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User information for B Williams

Real Name B Williams   
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Signed On Sep 12, 2003, 14:45
Total Comments 6501 (Guru)
User ID 18369
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News Comments > CIG Refutes Star Citizen Concerns
71. Re: CIG Refutes Star Citizen Concerns Jul 9, 2015, 15:28 Tumbler
TotalBiscuit and crew weigh in

That's a good find. I really hope this at least gives the guys at CIG a good kick in the pants. If nothing else I hope the increased pressure is something they will be affected by. TB was a big fan of theirs early on, mentioning them on several occasions and being very excited. Fast forward to today and you can see him struggling to say things that are neutral.

I'm not at a point where I want my money back, I want to see what they make and I'll wait while they make it. I do have a bit more than necessary to do that though, so when the next major patch comes out for Arena Commander I think I'll sell one of my ships assuming those changes don't turn things around for my ships. The two extra ships I own aren't that thrilling to fly so far but who knows what they'll end up as.

The $250 connie with all sorts of extra bells and whistles I'll keep and stick it out with that. I can live with this thing one way or the other if I only have that package but having those other ships at this point I feel like it's better to sell them to someone else so I'm only invested at $250.

I suppose I should stop my $10 monthly sub too but I don't want to. I like the little trinkets and like pitching in $10 a month.
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News Comments > CIG Refutes Star Citizen Concerns
55. Re: CIG Refutes Star Citizen Concerns Jul 9, 2015, 13:48 Tumbler
That's like saying you've been waiting for over 200 years for the second coming of Jesus.

... Inquisitive did you mean 2000 years? Because it's been approx 2000 years since he died. Was there an expected return of Christ in 1815 and so far nothing?
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News Comments > CIG Refutes Star Citizen Concerns
11. Re: CIG Refutes Star Citizen Concerns Jul 9, 2015, 10:52 Tumbler
I think if they'd just give target dates for things that release in approx 6 months or less they'd avoid a lot of this drama. This has consistently happened when they don't update people after they've already passed the release. They act like adjusting the date would only make things worse ahead of time so just don't say anything! It's going to work out well one of these times!

Currently that would include release windows for sq42, FPS and social / planetside. But not sharing that info and waiting until fans start screaming is a strategy too...

This comment was edited on Jul 9, 2015, 11:04.
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News Comments > Star Citizen Executive Producer Departs [Updated]
143. Re: Star Citizen Executive Producer Departs [Updated] Jul 8, 2015, 14:28 Tumbler
Someone posted this in a thread that got shoved into the "concern" forum. (an almost hidden subforum that is used to hide/censor critical discussion)

This is your trend and it is rather easy to predict things.
2013 - Hangar
2014 - Arena Commander
2015 - Star Marine
2016 - PlanetSide
2017 - Squadron 42
2018 - PU Prototype
2019 - PU Alpha
2020 - PU Beta
2021 - Final Game

That's a lot closer to reality in my opinion based on how CIG has performed up to now. The response from users when you suggest CIG just give us long term objectives and rough time frames is that he community would flip out. I assume CIG believes this as well.

It seems absolutely predictable that you'd make a lot of people angry by not delivering something on time as well as trying to "delay" it months after you already failed to deliver. I don't know why they continue to shoot themselves in the foot this way because every 30 days you should be able to guess if you're going to be ready to release something a month from now if nothing else.

They have monthly reports but they don't talk about overall progress. So at this point people want to know about SQ42. In January this year, I believe, CIG's official stance was that SQ42 would be out at the end of this year. (prior to this in February of 2014 they said end of this year, possibly first quarter 2015) Remember when the Forums went crazy about the SQ42 delay? That's because it didn't happen. They gave us the info in a timely manner and it was fine. But drop that info after you already passed the date? That doesn't go so well.

Maybe everyone's life would be better if they simply stopped trying to hide things and just put the info out there.
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News Comments > Star Citizen Executive Producer Departs [Updated]
130. Re: Star Citizen Executive Producer Departs [Updated] Jul 7, 2015, 23:27 Tumbler
And there is something playing out as I type this, and which, I hope, is going make everyone happy depending on how it plays out.

Does it involve a free ship in your game with the purchase of the next Star Citizen ship for sale? Because this all feels like some bizarre attempt at cross promotion of your game without the permission of the star citizen guys.

And ooooohhhhh man, I just stumbled upon the steam reviews for your game, I doubt I need to mention the game again, wow. Those aren't even vulgar or insults, just pure carnage. I encourage anyone interested in Line of Defense to go read the steam reviews. They're worth it.

Still laughing at the Youtube linked video, DEREK SMART's DESKTOP COMMANDER!
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News Comments > No Man's Sky Gameplay Video
7. Re: No Man's Sky Gameplay Video Jul 7, 2015, 12:29 Tumbler
Have they said anything about cost for this game? With all the promotion and hype I feel like they're going to shoot for a $50 or $60 price point but every time I see it I think $20 on steam, $30 on console stores. (Extra $10 just because)  
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News Comments > Star Citizen Executive Producer Departs [Updated]
21. Re: Star Citizen Executive Producer Departs? Jul 6, 2015, 11:25 Tumbler
Lotta bad news lately. I hope they can release the FPS module by the end of Sept and have something to show. That seemed to silence critics in the past.

I do like seeing outside pressure push on CIG though. There doesn't seem to be any coming from fans. Criticism is either downvoted or cast aside on the forums.

I'm looking forward to whatever they release next but at this point I'm seriously considering getting rid of at least one of my LTI ships. Problem is that I picked two of the ships that seem the least functional in AC right now. (Avenger and Cutlass) The avenger's outside guns are class 1 crap that can't be manually aimed so using a mouse with that ship leaves you using 1 weapon or trying to use everything as if it's a fixed weapon. The main gun is good but AC is all about firing all your guns at the same time. If you can't do that then you need another ship. (I'm not a fan of using fixed weapons with a mouse)

I have a joystick but so far the game isn't worth setting up a place to use it.

The other ship is the cutlass which is just a huge pile of shit atm. It's got plenty of guns, but it's a Bus.

I'd rather hold onto them until they at least become more functional in AC but who knows. I'm still wanting to hold on my Connie package with the p52.

Just checked the ship trades subreddit and according to 1 person that Avenger LTI ship I have sells for $170?! Going to start looking into how to sell that properly.

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News Comments > Steamship Ahoy - Vector Thrust
1. Re: Steamship Ahoy - Vector Thrust Jul 3, 2015, 11:56 Tumbler
This is a weird trailer, it talks a lot about how the world is a wasteland because of war and so now everyone is turning to the sky to survive...but they're all flying combat jets. How can anyone survive flying combat jets!? They'll run out of fuel in a couple hours, they require constant maintenance and the sky isn't really a place you can live...

It's $23 so that's a plus. I would say $19.99 would have been a better price. (it's normally 24.99 and discounted currently)
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News Comments > Star Citizen Adds $400 Ship
31. Re: Star Citizen Adds $400 Ship Jun 30, 2015, 23:15 Tumbler
The price is absurd but if people will pay it then so be it. The weirdest thing about this is I don't see how there is any hope that the mechanics for ferrying passengers around the Galaxy will be in game at launch. This seems like something that would be added in year 2 if not later.  
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News Comments > Out of the Blue
11. Re: Out of the Blue Jun 30, 2015, 15:24 Tumbler
It's the Bradley Fighting vehicle all over again. Watch "The Pentagon Wars" if you're unfamiliar. It's an excellent HBO movie about the creation of that thing. It's on amazon instant video too!  
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News Comments > Out of the Blue
8. Re: Out of the Blue Jun 30, 2015, 13:33 Tumbler
The ability of the F-35 to "dogfight" is really irrelevant, it simply isn't designed to do it. Of course it failed to keep up with an F-16, a plane that was designed to dogfight a MiG

This. Dogfighting is obsolete. It's possible a fighter will get into a dogfight but it will be an anomaly. The strategy of air power currently is to fly an enormous radar system into the air, AWACS, and then that is the only thing shooting easily visible radar. It's hundreds of miles from the front lines. The fighters go in passive, the AWACS sends them to the enemies and they pop radar on a split second before they fire. There is almost no warning and it's brutally effective.

That is why they want fighters that can't be picked up on radar. If the enemy is lucky they might spot our fighters a little earlier if they're using active radar. (it's like using a flashlight at night) They can sure as hell see our AWACS they just can't hit it and they know there are fighters between them and the AWACS.

The AWACS with a dozen F15's has been completely dominant in air engagements up to now. Add the F22 and their hope is that those fighters will be almost impossible to spot even for air defenses on the ground and the enemy will simply see their planes start exploding in the sky and bombers like the F117 and B2 mean they can also make things start exploding on the ground with very little danger from air defenses.

In order for dogfighting to start mattering again there would have to be some new technology invented that spotted aircraft reliably and neutralized the "stealth" features. Even then missiles would take out most targets long before dogfighting was possible and it'd probably be cheaper all round to just use dozens and dozens of drones. You can send drones on suicide missions as well. Sort of like a cruise missile but it can just sit up there and wait.
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News Comments > On Star Citizen FPS Delays
52. Re: On Star Citizen FPS Delays Jun 29, 2015, 17:43 Tumbler
It does strike me as weird that he's mo-capping stuff. Shouldn't you, ya know, build the space game first? Then add the cutscenes? The space marine fps is the least interesting part of the game to me, so meh.

He's got a crazy operation going. I'm pretty sure it'll come through, eventually. I'm not hung up on delays, especially since they seem to be measured in months as opposed to years.

I think he's trying offer FPS elements and planetside elements in the SQ42 campaign. Sort of like how Halo has space flight in Halo 4 but it was primarily a FPS game? I think it's going to be the opposite of that. Mostly a space flight game with some FPS elements / missions.

Time will tell.
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News Comments > On Star Citizen FPS Delays
51. Re: On Star Citizen FPS Delays Jun 29, 2015, 17:40 Tumbler
it's my understanding they have done continuous fundraising by selling capital ships for thousands of dollars at various junctions. do the purchasers not have an advantage by doing this? is that not paying to win?

The cap ship sales are rare and extremely limited. The continuous fund raising has been from a variety of smaller ships that sell anywhere from $50 to $150 on average. There are more expensive versions from time to time but that isn't where the bulk of their funding is coming from.

And as far as an advantage overall in game? Who knows. The ships don't exist yet, the game they will be in doesn't exist yet. And from what they've described it's going to take several players, at least, to properly crew a capital ship so if you're asking if a capital ship with 4 players inside it is going to be more powerful in combat than a single man fighter.....yeah. I think that is a safe bet. News flash, as a single seat fighter you probably don't want to attack capital ships that are player controlled or computer controlled. That is often not intended to be a fair fight.
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News Comments > On Star Citizen FPS Delays
43. Re: On Star Citizen FPS Delays Jun 29, 2015, 16:10 Tumbler
Not sure why it takes 2 1/2 months to say this but what do I know. Delays aren't a problem for me, these guys have been through this before with AC, they planned for one release date and it seems the real date is 2-3 months later. I don't really care when the FPS module comes out.

BUT I do care when SQ42 arrives...end of this year abouts...right? *crickets*

Crap. Well, seems like the P52 is right around the corner. I can look forward to flying that around.
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News Comments > Warhammer 40,000: Regicide Patched
1. Re: Warhammer 40,000: Regicide Patched Jun 29, 2015, 15:29 Tumbler
This game is surprisingly awesome. It needs more content and it's getting it, slowly in my opinion but it's in early access so they seem to be doing things right.

This is one of the best 40k games to be released in years. Sad for the license in general but this game is a lot of fun. The combination of turn based games like xcom mixed in with chess strategies. You always have to be jumping back and forth with how you're thinking. You'd never make these moves with normal chess but doing it on this gives you a chance to throw a grenade or heal your unit. It's awesome.
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News Comments > Sunday Legal Briefs
13. Re: Sunday Legal Briefs Jun 28, 2015, 20:06 Tumbler
Drone Owner:

I'm sorry, but I must insist on full payment for equipment you damaged, as you shot it when it was above my property. The aircraft's GPS data positions it clearly above our orchard. Additionally, the hexacopter crashed next to our driveway, ~203 feet (per Google Maps) from the dirt road that separates our respective properties.

I also dispute your characterization that I was "testing surveillance equipment." There was no camera on the hexacopter, and had a camera been mounted, the price for repairs would have been an extra $300. Just as you asked me to give the courtesy of notifying you of my flying activities, I also ask you the courtesy of not shooting live ammunition in our direction. This is the third time discharge from your firearms has hit our house and property. The first incident left a bullet hole in the door by our garage. The second incident occurred last Thanksgiving when birdshot from your skeet shooting activities rained into our backyard. The third, of course, being what we're currently discussing.

I'm hoping to resolve this in a civil manner. An entirely new rig would have cost $1500. Instead, I'm just asking that you pay for what you broke. Let me know if you wish to discuss further.

Assuming this letter is accurate this neighbor sounds like a complete asshole.

The first incident left a bullet hole in the door by our garage. The second incident occurred last Thanksgiving when birdshot from your skeet shooting activities rained into our backyard. The third, of course, being what we're currently discussing.

You don't think that warrants a response? The crazy fucks can't even safely fire their weapons without hitting this guys house for gods sake. It's not hard...

This comment was edited on Jun 28, 2015, 20:11.
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News Comments > Sunday Legal Briefs
1. Re: Sunday Legal Briefs Jun 28, 2015, 11:23 Tumbler
What a dick. 200ft onto your neighbors property and you take a shot at it? Hope thus guy has to do more than pay for the repairs.  
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News Comments > Batman: Arkham Knight Performance Update
33. Re: Batman: Arkham Knight Performance Update Jun 24, 2015, 16:17 Tumbler
Hmm, I'm not sure if I got ripped off or not yet... I paid $35 for the game plus season pass off cd keys and so far I kind of hate the game. For that price though I'm kind of ok with all of this. Assuming it gets better after some patches I'd say I'm good but I'm not sure game bugs and performance are enough to make me like this game.

It looks great, and it might be the frame rate / performance that is causing it but the game feels sluggish to me. Sort of like how moving the witcher around has a delay before you start walking or turn. The problem I see is that delay seems to be everywhere in Batman. The entire game feels sluggish. Like nothing moves as fast as I think it should. It might be framerate but I don't think so...

In the end for $35 I'm able to just say, meh, that sucks.
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News Comments > The Division Preorders & Beta Signups
3. Re: The Division Preorders & Beta Signups Jun 23, 2015, 14:53 Tumbler
Meh. I'll hear what people have to say about the beta and then if the release is amazing I might take a look. These guys fucked themselves on delivering this game in a timely manner. It needed to be out last christmas. The clips of gameplay they've shown seem to indicate they have made a lot of progress since we first saw it.  
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News Comments > Guild Wars 2: Heart of Thorns Pricing Adjusted
6. Re: Guild Wars 2: Heart of Thorns Pricing Adjusted Jun 23, 2015, 14:44 Tumbler
El Pit wrote on Jun 23, 2015, 12:38:
Dear early buyers of the core game and real fans, we want more money from you for the expansion than from the newbies. Please take this lube and bow in preparation. Thank you for your loyalty.

This is true in many other games. The long time fans and players are going to be the ones they milk the most. Destiny is doing this as well. For someone like me I paid $60 to play the game back at release and quit in about 2 weeks. I sold it and I think I got about $40? So fast forward to today, come september 15th I can buy the Legendary edition for $60 and get everything they've released plus the newest expansion. Long time players have to pay $40 at that point and might have already spent upwards of $100 to stay current with the dlc. But they do have all the amazing game time over the past year and higher level it's not like they didn't get anything out of all that money.

Playing a game like GW2 or Destiny on a regular basis is definitely putting yourself in the "milk me!" group. But without you the rest of us wouldn't have the option of buying the game and all the content they've made with the security of seeing all the player feedback of how good or bad that content thanx? $60 for Legendary Destiny still sounds like too much. Maybe the expansion will change that but seems like a $40 game to me. Prove me wrong Bungie! Your game sounds like a grindy pinball game. Do the same shit over and over again that really isn't super fun to begin with...

Hopefully Destiny 2 will be open world and we can just wander around the landscapes running into cool enemies and bosses and then other groups of players might come into our fights and help us. And it will feel like this big open amazing world that we're all playing in! Aka THE ORIGINAL DESTINY PITCH!
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6501 Comments. 326 pages. Viewing page 15.
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