User information for TheBigVlad

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TheBigVlad
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November 25, 2003
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185 (Novice)
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185 Comments. 10 pages. Viewing page 1.
Newer [  1  2  3  4  5  6  7  8  9  10  ] Older
12.
 
Re: Far Cry 6 Details Leak
Jul 11, 2020, 08:17
12.
Re: Far Cry 6 Details Leak Jul 11, 2020, 08:17
Jul 11, 2020, 08:17
 
So it's going to be pretty and it's going to have great voice work. I'm still going to assume it's a reskinned FarCry 3 (like 4 and 5 were) until I see some gameplay though. At the very least, they better change that enemy tagging sound effect. That *bom* sound is stuck in my head and won't leave. It haunts me.
2.
 
Re: Evening Interviews
Jul 11, 2020, 08:10
2.
Re: Evening Interviews Jul 11, 2020, 08:10
Jul 11, 2020, 08:10
 
Yea there's no reason to do the 'Game Pass' thing for Cyberpunk. I think most people will either buy everything (including DLC) at full price near release, or wait for a GOTY bundle that includes it all in a discounted package. They won't need that little bit of extra cash up front that they would get from offering a game pass. It would just hurt them in the long run.
4.
 
Re: Ubisoft Confirms Giancarlo Esposito Far Cry 6 Leak
Jul 11, 2020, 03:54
4.
Re: Ubisoft Confirms Giancarlo Esposito Far Cry 6 Leak Jul 11, 2020, 03:54
Jul 11, 2020, 03:54
 
MoreLuckThanSkill wrote on Jul 10, 2020, 19:24:
I love Mr. Esposito's work, but I'm sure his character will end up having long monologues while your PC character is locked in place/captured/unarmed whatever, 3-4 times during the storyline. Far Cry is long past formulaic at this stage.

I'm hoping they'll make some attempt to tweak the formula a bit but I doubt they will. The games keep selling well and they don't want to risk messing that up. So I think we can safely expect another reskinned FarCry 3. I'd be happy to be proven wrong though.
6.
 
Re: Morning Consolidation
Jul 6, 2020, 19:38
6.
Re: Morning Consolidation Jul 6, 2020, 19:38
Jul 6, 2020, 19:38
 
jdreyer wrote on Jul 6, 2020, 15:18:
What's the controversy? The dual protagonists that you're forced to play as? The death of a popular character?

These are the same questions I've been asking myself while playing through the game. I'm enjoying it quite a bit and I think I've got maybe an hour or two left before the end. I've yet to encounter anything that I would have imagined causing this kind of controversy. It just seems like a... normal zombie apocalypse game. I'm glad we get to play as the protagonist character for a little bit to give her perspective. I've read a lot of people just hating on her looks, like women with muscles don't exist or something. When I'm done with the game, it will be interesting to go back and read the leaks from prior to the game's release (I managed to avoid them) because I'm just really confused at all the controversy that this game has generated.
8.
 
Re: Shadow Warrior 3 Announced
Jul 6, 2020, 19:16
8.
Re: Shadow Warrior 3 Announced Jul 6, 2020, 19:16
Jul 6, 2020, 19:16
 
Slashman wrote on Jul 6, 2020, 17:57:
Ahumado wrote on Jul 6, 2020, 16:30:
SW 2 was trash. SW 1 was great and there was nothing you know what about it

Wow there are about 13,000 Steam reviewers that disagree with you on SW 2 and also a 78 on metacritic. That's some trash right there indeed.

It certainly isn't trash IMHO but they did kind of fail at the 'looter' aspect of 'looter shooter' with SW2. The loot was pretty lame and unimaginative. They should have left that part out. Enemies felt a bit bullet spongy too, presumably to encourage grinding for good gear I guess. The game was pretty fun otherwise but with SW3 really need to overhaul or remove that aspect of the game.
9.
 
Re: Satisfactory Sells 1.3 Million Copies; Steam vs Epic Games Store Breakdown
Jul 3, 2020, 22:38
9.
Re: Satisfactory Sells 1.3 Million Copies; Steam vs Epic Games Store Breakdown Jul 3, 2020, 22:38
Jul 3, 2020, 22:38
 
Mr. Tact wrote on Jul 3, 2020, 18:48:
I like the game, but it definitely needs more features and some polishing still. I look forward to what it will look like as time and updates go by...

Yep. I played quite a bit of Update 3 and had a lot of fun, but I think I'm done with it until release. It's coming along nicely but still needs a bit of work. I definitely feel like I've gotten my money's worth though. I really enjoyed the exploration aspect. It's a beautiful world they've created, though it could use less floating flora.
10.
 
Re: PC Horizon Zero Dawn Complete Edition Next Month
Jul 3, 2020, 20:03
10.
Re: PC Horizon Zero Dawn Complete Edition Next Month Jul 3, 2020, 20:03
Jul 3, 2020, 20:03
 
Quinn wrote on Jul 3, 2020, 18:41:
I don't like the esthetics. This won't be a day one buy for me. It reminds me of ELEX -- the weird hybrid of future and past technology -- and my brain just thinks it's dumb

Not at all have I convinced myself that I won't like it, though, but I'll wait for the usual reviewers I trust (Worth a Buy, Skill Up, that's about it).

I felt the same way before taking a chance on it back when it was first released. I thought the robot animals/dinosaurs were especially ridiculous. But I took a chance and bought the game and I had a blast with it. It's all explained in a satisfying way. If the PC port is done well, I may purchase it again.
5.
 
Re: Dead Cells Sells Three Million Copies
Jul 1, 2020, 19:28
5.
Re: Dead Cells Sells Three Million Copies Jul 1, 2020, 19:28
Jul 1, 2020, 19:28
 
Great game and this is well deserved. Whenever I died in this game, it never felt undeserved or cheap. I felt like I was improving with every play through and it never got boring. I stopped playing a while back simply because I had other games to get to. I should check it out again. I haven't played in at least a year.
8.
 
Re: Op Ed
Jun 18, 2020, 00:35
8.
Re: Op Ed Jun 18, 2020, 00:35
Jun 18, 2020, 00:35
 
jacobvandy wrote on Jun 17, 2020, 20:24:
The number one rule of early access is, don't buy in unless you want to play it as it is now.

That's how I roll but it seems that most EA game purchases are based on potential to be great. Going through Steam reviews, I see a lot of EA games being recommended by reviewers while acknowledging that the game in its current state is pretty bare bones. I buy some EA games but I'm pretty careful about what I purchase and when I see positive reviews pushing games based on potential, it raises some red flags for me.

Basically, "this game has so much potential!" is code for "there isn't really a game here yet, but check back in a year or so."
3.
 
Re: Dwarf Fortress Steam Version First Look
Jun 13, 2020, 21:55
3.
Re: Dwarf Fortress Steam Version First Look Jun 13, 2020, 21:55
Jun 13, 2020, 21:55
 
TorchMaster wrote on Jun 13, 2020, 19:11:
I'm following this. When I first tried to get into Dwarf Fortress, I had less of a problem with the ascii graphics than the inscrutable menu commands. I thought the game desperately needed context-sensitive menus that were better organized.

That's my main issue with the game as well, and I hope they make some improvements in that area for the Steam release, although nothing has been shown yet. He did say in the video that they're looking to 'improve the usability of the game' as well so that's a good sign. If it's just a graphics upgrade then I'll probably just skip it and stick with the current version.
4.
 
Re: Torchlight III Early Access Begins
Jun 13, 2020, 19:05
4.
Re: Torchlight III Early Access Begins Jun 13, 2020, 19:05
Jun 13, 2020, 19:05
 
Mr. Tact wrote on Jun 13, 2020, 18:49:
Earlier Torchlights were F2P? Huh, don't recall that. If you had asked I would have said they were like $20 or something...

I think Torchlight 3 was originally supposed to be F2P but that idea was abandoned during development. I think that's what Kxmode means.

Also, Matt Uleman apparently did the soundtrack for this one as well, so that alone is enough for me to give it some serious consideration. I didn't play much of T1 or T2 after beating them once but the music for those games was great and very Diablo-esque.
4.
 
Re: Into the Black
Jun 3, 2020, 23:27
4.
Re: Into the Black Jun 3, 2020, 23:27
Jun 3, 2020, 23:27
 
jdreyer wrote on Jun 3, 2020, 22:15:
*Sigh*

Prometheus was one of the worst movies I've ever seen. Covenant was pretty bad too. Time for Scott to retire.

I'd love to see an Aliens movie directed by James Wan or Matt Reeves.

I actually liked Prometheus but yea, Covenant was not good. Prometheus had problems but I really liked the two leads in the movie, Charlize Theron and Noomi Rapace. I'd like to see another Alien movie but I just don't care about the lore at all beyond what was in the first 2 movies. I think it would be best if they don't try to expand on the lore at all, and just keep things simple. Make the Alien franchise scary again.
13.
 
Re: Cyberpunk 2077 Night City Wire Broadcast Delayed
Jun 2, 2020, 23:42
13.
Re: Cyberpunk 2077 Night City Wire Broadcast Delayed Jun 2, 2020, 23:42
Jun 2, 2020, 23:42
 
Cutter wrote on Jun 2, 2020, 23:28:
*REMOVED*

I don't post enough here on bluesnews to know if I'm just feeding a troll here or what but...

Yes that person's life does matter. No one ever said, or implied in any way whatsoever, that white lives don't matter. It's not something that needs to be stated because we all accept it as true. Same with murdered cops. Murdering cops is bad. Murdering white people is bad. I can't believe I have to explain this. Relax and try to think things through.

This comment was edited on Jun 3, 2020, 01:15.
8.
 
Re: Cyberpunk 2077 Night City Wire Broadcast Delayed
Jun 2, 2020, 21:26
8.
Re: Cyberpunk 2077 Night City Wire Broadcast Delayed Jun 2, 2020, 21:26
Jun 2, 2020, 21:26
 
The Half Elf wrote on Jun 2, 2020, 21:07:
I did all my wang waggling testing in Age of Conan, de beewwwbs I'll pass onto someone who will enjoy it. Honestly I just want to drive around the city on a bike and watch all the NPC's wander around.

Yea same here. They said it's the biggest game they've ever done... and it's all contained to one city. It's a large city but still, it's gotta be pretty densely packed. I'm real curious to see how they did on their driving and shooting mechanics. If they do it right, that could be a world that I get lost in for a very long time.
6.
 
Re: Cyberpunk 2077 Night City Wire Broadcast Delayed
Jun 2, 2020, 20:58
6.
Re: Cyberpunk 2077 Night City Wire Broadcast Delayed Jun 2, 2020, 20:58
Jun 2, 2020, 20:58
 
The Half Elf wrote on Jun 2, 2020, 20:38:
Cutter wrote on Jun 2, 2020, 20:33:
TheBigVlad wrote on Jun 2, 2020, 19:11:
No biggie... the game is still on track for September. It is kind of strange though to postpone the broadcast since it wasn't due for another week anyway. Unfortunately, the 'important discussions' aren't really happening to the extent that they should. I've been hearing a lot about the riots but not too much about the underlying issues that led to them in the first place.

Didn't have to get very far into those tweet replies before the racists showed up with their 'All Lives Matter' nonsense. They're upset, but deep down they know they will buy the game anyway, and that probably enrages them even more

Well if you only think black lives matter that makes you the racist.

Ok that was funny.

But honestly the US could use a distraction now... like say Beta access to Cyberpunk 2077.... (if any of you wonderful dev's are watching I'll sign every NDA under the sun!).

You can help them perfect the bewb and wang physics before release. Jiggle and swing around, jump up and down, etc. Then report your findings back to CDPR. Help them get it right before release.
5.
 
Re: Cyberpunk 2077 Night City Wire Broadcast Delayed
Jun 2, 2020, 20:45
5.
Re: Cyberpunk 2077 Night City Wire Broadcast Delayed Jun 2, 2020, 20:45
Jun 2, 2020, 20:45
 
Cutter wrote on Jun 2, 2020, 20:33:
Well if you only think black lives matter that makes you the racist.

Yes, obviously that would be pretty dang racist.
1.
 
Re: Cyberpunk 2077 Night City Wire Broadcast Delayed
Jun 2, 2020, 19:11
1.
Re: Cyberpunk 2077 Night City Wire Broadcast Delayed Jun 2, 2020, 19:11
Jun 2, 2020, 19:11
 
No biggie... the game is still on track for September. It is kind of strange though to postpone the broadcast since it wasn't due for another week anyway. Unfortunately, the 'important discussions' aren't really happening to the extent that they should. I've been hearing a lot about the riots but not too much about the underlying issues that led to them in the first place.

Didn't have to get very far into those tweet replies before the racists showed up with their 'All Lives Matter' nonsense. They're upset, but deep down they know they will buy the game anyway, and that probably enrages them even more
3.
 
Re: Factorio to End Early Access Early
May 29, 2020, 22:51
3.
Re: Factorio to End Early Access Early May 29, 2020, 22:51
May 29, 2020, 22:51
 
MoreLuckThanSkill wrote on May 29, 2020, 21:14:
Cool, cool cool cool. I've been wavering on giving in and buying this on EGS for awhile now, I'll probably still wait until the release version hits GOG or Steam though.

It's not on EGS and it's already on Steam and GOG. Did you get it mixed up with another game, like Satisfactory?
2.
 
Re: Morning Metaverse
May 26, 2020, 15:15
2.
Re: Morning Metaverse May 26, 2020, 15:15
May 26, 2020, 15:15
 
jdreyer wrote on May 26, 2020, 14:48:
YouTuber Skyrim Grandma announces she is scaling back streams for the sake of her health after receiving onslaught of patronizing comments.

Assholes being assholes.

Wait, you mean you don't yell and curse at people when they aren't playing a game the same way you would? Everyone knows there is only one way to play Skyrim and you are not allowed to deviate from that.
6.
 
Re: Minecraft Dungeons Released
May 26, 2020, 14:23
6.
Re: Minecraft Dungeons Released May 26, 2020, 14:23
May 26, 2020, 14:23
 
Tipsy McStagger wrote on May 26, 2020, 11:52:
Ok, 11 years ago I purchased minecraft off his website for 10$ because I saw it on 4chan. Played a little thought it was cool but it was really missing was NPCs and such to really be cool. I thought, "If they just had Daggerfall like NPCs and towns, this could be a lot cooler" or even if they had Dwarf Fortress Adventure mode but in Minecraft style.

You sound just like me. I bought Minecraft ages ago and they went in a completely different direction with it than I was hoping. I also was hoping for a light 'DF Adventure Mode' type of game with NPCs, towns and quests, more advanced enemies and AI, etc. Instead, they focused strictly on the block-building stuff. Which is great, but not really my thing. If they had gone in the direction I wanted, they probably wouldn't have had nearly the success they had, so what do I know?
185 Comments. 10 pages. Viewing page 1.
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