User information for Nailbunny

Real Name
Nailbunny
Nickname
None given.
Email
Concealed by request
Description
Homepage
None given.
Signed On
October 23, 2003
Supporter
-
Total Posts
14 (Suspect)
User ID
19109
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14 Comments. 1 pages. Viewing page 1.
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4.
 
Re: No subject
Mar 16, 2004, 11:45
4.
Re: No subject Mar 16, 2004, 11:45
Mar 16, 2004, 11:45
 
I'm going to go out on a limb here and presume that the 52 fugitives will be displayed in a deck of playing cards.

37.
 
Re: Sweet Mother Of All That Is Holy
Jan 30, 2004, 19:10
37.
Re: Sweet Mother Of All That Is Holy Jan 30, 2004, 19:10
Jan 30, 2004, 19:10
 
I think the choppers are on par with the simulation of the vehicles. A chopper is much more complex than a plane or tank, which may be why it seems more difficult.

32.
 
Re: Gone?
Jan 30, 2004, 18:20
32.
Re: Gone? Jan 30, 2004, 18:20
Jan 30, 2004, 18:20
 
"Didn't EA/DICE say they were working closely with modders, and one of the reasons this patch was delayed was that some mods weren't compatible? EA are great!"

Give it some time before you slam EA/DICE. See if patches get released in the near future.

10.
 
Re: Gone?
Jan 30, 2004, 14:51
10.
Re: Gone? Jan 30, 2004, 14:51
Jan 30, 2004, 14:51
 
I play on ninjaserve.com servers. You should download both Desert Combat and Eve of Destruction and try those out once you get the hang of regular BF. ninjaserve.com has 2 servers, one for each mod. They also have a TS server. The info for that is broadcast on the server.

Oh, a good number of my BF friends play on Alabama Gang server. Its regular BF and they too have a TS server.
This comment was edited on Jan 30, 14:55.
3.
 
Re: F:BoS
Jan 14, 2004, 15:39
3.
Re: F:BoS Jan 14, 2004, 15:39
Jan 14, 2004, 15:39
 
I haven't heard a thing from anyone who's actually played it though.

19.
 
Re: Voice comm
Dec 22, 2003, 11:06
19.
Re: Voice comm Dec 22, 2003, 11:06
Dec 22, 2003, 11:06
 
Half-Life is what games should be today. Efficiant network code and integrated voice.

57.
 
Maybe a little late...
Dec 17, 2003, 12:56
57.
Maybe a little late... Dec 17, 2003, 12:56
Dec 17, 2003, 12:56
 
... but I can't see them patching the xbox version which has the similar problems as the PC demo, poor framerates, poor movement/look response.

Personally, I think the game is not that great of a title.

13.
 
Re: BF 1942 Camping
Nov 17, 2003, 11:57
13.
Re: BF 1942 Camping Nov 17, 2003, 11:57
Nov 17, 2003, 11:57
 
I find the only enjoyable experiences in BF and DC are in closed servers. Its unfortunate, but it all boils down to a statement made above: "The problem really is lack of teamwork and ppl." TKs, basecampers, and unbalanced teams make it too hit and miss to hit the public servers.

My take on basecamping is that if your team has held all the flags for a few minutes and you have to resort to attacking their base, maybe you should switch teams and help them out. Its not wrong to basecamp if all the flags are capped, but think about how much fun it is for the other players.

This comment was edited on Nov 17, 11:58.
3.
 
Ballmer's iPod?
Nov 12, 2003, 11:05
3.
Ballmer's iPod? Nov 12, 2003, 11:05
Nov 12, 2003, 11:05
 
Are you tricking us into watching apple commercials?

26.
 
Re: Geo
Nov 6, 2003, 15:32
26.
Re: Geo Nov 6, 2003, 15:32
Nov 6, 2003, 15:32
 
I'd love to see more games requiring Win2K/XP. I imagine games would perform better if they did not have to be compatible with Win98/ME.

9.
 
Re: So then it's official.
Nov 6, 2003, 12:54
9.
Re: So then it's official. Nov 6, 2003, 12:54
Nov 6, 2003, 12:54
 
Steam ate my dog and killed my homework!

Personally, Steam doesn't bother me. I am a bit bothered by them issuing the update at 10pm on a weeknight. You would figure that they would take into account CS/DoD/TFC league play.

7.
 
Re: Backward Compatibility
Nov 3, 2003, 15:07
7.
Re: Backward Compatibility Nov 3, 2003, 15:07
Nov 3, 2003, 15:07
 
I was thinking the same thing, Devster. =[

I was looking forward to backward compatibility and a smaller, stackable device.

5.
 
haha?
Oct 29, 2003, 15:17
5.
haha? Oct 29, 2003, 15:17
Oct 29, 2003, 15:17
 
I thought this post was a spoof...

This comment was edited on Oct 29, 15:18.
14.
 
Re: No subject
Oct 29, 2003, 09:22
14.
Re: No subject Oct 29, 2003, 09:22
Oct 29, 2003, 09:22
 
What ever happened to releasing finished products?

14 Comments. 1 pages. Viewing page 1.
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