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Real Name B Williams   
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Homepage http://
Signed On Sep 12, 2003, 14:45
Total Comments 6444 (Guru)
User ID 18369
 
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News Comments > Star Citizen Star Cast Revealed
17. Re: Star Citizen Star Cast Revealed Oct 11, 2015, 16:51 Tumbler
 
The Star Citizen Alpha 2.0 video seemed to show the game is working as promised. You have FPS walking around, selecting a ship, going out to the landing pad, getting into the ship, flying off, warping to another part of the system, exiting the ship and exploring a giant solar collector station, getting back in your ship, flying back to the station, getting out, going back inside, then he pulled out a gun and started shooting.

...am I missing something? That's a big milestone. It's all working, inside the same "game". Good ole DS kept saying there is nothing there, smoke and mirrors.

...except that they just showed it working in full. Now they can build content inside that engine and actually build a game.

How the fuck is this a big joke? The SQ42 missions aren't ready for prime time? We already know what combat looks like from Arena commander, seeing that ship walk through and see the game universe in action is fine.

With the engine doing everything they want they should be able to start actually building a game, I'm not sure what there is to be worried about. Running out of money?

They don't appear to have money troubles. If they do have money troubles I'd assume they'd be able to secure outside funding to help them get through the next year in a worst case scenario.

All the people bitching about 4 years and 90 million dollars with no game to show for it are cherry picking the facts. The kickstarter campaign was 3 years ago. During the year leading up to that there was no funding...so at best they've had 3 years to develop the game using crowd funding dollars and the budget has grown tremendously since the beginning. That video showed that Foundry 42 didn't even open until Oct of 2013 so it's not far off to say that until the end of 2013 they probably weren't able to be working at full speed for a game of this size.

It would be interesting to know how the press demo was played. What the hardware setup was. Was it played over a LAN? That kinds of stuff.
 
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News Comments > More Star Wars Battlefront Beta Servers
17. Re: More Star Wars Battlefront Beta Servers Oct 9, 2015, 20:36 Tumbler
 
The only major issue I seem to have is the space ships. I don't like how flight works. From the ground it looks great but flying them is not fun. I think the problem is they fly too fast and turn too fast. When u slow down and try and turn fight it just feels silly. Round and round in circles and your target does the same. Some ships have that boost but what use is that?

For how small these maps are I think it'd be more fun if these things flew like helicopters.

Maybe I just need more practice.
 
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News Comments > Op Ed
16. Re: Op Ed Oct 8, 2015, 21:05 Tumbler
 
Here is what backers of this game don’t know. CitCon is going to be more smoke and mirrors. Just like GAMESCOM and every event before it. They have nothing tangible to show. If they did, all the stuff they have recently shown, would be in backers hands by now and in decent form. In fact, you heard it here first:

They are going to parade all the A-List actors – all of whom cost a ton of money – for SQ42. This despite the fact that the stand-alone game is reported to be almost fifteen months away from completion.

They are going to show the opening cut-scene sequence for SQ42 with Gary Oldman giving his speech, someone flying and landing, NPCs waving etc.

They are going to show Star Marine. Again. It’s still a mess – and nowhere ready for production release. Reports tell me that if it gets released before year end, it would be a miracle.

They are going to show multi-crew. Again. Problem now is that, as of the last report I got, it doesn’t run smoothly at all. And so they are now running the demo on super computers with 16 cores, loads of memory etc. Again, not production release ready.

There is nothing new being released to backers, other than another AC patch apparently.

I have said this in my blogs. The sources coming forward have said similar: these events are designed to be fluff pieces in order to raise money for a game that, for all intent and purposes, will never see the light of day as pitched.

Ah man, the first time I read this I thought I was getting inside info from derek's sources and details of his investigation. Reading it again I see he's just making "educated" guess'. Don't toy with me DEREK! You give me the inside source info! I wanna know what's really going to be shown at CitCon! Now I'm back to wondering, what is going to be revealed, released, shown, etc!

 
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News Comments > Star Wars Battlefront Open Beta Begins
11. Re: Star Wars Battlefront Open Beta Begins Oct 8, 2015, 17:17 Tumbler
 
Flak wrote on Oct 8, 2015, 16:27:
This looks like an overpriced, watered-down version of Battlefield 4 with spaceships and pew pew pews.

Something something Star Citizen.

...I wish Star Citizen ran and played this well...
 
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News Comments > Star Wars Battlefront Open Beta Begins
2. Re: Star Wars Battlefront Open Beta Begins Oct 8, 2015, 16:09 Tumbler
 
This runs surprisingly well on my laptop.

Asus G75V with a Geforce 660m. I expected a slide show, booted it up just to see, played several matches with settings on low, 1920x1080.

Pretty sure they're using some sort of Dark forces to get it to run like that.
 
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News Comments > Star Wars Battlefront Beta Preloads
38. Re: Star Wars Battlefront Beta Preloads Oct 8, 2015, 15:40 Tumbler
 
The game runs unbelievably well on my laptop. I'm a little concerned they might be using black magic. I'm on a Asus G75V laptop with a Geforce 660M graphics chip and the game runs real well on low. Even looks great at 1920x1080.

I expected it to be a slide show.
 
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News Comments > Voice Actors Authorize Strike
2. Re: Voice Actors Authorize Strike Oct 8, 2015, 10:01 Tumbler
 
I'm interested to see how this goes. I think voice acting has become a major feature in games and it's going to be a big deal to not have quality people. Probably won't affect games until next year at earliest though.

I can think of anytime when game companies have dealt with a strike so it's hard to predict what they'll do.

We're they affected by the writers strike?
 
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News Comments > No SC Retraction from The Escapist
111. Re: No SC Retraction from The Escapist Oct 7, 2015, 15:47 Tumbler
 
Vio wrote on Oct 7, 2015, 15:20:
So I guess this is the perfect time to get a update: can you warp between systems yet?

NOPE!

But if you're looking for something to help you pass the time a new game in the same genre has come up recently.

Angels Fall First

Elite: Horizons

Line of Defense

Check back monday on that warping between planets question. The answer could change. Maybe.

Edit: Shit, Angels fall is only $13.49!? Why not. Bought. (3.3 gb is anyone is curious)

This comment was edited on Oct 7, 2015, 15:55.
 
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News Comments > No SC Retraction from The Escapist
108. Re: No SC Retraction from The Escapist Oct 7, 2015, 15:08 Tumbler
 
dsmart wrote on Oct 7, 2015, 12:46:
Kxmode wrote on Oct 7, 2015, 04:01:
Since GamesCom the funding stats have shown the bulk of infusion money is coming from existing backers, not new backer. Those letters are basically designed to deflect backer's attention away from the controversy towards being CitizenCon'ed (like that?). I've seen blindness before but this kind of blindness is magnitudes greater.

That's nuthin...http://imgur.com/FzdfbYQ

Star Citizen Funding and Backers going up

There have been a lot of new backers over the past few months. When you're dealing with this many people, 990k as of today, it's foolish to look at a few comments to judge the group as a whole.

Assuming you believe that 90 million dollar number then I suppose you believe the 990k star citizens number as well which has gone up by approx 66k since June.

Sorry to spoil your fun. You guys just seem to be really excited about something that may never happen.

CIG likely does face a dilema, in order to finish the game how they'd like they do need to continue getting funding and people to sign on. Derek may be right that they can't do everything they want with the funds they have right now.

But that doesn't seem to change the fact that they have a growing audience, they're funding continues to climb and if this persists they likely will have everything they need to finish the game.

Maybe some people figured they'd never hit this point and now it looks like nothing can stop them, they're going to get to their goal and be able to make the game they want and that isn't fair because people didn't know the project was at risk if they didn't hit that amazing dollar amount.

Maybe this is the last ditch effort of someone to try and sabotage the process in hopes that it will fail and then he can say "SEE I TOLD YOU!!!"

Or maybe the project will just roll over his sorry ass and still hit the 150 million funding mark, pull in millions of new fans and be able to continue building and adding onto the game in the future.

But Derek Smart could be right...anything is possible I suppose.

This comment was edited on Oct 7, 2015, 15:15.
 
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News Comments > Star Wars Battlefront Beta Preloads
14. Re: Star Wars Battlefront Beta Preloads Oct 7, 2015, 14:44 Tumbler
 
@ 4:30 in this video, look how much room you have to fly around in.

That's fucking hilarious!

Yeah, they really aimed low with this game. That battle area where stuff is actually happening is really tiny when you're flying around in a fighter. Considering how much bigger Hoth "looks" when you're flying around it's sad they didn't try and make a much bigger map with larger player counts.

If this is what 20 on 20 looks like, for example, they need to man up and put some dedicated servers in that can run 60 vs 60 battlefields.

It looks like from the beginning they built this game to run with a call of duty like system where after you're matched all the comms are handled pier to pier (er, peer to peer, PTP) just so there was no dedicated servers to have to pay for.

Fucking absurd considering how hard MS tryed selling consumers on how much more support their'd be for dedicated servers. (I don't recall if sony said much) Turns out when it came time to pay for that kind of stuff, they just laughed and slammed the door.
 
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News Comments > Star Wars Battlefront Beta Preloads
4. Re: Star Wars Battlefront Beta Preloads Oct 7, 2015, 12:44 Tumbler
 
I'll download it and give is a shot.

Anyone know what level(s) the beta will be on? I'm guessing some infantry only map that has just the basics so people might get the larger game just to try out the vehicles? (and see the AT-AT's)
 
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News Comments > No SC Retraction from The Escapist
79. Re: No SC Retraction from The Escapist Oct 6, 2015, 20:52 Tumbler
 
This should be interesting to test:

Here is what backers of this game don’t know. CitCon is going to be more smoke and mirrors. Just like GAMESCOM and every event before it. They have nothing tangible to show. If they did, all the stuff they have recently shown, would be in backers hands by now and in decent form. In fact, you heard it here first:

They are going to parade all the A-List actors – all of whom cost a ton of money – for SQ42. This despite the fact that the stand-alone game is reported to be almost fifteen months away from completion.

They are going to show the opening cut-scene sequence for SQ42 with Gary Oldman giving his speech, someone flying and landing, NPCs waving etc.

They are going to show Star Marine. Again. It’s still a mess – and nowhere ready for production release. Reports tell me that if it gets released before year end, it would be a miracle.

They are going to show multi-crew. Again. Problem now is that, as of the last report I got, it doesn’t run smoothly at all. And so they are now running the demo on super computers with 16 cores, loads of memory etc. Again, not production release ready.

There is nothing new being released to backers, other than another AC patch apparently.

I have said this in my blogs. The sources coming forward have said similar: these events are designed to be fluff pieces in order to raise money for a game that, for all intent and purposes, will never see the light of day as pitched.

Will be interesting to test his sources when the event happens. Some of this is what is already predicted, a mission from SQ42 or the opening sequence. Showing more multi crew stuff is expected. At this point seeing FPS at the end of the year wouldn't surprise me, I've even felt that is where we are headed.

The stand alone game being 15 months away is curious. CR recently said a PU would be up by end of 2016, I don't remember anyone saying when SQ42 is expected. Seems odd that would be aimed for the same time. I'm thinking maybe he's confusing those two bits of info?
 
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News Comments > No SC Retraction from The Escapist
14. Re: No SC Retraction from The Escapist Oct 6, 2015, 10:23 Tumbler
 
nin wrote on Oct 6, 2015, 10:01:
Oh tumbler, I can't wait to see you come to your senses...it's going to be so delicious.

What does that look like in your mind?

I'm good with success or failure and I want them to continue working. If they crash and burn as many seem to hope that is fine. (Or to be clear I'm comfortable with that risk)

I expect they'll deliver something that will neither meet the epic expectations or look like an epic failure. And in time they can improve it and keep the fans satisfied.
 
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News Comments > Star Wars Battlefront Specs; No Microtransaction Plans
5. Re: Star Wars Battlefront Specs; No Microtransaction Plans Oct 6, 2015, 09:59 Tumbler
 
Uh hunh. Sure... no micro transactions. What other games from ea don't have micro transactions?  
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News Comments > No SC Retraction from The Escapist
5. Re: No SC Retraction from The Escapist Oct 6, 2015, 09:57 Tumbler
 
No idea if legal action will accomplish anything but it didn't seem optional. It's one thing to cast doubt on parts of the project and another to accuse them of racism and discrimination.

It would be really nice to see them drop major content at citizen con and set a release dates for sq42. But if that wasn't planned I hope they ignore this and just continue with their original plan. Don't try to rush things in hopes of silencing these guys.
 
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News Comments > CIG Demands Escapist Retraction; Threatens Lawsuit
142. Re: CIG Demands Escapist Retraction; Threatens Lawsuit Oct 5, 2015, 18:09 Tumbler
 
Also why does the letter say that Escapist did not provide opportunity for CIG to refute the allegations? I read the damn article, Robert's responses aiming to refute the allegations made are right within the body of the article! WTF what am I missing?

It could be timing. It sounds like CR sent a response and the escapist claims it was in their spam folder and they just didn't see it until later. That sounds like bullshit considering how much work they supposedly did vetting the sources. If you're waiting 24 hours to get a response before posting the story it's hard to believe you wouldn't be watching the for email.

Seems more likely that the story would get more drama, more views, if they said they were waiting for a comment from CR for at least a few hours after the story breaks.

I think it's just a scummy thing to do, I doubt it makes any real difference in the end, his responses to the details of the story aren't surprising but it's something to mention. I think I read the email arrived shortly before the story went up but then wasn't reported on until a couple hours later? I don't care personally.
 
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News Comments > CIG Demands Escapist Retraction; Threatens Lawsuit
127. Re: CIG Demands Escapist Retraction; Threatens Lawsuit Oct 5, 2015, 16:47 Tumbler
 
Timmeh wrote on Oct 5, 2015, 15:55:

These are real ex and current employees and i for one accept that these people are basically telling the truth. (because i live in the real world)

...

"She would write emails with so much profanity. She would call people stupid, retard, faggot. Accuse men of not having balls. And she was incredibly hostile to other female employees," CS4 stated. "Sandi is very jealous. She has to be the queen bee at the company. Whenever I was around her, I felt like I was in the presence of a cobra who, at that moment, might not have been inclined to strike but was completely willing to. You don't get on her bad side,"

Wouldn't it be a trivial matter to simply copy this email and forward it to yourself somehow? Look how many video clips we see of people filming cops doing things that are illegal and I don't think it's a stretch to say that is a life threatening activity. If you witness a copy committing a crime and he sees you're filming it, I don't think it's a stretch to imagine he might shoot you and destroy the evidence.

Now if people inside CIG are often in screaming hysterics shouldn't there be a video that someone grabs on their phone? If there is email with profanity shouldn't there be copies of this? Are companies that make games so secure that you couldn't send anything to an outside source from your workstation? Do they make you lock your phones up when you come to work and only return them when you leave? (Honest question, I didn't think they were that secure if so)

With a video recorder and a camera in every single person's pocket these days how are we not seeing some evidence of this outrageous behavior?

It's really hard to believe those claims in particular. Some of the other stuff,

"$90 million for what he's pitching, even with a competent leadership, you couldn't do," CS1 said. "The thing you have to remember about Chris Roberts is that, before this, he hadn't made a game in 12 years. He has no concept of what can and can't be done today with that amount of money, or for a game like this. Chris Roberts hadn't made a game in 12 years, and he was actively ignoring the input of people who have been in and a part of the industry that entire time."

I can believe someone said this. Doesn't mean it's true. That's his or her opinion and that is fine.
 
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News Comments > CIG Demands Escapist Retraction; Threatens Lawsuit
112. Re: CIG Demands Escapist Retraction; Threatens Lawsuit Oct 5, 2015, 15:34 Tumbler
 
CJ_Parker wrote on Oct 5, 2015, 14:10:
All that said, I do not believe that they are short on money - yet. What I do believe, however, is that even CR knows exactly by now that the project is in mismanagement hell. Their content creation pipeline is slower than molasses and they have focused on ship creation for way too long.
Sure, the ships brought in the money but now more and more people want to see playable results. Results that they can not deliver because they first need to reorganize the whole company for a more effective delivery pipeline.
Star Marine has turned into a complete joke. It was originally scheduled for the beginning of this year . It's only a single map and it was demo'ed at PAX AU looking more or less "complete". What the fuck took them so long and how could CR be that wrong?
If the rest of the project is in similar shape then CR/CIG can probably see the writing on the wall which in effect led to this totally unprofessional retort.

These are all great questions and it would be great if the press would bring these kinds of concerns.

That is the foremost question on my mind, they (maybe just CR) thought that the FPS module would be ready in approx a month from that presentation. We're more than 6 months beyond that now and it's still not ready. How the fuck did anyone think it would be ready in a month? That letter supposedly from a former employee seems to suggest that CR suddenly decided a lot of assets weren't ready and needed to be redone and didn't want to say anything? (I assume) Then in July Travis Day leaves for blizzard. (Senior Producer) Blizzard is a dream job for any game industry professional so maybe that is just a coincidence, but maybe not. Then shortly after Alex Mayberry leaves, (Executive Producer), who'd already worked at Blizzard for almost 10 years...

I don't know exactly what happened between March 15 and July 15 but it seems significant. This crap about Derek smart and racism and all this other bullshit seems unimportant. Just tell us when the game is coming. Or A game, tell us when you're going to release something. (for real)
 
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News Comments > CIG Demands Escapist Retraction; Threatens Lawsuit
109. Re: CIG Demands Escapist Retraction; Threatens Lawsuit Oct 5, 2015, 15:17 Tumbler
 
I think this is all related the Derek Smart and his crusade to end this project.

The escapist likely didn't vet anything with this article and Lizzy is simply a contractor trying to keep her job by writing a story that will get a lot of page views.

CR and company are right to respond to these accusations because they're serious. You can't accuse a company of being openly racist. That's a crime and if there is evidence then you need to present it and put a stop to it.

I don't think there is any evidence. Unless a police officer heard these comments or saw the email you can't say something and call it evidence. (that needs to change btw) Considering how easily you can copy, forward, and store emails it seems like you'd be wise to simply take that info to a lawyer yourself and sue them.

Instead they give it to Derek Smart and the Escapist?

Some of the info that's been covered before now is interesting but ultimately it's all just speculating on why things are happening. Person A left, lets speculate as to why! Person A, D and F left. Let's speculate! Listen to what this guy said!

I'd like to see what they have to show for the last 6 months and I believe they are going to show it at Citizen Con.

So far every time it's come to showing what they've done over the past few months people come away impressed. If they can deliver SQ42 in the near future (I'm hoping by summer 2016) then I think things will work out fine.

And at worst, if they need money and getting it from only backers isn't enough then as Kevin Dent on twitter mentioned, they have over a million customers, they have a proven market, they can get capital if they need it. (I couldn't find the exact tweet to quote, I'm paraphrasing. I suck at using twitter)

It's a long complicated path to the finished product. Whatever we have to do to get there is what needs to be done.

Given everything as it stands, do I want them to issue a refund and stop going any further or do I want them to continue and see what they make...? I say keep going. Deliver something. I'd rather see that than a refund. I also don't think that what Derek Smart proposes as solutions will move us towards getting something released. Getting external auditors involved so everyone can see how every dollar has been spent won't do anything to improve the project. Either it's on it's way to delivering something or it's not. Trying to steer it one way or the other at this point seems pointless. We'll all know soon enough what the end result will be.
 
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News Comments > Star Citizen Employees "Speak Out"
158. Re: Star Citizen Employees Oct 4, 2015, 17:42 Tumbler
 
@DSmart

I'd love to know how your grudge started with these two. (or three?)


I think I can take a guess:


Maybe it just rubbed you the wrong way that he comes back after 12 years and gamers jump for joy that the space sim might be coming back? You've been making space sims during that time! The fans should be supporting you if they want space sims.

But that son of a bitch scammer mother fucker roberts is hogging all that money. Some of that should be yours! You'll show him! You'll show all of them!

Your game is only failing because all those consumers put their money into SC instead of Line of Defense. They'd buy your game if Chris didn't show up and ruin everything. Your game is great. If only someone could knock that smug bastard off his high horse. Him and his wife and brother too. They're all responsible for this. My game is going to fail because of them! Fuck them. I'll ruin them.



Ever had those thoughts? You're not fooling anyone. The resentment, anger and disgust is easy to see in your writing. I'm spent over $1,000 on the game to date and even if it falls apart completely I don't think I'll ever have as much anger about it as you do. So my guess is that there is more than just $250 you're upset about...something personal. And how much more personal does it get than a game you create. You pour so much time and energy, passion and love into that project and everyone doesn't care. But you care. It's your baby and you care, just like a parent cares about their children.

I get it. Maybe this was just one too many, all the games before now, and this one too. It's got to feel awful to not see the same respect and attention given to your game as CR's. I'll bet CR's game's inspired you. And you've been working all this time to try and build something that fans love and cherish just like CR did.

The pain won't stop. It won't matter if you "win". You'll still be angry. You'll still feel disappointed in yourself. You need to forgive yourself for not being good enough. It's ok to not live up to CR's shadow. You tried and that is more than most people will ever do. It's ok to fail. It doesn't need to define you. Go find something that will make you happy. That's the only way to stop the pain you feel.
 
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