Beamer wrote on Jun 12, 2019, 14:17:
I wouldn't be surprised if the ray tracing gains on the next-gen cards are at least 30%-40%. Overall it wouldn't be that much faster, but could see it being so at ray tracing. Doesn't mean 30%-40% more frames, though, since right now most games only use some ray tracing.
Dev wrote on Jun 12, 2019, 10:40:
Why are people talking about $1300 cards? The 2070 is like $450 or so, and I picked up a 2080 for $650 or so. Those will do RTX just fine
Also, by the time this comes out, there will be the next gen of RTX cards out. I plan to sell mine and make that step up, and it shouldn't be much difference in cost. I used to keep my graphics cards for many years, but I'm going to try the sell and buy route now to upgrade.
Kxmode wrote on Jun 10, 2019, 12:44:
Mark my words. Either Microsoft will close the studio in ~4 years, or Tim will leave it in ~3. There's no way Tim is going to stay under Microsoft's yoke for more than 5 years.
What it aims to do is prohibit specifically “pay-to-play microtransactions” and “loot boxes.” It’s how these terms are defined, however, that will cause game developers and players the most headache. It would limit, for instance, the types of rewards that can be offered when players purchase “Collector’s Editions” of video games. Expansion packs that, aside from additional content, grant players competitive advantages over ones who don’t purchase them would be banned.
And here’s the kicker: This new law would also apply to any game that is “not a minor-oriented game” if the distributor or publisher has “constructive knowledge any of its users are under the age of 18.” That term, “constructive knowledge,” is legalese for information a company should be aware of, regardless of whether or not it actually is. (Try to imagine a game developer arguing in court it had no idea its product had ever been used by a minor.)
eRe4s3r wrote on May 20, 2019, 15:27:
Android and Windows license revocation has a lot to do with tablets and phones though.