cell-shaded game running at 24fps?  
Reply Quote Edit Delete Report
 
News Comments > Warhammer 40,000: Eternal Crusade is a Shooter
4. Re: Warhammer 40,000: Eternal Crusade is a Shooter Jan 27, 2016, 04:03 ViRGE
 
I worry that this means the game will be half-baked. Mid-stream changes like this rarely turn out well.  
Reply Quote Edit Delete Report
 
News Comments > Star Wars: Imperial Commando Rumor
9. Re: Star Wars: Imperial Commando Rumor Jan 26, 2016, 05:06 ViRGE
 
yuastnav wrote on Jan 26, 2016, 04:40:
I hope so. Republic Commando was really good.
Ditto. This is probably a rubbish rumor, but it would be nice...
 
Reply Quote Edit Delete Report
 
News Comments > Evening Mobilization
7. Re: Evening Mobilization Jan 15, 2016, 00:25 ViRGE
 
Tipsy McStagger wrote on Jan 15, 2016, 00:06:
I'm Canadian, but I've worked a lot around Fort Collins, Colorado and some of North Dakota. I can tell you that the roads get bad.

For example:

Shall i take pictures of my roadway, in the middle of calgary, which is so badly snowed in that my car scrapes trying to pull out of a parking spot? That I had to shovel my car out the other day?

Last I checked, 1.2 million people is a pretty decent sized city.

Like how Self Driving cars would navigate this

That 2010 snowstorm that hit QE2 (Highway 2 between Edmonton and Calgary), I was driving back from Edmonton and got caught in that. Pulled over into the ditch in my truck behind an overpass near Innisfail and I went to sleep. Woke up a few hours later to an RCMP knocking on my window asking if I was alright, turns out just down the road a MASSIVE pile up happened that I got off the road at the right time. 54 car pile up

Basically, I'm interested in the technology and want to see how it does when it isn't on the Arizona and California highways which are nice and solid with lots of traction.
Most likely it will use a combination of non-visual sensors to navigate, and see better than humans in the process. White out conditions are rubbish for the visible spectrum, but LIDAR and other instruments can see better. There's still a lot of work to get there, but at the end of the day cars don't have to play by the same rule book as humans.
 
Reply Quote Edit Delete Report
 
News Comments > Saturday Previews
6. Re: Saturday Previews Jan 10, 2016, 06:25 ViRGE
 
clint wrote on Jan 10, 2016, 02:29:
i ve seen a few reviews on this hands on session for journalists and they all describe the same as if they are being fed the marketing lines.
They're all being run through the same carefully crafted section of the game with producers to point out things of note. It's hard not to sound the same when you have a fixed amount of material to work with.
 
Reply Quote Edit Delete Report
 
News Comments > Steam Subscriber Agreement Updated
13. Re: Steam Subscriber Agreement Updated Jan 3, 2016, 20:21 ViRGE
 
Cutter wrote on Jan 2, 2016, 22:34:
You're missing the point. If I'm using a service that I don't have a problem with - at that time, that's one thing. Then a few years down the road they decide to implement some draconian policies I don't agree with, I feel I shouldn't be beholden to that. They should either not be permitted to do that, or have to offer to refund me my monies, preferably the former. Where are my rights as a consumer in that?
"Those who simply want to keep playing their games and are not making a purchase at this time are free to simply ignore the SSA update for now. It only takes effect for users who explicitly confirm it, usually during a new purchase. "
 
Reply Quote Edit Delete Report
 
News Comments > Descent Royalty Dispute
11. Re: Descent Royalty Dispute Dec 30, 2015, 17:03 ViRGE
 
LurkerLito wrote on Dec 30, 2015, 10:03:
I hate these kinds of deals. I don't blame Parallax at all for doing this but seriously, don't sell the trademark name without the dam game. Now this game is basically in limbo and can never be sold again till their dispute is done. Parallax can't sell it because it would be trademark infringement, Interplay can't sell it cause it would be copyright infringement. I am pretty sure it is crap like this that keeps old games like NoLF near impossible to find the "owners".
To be fair, 21 years ago no one was thinking about digital distribution as we have it now. Neither was anyone thinking Interplay would end up being a scumbag deadbeat.
 
Reply Quote Edit Delete Report
 
News Comments > COLECO Chameleon Announced
2. Re: COLECO Chameleon Announced Dec 17, 2015, 21:27 ViRGE
 
Cutter wrote on Dec 17, 2015, 20:12:
Yeah. And guess who's going to be out of business by this time next year?
Atari?
 
Reply Quote Edit Delete Report
 
News Comments > The Climb Announced
22. Re: The Climb Announced Dec 15, 2015, 17:19 ViRGE
 
MajorD wrote on Dec 15, 2015, 11:38:
ViRGE wrote on Dec 15, 2015, 09:38:
Climbing up a rock face in VR is going to look absolutely breathtaking the first time you do it. But after the novelty wears off it doesn't seem like there's going to be any reason to play it again.

I totally agree with this. Unless you and some friends make a drinking game out of it, then that would be entertaining for a while.
Drinking while VRing sounds like a terrible idea. If the booze doesn't make you queasy, the heights will.
 
Reply Quote Edit Delete Report
 
News Comments > The Climb Announced
1. Re: The Climb Announced Dec 15, 2015, 09:38 ViRGE
 
This reminds me of the early days of CD-ROM games, where companies would make extensive FMV games thanks to the relatively massive amount of space afforded by CDs. That said, while FMV games were novel and definitely eye-catching, they were almost universally as shallow as could be.

I see some of these early VR experiences being the same way. Climbing up a rock face in VR is going to look absolutely breathtaking the first time you do it. But after the novelty wears off it doesn't seem like there's going to be any reason to play it again. Which isn't to slag this game too badly - if VR is going to take off we need groundbreaking experiences such as this to show off the technology - but it's not going to be the kind of game that sells the gameplay elements of VR; it won't be the Tetris or Angry Birds of VR.
 
Reply Quote Edit Delete Report
 
News Comments > Into the Black
10. Re: Into the Black Dec 14, 2015, 20:19 ViRGE
 
bigspender wrote on Dec 14, 2015, 18:46:
"Captains log, today we put unnecessary illumination around the Enterprise to make it look ghetto and drag raced a Cardassian frigate using only impulse propulsion.
Laugh I think I'd pay to see that. (But you'd have to get Gul Dukat in the Cardassian frigate)
 
Reply Quote Edit Delete Report
 
News Comments > Happy Birthday Commander Keen; PC SM3 Video
5. Re: Happy Birthday Commander Keen; PC SM3 Video Dec 14, 2015, 20:17 ViRGE
 
jacobvandy wrote on Dec 14, 2015, 19:31:
But I suppose that's expecting too much of a tech demo only meant to prove they could do side-scrolling graphics.
Bingo. The physics are easy. It's the side scrolling that was the challenge.
 
Reply Quote Edit Delete Report
 
News Comments > Modded Star Wars Battlefront 4K Footage
53. Re: Modded Star Wars Battlefront 4K Footage Dec 11, 2015, 18:48 ViRGE
 
MacLeod wrote on Dec 11, 2015, 12:08:
Everytime I see games with SweetFX shaders on (it's popular in Guild Wars 2), all I see is screwed up visuals with crushed black levels, and saturation pushed past what is normal. Drives me crazy.
Agreed. But it's a wonderful example of how human visual perception is anything but linear. What we perceive as "good" can be pretty far distorted from what is accurate.
 
Reply Quote Edit Delete Report
 
News Comments > Evening Crowdfunding Roundup
2. Re: Evening Crowdfunding Roundup Dec 10, 2015, 01:05 ViRGE
 
Cutter wrote on Dec 9, 2015, 20:47:
Why not a PI? Where are the various authorities that should be involved in this? M15/FBI/Interpol?
Because it's not a crime to try to run a business and fail. Indeed this is expected under capitalism.
 
Reply Quote Edit Delete Report
 
News Comments > Gatherings & Competitions
4. Re: Gatherings & Competitions Nov 30, 2015, 21:00 ViRGE
 
nin wrote on Nov 30, 2015, 09:26:
That whole thing was fucking bizarre to read. From what I saw yesterday, the "journalist" basically started it and then cried when the other guy posted about it on social media...

If I'm reading this story right, the journalist insulted the player's girlfriend? Bizarre.
 
Reply Quote Edit Delete Report
 
News Comments > Windows and OS X PS4 Remote Play Plans
17. Re: Windows and OS X PS4 Remote Play Plans Nov 28, 2015, 03:58 ViRGE
 
Kxmode wrote on Nov 27, 2015, 22:57:
They had something like this. It was called Bleem. Sony sued them into oblivion.
Bleem was a 3rd party emulator. This is a first party streaming solution. The platform the game is being run on isn't changing, and you still need to buy all of the hardware and software you otherwise would have in the first place.
 
Reply Quote Edit Delete Report
 
News Comments > Thanksgiving Consolidation
2. Re: Thanksgiving Consolidation Nov 26, 2015, 15:51 ViRGE
 
11.7mil units is really not that massive. The PS2 sold over 22mil units in its heyday. So while it's a lot of units, it's not all that impressive. The only thing that has changed from the last generation is that sales aren't split down the middle between MS and Sony; this time Sony has them all.  
Reply Quote Edit Delete Report
 
1835 Comments. 92 pages. Viewing page 7.
< Newer [ 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 ] Older >


footer

Blue's News logo