Jerykk wrote on Mar 27, 2011, 22:49:
I didn't find any part of The Witcher repetitive, especially when compared to DA2. In DA2, I'm almost tempted to avoid doing the sidequests because I know they'll all end up with me being forced to kill 100 enemies that spawn out of thin air. Bioware really needs to work on the non-combat portions of their RPGs. I'd love to see diplomacy and stealth be equally viable ways to play through them, for example. I'd also love to see NPCs who actually acknowledge your existence. In every Bioware RPG I've played, NPCs are completely oblivious to what's happening around them. In DA2, I routinely bring fights into areas with guards and civilians and they just stand there and watch. People don't seem to care when I break into their house and steal their stuff either. Bethesda may not have the best writers but they at least make NPCs that react to you.
Carl Sagan wrote:
Who are we? We find that we live on an insignificant planet of a humdrum star lost in a galaxy tucked away in some forgotten corner of a universe in which there are far more galaxies than people.
Carl Sagan wrote:
Who are we? We find that we live on an insignificant planet of a humdrum star lost in a galaxy tucked away in some forgotten corner of a universe in which there are far more galaxies than people.
Carl Sagan wrote:
Who are we? We find that we live on an insignificant planet of a humdrum star lost in a galaxy tucked away in some forgotten corner of a universe in which there are far more galaxies than people.
yuastnav wrote on Mar 8, 2011, 12:26:I was confused, because the xbox 360 hardware allows tessellation.joe2tiger wrote on Mar 8, 2011, 12:11:
[...]Microsoft owns both brands, of course it can.
[...]
Uh, are you serious?
[edit]
Beat me to it, too slow.
Carl Sagan wrote:
Who are we? We find that we live on an insignificant planet of a humdrum star lost in a galaxy tucked away in some forgotten corner of a universe in which there are far more galaxies than people.
Verno wrote on Mar 8, 2011, 12:19:From Steam's side, it is tied to your steam account, but you can transfer games to another account for 10 dollars I think.
Wow really? When did they start this? Do you have to be the legal owner of both accounts and if so what proof do they require? This sounds hella handy, I've got a pile of games my brother would probably love and I never touch them anymore.
Originally Posted by Arctic Ice via steam forum:
Transfer a CD-key to another account
Going past the fact that you aren't allowed to sell Steam keys/games (as outlined in the SSA) there is a small leeway.
You, in fact, can transfer a CD-key from one account to another. The process, however, has very hefty limitations and sounds quite tedious.
It might not work in your case but there are a few cases where it will work.
CD Key Reset Process
Carl Sagan wrote:
Who are we? We find that we live on an insignificant planet of a humdrum star lost in a galaxy tucked away in some forgotten corner of a universe in which there are far more galaxies than people.
LittleMe wrote on Mar 8, 2011, 12:17:joe2tiger wrote on Mar 8, 2011, 12:11:Wildone wrote on Mar 8, 2011, 12:06:
360 can't do DX11, nor could it do the original crysis. Fail.
I prefer the PC over the consoles, but I don't think this is true. The Xbox 360 has DirectX 11 support. Microsoft owns both brands, of course it can.
The 360 supports a very limited/primitive aspect of tesselation but it's not DX11 capable. The full DX11 is much more than tesselation anyway.
Carl Sagan wrote:
Who are we? We find that we live on an insignificant planet of a humdrum star lost in a galaxy tucked away in some forgotten corner of a universe in which there are far more galaxies than people.
Wildone wrote on Mar 8, 2011, 12:06:
360 can't do DX11, nor could it do the original crysis. Fail.
A beast called the tessellator has been added which enables games developers to create smoother, less blocky and more organic looking objects in games. This is the change you’ll probably be most aware of. And it’ll show up when you look at the silhouettes of hills and mountains or the profiles of characters in games. Where artists previously had to trade off quality for performance, now artists will have the freedom to create naturalistic scenery. We’ve gotten used to seeing strangely blocky ears and noses on our opponents. But the new generation of games should allow those opponents to scare the heck out of us instead. The tessellator represents a natural next step in gaming hardware (in fact the Xbox 360 graphics chip that AMD designed already has a tessellator, and AMD graphics hardware has featured tessellator technology starting with the ATI RadeonTM HD 2000 series right up to the latest ATI RadeonTM HD 4000 series cards today).
Carl Sagan wrote:
Who are we? We find that we live on an insignificant planet of a humdrum star lost in a galaxy tucked away in some forgotten corner of a universe in which there are far more galaxies than people.
Tumbler wrote on Mar 8, 2011, 11:57:Well, from EA's side of the DRM. The product key is tied to your e-mail account you create.
Can the PC game be traded? Does it use the same DRM type system the first one did where you don't get a lot of the DLC but you get the core game? I'm hoping so, I'd like to play through the PC version and compare to the console version, I know I can do this on the first one but I don't want to. I'd rather just keep playing the 1st one to the end rather than starting over on the PC if I wanted to play it on the PC.
Carl Sagan wrote:
Who are we? We find that we live on an insignificant planet of a humdrum star lost in a galaxy tucked away in some forgotten corner of a universe in which there are far more galaxies than people.
Carl Sagan wrote:
Who are we? We find that we live on an insignificant planet of a humdrum star lost in a galaxy tucked away in some forgotten corner of a universe in which there are far more galaxies than people.
wrlwnd wrote on Mar 8, 2011, 11:01:
Tying high-res textures to DirectX 11 is total fail.
WTF are these developers smoking?
Carl Sagan wrote:
Who are we? We find that we live on an insignificant planet of a humdrum star lost in a galaxy tucked away in some forgotten corner of a universe in which there are far more galaxies than people.
Carl Sagan wrote:
Who are we? We find that we live on an insignificant planet of a humdrum star lost in a galaxy tucked away in some forgotten corner of a universe in which there are far more galaxies than people.
Carl Sagan wrote:
Who are we? We find that we live on an insignificant planet of a humdrum star lost in a galaxy tucked away in some forgotten corner of a universe in which there are far more galaxies than people.
Carl Sagan wrote:
Who are we? We find that we live on an insignificant planet of a humdrum star lost in a galaxy tucked away in some forgotten corner of a universe in which there are far more galaxies than people.
Carl Sagan wrote:
Who are we? We find that we live on an insignificant planet of a humdrum star lost in a galaxy tucked away in some forgotten corner of a universe in which there are far more galaxies than people.
Carl Sagan wrote:
Who are we? We find that we live on an insignificant planet of a humdrum star lost in a galaxy tucked away in some forgotten corner of a universe in which there are far more galaxies than people.
Bumpy wrote on Feb 23, 2011, 09:29:
A.D.D. people can now rejoice. I say Boooooooooooo.
Carl Sagan wrote:
Who are we? We find that we live on an insignificant planet of a humdrum star lost in a galaxy tucked away in some forgotten corner of a universe in which there are far more galaxies than people.
Carl Sagan wrote:
Who are we? We find that we live on an insignificant planet of a humdrum star lost in a galaxy tucked away in some forgotten corner of a universe in which there are far more galaxies than people.
Techie714 © wrote on Feb 22, 2011, 14:29:
DA < The Witcher....
Carl Sagan wrote:
Who are we? We find that we live on an insignificant planet of a humdrum star lost in a galaxy tucked away in some forgotten corner of a universe in which there are far more galaxies than people.
Drezden wrote on Feb 21, 2011, 16:23:joe2tiger wrote on Feb 21, 2011, 16:11:
Could it be Command & Conquer: Renegade 2?
I really enjoyed the first game and played it for a long time years ago (200+ hours). With all the mods that it had, I was entertained for a while... The game didn't do well in the ratings and it didn't sell as well as they wanted, but I still loved it. Ah well.
link to a review on Command & Conquer: Renegade:
http://www.youtube.com/watch?v=4nt0SBLrimQ
They just canceled a C&C based Renegade style game called Tiberium like a year ago, highly doubtful they'd suddenly decide to make a Renegade 2 because of that.
Carl Sagan wrote:
Who are we? We find that we live on an insignificant planet of a humdrum star lost in a galaxy tucked away in some forgotten corner of a universe in which there are far more galaxies than people.