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Real Name Ryan   
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Nickname Kxmode
Email Concealed by request - Send Mail
Description TamperMonkey scripts:
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Homepage None given.
Signed On Sep 24, 2003, 23:48
Total Comments 15858 (Ninja)
User ID 18786
 
User comment history
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News Comments > No EGS Exclusivity for EVERSPACE 2
40. Re: No EGS Exclusivity for EVERSPACE 2 Oct 8, 2019, 20:59 Kxmode
 
Drayth wrote on Oct 8, 2019, 10:37:
Kxmode wrote on Oct 7, 2019, 22:40:
Get your games from GOG, DAMMIT!

So is this now the new battle cry for the lesser of two evils? Do you not realize Steam and GOG have peacefully coexisted for over a decade? I never had a problem with either store. Bought games on both stores and have an active account on both. It's Epic who made 3P exclusivity a thing on PC, and on a platform worse than any other on the market.

There's nothing inherently anti-Steam about these sigs. GoG is already gimped by the fact that larger budget games rarely ever show up on the store, so I don't see it as a direct competitor to any of the other stores.

And I don't have a problem with competition. I would have no problem with EGS (other than their lack of basic features) if they didn't try to buy their way towards monopolizing the playing field.

You're like the anti-RedEye.

Thanks?
 
Avatar 18786
 
William Shakespeare's "Star Wars" Act I, Scene 1: Aboard the rebel ship. / Enter C-3PO and R2-D2. / C-3PO: "Now is the summer of our happiness / Made winter by this sudden, fierce attack!" / R2-D2 Beep beep, Beep, beep, meep, squeak, beep, whee!
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News Comments > Valve Burgled
8. Re: Valve Burgled Oct 8, 2019, 20:55 Kxmode
 
KilrathiAce wrote on Oct 8, 2019, 20:01:
Those GTA skills finally paying off, thanks Valve.

I thought Denzel Washington was great as Nick Fury in that Star Trek: The Next Generation episode where they encountered a Star Destroyer heading for The Black Hole.
 
Avatar 18786
 
William Shakespeare's "Star Wars" Act I, Scene 1: Aboard the rebel ship. / Enter C-3PO and R2-D2. / C-3PO: "Now is the summer of our happiness / Made winter by this sudden, fierce attack!" / R2-D2 Beep beep, Beep, beep, meep, squeak, beep, whee!
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News Comments > Blizzard's Hearthstone Champion Ban over Protest Draws Protests
42. Re: Blizzard's Hearthstone Champion Ban over Protest Draws Protests Oct 8, 2019, 19:36 Kxmode
 
Avus wrote on Oct 8, 2019, 18:36:
40% of EGS is owned by Tencent which controlled by China gov

Ucrazy
 
Avatar 18786
 
William Shakespeare's "Star Wars" Act I, Scene 1: Aboard the rebel ship. / Enter C-3PO and R2-D2. / C-3PO: "Now is the summer of our happiness / Made winter by this sudden, fierce attack!" / R2-D2 Beep beep, Beep, beep, meep, squeak, beep, whee!
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News Comments > Valve Burgled
4. Re: Valve Burgled Oct 8, 2019, 19:31 Kxmode
 
Did he have facial scars and green hair?  
Avatar 18786
 
William Shakespeare's "Star Wars" Act I, Scene 1: Aboard the rebel ship. / Enter C-3PO and R2-D2. / C-3PO: "Now is the summer of our happiness / Made winter by this sudden, fierce attack!" / R2-D2 Beep beep, Beep, beep, meep, squeak, beep, whee!
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News Comments > Blizzard's Hearthstone Champion Ban over Protest Draws Protests
34. Re: Blizzard's Hearthstone Champion Ban over Protest Draws Protests Oct 8, 2019, 17:36 Kxmode
 
jerry-seinfeld-getting-up-to-leave.gif  
Avatar 18786
 
William Shakespeare's "Star Wars" Act I, Scene 1: Aboard the rebel ship. / Enter C-3PO and R2-D2. / C-3PO: "Now is the summer of our happiness / Made winter by this sudden, fierce attack!" / R2-D2 Beep beep, Beep, beep, meep, squeak, beep, whee!
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News Comments > John Wick Hex Released
2. Re: John Wick Hex Released Oct 8, 2019, 15:06 Kxmode
 
* crickets *  
Avatar 18786
 
William Shakespeare's "Star Wars" Act I, Scene 1: Aboard the rebel ship. / Enter C-3PO and R2-D2. / C-3PO: "Now is the summer of our happiness / Made winter by this sudden, fierce attack!" / R2-D2 Beep beep, Beep, beep, meep, squeak, beep, whee!
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News Comments > Op Ed
21. Re: No EGS Exclusivity for EVERSPACE 2 Oct 7, 2019, 23:56 Kxmode
 
Beamer wrote on Oct 7, 2019, 17:28:
eRe4s3r wrote on Oct 7, 2019, 17:17:
Kxmode wrote on Oct 7, 2019, 17:03:
eRe4s3r wrote on Oct 7, 2019, 13:03:
Kxmode wrote on Oct 7, 2019, 12:43:
snipped
snipped
snipped
snipped

You're both wrong, but you're more wrong than he is.

The hallmark of games as a service is a continued revenue model. Not that it's on the servers of one entity, and not that it's feature-incomplete. It's just a continued revenue model. If you're not paying an access fee, it's not GAAS. Some will extend this to just continued revenue, including microtransactions, but I disagree and consider that a third model. GAAS just needs to be a service, such as cable or internet or gas or electricity, instead of something you buy once, such as your house or your car (most likely.)

Please don't tell me I'm wrong. I work in an IT department at an eCommerce company as the Lead Frontend Developer. We make SAAS products. I know what I'm talking about when I describe GAAS.

Firstly, anything labeled "-as-a-Service" is always going to have a service model (that quite literally is what "as-a-service" entails), and a service model typically involves a paid subscription. What the service provides either defines it has a Game or Software.

So, for example, Adobe's Creative Cloud is a SAAS. Google's upcoming Stadia is a SAAS. FreshBooks.com is a cloud-based SAAS.

It is correct to call all of those SAAS products because you subscribe to the service to access a product that receives continuous improvements. In one example, for Photoshop and Illustrator, and the other for video games.

Regarding, "[t]he hallmark of games as a service is a continued revenue model." Unlike Software-as-a-Service, Games-as-a-Service follows the same, almost identical, characteristics of a SAAS. However, there are several key differences.

1. You purchased the product once and connect to a live server to play without a subscription.
2. When you buy GAAS products (or live service video games), you typically do not get a finished product.
3. GAAS doesn't have a persistent revenue model, aka subscription service. (Even though microtransactions take in monthly income, they cannot be classified as a persistent revenue model. They are known as a business model. If you search online, almost everyone labels MTX as a "business model" which is not persistent.)
4. GAAS titles typically have lots of microtransactions to keep the product and/or company funded (though, again, microtransactions isn't considered a persistent revenue model).
5. THE KEY DEFINITION: the publisher intends to build out its product over time in an iterative manner. They do this by never informing the consumer that is their intention, nor do they ever tell the consumer that's the type of product they are purchasing. (IMHO it's borderline unethical business behavior but, you know, whatever.)

What is NOT a SAAS:

- Anthem, Fallout 76, and No Man's Sky cannot be classified as SAAS because you never subscribe to play them. You could buy and play them without spending another dime.

What is NOT a GAAS:
- World of Warcraft isn't a GAAS because vanilla WOW launched as a complete feature product where a player could experience the entire game from start to finish (up to level 60).
- League of Legends and Fortnite aren't GAAS because they both launched as feature-complete products full of options.
- Star Citizen isn't a GAAS because it's still in development and is classified as a early access product. However, it if it released today it would absolutely be classified as a GAAS product.

The bottom line is the reason companies haven't been clear with the gaming public is we are not ready for the Games-as-a-Service model. We are conditioned to expect that in exchange for our hard-earned gaming dollars, we get a full experience from start to finish. For an EA and Activision the promise of quickly releasing games that they can grow out over time is very attractive from a cost perspective. I can see why they want it, but again we are not conditioned for that kind of gaming.
 
Avatar 18786
 
William Shakespeare's "Star Wars" Act I, Scene 1: Aboard the rebel ship. / Enter C-3PO and R2-D2. / C-3PO: "Now is the summer of our happiness / Made winter by this sudden, fierce attack!" / R2-D2 Beep beep, Beep, beep, meep, squeak, beep, whee!
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News Comments > No EGS Exclusivity for EVERSPACE 2
27. Re: No EGS Exclusivity for EVERSPACE 2 Oct 7, 2019, 22:40 Kxmode
 
Get your games from GOG, DAMMIT!

So is this now the new battle cry for the lesser of two evils? Do you not realize Steam and GOG have peacefully coexisted for over a decade? I never had a problem with either store. Bought games on both stores and have an active account on both. It's Epic who made 3P exclusivity a thing on PC, and on a platform worse than any other on the market.
 
Avatar 18786
 
William Shakespeare's "Star Wars" Act I, Scene 1: Aboard the rebel ship. / Enter C-3PO and R2-D2. / C-3PO: "Now is the summer of our happiness / Made winter by this sudden, fierce attack!" / R2-D2 Beep beep, Beep, beep, meep, squeak, beep, whee!
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News Comments > No EGS Exclusivity for EVERSPACE 2
26. Re: No EGS Exclusivity for EVERSPACE 2 Oct 7, 2019, 22:31 Kxmode
 
It's probably worth noting this snippet from a recent interview between GamesIndustry.biz and Rockfish:

"For Schade, that sense of calm and confidence is less comforting than one might expect. Rockfish itself rose from the ashes of his previous company, Fishlabs, which went bankrupt in 2013. Everspace was the first attempt at a PC game from a group of mobile developers fleeing the collapse of the premium market on the app stores. Every scrap of its success was hard won."

Just because something is mobile doesn't automatically mean it'll be successful. Much like cloning a Fortnite or a LOL, or a World of Warcraft, doesn't automatically equal a hit. I think Command & Conquer: Rivals, Diablo: Immortal and even Elder Scrolls Blades not being slum dunks in positive receivership or profitability are a safe hazard one could make.
 
Avatar 18786
 
William Shakespeare's "Star Wars" Act I, Scene 1: Aboard the rebel ship. / Enter C-3PO and R2-D2. / C-3PO: "Now is the summer of our happiness / Made winter by this sudden, fierce attack!" / R2-D2 Beep beep, Beep, beep, meep, squeak, beep, whee!
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News Comments > Op Ed
12. Re: Op Ed Oct 7, 2019, 17:03 Kxmode
 
eRe4s3r wrote on Oct 7, 2019, 13:03:
Kxmode wrote on Oct 7, 2019, 12:43:
1. It's Games-As-A-Service (GAAS).
2. Diablo 3 isn't a GAAS. Anthem and Fallout 76 are GAAS products.

D3 is actually a GaaS, if the service stops, so does the existence of that game. It's also the one where Blizzard showed you how it will handle Diablo 4, namely by only releasing 1 expansion and not adding anything anyone asks for ever. Like new, fucking, maps and some proper dynamic element of growth with ever escalating siege battles where you fight over the land for example. With generals and troops you can train and equip with your loots.. etc.

Point is, Blizzard ain't got what it takes to even make a good game anymore.

That's not a GAAS. What you're describing is an Always-On DRM. It's "a form of DRM that requires a consumer to remain connected to a server, especially through an internet connection, to use a particular product. The practice is also referred to as persistent online authentication. The technique is meant to prevent copyright infringement of software. Like other DRM methods, always-on DRM has proven controversial, mainly because it has failed to stop pirates from illegally using the product, while causing severe inconvenience to people who bought the product legally." source

The hallmark of GAAS products is a feature-incomplete product with continuous integration/evolution over time. It happens all the time with cloud apps. Very rarely has it happened with launched games. I don't consider early access games as GAAS since they're not released products. Anthem, Fallout 76, and No Man's Sky are three confirmed products that were launch as "completed full products" that were going be built out with features over time (No Man's Sky is probably the first). One example is a version of Anthem's road map with several Acts that is now not listed.

Conversely, Diablo 3 launched as a feature-complete product on May 15, 2012. All Acts were available at launch. Players could play the game through to completion. The Reaper of Souls expansion added additional content, but expansions don't fall under the classified of GAAS.

It's essential not to confuse GAAS with other types like early access, always-on, and beta. It's a very particular type of game that, at the moment, the number of games can be counted on a single-hand.
 
Avatar 18786
 
William Shakespeare's "Star Wars" Act I, Scene 1: Aboard the rebel ship. / Enter C-3PO and R2-D2. / C-3PO: "Now is the summer of our happiness / Made winter by this sudden, fierce attack!" / R2-D2 Beep beep, Beep, beep, meep, squeak, beep, whee!
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News Comments > No EGS Exclusivity for EVERSPACE 2
16. Re: No EGS Exclusivity for EVERSPACE 2 Oct 7, 2019, 16:45 Kxmode
 
They quite literally tell you in the update the reason why they are not going EGS exclusive.

Further, the point they bring up about eroded trust is on-point. This issue is less about Epic's unethical offers (that's another topic of discussion) and more on publishers for breaking or allegedly breaking promises for a fast buck. The Darq publisher made the point clear that he wants to produce video games to be his career. He knew had he gone EGS exclusive, after establishing momentum on Steam, that would have damaged his brand. Publishers don't seem to understand or care what damage EGS exclusivity can cause to their brand/IP. It can be just as bad as being unprofitable. That's an intangible sunk cost.

TL;DR - You can put down the Grape Kool-Aid. There's no conspiracy theory.
 
Avatar 18786
 
William Shakespeare's "Star Wars" Act I, Scene 1: Aboard the rebel ship. / Enter C-3PO and R2-D2. / C-3PO: "Now is the summer of our happiness / Made winter by this sudden, fierce attack!" / R2-D2 Beep beep, Beep, beep, meep, squeak, beep, whee!
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News Comments > etc.
1. Re: etc. Oct 7, 2019, 12:45 Kxmode
 
He's camping. That's been around since the 90's.  
Avatar 18786
 
William Shakespeare's "Star Wars" Act I, Scene 1: Aboard the rebel ship. / Enter C-3PO and R2-D2. / C-3PO: "Now is the summer of our happiness / Made winter by this sudden, fierce attack!" / R2-D2 Beep beep, Beep, beep, meep, squeak, beep, whee!
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News Comments > Op Ed
8. Re: Op Ed Oct 7, 2019, 12:43 Kxmode
 
1. It's Games-As-A-Service (GAAS).
2. Diablo 3 isn't a GAAS. Anthem and Fallout 76 are GAAS products.
 
Avatar 18786
 
William Shakespeare's "Star Wars" Act I, Scene 1: Aboard the rebel ship. / Enter C-3PO and R2-D2. / C-3PO: "Now is the summer of our happiness / Made winter by this sudden, fierce attack!" / R2-D2 Beep beep, Beep, beep, meep, squeak, beep, whee!
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News Comments > Out of the Blue
28. Re: Out of the Blue Oct 6, 2019, 00:54 Kxmode
 
NKD wrote on Oct 5, 2019, 23:27:
UFOs aren't aliens, they are unidentified flying objects, and even then a lot of them are neither flying, nor objects, but a reflection or shadow or some other shit that no one can be bothered to try and reproduce.

There's a reason that in decades of "UFO sightings" there's never been anything resembling a clear image of a spacecraft or an extraterrestrial lifeform.

I agree.

Tesla is responsible for many technological marvels. He has around 200 patients to his name in several countries. Towards the end of his life, he focused his efforts on creating a source capable of producing "free energy." In a series of blueprints, Tesla depicted an object capable of seating 2-3 people with an anti-gravity system similar to the craft Bob Lazar reversed engineered in the '80s. How unlikely would it have been for the government to confiscate those illustrations after Tesla's death?

What's interesting is the fuel for the ship is reproducible on earth. If these were aliens from another planet, why would they use elements found on our planet to create a fuel source for their ships? They would have manufactured the vessels in their world. Likely they wouldn't have had access to earth's elements or even knew about them before their initial flight. At the time, Bob Lazar didn't know what type of features the Dorito-shaped object contained, but eventually, the Russians were able to reproduce it. The fact that they were able to do that shows the fuel source's elements all exist on earth.

So what I believe happened is shortly after Tesla's death, the government took his blueprints (either in secret or by purchase) and secretly began working on trying to develop the "free energy" technology. Not for the free energy, that could help billions, but for the anti-gravity application much in the same way the government took the Wright's brother invention of flight and repurposed it for military use.

In their efforts, they must have gotten to a point where they needed outside help (in no small part due to the information forever lost in Tesla's mind). So they opened a dialog with other governments (or perhaps wealthy private individuals like Howard Hughes). The "shapes" of these ships over time have changed considerably and show clear iterative improvements to the shell of the craft. That demonstrates the technology has come a LONG way from Tesla's time.

I don't see this as aliens. I see it as a cabal of governments working in concert on an SCI, or SAP-level experimental aviation technology. And of the secretive type that even Commander David Fravor nor his superiors are privileged to know.

Anyhow, that's my take on the matter. There's also a religious reason. I know aliens exist, but they do so in a metaphysical sense, not in physical form. Further, there are too many things in the Bible that would conclusively disprove the existence of an alien species, let alone ones capable of visiting earth. There is currently an on-going universal legal battle over Jehovah God's sovereignty over this planet and humanity (currently under Satan's control as 1 John 5:19 and 2 Corinthians 4:4 denotes). There's no way "visiting aliens" would be allowed to interfere with that court proceeding. There other examples, but I won't get into them here.
 
Avatar 18786
 
William Shakespeare's "Star Wars" Act I, Scene 1: Aboard the rebel ship. / Enter C-3PO and R2-D2. / C-3PO: "Now is the summer of our happiness / Made winter by this sudden, fierce attack!" / R2-D2 Beep beep, Beep, beep, meep, squeak, beep, whee!
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News Comments > Out of the Blue
27. Re: Out of the Blue Oct 6, 2019, 00:34 Kxmode
 
SunnyD wrote on Oct 5, 2019, 23:26:
RedEye9 wrote on Oct 5, 2019, 22:01:
Simon Says wrote on Oct 5, 2019, 21:49:
RedEye9 wrote on Oct 5, 2019, 21:09:
Simon Says wrote on Oct 5, 2019, 19:55:
Speaking of "aliens", here's the latest Joe Rogan interview with Cmdr. David Fravor and his encounter with the "tic tac" UFO is shown and discussed in detail:
eye witness accounts are at the bottom of the reliability barrel

By 2 air force pilots with 1 copilot each all telling the same story independently, with high placed government officials involved in an inquiry and his own fighter's camera recording ( operated by his copilot ) as evidence?

There's healthy skepticism and there's... well, whatever you suffered from in that comment before even looking at the video/evidence/testimony.
You ever seen an optical illusion.
Ever notice how astrophysicist's never see ufo's. But you go on and enjoy your little podcast.

Save for the fun fact that these particular illusions were locked by on-board radar of our warfighters looking for trouble during operations, I'd agree with you. Add in the hilarious fun fact that the U.S. Navy recently stated that yes the vids are real, but no, permission was not given for their release.. yea.

Y'know. Save for that, I was was right there with ya.

~Finis~

RedEye's not capable of reasonable and rational thought when presented with facts. It's not unlike his responses to facts about the Epic Game Store. When present with them he tends to label people as crybabies and crusaders, and goes on about how Epic is just a "different colored storefront."
 
Avatar 18786
 
William Shakespeare's "Star Wars" Act I, Scene 1: Aboard the rebel ship. / Enter C-3PO and R2-D2. / C-3PO: "Now is the summer of our happiness / Made winter by this sudden, fierce attack!" / R2-D2 Beep beep, Beep, beep, meep, squeak, beep, whee!
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News Comments > Out of the Blue
21. Re: Out of the Blue Oct 5, 2019, 20:24 Kxmode
 
eRe4s3r wrote on Oct 5, 2019, 14:22:
Kxmode wrote on Oct 5, 2019, 14:02:
Joaquin Phoenix on the making of 'Joker'. I created a piece of artwork inspired by JOKER

Well done.

jdreyer wrote on Oct 5, 2019, 15:00:
Kxmode wrote on Oct 5, 2019, 14:02:
Joaquin Phoenix on the making of 'Joker'. I created a piece of artwork inspired by JOKER
A man of many talents, I see.

Thank you.
 
Avatar 18786
 
William Shakespeare's "Star Wars" Act I, Scene 1: Aboard the rebel ship. / Enter C-3PO and R2-D2. / C-3PO: "Now is the summer of our happiness / Made winter by this sudden, fierce attack!" / R2-D2 Beep beep, Beep, beep, meep, squeak, beep, whee!
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News Comments > Out of the Blue
9. Re: Out of the Blue Oct 5, 2019, 17:11 Kxmode
 
Cutter wrote on Oct 5, 2019, 15:08:
jdreyer wrote on Oct 5, 2019, 15:03:
We may be closing in on the discovery of alien life. Are we prepared?

The discovery of extraterrestrial microbes would be monumental in science, but barely cause a ripple among the public. It's intelligent life that would really freak people out.

More like a superior intelligence and much more advanced. There's no guarantee if and when we run into them they're going to be nice.

What if the microbes are smarter than humans?
 
Avatar 18786
 
William Shakespeare's "Star Wars" Act I, Scene 1: Aboard the rebel ship. / Enter C-3PO and R2-D2. / C-3PO: "Now is the summer of our happiness / Made winter by this sudden, fierce attack!" / R2-D2 Beep beep, Beep, beep, meep, squeak, beep, whee!
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News Comments > Out of the Blue
3. Re: Out of the Blue Oct 5, 2019, 14:02 Kxmode
 
Joaquin Phoenix on the making of 'Joker'. I created a piece of artwork inspired by JOKER  
Avatar 18786
 
William Shakespeare's "Star Wars" Act I, Scene 1: Aboard the rebel ship. / Enter C-3PO and R2-D2. / C-3PO: "Now is the summer of our happiness / Made winter by this sudden, fierce attack!" / R2-D2 Beep beep, Beep, beep, meep, squeak, beep, whee!
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News Comments > ArenaNet Co-founder Departs
6. Re: ArenaNet Co-founder Departs Oct 4, 2019, 00:39 Kxmode
 
HorrorScope wrote on Oct 4, 2019, 00:20:
jacobvandy wrote on Oct 3, 2019, 23:04:
Well, GW2 is 7 years old now... It probably passed the midway point of its lifespan a while ago, regardless of this guy stepping down. By which, I mean it won't be long until it's on skeleton crew life support similar to GW1. They deserve credit for keeping the servers for that one up all this time, for sure. And it doesn't even have all the microtransactions built-in like the sequel.

It has plenty of microtransactions, only the most egregious games are doing things that made players better. Yeah it had its run.

It has those microtransactions because the number of people of playing the game is miniscule. The elite skills packs is very helpful, especially when some of the elite mobs are very hard to solo. The mercenaries pack lets people create custom hero setups that would not be possible with the NPCs. WoodenPotatoes explains and demos how it works.
 
Avatar 18786
 
William Shakespeare's "Star Wars" Act I, Scene 1: Aboard the rebel ship. / Enter C-3PO and R2-D2. / C-3PO: "Now is the summer of our happiness / Made winter by this sudden, fierce attack!" / R2-D2 Beep beep, Beep, beep, meep, squeak, beep, whee!
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News Comments > ArenaNet Co-founder Departs
5. Re: ArenaNet Co-founder Departs Oct 4, 2019, 00:26 Kxmode
 
Cram wrote on Oct 3, 2019, 21:02:
This is pretty big in the GW2 circle. He was the glue holding this game together, director or not, during the many weird things that has happened over the years. The fallout in the community won't be pretty; the uncertainty in the games future is immeasurable.

People said the same thing when lead concept artist Kekai Kotaki departed. Nothing happened.
People said the same thing when the replacement lead concept artist Daniel Dociu left. Nothing happened.
People said the same thing when community manager lead Gaile Gray left. Nothing happened.
People said the same thing when lore builder and writer Jeff Grubb left. Nothing happened.
People said the same thing when narrative director Ree Soesbee left. Nothing happened.
People said the same thing with game director Colin "trademark smile" Johanson left. Nothing happened.
See the pattern?

Mike said in his message, "Two years ago, when I transitioned away from the Guild Wars 2 game director role to focus on new product development." For the past two years, the game was in the hands of other people. What are the results? My personal opinion is The Path of Fire expansion was significantly better than Heart of Thorns. Today's Living World content is much better is scope, scale, and story, than past living world seasons. All of this happened progressively despite the absence of the significant players above; MO included.

As long as Mike Zadorojny and his team don't do something foolish, the game's trajectory is good. The real concern is NCSoft. They hold Arenanet's keys. If Arenanet isn't meeting NCSoft's goals, NC has the power to close the studio. If that happened, that would suck.

Anyhow, that's my assessment of GW2 both as a fan and looking at all the various pieces in play.
 
Avatar 18786
 
William Shakespeare's "Star Wars" Act I, Scene 1: Aboard the rebel ship. / Enter C-3PO and R2-D2. / C-3PO: "Now is the summer of our happiness / Made winter by this sudden, fierce attack!" / R2-D2 Beep beep, Beep, beep, meep, squeak, beep, whee!
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