Jim wrote on Sep 17, 2022, 02:05:
This game would have been awesome 20 years ago, now, not so much. It is as if they are just recycling assets they own into new games instead of upgrading. Today you have one man teams making solid FPS games that look vastly better than this. Who is the target audience for this? Boomers? I am not interested.
Armengar wrote on Aug 7, 2022, 08:53:
i installed a netflix game to play on a long journey, this was in the early days granted. It wouldnt work offline and needed to phone home to netflix first. I was out of data and wifi area on this journey so it was useless to me. Uninstalled
GinRummy wrote on Jul 29, 2022, 14:54:
I had that cartridge on my 2600 when I was young. It might still be around in a box somewhere.
jdreyer wrote on May 1, 2022, 00:13:
I'm hopeful, but with Alex Kurtzman (Discovery, Picard) involved yet again, I honestly wonder if it will be just more of the same.
sir wrote on Mar 26, 2022, 23:37:
I stopped playing when winning required you to collect the equivalent of the amazon rainforest in order to build the burj khalifa. Now that 'no building' is the order of the day I'm pwning those tweens with my rusty yet time-served 90's twitch shooter skills.
jacobvandy wrote on Feb 25, 2022, 13:31:
Dunno if it deserves a 10/10, but I played a few hours last night and this game is fucking fire. The mounted combat is so much fun, which combined with the stealthing through bushes and being able to jump (whaaat) really makes parts of it feel very, very different than the other Souls games. That review describing it as an M-rated Breath of the Wild is not far off, it terms of it being an evolution of the series that is super fresh but familiar at the same time. All the underlying systems and mechanics are still there and make a long-time fan feel right at home, and the various dungeons (sort of like Bethesda game POIs) offer the same dark, claustrophobic, trap- and ambush-laden delves we're used to, but the huge, gorgeous overworld is the star for me. You can spend all day exploring everywhere, finding hidden treasures and getting into trouble with roaming mini-bosses or enemy encampments, all while barely resting at campfires and thus respawning enemies (unless you want to level up or access storage, etc.) because there are so many ways to earn refills for your healing flask on the go. The over-arching story objectives beckon, too, so I guess I'll get around to those eventually...