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User information for B Williams

Real Name B Williams   
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Nickname Tumbler
Email Concealed by request - Send Mail
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Signed On Sep 12, 2003, 14:45
Total Comments 6514 (Guru)
User ID 18369
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News Comments > Star Wars Battlefront Beta Preloads
4. Re: Star Wars Battlefront Beta Preloads Oct 7, 2015, 12:44 Tumbler
I'll download it and give is a shot.

Anyone know what level(s) the beta will be on? I'm guessing some infantry only map that has just the basics so people might get the larger game just to try out the vehicles? (and see the AT-AT's)
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News Comments > No SC Retraction from The Escapist
79. Re: No SC Retraction from The Escapist Oct 6, 2015, 20:52 Tumbler
This should be interesting to test:

Here is what backers of this game don’t know. CitCon is going to be more smoke and mirrors. Just like GAMESCOM and every event before it. They have nothing tangible to show. If they did, all the stuff they have recently shown, would be in backers hands by now and in decent form. In fact, you heard it here first:

They are going to parade all the A-List actors – all of whom cost a ton of money – for SQ42. This despite the fact that the stand-alone game is reported to be almost fifteen months away from completion.

They are going to show the opening cut-scene sequence for SQ42 with Gary Oldman giving his speech, someone flying and landing, NPCs waving etc.

They are going to show Star Marine. Again. It’s still a mess – and nowhere ready for production release. Reports tell me that if it gets released before year end, it would be a miracle.

They are going to show multi-crew. Again. Problem now is that, as of the last report I got, it doesn’t run smoothly at all. And so they are now running the demo on super computers with 16 cores, loads of memory etc. Again, not production release ready.

There is nothing new being released to backers, other than another AC patch apparently.

I have said this in my blogs. The sources coming forward have said similar: these events are designed to be fluff pieces in order to raise money for a game that, for all intent and purposes, will never see the light of day as pitched.

Will be interesting to test his sources when the event happens. Some of this is what is already predicted, a mission from SQ42 or the opening sequence. Showing more multi crew stuff is expected. At this point seeing FPS at the end of the year wouldn't surprise me, I've even felt that is where we are headed.

The stand alone game being 15 months away is curious. CR recently said a PU would be up by end of 2016, I don't remember anyone saying when SQ42 is expected. Seems odd that would be aimed for the same time. I'm thinking maybe he's confusing those two bits of info?
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News Comments > No SC Retraction from The Escapist
14. Re: No SC Retraction from The Escapist Oct 6, 2015, 10:23 Tumbler
nin wrote on Oct 6, 2015, 10:01:
Oh tumbler, I can't wait to see you come to your's going to be so delicious.

What does that look like in your mind?

I'm good with success or failure and I want them to continue working. If they crash and burn as many seem to hope that is fine. (Or to be clear I'm comfortable with that risk)

I expect they'll deliver something that will neither meet the epic expectations or look like an epic failure. And in time they can improve it and keep the fans satisfied.
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News Comments > Star Wars Battlefront Specs; No Microtransaction Plans
5. Re: Star Wars Battlefront Specs; No Microtransaction Plans Oct 6, 2015, 09:59 Tumbler
Uh hunh. Sure... no micro transactions. What other games from ea don't have micro transactions?  
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News Comments > No SC Retraction from The Escapist
5. Re: No SC Retraction from The Escapist Oct 6, 2015, 09:57 Tumbler
No idea if legal action will accomplish anything but it didn't seem optional. It's one thing to cast doubt on parts of the project and another to accuse them of racism and discrimination.

It would be really nice to see them drop major content at citizen con and set a release dates for sq42. But if that wasn't planned I hope they ignore this and just continue with their original plan. Don't try to rush things in hopes of silencing these guys.
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News Comments > CIG Demands Escapist Retraction; Threatens Lawsuit
142. Re: CIG Demands Escapist Retraction; Threatens Lawsuit Oct 5, 2015, 18:09 Tumbler
Also why does the letter say that Escapist did not provide opportunity for CIG to refute the allegations? I read the damn article, Robert's responses aiming to refute the allegations made are right within the body of the article! WTF what am I missing?

It could be timing. It sounds like CR sent a response and the escapist claims it was in their spam folder and they just didn't see it until later. That sounds like bullshit considering how much work they supposedly did vetting the sources. If you're waiting 24 hours to get a response before posting the story it's hard to believe you wouldn't be watching the for email.

Seems more likely that the story would get more drama, more views, if they said they were waiting for a comment from CR for at least a few hours after the story breaks.

I think it's just a scummy thing to do, I doubt it makes any real difference in the end, his responses to the details of the story aren't surprising but it's something to mention. I think I read the email arrived shortly before the story went up but then wasn't reported on until a couple hours later? I don't care personally.
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News Comments > CIG Demands Escapist Retraction; Threatens Lawsuit
127. Re: CIG Demands Escapist Retraction; Threatens Lawsuit Oct 5, 2015, 16:47 Tumbler
Timmeh wrote on Oct 5, 2015, 15:55:

These are real ex and current employees and i for one accept that these people are basically telling the truth. (because i live in the real world)


"She would write emails with so much profanity. She would call people stupid, retard, faggot. Accuse men of not having balls. And she was incredibly hostile to other female employees," CS4 stated. "Sandi is very jealous. She has to be the queen bee at the company. Whenever I was around her, I felt like I was in the presence of a cobra who, at that moment, might not have been inclined to strike but was completely willing to. You don't get on her bad side,"

Wouldn't it be a trivial matter to simply copy this email and forward it to yourself somehow? Look how many video clips we see of people filming cops doing things that are illegal and I don't think it's a stretch to say that is a life threatening activity. If you witness a copy committing a crime and he sees you're filming it, I don't think it's a stretch to imagine he might shoot you and destroy the evidence.

Now if people inside CIG are often in screaming hysterics shouldn't there be a video that someone grabs on their phone? If there is email with profanity shouldn't there be copies of this? Are companies that make games so secure that you couldn't send anything to an outside source from your workstation? Do they make you lock your phones up when you come to work and only return them when you leave? (Honest question, I didn't think they were that secure if so)

With a video recorder and a camera in every single person's pocket these days how are we not seeing some evidence of this outrageous behavior?

It's really hard to believe those claims in particular. Some of the other stuff,

"$90 million for what he's pitching, even with a competent leadership, you couldn't do," CS1 said. "The thing you have to remember about Chris Roberts is that, before this, he hadn't made a game in 12 years. He has no concept of what can and can't be done today with that amount of money, or for a game like this. Chris Roberts hadn't made a game in 12 years, and he was actively ignoring the input of people who have been in and a part of the industry that entire time."

I can believe someone said this. Doesn't mean it's true. That's his or her opinion and that is fine.
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News Comments > CIG Demands Escapist Retraction; Threatens Lawsuit
112. Re: CIG Demands Escapist Retraction; Threatens Lawsuit Oct 5, 2015, 15:34 Tumbler
CJ_Parker wrote on Oct 5, 2015, 14:10:
All that said, I do not believe that they are short on money - yet. What I do believe, however, is that even CR knows exactly by now that the project is in mismanagement hell. Their content creation pipeline is slower than molasses and they have focused on ship creation for way too long.
Sure, the ships brought in the money but now more and more people want to see playable results. Results that they can not deliver because they first need to reorganize the whole company for a more effective delivery pipeline.
Star Marine has turned into a complete joke. It was originally scheduled for the beginning of this year . It's only a single map and it was demo'ed at PAX AU looking more or less "complete". What the fuck took them so long and how could CR be that wrong?
If the rest of the project is in similar shape then CR/CIG can probably see the writing on the wall which in effect led to this totally unprofessional retort.

These are all great questions and it would be great if the press would bring these kinds of concerns.

That is the foremost question on my mind, they (maybe just CR) thought that the FPS module would be ready in approx a month from that presentation. We're more than 6 months beyond that now and it's still not ready. How the fuck did anyone think it would be ready in a month? That letter supposedly from a former employee seems to suggest that CR suddenly decided a lot of assets weren't ready and needed to be redone and didn't want to say anything? (I assume) Then in July Travis Day leaves for blizzard. (Senior Producer) Blizzard is a dream job for any game industry professional so maybe that is just a coincidence, but maybe not. Then shortly after Alex Mayberry leaves, (Executive Producer), who'd already worked at Blizzard for almost 10 years...

I don't know exactly what happened between March 15 and July 15 but it seems significant. This crap about Derek smart and racism and all this other bullshit seems unimportant. Just tell us when the game is coming. Or A game, tell us when you're going to release something. (for real)
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News Comments > CIG Demands Escapist Retraction; Threatens Lawsuit
109. Re: CIG Demands Escapist Retraction; Threatens Lawsuit Oct 5, 2015, 15:17 Tumbler
I think this is all related the Derek Smart and his crusade to end this project.

The escapist likely didn't vet anything with this article and Lizzy is simply a contractor trying to keep her job by writing a story that will get a lot of page views.

CR and company are right to respond to these accusations because they're serious. You can't accuse a company of being openly racist. That's a crime and if there is evidence then you need to present it and put a stop to it.

I don't think there is any evidence. Unless a police officer heard these comments or saw the email you can't say something and call it evidence. (that needs to change btw) Considering how easily you can copy, forward, and store emails it seems like you'd be wise to simply take that info to a lawyer yourself and sue them.

Instead they give it to Derek Smart and the Escapist?

Some of the info that's been covered before now is interesting but ultimately it's all just speculating on why things are happening. Person A left, lets speculate as to why! Person A, D and F left. Let's speculate! Listen to what this guy said!

I'd like to see what they have to show for the last 6 months and I believe they are going to show it at Citizen Con.

So far every time it's come to showing what they've done over the past few months people come away impressed. If they can deliver SQ42 in the near future (I'm hoping by summer 2016) then I think things will work out fine.

And at worst, if they need money and getting it from only backers isn't enough then as Kevin Dent on twitter mentioned, they have over a million customers, they have a proven market, they can get capital if they need it. (I couldn't find the exact tweet to quote, I'm paraphrasing. I suck at using twitter)

It's a long complicated path to the finished product. Whatever we have to do to get there is what needs to be done.

Given everything as it stands, do I want them to issue a refund and stop going any further or do I want them to continue and see what they make...? I say keep going. Deliver something. I'd rather see that than a refund. I also don't think that what Derek Smart proposes as solutions will move us towards getting something released. Getting external auditors involved so everyone can see how every dollar has been spent won't do anything to improve the project. Either it's on it's way to delivering something or it's not. Trying to steer it one way or the other at this point seems pointless. We'll all know soon enough what the end result will be.
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News Comments > Star Citizen Employees "Speak Out"
158. Re: Star Citizen Employees Oct 4, 2015, 17:42 Tumbler

I'd love to know how your grudge started with these two. (or three?)

I think I can take a guess:

Maybe it just rubbed you the wrong way that he comes back after 12 years and gamers jump for joy that the space sim might be coming back? You've been making space sims during that time! The fans should be supporting you if they want space sims.

But that son of a bitch scammer mother fucker roberts is hogging all that money. Some of that should be yours! You'll show him! You'll show all of them!

Your game is only failing because all those consumers put their money into SC instead of Line of Defense. They'd buy your game if Chris didn't show up and ruin everything. Your game is great. If only someone could knock that smug bastard off his high horse. Him and his wife and brother too. They're all responsible for this. My game is going to fail because of them! Fuck them. I'll ruin them.

Ever had those thoughts? You're not fooling anyone. The resentment, anger and disgust is easy to see in your writing. I'm spent over $1,000 on the game to date and even if it falls apart completely I don't think I'll ever have as much anger about it as you do. So my guess is that there is more than just $250 you're upset about...something personal. And how much more personal does it get than a game you create. You pour so much time and energy, passion and love into that project and everyone doesn't care. But you care. It's your baby and you care, just like a parent cares about their children.

I get it. Maybe this was just one too many, all the games before now, and this one too. It's got to feel awful to not see the same respect and attention given to your game as CR's. I'll bet CR's game's inspired you. And you've been working all this time to try and build something that fans love and cherish just like CR did.

The pain won't stop. It won't matter if you "win". You'll still be angry. You'll still feel disappointed in yourself. You need to forgive yourself for not being good enough. It's ok to not live up to CR's shadow. You tried and that is more than most people will ever do. It's ok to fail. It doesn't need to define you. Go find something that will make you happy. That's the only way to stop the pain you feel.
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News Comments > Escapist Defends Star Citizen Sources
103. Re: Escapist Defends Star Citizen Sources Oct 4, 2015, 17:06 Tumbler
Really? They've raised $90M, and currently average about $2M a month on income while burning (conservatively) $3M per month. While they haven't been spending that much the entire time, they've been probably going through that much the last 2 years, which is around $72M spent, plus whatever they spent the first year ($10M? 15M?) while they ramped up. I'm not sure how they keep things up for the number of years they'll need to finish this project, but I'm all ears.

You don't know what they are spending. You don't know what they've spent. You can guess and you're welcome to but the things we do know are that their income year over year continues to increase and thats the sign of a healthy business despite what Mr. Smart tells you.

When income coming into the project slows or stops that is a problem. It hasn't happened yet. I know it's hard but you guys just have to be patient. There is no guarantee that this thing will fail despite what you've been told. You might just end up disappointed after waiting all this time and you'll probably feel awful having spent so much time waiting...but that is the risk you're taking. You might just end up with be mad about.
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News Comments > Escapist Defends Star Citizen Sources
99. Re: Escapist Defends Star Citizen Sources Oct 4, 2015, 15:35 Tumbler
Eirikrautha wrote on Oct 4, 2015, 10:59:

So much concern trolling. Let's deal with "facts" then, shall we?

The fact is that CRI has produced nothing except a few tech demos, and way later than original projected dates. Anything else is speculation.

We know that CR himself has increased the scope of the project (ships, features, etc.) as more revenue has been incoming (this is based on his own statements).

We know that CRI has reworked numerous portions of the game, not based on design documents, but on the changing "visions" of CR and others (the helmet UI system, etc.). Both presently employed, named employees and CR himself have related this.

We know that CRI has built or created a number of resources instead of renting them (example: the motion capture studio). This is almost always less cost-effective than renting such facilities. The usual economically feasible reasons for such expenditures are because CRI plans to use them on future projects (meaning this money is being spent on something other than SC) or because they will be needed throughout the production process, suggesting that there is a high likelihood that these resources are not set in stone by design. Regardless of the reason, when know that CRI built when it could have rented. We know this because CR said so.

We know that Chris Roberts has a history in this industry of wandering design, so much so that his previous company ran out of money and had to be bought by Microsoft in order for his last game to be released. This is historical fact.

The above first sentences of each paragraph are statements of fact. Whether or not you agree with my interpretations of them, they are based totally on CR and CRI's own declarations. You may choose to ignore these facts. But Occam's Razor suggests that history is repeating itself, and any other assumption here requires stretching beyond the obvious facts.

I don't think history has given CR an ever increasing budget as the project progress', so we are in uncharted waters there. If you're saying that he's well on his way to running out of money then I'd say you're a fool because he keeps ending each year with vastly more money than he started with. That claim makes no sense. They have income coming in each month through ship sales, merchandise sales and new backers coming on board all the time. I was a subscriber until recently dropping $10 a month for a handful of items that were all digital and I recently bought a coffee mug from them and am always eager to look at new items they offer for sale.

Running out of money isn't a problem they face currently.
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News Comments > No Man's Sky on Late Show
1. Re: No Man's Sky on Late Show Oct 4, 2015, 14:06 Tumbler
This game needs to come out already. It already feels late and somewhat stale. If they don't ship this holiday season they're really shooting themselves in the foot.  
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News Comments > Escapist Defends Star Citizen Sources
84. Re: Escapist Defends Star Citizen Sources Oct 4, 2015, 10:48 Tumbler
Kxmode wrote on Oct 4, 2015, 00:12:
Derek paid a lot to have a private investigation done and found neither of Sandi's claims to be true.

Oh, well, that sounds rock solid. Doesn't sound like complete bullshit at all.

What seems more likely is that DS has his own game that is failing to gain any significant funding from consumers which is somewhat similar to this and he's constantly seeing reminders of how much more success CR is having at this than him and, being the tool he is, he's just decided that if he can't have a cake then no one can. So he's spending his time trying to create drama instead of trying to create his own game.

Line of defense, in case you forgot, is on early access in steam. If you'd rather see space games built by Derek Smart then please go buy that. It starts at $10 but you have the option to spend up to $150! (if you buy all the DLC)

Derek runs a company that makes games so if you think he's more qualified to make a game like this then vote with your wallet. Give the man your money because that's all he wants out of this. He wants people to give him money the same way CR gets money. He's likely not seeing that happen so instead of building a better game he's attacking CR and team because they're making him look like a joke.

I think this is a great post to read if you still need to understand how this man's head works:

Star Citizen vs Line of Defense

He goes through, point by point, why LOD is better than Star Citizen. One of the earlier points I think is interesting is that he says the game was started on a 20 million dollar budget in 2010. I think one of his main criticisms of SC is that they haven't delivered enough content to backers after close to 3 years of development, he's closer to 5 years in development and so far his own "backers" don't seem to fucking pleased with his game. (based on the steam reviews/feedback)
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News Comments > Escapist Defends Star Citizen Sources
68. Re: Escapist Defends Star Citizen Sources Oct 3, 2015, 22:16 Tumbler
uhm no, she has not. And my guess is that you don't know anything that I don't.

What she posted on Twitter is a Dean's letter from an undergraduate study. And we think it's fake. The investigation into that one is on-going. More soon.

Does it matter? Has she not been the head of the marketing team that has generated 90 million dollars to date for the project? She could have been a carnival repair technician and it wouldn't fucking matter at this point because she's been wildly successful at her job. Do you have some reason to believe she just collecting a paycheck and not contributing anything?

What difference does any of this make at this point. They're probably going to clear 100 million this year. That's now on her resume...
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News Comments > Escapist Defends Star Citizen Sources
10. Re: Escapist Defends Star Citizen Sources Oct 2, 2015, 20:21 Tumbler
Derek Smart! Derek Smart! Derek Smart!

The escapist did that and look what happened!
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News Comments > Star Citizen Employee Article Follow-up
47. Re: Star Citizen Employee Article Follow-up Oct 2, 2015, 15:39 Tumbler
Harebrained Schemes looks like they're only revealing the stretch goals once the game his a major milestone. VOs weren't revealed until the campaign hit $1m.

Yeah I think I saw it around 500k and there wasn't any mention of VO. I'd have backed earlier if they'd revealed that sooner.
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News Comments > Star Citizen Employee Article Follow-up
45. Re: Star Citizen Employee Article Follow-up Oct 2, 2015, 15:27 Tumbler
Wasteland 2's Director's Cut drops next week, the week after. One of the changes is VO work. BattleTech's Kickstarter is literally less than a thousand bucks away from hitting its VO stretch goal, with 32 days to go. Companies are listening to people with your complaint, they're planning to get the polish into their games.

That will be awesome. I didn't see the VO stretch goal. I'm set then, money pledged!
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News Comments > Star Citizen Employee Article Follow-up
37. Re: Star Citizen Employee Article Follow-up Oct 2, 2015, 14:33 Tumbler
Wildone wrote on Oct 2, 2015, 13:58:
Hows that $900 ship tho??? llololololololololo

The ship is $350. The combination of the ship and every possible configuration of equipment is $900. That is similar to how buying a game and every piece of DLC that is available might cost $300. Very few people would spend that much just to have all the DLC but it's an option.

And getting the "game" still costs a total of $45...I think you can get it for $40 if you don't care about playing anything that is in development. I don't see why anyone gets so uppity about the higher price points that exist.

I think many collectors editions of games are a ripoff but I don't give a shit if they're an option for people who want to pay that.

(and you can go into Arena Commander right now and play and earn most of the playable ships that cost more...)
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News Comments > Star Citizen Employee Article Follow-up
30. Re: Star Citizen Employee Article Follow-up Oct 2, 2015, 13:38 Tumbler
For a start, Chris probably shouldn't have started promising the world as donations increased. Focusing solely on the originally planned game would probably have been a good start as well. After being gone from the industry for 12 years I would think a smarter plan for Chris would have been to start small, release that game, and then move on to a more ambitious iteration. I'm guessing it's not very easy being gone for that long, building up a huge team in such a short period of time, trying to coordinate from multiple worldwide office locations, and develop a complex and very ambitious game. Sounds like a recipe for disaster to me.

I think building the game as he'd originally planned would have delivered a product that would have a been acceptable at best and there would not be an opportunity to spin that into a larger project that he's building now.

He had an amazing opportunity to do what he's doing now and instead of taking the easier safer path he's swinging for the fences. It's a long shot for sure but I think whatever he delivers it's going to be better than the 20 million dollar single player campaign that was originally planned.

Could it be worse and never even deliver that? It could. I hope it won't be and I'm very happy he's going for the bigger better game with more risk along the way.

Edit: And a game where I think a kickstarter game that is a good example of this is Shadowrun. Shadow Run is an excellent game but on the budget they had they couldn't do a lot of animations or get voice actors and I think that game really needs those extra details. I liked those games but I'm not looking for more because the experience felt so dated. Pillars of eternity as well. Wasteland 2. All great games in my opinion for being kickstarter funded projects but as far as building sequels and trying to do more I think a major hurdle is that htey don't have the funding to put the polish on them that people expect. Battletech is another game that is currently in kickstarter and I want to fund it but so far it doesn't look like they plan to use voice actors so I'm very hesitant to fund those games because it's hard to get drawn in to games that rely on a lot of text to read. I don't need fully animated movie scenes ala witcher 3 but I want to hear those characters talk at least.

This comment was edited on Oct 2, 2015, 13:45.
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