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Real Name John   
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Nickname wtf_man
Email Concealed by request
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Homepage http://
Signed On Nov 26, 2003, 02:14
Total Comments 2839 (Senior)
User ID 19499
 
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News Comments > Saturday Consolidation
29. Re: Saturday Consolidation Jun 17, 2012, 11:13 wtf_man
 
A lot of people are claiming this document is a fake.

Since it is an alleged leak... I'd take it with a grain of salt

/shrug
 
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News Comments > Saturday Tech Bits
3. Re: Saturday Tech Bits Jun 16, 2012, 21:39 wtf_man
 
ASeven wrote on Jun 16, 2012, 16:06:
Fucking scamming cunts keep on using the Amiga name to scam people.

Amiga deserved a much better death than this where it's now a shambling zombie, neither alive nor dead. It's a shame to see such a great computer from the past being dragged through the mud for so many years.

Just get the real modernized Amiga OS: http://www.amigaos.net/

With fairly modern hardware: http://www.amigaos.net/hardware/35/amigaone-x1000

/shrug

A bit spendy... but that's something I'd use for online transactions, and have little to no fear of viruses or being hacked. Then there's the nostalgia thing.

 
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News Comments > Citizens Bank Sues Curt Schilling
13. Re: Citizens Bank Sues Curt Schilling Jun 15, 2012, 10:27 wtf_man
 
Parallax Abstraction wrote on Jun 14, 2012, 23:41:
An article I recently read said he earned like $110M over his pitching career and had about $50M left. Apparently between what he initially invested and other credit facilities he extended the company, he's actually almost broke now. That hasn't been confirmed but he apparently banked almost everything he had in the bank on 38 Studios.

Well... apparently he will be filing his own personal Chapter 7, if he really did personally guarantee (signed or co-signed outside the umbrella of 38 Studios as the entity acquiring the loan) the loan.
 
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News Comments > The Old Republic Lead Designer: "We Are Looking At Free-to-Play"
54. Re: The Old Republic Lead Designer: Jun 15, 2012, 09:44 wtf_man
 
Jonny wrote on Jun 15, 2012, 09:33:
That just means you didn't enjoy it, it doesn't say a thing about it's depth or complexity since you missed a good 90% of the game.

That said, when I first tried WoW I quit by level 40 as well, because a couple of months of dragging around on foot doing mindless shitty grind quests bored the hell out of me too. It's only been since the "casualisation" and "ez-mode" that's so horrified the hardcore MMO player that I tried it again and started to enjoy it.

Actually, I made it to level 60 something, but I digress.

because a couple of months of dragging around on foot doing mindless shitty grind quests bored the hell out of me too

That's the point. They don't even QUALIFY as quests. THERE IS NO DEPTH IN THE CONTENT. The same menial tasks, over and over. Boring as fucking hell. The grind changed from the old-school way of camping mobs / playing "whack-a-mole" for xp, to being an "errand boy" doing the same menial shit over and over again. You don't even have to do any exploring or investigating... just look for the assholes with the exclamation points over their heads!!! The grind changed, that's all. It's still a grind, and due to the lack of depth to these so called "quests", it was friendly enough for noobs and disguised the grind for a lot of folks. It certainly didn't disguise the grind for me. ...And to call those things "quests", makes me want to vomit.

This comment was edited on Jun 15, 2012, 09:50.
 
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News Comments > The Old Republic Lead Designer: "We Are Looking At Free-to-Play"
51. Re: The Old Republic Lead Designer: Jun 15, 2012, 09:24 wtf_man
 
ASeven wrote on Jun 15, 2012, 09:18:
Mr. Tact wrote on Jun 15, 2012, 09:12:
ASeven wrote on Jun 14, 2012, 21:16:
$300M down the drain.

$150-200M according to the Wiki page -- although that is just estimates, the actual cost has not been publicized. And they did have a million subscribers in three days, so I am guessing they didn't actually lose money.

Going by EAlouser's blog since he was right in everything else.

As for them not losing money, of course they did. Costs for marketing and running a MMO are very high. No amount of sold copies could make money, indeed there's not a single subscribe-based MMO out there that made money by selling copies of the games alone.

The rumor is another 80 Million for marketing, launch, and maintaining through April.

So the max I've heard is 380 Million, total... not including May and June operational costs.
 
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News Comments > The Old Republic Lead Designer: "We Are Looking At Free-to-Play"
49. Re: The Old Republic Lead Designer: Jun 15, 2012, 09:18 wtf_man
 
Blackhawk wrote on Jun 15, 2012, 09:14:
wtf_man wrote on Jun 15, 2012, 09:06:
Tons of content, yes... but those things??? Sorry, I disagree. Wow bored the shit out of me within the first few levels... and I stuck it out through the mid levels.

You only stuck it out through the mid levels, and yet you speak authoritatively about its content and depth?

Yeah... I suppose a couple months of being bored to death isn't enough time to make a judgement, or form an opinion, about a game's content and depth. Rolleyes
 
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News Comments > The Old Republic Lead Designer: "We Are Looking At Free-to-Play"
44. Re: The Old Republic Lead Designer: Jun 15, 2012, 09:06 wtf_man
 
s1mon75 wrote on Jun 15, 2012, 08:12:
For those who think Wow is 'retard friendly', allow me to elaborate further.

To a point your right, early in Wow's development the phrase used by Blizz was 'Easy to Learn, Hard to Master'. Much like Chess its not hard to understand what pieces move to where, but there is so much depth to to the game after learning the basics. Thats called Substance.

You're joking, right? Depth? Substance? Hard to Master??? /ROFLMAO

Tons of content, yes... but those things??? Sorry, I disagree. Wow bored the shit out of me within the first few levels... and I stuck it out through the mid levels.

It was the lack of substance that made me quit, and never look back.

/shrug
 
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News Comments > The Old Republic Lead Designer: "We Are Looking At Free-to-Play"
41. Re: The Old Republic Lead Designer: Jun 15, 2012, 07:53 wtf_man
 
Kajetan wrote on Jun 15, 2012, 06:22:
Heck, they might just re-activate the Neverwinter or Baldurs Gate franchise to make a good buck with mass appeal fantasy action games for the console market.

Uh... I don't think they can. BG was Published under Interplay, which had the D&D license, and NWN was published under Atari, who still has the D&D license. Since EA absorbed Bioware, that was all she wrote for any D&D IP made by Bioware.

As for the "Neverwinter MMO" by Cryptic / Perfect World... Cryptic was under Atari before being sold off to Perfect World... so apparently the license for that game was part of the deal.
 
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News Comments > The Old Republic Lead Designer: "We Are Looking At Free-to-Play"
2. Re: The Old Republic Lead Designer: "We Are Looking At Free-to-Play" Jun 14, 2012, 21:12 wtf_man
 
Laugh2
 
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News Comments > TERA Free Trial
28. Re: TERA Free Trial Jun 14, 2012, 10:29 wtf_man
 
Fibrocyte wrote on Jun 14, 2012, 10:13:
Tera has no lock-on system. If GW2 doesn't, either, then perhaps they are similar.

Compare for yourself by trying Tera for free.

While there is "locked on" targeting in GW2 (As in, a specific mob's health appears in the UI hud), one pretty much auto-targets the mobs the player is facing, and continues to do so as you mow down the mobs. Any mobs close by will get hit too (unless, at range, you purposely use a single target shot). The only time you'd really use tab (or click a specific mob) would be to switch targets that are sort of in range but have trash mobs in front of them (like a boss)... and from a long range, which mob you want to pick off first (if the auto targeted one isn't the mob you want), unless you are going to pull with an AOE shot.

It sort of sounds like GW2 is a hybrid, since every class can hit multiple mobs, yet have targeting.
 
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News Comments > TERA Free Trial
26. Re: TERA Free Trial Jun 14, 2012, 09:43 wtf_man
 
Zetler wrote on Jun 14, 2012, 06:21:
While the game over all isn't that good, I'm glad that I played TERA because now I know what a nextgen MMO combat system should be like. Tab targeting is dead, you hear me Guild Wars 2? Seriously TERA combat totally wrecked Guild Wars 2 for me, I'm tired of being a god damn turret in every MMO.

Can you be a bit more specific?
I don't use tab in GW2 for the most part unless I need to change the enemy I'm facing to the boss behind them. Melee hits more than one mob. So, I don't get what could be all that different in Tera as far as combat goes.

RollinThundr wrote on Jun 14, 2012, 09:40:
I'm sure they could add more dynamic events as the game goes along, I agree, it's something I'd also like to see. But to their credit, it's the most polished beta I've ever played and feels launch ready. Looking forward to GW2's release very much.

Well I didn't quite mean add events, although that would have to be done. Take the same 2-3 events for a given point of interest area (Heart area events plus the dynamic events that spawn nearby)... then randomly change the objective by a factor of 2-3 per event. That way they aren't always "exactly" the same events... and a bit more dynamic (at last as far as the objective goes).

This comment was edited on Jun 14, 2012, 10:14.
 
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News Comments > TERA Free Trial
21. Re: TERA Free Trial Jun 14, 2012, 09:13 wtf_man
 
Sempai wrote on Jun 14, 2012, 06:21:
What exactly would you do different?

I think GW2 is nudging the genre in the right direction.

PvE is designed for "coop"... not "forced grouping" like the old days... and not "solo only" because folks can't stand asshats in PUGS, or even bothering with LFG.

Things just happen all around you and you participate.
Others can join without grouping.
There's no kill stealing, ninja looting, griefing.
Everyone can rez a fellow player and the coop environment encourages you to do so.

It makes for a much more friendly environment. Everyone can have their own agenda, yet play together in peace. That is awesome design.

What would I do different?
Well if I could... I would make the dynamic events a bit more dynamic than the same 2-3 triggered near the same point of interest. But given the scale of the game, I understand why that would probably double the cost of it's development.
 
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News Comments > "38 Studios Spouse" Speaks
12. Re: Jun 13, 2012, 15:30 wtf_man
 
1AngryGamer wrote on Jun 13, 2012, 14:59:
Im hoping this brings then entire MMO clone industry to a standstill and forces people to think about releasing shit games

Like Guild Wars 2 will be

Well, you are entitled to your opinion, but having actually played in the BWEs I don't see GW 2 as a clone nor a shit game. I like it quite a bit, and I've been jaded about clone MMOs for years.

The WvW is the best since DAoC RvR
The PvE is different enough to be refreshing in a stale and over-saturated genre
There is no subscription fee, nor a need to use their micro-transactions (Unlike Asian MMO's pay to win)
And they're pretty smart about keeping things populated with their design.

/shrug

As for 38 Studios, I don't they had a prayer in the MMO market, given their single player release.
 
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News Comments > Star Wars: The Old Republic Character Transfers
25. Re: Star Wars: The Old Republic Character Transfers Jun 13, 2012, 09:25 wtf_man
 
Cutter wrote on Jun 13, 2012, 08:04:
I guess they're just actively trying to kill the game at this point and take it as a tax write down.

A friend informed me of a Rumor that Rich Vogel (I assume is the TOR Head Honcho) has been fired, and someone named Jeff Hickman is the replacement.

Again... this is a rumor... and my friend did not provide a link.

So, if true... the EA -> Warhammer pattern is going perfectly... BS about subs, do layoffs, offer permanent free trial, fire head honcho, offer server merges...

Another couple of rounds of layoffs and that will be all she wrote.
 
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News Comments > etc.
1. Re: etc. Jun 10, 2012, 15:19 wtf_man
 
The Black Mesa Facebook Page is promising a media release in exchange for "likes" for this Half-Life remake and its Episode 3-length development cycle.

If there were "Fuck You"'s... I would be tempted to make a Facebook account.
 
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News Comments > Vivendi to Discuss Activision Sale?
3. Re: Vivendi to Discuss Activision Sale? Jun 7, 2012, 20:53 wtf_man
 
Dev wrote on Jun 7, 2012, 20:37:
Do they know something we don't? Last I looked activision looked like a far better buy than the sinkhole called EA.

Maybe they just want to sell it before the franchises become totally worthless and they can't sell it. CoD and WoW can't last forever, and probably are on a downward trend. WoW for sure.
 
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News Comments > Dark Souls PC Port Issues
51. Re: Dark Souls PC Port Issues Jun 7, 2012, 20:13 wtf_man
 
Well... I don't buy shitty ports.

I'd rather have a good port without the extra content.

So... fuck 'em.

/shrug
 
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News Comments > 38 Studios Bankrupt; FBI Investigating
12. Re: 38 Studios Bankrupt; FBI Investigating Jun 7, 2012, 15:04 wtf_man
 
Beelzebud wrote on Jun 7, 2012, 15:01:
The revolution will not be tweeted.

It will be linked-In.
 
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News Comments > 38 Studios Bankrupt; FBI Investigating
1. Re: 38 Studios Bankrupt; FBI Investigating Jun 7, 2012, 14:22 wtf_man
 
I hope all you Rhode Islanders get a free copy of the game.

You already paid for it, whether you want it or not.
 
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News Comments > Peter Molyneux's $78K DLC
39. Re: Peter Molyneux's $78K DLC Jun 7, 2012, 13:48 wtf_man
 
Silicon Avatar wrote on Jun 7, 2012, 13:16:
All I want is a new Populous game. Is that so hard?
I just want the original re-made. Modern graphics, running on current OS's. No gameplay changes.
 
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2839 Comments. 142 pages. Viewing page 66.
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