User information for Peter Eduard

Real Name
Peter Eduard
Nickname
DukeP
Email
Concealed by request - Send Mail
Description
Old blues reader. First .hmtl page up? 1993.
Homepage
Signed On
September 7, 2003
Supporter
-
Total Posts
28 (Suspect)
User ID
18320
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28 Comments. 2 pages. Viewing page 1.
Newer [  1  2  ] Older
4.
 
Re: Blood Bowl Patch
Jun 30, 2009, 16:13
4.
Re: Blood Bowl Patch Jun 30, 2009, 16:13
Jun 30, 2009, 16:13
 
Check their rolls.

The AI invests HEAVILY in rerolls.

They usually use 2-3 per half time.

Some teams have even more.

Its a wise investment, btw.

~~DukeP~~
71.
 
Re: No subject
Aug 29, 2008, 02:22
71.
Re: No subject Aug 29, 2008, 02:22
Aug 29, 2008, 02:22
 



Is this even English? Wow.
You obliously understod it, so where is the problem? English is my third language, excuse me for not being as fluent as a native speaker.



Well I'll tell you how it's unlike those things - you can't copy a book easily without access to a machine to bind it. You can't rebuild furniture without being skilled at wood handling and lading. You can't reproduce art without being an artist.

And here we go again. We are not talking about pirating here, remember that Mr. EA employee. There is NO difference between a second hand book (covers are perhaps smudged, a few pages bent) and a second hand computer game (inlays smudged, fingers on the disc) - the content, that being text or data of either, is unchanged.

You are either stupid (unlikely - or at least very well schooled) or consciously derailing the subject (more than likely).


That works in a physical commodity market, it isn't so successful in an intellectual property market. Which is the whole point of this discussion, let me know I'm going too fast for you here champ.
You are, please indulge me with a clarification: How do YOU define intellectual property? I have never seen a company selling its IP to ordinary people. Designer furniture? The IP is in the curves, the choice of leather etc. The product sold represent the IP and is a copy of the original thoughts and ideas, a copy which allows prices FAR higher than your average IKEA look-alike.
I would be stumped to find out that EA actually sold its IP along each game. BOld move, to be sure. NO.
EA sells (or tries to lease for full price) a copy. Just like Any other company. The amount of IP invested in designer a bolt or a hinge might differ, but EVERY product You can buy represents someones investment in product development: IP.


This has nothing to do with my post at all. In fact, I'm not even sure what point you're trying to make.

Read what others have written, if You need clarification on this. I am certain You understand perfectly, but are too afraid to broach the subject.


Company fool.

17.
 
Re: No subject
Aug 28, 2008, 17:57
17.
Re: No subject Aug 28, 2008, 17:57
Aug 28, 2008, 17:57
 
Seriously - You are like EA. In fact, I would be amazed if You WASNT EA.

And yes, your analogue is amazingly stupid. In what way is selling ANYTHING second hand NOT also selling intellectual property? Used books? Used designer furniture? Used... Art?

And Yet - You still want to SELL something.
Well. If I cant sell somehting, then I do not own it. If I do not own it, I lease or rent it. If I lease or rent anything, I pay at the most 1/10 of the resale price.

So fair is fair. I would be willing to relinquish my right to sell second hand, if I can rent a new release from You for 6$ and play it to completion.

Deal?

Thought not.

Fool.

This comment was edited on Aug 28, 17:58.
15.
 
Re: Rather bad
May 21, 2008, 16:51
15.
Re: Rather bad May 21, 2008, 16:51
May 21, 2008, 16:51
 
Its actually quite spiffy, once you get into it.

Sloooow start tho.

It IS a point and click adventure game. Hate it or like it, thats what it is.

~~DukeP~~

5.
 
Re: No subject
May 21, 2008, 10:45
5.
Re: No subject May 21, 2008, 10:45
May 21, 2008, 10:45
 
And the servers are hammered.

I wonder what they expected.

~~DukeP~~

54.
 
Re: No subject
Aug 24, 2007, 02:35
54.
Re: No subject Aug 24, 2007, 02:35
Aug 24, 2007, 02:35
 
And further:

[quote steampowered]"We will make an exception for pre-ordered games if the request is received prior to the release date."

My version isn't released yet.

51.
 
Re: No subject
Aug 24, 2007, 02:31
51.
Re: No subject Aug 24, 2007, 02:31
Aug 24, 2007, 02:31
 
It IS valves number. I couldnt find any number @ steampowered.

Might explain why the receiver was so apologetic, and the follow up mail from support wasn't...

46.
 
Re: No subject
Aug 24, 2007, 02:25
46.
Re: No subject Aug 24, 2007, 02:25
Aug 24, 2007, 02:25
 
The number is: 425-889-9642 (US)

And yes, You appear to be right, at least so far that they wont do this willingly - just received a standard email response.

So I have replied with a link to the government consumer rights organization. If they fail to comply, they will technically risk being banned from selling in the EU.

Ill keep you informed about how this pan out...

41.
 
Re: No subject
Aug 24, 2007, 01:44
41.
Re: No subject Aug 24, 2007, 01:44
Aug 24, 2007, 01:44
 
I just called Steam and got [promised]a refund on my BioShock purchase.

I do not use SecuRom.

They apologized for the lack of notice concerning SecuRom and promised to make a notice, if Bioshock was ever released on steam without SecuRom.

This comment was edited on Aug 24, 02:33.
10.
 
Re: not working
Aug 21, 2007, 01:57
10.
Re: not working Aug 21, 2007, 01:57
Aug 21, 2007, 01:57
 
AMD/ATI's page is taking a wacking. DL times out or refuses to start - or starts at a couple of bits per second...

59.
 
Re: No subject
May 11, 2006, 01:57
59.
Re: No subject May 11, 2006, 01:57
May 11, 2006, 01:57
 
Sadly, I cant buy anything on Steam. Cant get my credit card to verify.

I did buy the Steam Silver pack. With the same card.

But since that, I get declined every time.

They billing system sucks BIG time.

~~DukeP~~

4.
 
Re: Happy Anniversary
Oct 9, 2005, 11:28
4.
Re: Happy Anniversary Oct 9, 2005, 11:28
Oct 9, 2005, 11:28
 
Jesus. 9 years allready?

I think Ive been with You, since just about launch.
Had my own page up around 1994 or thereabouts, courtesy a course on my university.

First time I visited you, was on a referral from www.murc.com.
I have to look up how long ago THAT was.

Anyhow, congrats!
~~DukeP~~

14.
 
Re: WoW
Dec 22, 2004, 03:28
14.
Re: WoW Dec 22, 2004, 03:28
Dec 22, 2004, 03:28
 
Blizzard are using their customers to pay for the bandwith of each and every patch.

Its an incredbily poor system.

Its taken me more than 8 hours to patch - and Im still at 80 %. To clarify, Im using a 4mbit adsl connection.

Alas, I cant use their fix: Disabling my firewall will get my machine infected in less than a heartbeat. Disabling NAT and setting up fixed open ports would amount to the same.

Im just SOL because of Blizzards pisspoor system.

~~DukeP~~

6.
 
Re: Bluesnews guild spam
Dec 11, 2004, 05:29
6.
Re: Bluesnews guild spam Dec 11, 2004, 05:29
Dec 11, 2004, 05:29
 
Linky is dead.
Yields 425 all the time.
Anyone got a mirror?

~~DukeP~~

11.
 
Halflife 2
Nov 19, 2004, 13:45
11.
Halflife 2 Nov 19, 2004, 13:45
Nov 19, 2004, 13:45
 
But try and imagine a Halflife movie.

THAT would be Awsome!

~~DUkeP~~

102.
 
Re: No subject
Nov 16, 2004, 13:00
Re: No subject Nov 16, 2004, 13:00
Nov 16, 2004, 13:00
 
Christ this game rocks.

Its actually better than I expected. and I had _very_ high expectations.

The gameplay is absolutely stunning!

The greatest difference from HL1 to HL2 is that HF2 feels a bit more "fps". I think they have learned something from counterstrike:source.

Very intense.

Oh, I had no problem registrating, played the game 10 minutes past release. Just lucky?

~~DukeP~~

8.
 
Re: No subject
Nov 1, 2004, 02:18
8.
Re: No subject Nov 1, 2004, 02:18
Nov 1, 2004, 02:18
 
This is a VERY good game.
Bought it play it, thought: Fuck.
The CD protection condemed it to a slow death.

Then I found it on a newsgroup - Highly recommended!

Without that stupid cd protection the game really shows it strenght.
Great storyline (off course the XIII story line DOES rock mucho).

The grafix really grows on you.

Try it out.

~~DUkeP~~

28.
 
Too bad, actually.
Oct 6, 2004, 17:56
28.
Too bad, actually. Oct 6, 2004, 17:56
Oct 6, 2004, 17:56
 
Because www.sunflowers.de looks just like one of those "smallish" studios that might end up making some very good games.

Then, I always vote for the little guys, so it might just be me.

~~DukeP~~

13.
 
Re: wtf....
Oct 3, 2004, 14:56
13.
Re: wtf.... Oct 3, 2004, 14:56
Oct 3, 2004, 14:56
 
Just move to a country that explicitly DONT recognice EULA's.

Problem solved.

~~DukeP~~

104.
 
Steam is nice.
Sep 25, 2004, 08:11
Steam is nice. Sep 25, 2004, 08:11
Sep 25, 2004, 08:11
 
I really like the way that I can always bring all my games with me, wherever I am.

Just punch into steam, enter account and passwd - and off you go.

Currently its taking me about 30 minutes to download and whos off the CS-source beta at a friends house, but when we all make the move into the next iteration of broadline access, the downloadtime should plummet.

Oh - broadband begins around 12mbit/s.

All in all, I agree with WaltC.

~~DukeP~~

28 Comments. 2 pages. Viewing page 1.
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