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User information for B Williams

Real Name B Williams   
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Homepage http://
Signed On Sep 12, 2003, 14:45
Total Comments 6490 (Guru)
User ID 18369
 
User comment history
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News Comments > Star Citizen Stretch Goals
18. Re: Star Citizen Stretch Goals Oct 27, 2012, 22:13 Tumbler
 
Looking forward to this a lot. I'm in for $125. Wingnut. Can't wait. Going to buy an Oculus Rift and go nuts with this game. Hopefully there will be other games that support it between now and then. I'm curious to see how Hawken looks with those goggles.  
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News Comments > Interstellar Marines: Prologue Kickstarter
2. Re: Interstellar Marines: Prologue Kickstarter Oct 26, 2012, 22:56 Tumbler
 
If you don't have anything nice to say...  
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News Comments > Op Ed
4. Re: Op Ed Oct 25, 2012, 21:42 Tumbler
 
Meh, games journalism has become kind of a joke. It seems more like an extension of marketing for game companies. Literally. I think the whole industry is just falling under the marketing budgets of the larger publishers.

I don't think it's any wonder why people simply go to metacritic and look at a score instead of reading anything. You might as well go ask a Toyota Salesman to tell you how the new Tacoma is. Oh you like it, it's the best car ever? Innovative new features like shiny tires and titanium netting? Wow that sounds awesome, I'm glad I asked you for your opinion because now I feel confident that I should buy this.
 
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News Comments > Star Citizen Hits Kickstarter Goal
21. Re: Star Citizen Hits Kickstarter Goal Oct 24, 2012, 11:51 Tumbler
 
I'm very excited to see the update/info being posted today at some point. They should have some ship specs to go over and an upgrade your pledge option on the main site.

I'm very happy with how much things seem to have gotten moving in the right direction since they put up the kickstarter page. I think one thing that kickstarter does really well is allow an easy place to communicate with fans. I've had questions answered directly and seen many answers to questions in general. That seems to work a lot better than trying to look over forums for that same info.

I hope this whole experience is something that many devs learn from. Don't try and do this outside of kickstarter. You're kidding yourself if you think that site is just a leech on these projects. That site has an excellent system for getting info out to fans and letting fans ask you questions in a way that everyone can watch. Plus with the way they handle donations there is very little concern over what you're getting at the point you choose to donate. No charges until the thing settles, no chances that you might not get your money back if you don't click that optional refund choice, etc.

If there is a better crowd funding site in the future then by all means give them a shot but the idea that this kind of funding would be successful having everyone go to a different website for each product is insane. I've funded plenty of projects simply by browsing around after I go and look at the project I've heard about. I just funded a board game about a band robbery or heist or something. I rarely look outside of video games but it caught my eye and I liked the guys project. Same goes for the other way, people might be looking to fund that star trek indie movie project and then notice star citizen, hmm that might be something I want too!
 
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News Comments > Ships Ahoy - Elemental: Fallen Enchantress
1. Re: Ships Ahoy - Elemental: Fallen Enchantress Oct 23, 2012, 14:40 Tumbler
 
No demo hunh? Well it's nice that you're giving it free to the folks who bought the first game.

I'm curious to see what people say about this. I still kick on Civ V from time to time.
 
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News Comments > Medal of Honor Warfighter Shipped; Patched
7. Re: Medal of Honor Warfighter Shipped; Patched Oct 23, 2012, 14:38 Tumbler
 
I imagine this is worth a rental from Redbox. $2-$4 depending on when you pick it up and I'm guessing you'll get the full sp experience. I'm guessing the MP is online code required type thing?

I thought the story of the first was interesting, I like seeing something close to reality about what kinds of things special forces do. I read that book about the Bin Laden assault and I'm curious how the movie will be. Seems to be too fast to be really good but we'll see.
 
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News Comments > BioShock Infinite: Industrial Revolution Pre-Order Bonus
6. Re: BioShock Infinite: Industrial Revolution Pre-Order Bonus Oct 22, 2012, 21:56 Tumbler
 
Meh...it's a web based flash game and they want to make people jump through hoops to play it?

Seems to be made by the same folks that made Cogs. Go play that instead. (I assume everyone else owns that like me because it was part of some deal on steam a long time ago)
 
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News Comments > Diablo III Hotfix Tomorrow
9. Re: Diablo III Hotfix Tomorrow Oct 22, 2012, 18:01 Tumbler
 
I want my Chris Roberts AMA! #@$@#$@$  
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News Comments > Obsidian Hopes Project Eternity is a Series
38. Re: Obsidian Hopes Project Eternity is a Series Oct 21, 2012, 14:14 Tumbler
 
Series!? You mean you want to make another one already!? NO!!! I want a scifi, future type cyber punk ish type adventure game first! Make this game awesome, then go make an rpg set in the future so I can have my awesome game next!  
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News Comments > GOG.com's Interplay Sale
5. Re: GOG.com's Interplay Sale Oct 19, 2012, 19:59 Tumbler
 
I was planning on dropping 10 dollars on this bundle...

"Pay what you want"
 
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News Comments > Quest for Glory Creators' New Kickstarter
5. Re: Quest for Glory Creators' New Kickstarter Oct 19, 2012, 19:57 Tumbler
 
I'm confused, is the 2d overhead ugly looking game is that what we should expect? what are the Kings quest looking Screenshots about?  
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News Comments > Star Citizen Adds Kickstarter
15. Re: Star Citizen Adds Kickstarter Oct 18, 2012, 23:23 Tumbler
 
Asmo wrote on Oct 18, 2012, 23:03:
ps. Anyone know wtf the golden ticket is for?

Can you still find it / look at it right now? I got one too but haven't seen it since that first day. I think it said something about a special reward that was to be revealed later.
 
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News Comments > Star Citizen Adds Kickstarter
1. Re: Star Citizen Adds Kickstarter Oct 18, 2012, 19:42 Tumbler
 
Im in on both sites! (only 5 on kickstarter currently)  
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News Comments > BioShock Infinite CEs Detailed
12. Re: BioShock Infinite CEs Detailed Oct 18, 2012, 12:51 Tumbler
 
Hmm, not very impressive stuff. The size of the Lithograph is nice, 5x7 is a decent size. Those mini artbooks are kind of meh. I got the Xcom special edition which came with that and it's interesting but I think I'd prefer a lot more lithographs. Give me a dozen different pictures that are all 5x7. Keychain is meh, I'm not crazy about the statues in general, they're fun to look at for about a day...then...why did I buy that? A nice picture can be framed and not feel like it's taking up space or even better you can just swap out the picture and put the old one away with very little effort.

I'm starting on my wall of shwag that I've been collecting from various kickstarter projects. So far it's the double fine poster and a print from a game called college ruled. I want to put a little card next to them like you'd see in a gallery that details what each one is from. Overtime I can rotate out stuff I don't want to just keep adding stuff to it!

I can't wait to get something for Wasteland 2 and shadowrun!
 
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News Comments > Project Eternity Kickstarter Concludes
4. Re: Project Eternity Kickstarter Concludes Oct 17, 2012, 11:25 Tumbler
 
So many stretch goals, man I wish this was a game I wanted to play more, I kept looking for something I wanted to spend more money on but couldn't move myself past the $20 mark.

I hope these guys come back for a scifi ip of some type. I'm very interested to see what they make, perhaps it will be something even I can enjoy!
 
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News Comments > Diablo III Patched
1. Re: Diablo III Patched Oct 17, 2012, 00:18 Tumbler
 
I'm going to fix up Blizzard and Bioware on a date. I think they're perfect for each other.  
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News Comments > Ships Ahoy - Borderlands 2: Captain Scarlett and her Pirate's Booty
20. Re: Ships Ahoy - Borderlands 2: Captain Scarlett and her Pirate's Booty Oct 16, 2012, 12:38 Tumbler
 
This game has fallen off my radar really fast... as content as I am with the purchase I haven't felt a strong need to go and play it anymore. I think the combat wears thin very quickly.

Maybe it's the class I'm playing, Siren, but I don't feel like I'm doing things that are very interesting. Shooting guns feels like 99% of the game and after enough time you start to want to do something else. Melee, grenades and your special powers don't seem to offer a lot in the way of variety.

Plus it's easy to get into underpowered ruts where you don't have a weapon that is fun to use and it starts to feel like grinding. Hell some of the enemies are just plain annoying like those disappearing bat/scorpion things, so when the game sends dozens of them at you and each takes a considerable amount of time to kill it just feels like you're going nowhere...

I should start a new class, I think that is the problem, as I progress I'm just not getting anything I want out of the siren class.
 
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News Comments > BioShock Infinite Devs Join MS
5. Re: BioShock Infinite Devs Join MS Oct 15, 2012, 21:41 Tumbler
 
This game lost it's huge appeal to me around January of this year. There seems to be a point where hype just burns you out. It should have shipped during the 2011 holiday season, misses all of 2012 and now we're expecting it in 2013?

I just don't care anymore.
 
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News Comments > Roberts Space Industries Website Back
2. Re: Roberts Space Industries Website Back Oct 14, 2012, 15:58 Tumbler
 
The previews and interviews seem to sort of dance around these topics.

I've read some folks saying that the game is more an idea than a clearly defined project at this point and from what I've read that sounds about right.

It sounds like they want to create a traditional wing commander style story/adventure/space sim but then have that campaign be built into a larger privateer style world that is online.

It's ambitious for sure, but the fact that each of the pledge bonus' involve a ship that will be used in the online portion of the game, I assume, I think the muscle of this project is to make an MMO style game that plays like guild wars 2. IE lots of content to do on your own time but then you can pay for extra things as well.

I'm not clear how each ship that you get fits into the world. If this is a privateer style game then it makes sense until they start talking about the hornet...what good is a dog fighter in a space game like privateer. Maybe I can just do search and destroy missions?

If it's a more traditional campaign then aren't the ships provided and you're part of a fighter wing?

Honestly it gets hard to keep my money in this project every day that passes...and it's only been 2 DAYS!

I think this statement is causing me the most concern:

Finally we are offering the pledge slots a discount to what the final digital price will be. Like Guild Wars 2, the basic game will be $60, but for the early backers we are offering the entry tier at $40.

The whole $60 price point is an inflated number to begin with trapped behind publishers, distributors/retailers and platform makers so they can all get a cut. So these guys are building the game outside of all of those guys, even going outside of kickstarter and yet they're still looking at this like consumers will feel justified paying them $60 when this game launches? And $30-$40 a year before anything is delivered and 2 years before the game is officially launched? (Best case)

I think these guys are trying to make money rather than trying to build something they believe in. As much a fan as I am of Wing Commander and Privateer it's painful to watch this whole thing unfold. I'm having a really hard time supporting this at the $135 level that I am currently.

This is absolutely a game I want to see made but I am almost certain that what I'm expecting and what they are going to end up making are completely different products.
 
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News Comments > Mass Effect DLC Next Month on Xbox
13. Re: Mass Effect DLC Next Month on Xbox Oct 12, 2012, 20:55 Tumbler
 
The rumored dlc right after launch sounded so much better than everything they've done. Continuing the story crashed on that planet, or picking up where you see someone take a breath.

That is why we need companies who make dlc after the game launches. This stuff looks like they decided to give up making more after launch and just shaved a few missions out of the game to sell later.
 
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6490 Comments. 325 pages. Viewing page 47.
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