User information for spacerat

Real Name
spacerat
Nickname
None given.
Email
Concealed by request
Description
Homepage
None given.

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Signed On
August 30, 2003
Total Posts
11 (Suspect)
User ID
18249
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11 Comments. 1 pages. Viewing page 1.
Newer [  1  ] Older
19.
 
Re: we told you so
Oct 29, 2003, 16:32
19.
Re: we told you so Oct 29, 2003, 16:32
Oct 29, 2003, 16:32
 
well when they are compairing it to dues ex and system shock in their marketing I think its safe to compair it to those titles. It's leaps and bounds below them on virutally every concevable scale. Bargin bin title. Yes. Next deus ex? No.

16.
 
Re: No subject
Oct 29, 2003, 14:37
16.
Re: No subject Oct 29, 2003, 14:37
Oct 29, 2003, 14:37
 
i agree..compairing this POS to system shock or deus ex is fucking criminal...

3.
 
Re: No subject
Oct 23, 2003, 16:19
3.
Re: No subject Oct 23, 2003, 16:19
Oct 23, 2003, 16:19
 
sadly aftermath is pretty horrible..i wrote a pretty good review for it on shacknews.com...i was really looking forward to it too sigh..the biggest fuck up i think was their insistance on using a 3d engine yet then doing nothing that required it likeing mutiple levels in buildings or fox hole type craters or anything like that :p another case of marketing deciding what features a game should have instead of the players.

41.
 
Re: put these guys out of their misery
Oct 11, 2003, 18:18
41.
Re: put these guys out of their misery Oct 11, 2003, 18:18
Oct 11, 2003, 18:18
 
ive played it and believe me its HORRIBLE the way it is...seriously theres like 11 jumping puzzles in each level...awful...most of the time your just trying to figure out where the fuck your supposed to go...though the challenge mode shit sounds pretty abd believe me the way it is now is worse...i have no plans to buy this anyway had it been the way gearbox had designed it maybe but now its just like cstrike with bots...

70.
 
Re: I liked it...
Sep 15, 2003, 21:05
70.
Re: I liked it... Sep 15, 2003, 21:05
Sep 15, 2003, 21:05
 
9800xt=?

24.
 
Re: No subject
Sep 9, 2003, 19:50
24.
Re: No subject Sep 9, 2003, 19:50
Sep 9, 2003, 19:50
 
http://www.ofpec.com <- op flash point editing center (missions,addons, how to make missions/addons)

http://www.opflashpoint.org/ <- blues news of the op flash point world

23.
 
Re: Bard's Tale
Sep 8, 2003, 20:32
23.
Re: Bard's Tale Sep 8, 2003, 20:32
Sep 8, 2003, 20:32
 
hah me too! ive still got the apple IIGS too :] 5 meg scsi HD, 2400 buad modem. it was fucking l337 back in the day

38.
 
Re: No subject
Aug 30, 2003, 22:44
38.
Re: No subject Aug 30, 2003, 22:44
Aug 30, 2003, 22:44
 
did you know that if you go to a friends house and play it under some liscence agreements thats piracy? Because your playing it without being the orignal owner. Even if you buy the game from someone with the masters and manual and everything thats still piracy by most licensing agreements. Anyway I think its fun that software is treated so different from everything else. I think false advertising should be enforced and if a jourey of game deisgners dosnt think a game has "revolutionary" (insert buzz word at pleasure) graphics then they should be fined. They also need limon laws for titles like MOO3 and diakatana and any other game thats been so buggy at launch as to be unplayable. Software publisers and devolopers tend to treat customers like shit. Yes there are a few exceptions but most hte companies only care abou thte bottom line.

32.
 
Re: No subject
Aug 30, 2003, 19:58
32.
Re: No subject Aug 30, 2003, 19:58
Aug 30, 2003, 19:58
 
also it stores accepted returns there'd really be no need to pirate...I know theres some stores that do but none in my area :[ I think the main reason is stores know 85% of games released are terrible and they don't want to have to bother finding out what is awful and what isn't so they just order off the new release list handed to them by the district sales people. I can understand not accepting returns if people pirate them but it just makes that much harder on people who want to be able to return a game because eitehr it wouldnt run on their system because of some random hardware bug or somthing like that. I got raven sheild the day it came out (PAID FOR) and I STILL can't play it online cuz it says my cd key wont auth and I've tried over and over to get somoene at Ubi to help me but they don't really care. Just more reasons to pirate software :p

31.
 
Re: No subject
Aug 30, 2003, 19:52
31.
Re: No subject Aug 30, 2003, 19:52
Aug 30, 2003, 19:52
 
well generally I buy the game i only don't buy it if it turns out to be a steaming pile of hype like moo3 and unreal 2. I've never pirated a game to save a buck. As for cars you can test drive those. and yes if there was a demo out I usually just grab the demo cuz its smaller and faster but a lot of games either dont release a demo for quite a while after release or its not representative of the final product. Say what you want but when your a poor college student you get mighty ticked off when you buy somthing that turns out to be poop.

23.
 
Re: No subject
Aug 30, 2003, 17:34
23.
Re: No subject Aug 30, 2003, 17:34
Aug 30, 2003, 17:34
 
as long as companies release products so buggy as to be unplayable and 99.9% of stores refuse returns there is always going to be software piracy. If anything the govt should go after game companies that release buggy as shit products with false advertising on the box. Moo 3 had "revolutionary" 3d combat graphics. I pirate almost every game I buy before I buy them and i'm DAMN glad i do. I was literally on my way to the store when a friend showed me pirated moo3. I can name countless other times priated software has prevented me from being ripped off so as long as companies do this shit there will always be a rason to pirate and where theres a reason theres a way.

11 Comments. 1 pages. Viewing page 1.
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