jacobvandy wrote on Nov 26, 2015, 02:30:
Meh, the existing DLCs are pretty lame, which is why I haven't bothered picking up the Pass so far... A price increase will just make me wait even longer, or get The Following by itself and leave it at that. If it lives up to the hype at all, it could be worth $20.
Brumbek wrote on Nov 6, 2015, 12:29:
Treyarch continues their terrible PC porting. A history lesson: BO1 had massive stutter and freezing with Intel Dual Core CPUs, which back then were incredibly common. BO2 had stutter and freezing issues with certain CPUs and discreet soundcards, which took them about two months to patch. Now BO3 has huge issues with i5 CPUs, which are the most popular and common CPUs on the market.
The scary part is Treyarch seems to try so hard...but they just don't understand how PC CPUs function. I told myself I might, MIGHT, buy the game if it released in a quality state. No sale for me!
Cutter wrote on Nov 5, 2015, 11:33:
That's it? Is that ever lame. Should have titled this game Elite: Boring a Shit.
descender wrote on Nov 5, 2015, 12:16:
Space: Reality is not as exciting as advertised.
JoeNapalm wrote on Oct 2, 2015, 14:21:Wildone wrote on Oct 2, 2015, 13:58:
Having worked on a project like this (Pie in the sky ambitions) it sounds entirely plausible and whoever wrote it really nails exactly wht happens on projects like this. They know what they are talking about. All you SC fan boy apologists are gonna be burning with nerd rage when this thing implodes and I cant wait to see it now. Hows that $900 ship tho??? llololololololololo
You don't have to be an "SC fan boy" - or even a backer - to want to see SC succeed, if possible. Any PC gamer should want to see it succeed, even if you don't care about space sims.
Whatever you figure the odds are, gleefully hoping to see the realization of a AAA crowdfunded PC game come crashing down, along with the potential blowback to crowdfunded PC games, is really kind of petty, don't you think?
Schadenfreude seems to be a popular flavor, this week.
LurkerLito wrote on Aug 21, 2015, 11:37:harlock wrote on Aug 21, 2015, 11:13:Of course not, but it still doesn't change things. They are still short on money. Their sales have slowed to a crawl and they are now having to do refunds. They will need to switch to some kind of episodic release schedule to hopefully drum up some more sales in order to stay afloat, and that will require marketing. Maybe not nearly as much as say GTAV, but it still won't be free. I would still be comfortable saying they are still $200m short to be on the safe side of being able to complete this game with the current promises.
you think the entire 285m budget for GTA went exclusively into software development?
hint: it didnt.. try researching the pie chart on how that budget was ACTUALLY ALLOCATED before using this as some kind of argument
ForgedReality wrote on Aug 19, 2015, 12:54:
A game from 2006 still being updated and supported, and which has a huge community even still in 2015 is something of a feat to be appreciated, I think.
Nah, just the usual shit. Its a big project, lots of people involved, demanding tasks, things are going rough, changes have to made, tough descisions have to be communicated. Nothing out of the ordinary.
Especially, when CIG now has the experience of a dozen and more Crytek employees. It makes sense that they continue developement of Star Marine. To me, Illfonic always was only a second choice.
Comet wrote on Aug 18, 2015, 15:21:
So Illfonic states their work on Star Marine is almost complete and due to that they laid off 3 employees that were working on that project. Of course the other 3 employees that were laid off are irrelevant. Perhaps those other 3 employees were working on an unknown project that got cancelled. But does it matter? Of course not. What really matters is speculation surrounding Star Citizen.
CGBot, VoidAlpha, The Imaginarium.
You know what this three other companies have in common?
They worked on SC. They finished their work and moved on.
We can speculate all we want, but in the end of the day Illfonic has stated that they are nearing the end of their work on Star Marine. We may not be experts in game development but anyone that follows games knows that development companies start scaling down and moving people when they are close to releasing a game.
You may not believe Illfonic. Perhaps they are just hiding the reality of how poor Star Marine development went.
Then again, why would they fire 3 other people, with no relation to SC? Why don't we speculate about that?
Vall Forran wrote on Aug 12, 2015, 17:45:
Stay away! ...though I think they finally fixed the throttle stick controlling yaw by default.