User information for www.ninemil.com

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www.ninemil.com
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ninemil
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August 29, 2003
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49 (Suspect)
User ID
18229
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49 Comments. 3 pages. Viewing page 1.
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8.
 
Re: Destiny 2 New Season Today, New Expansion in September
Jun 10, 2020, 09:44
8.
Re: Destiny 2 New Season Today, New Expansion in September Jun 10, 2020, 09:44
Jun 10, 2020, 09:44
 
Beamer wrote on Jun 10, 2020, 09:35:
From what I've read, one of the sections they're "getting rid of" has an install size of 5GB+ on your HDD, but only 0.3% of players bother with it.

So they're removing bad content that no one cares about and wastes space in your install, which is already 100GB-165GB.
The game has 30 - 40gb+ of uncompressed sound files.

Also, popular =/= bad. In a GaaS grinder, you go where the artificial levelling mechanism dictates you go, for efficient loot gains. Meaning Bungie, not the player, has created the 0.3% usage rate, and is using that statistic to sell the idea of reselling content to the player as a positive.
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5.
 
Re: Destiny 2 New Season Today, New Expansion in September
Jun 10, 2020, 05:08
5.
Re: Destiny 2 New Season Today, New Expansion in September Jun 10, 2020, 05:08
Jun 10, 2020, 05:08
 
they are getting to the point they have no choice it seems.

Literally the only fanbase gullible enough to to buy into it, at that.

You paid for it. They're taking it away. It's that simple. If the engine can't cope, rewrite the engine. If they no longer have the expertise to do that, perhaps because they lost it in the split with Activision, then they should be releasing a third standalone title.

There are no excuses, and on one should be giving Bungie money to reward such behaviour, lest every other skivvy developer out there will jump on the bandwagon.

Sunsetting weapons has already been outted today as an excuse to extend the grind, since they're pushing the exact same weapons back at you. Do you honestly believe DCV is anything but the same marketing trick?
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1.
 
Re: Destiny 2 New Season Today, New Expansion in September
Jun 10, 2020, 01:21
1.
Re: Destiny 2 New Season Today, New Expansion in September Jun 10, 2020, 01:21
Jun 10, 2020, 01:21
 
Literally the only company facetious enough to market taking content away as a feature...
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1.
 
Re: Destiny 2 Accounts Rolled Back
Feb 11, 2020, 20:10
1.
Re: Destiny 2 Accounts Rolled Back Feb 11, 2020, 20:10
Feb 11, 2020, 20:10
 
Inept.

Bungie, go back to Activision on your hands and knees and beg for your old contract back.

Edit: they weren't even checking server version number before booting to the live environment o_0

Sorry, what year is this?

This comment was edited on Feb 11, 2020, 23:38.
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13.
 
Re: Star Wars Battlefront II Progression Eased
Nov 13, 2017, 21:55
13.
Re: Star Wars Battlefront II Progression Eased Nov 13, 2017, 21:55
Nov 13, 2017, 21:55
 
jacobvandy wrote on Nov 13, 2017, 21:49:
Oh so there's an AMA in two days, lmfao, no wonder they were in such a hurry to pacify that crowd.
Read back through the comments. They haven't pacificed anyone who's paying attention.
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12.
 
Re: Star Wars Battlefront II Progression Eased
Nov 13, 2017, 21:53
12.
Re: Star Wars Battlefront II Progression Eased Nov 13, 2017, 21:53
Nov 13, 2017, 21:53
 
Creston wrote on Nov 13, 2017, 20:43:
Edit: AAAAAAND then I see the post quoted below by ninemil, where there is graphical evidence that earning credits is now TIME GATED??
Also worth a read. This was posted the day before the rep announced that they'd 'listened to feedback, and adjusted accordingly.'

I don't think he's seen the 75% reward reduction to realise just how right he was.
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3.
 
Re: Star Wars Battlefront II Progression Eased
Nov 13, 2017, 20:07
3.
Re: Star Wars Battlefront II Progression Eased Nov 13, 2017, 20:07
Nov 13, 2017, 20:07
16.
 
Re: Steam Top 10
Apr 24, 2017, 04:04
16.
Re: Steam Top 10 Apr 24, 2017, 04:04
Apr 24, 2017, 04:04
 
The Half Elf wrote on Apr 23, 2017, 23:30:
Any game that requires you to beat it 3 to 4 times (with the core being drab and repetitive) is not fun.
It doesn't.

So much casual misinformation.
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10.
 
Re: Steam Top 10
Apr 23, 2017, 23:26
10.
Re: Steam Top 10 Apr 23, 2017, 23:26
Apr 23, 2017, 23:26
 
robdot wrote on Apr 23, 2017, 16:05:
I beat it in 12 hours, then I guess I am supposed to play through this stupidass game yet again,over and over. Stay far away.
Quit around the 25% mark, claims to be able to judge the entire game without even having bothered to look the rest up.

Best story-centric RPG since Planescape.

Sometimes, just sometimes, the rave reviews are there for a reason.
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12.
 
Re: NieR:Automata Released
Mar 18, 2017, 10:30
12.
Re: NieR:Automata Released Mar 18, 2017, 10:30
Mar 18, 2017, 10:30
 
Task wrote on Mar 18, 2017, 09:50:
Huh, that's an interesting take for an Action-RPG. So, as far as comparing new release titles, better writing and dialogue than Andromeda?
A world apart. It's an era late, hence the Planescape comparison. And while Planescape was certainly clever, it didn't actually *say* a huge amount. Automata manages that quality of structure, whilst raising some (often painfully) relevant points of debate.

That's not to say it's preachy - it isn't. Taro-san isn't that kinda guy. He's more the type to prompt you to think, and leave you to make your own conclusions.

It's also a lot less bleak that Nier was.

P* combat, with lashings of style. Great characterization. Plenty of intrigue for those who are paying attention. Strong world building, (although reading is a requirement - a lot of the important stuff is presented in unvoiced dialogue.) Good social commentary. No immediate criticisms, (I guess the step up between Normal and Hard is a bit much at level?)

If you know his prior works - same stuff, only with none of the mechanical issues that typified them. (Thanks, P*.) So, no, this is not a game about how cool it is to objectify women, in exactly the same way Nier wasn't a game about how cool it was to mindlessly hack stuff up with a big sword.
If you don't know his works - expect to have to think. Expect nothing that is initially presented to you to be what it seems. Question anything that looks out of place, since it almost certainly is. Take your time. Speak to everyone, (flavour text is contextual, changes with main story,) and explore everywhere. Then when the big stuff hits, you'll appreciate it all the more.

Just... this port? Yeah. Not yet :p If you have a Pro, jump in. If you have a vanilla PS4, debate how much IQ means to you, (900p is rough.) If it's PC or no, definitely wait until they patch it up.

Hope that helps?
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10.
 
Re: NieR:Automata Released
Mar 18, 2017, 04:10
10.
Re: NieR:Automata Released Mar 18, 2017, 04:10
Mar 18, 2017, 04:10
 
It's an amazing game, (triple-plat'd it on PS4Pro, up there with Planescape: Torment for narrative framing and story,) but I'd definitely recommend steering clear of this port for a bit. Even once you're past the basic stuff, such as the broken fullscreen resolution, and the cutscene streaming issues, it just isn't pleasant.

Pop-in is much more noticeable than on the Pro, and when stacked against the added fidelity of the PC live play, the cutscene FMVs just look horrid - shimmering hair, and clear aliasing on the shadows and environment. Why they recorded them at such low quality is beyond me.

It's just... not a nice way to experience the game. Yet.

Hoping they clean it up, and modders figure out how to open up the LOD scaling, etc.

In the mean time, very definitely a better experience on console, (unfortunately.) Muddier, grainer, but definitely a more consistent client.
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7.
 
Re: Overwatch Celebrates the Year of the Rooster
Jan 25, 2017, 01:57
7.
Re: Overwatch Celebrates the Year of the Rooster Jan 25, 2017, 01:57
Jan 25, 2017, 01:57
 
Except it isn't random, and the drop rates are adjusted depending on the frequency and method of purchase.

So yes, they're absolutely slot machines.
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74.
 
Re: Steam Top 10
Aug 29, 2016, 19:43
74.
Re: Steam Top 10 Aug 29, 2016, 19:43
Aug 29, 2016, 19:43
 
Kxmode wrote on Aug 29, 2016, 18:24:
I've tried numerous times to get a refund for NMS. The game is broken and not even remotely close to how Sean Murray pitched it.

My last attempt to plead with Valve for a refund goes as follows:
People aren't getting refunds through the automated system - raise a manual ticket, select live chat and speak to someone directly.
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64.
 
Re: Steam Top 10
Aug 29, 2016, 08:11
64.
Re: Steam Top 10 Aug 29, 2016, 08:11
Aug 29, 2016, 08:11
 
Beamer wrote on Aug 29, 2016, 08:05:
The top rated review has 70 hours in. Man, 70 hours in 1 week for something you hate.
A lot of the really heavy bugs don't kick in until the 30-40 hour mark, depending on how heavily you've allowed the game to guide you. Worth noting before you fire too much off at those invested heavily that reviewed negatively, and/or refunded.
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62.
 
Re: Steam Top 10
Aug 29, 2016, 08:03
62.
Re: Steam Top 10 Aug 29, 2016, 08:03
Aug 29, 2016, 08:03
 
Beamer wrote on Aug 29, 2016, 08:00:
NMS seems to be the extreme example, but the video I keep see people floating is Sean Murray saying "yes" when asked if you can play with friends, but that video is from 2014, and the game has not been advertised as multiplayer.
Someone raised the exact same point earlier in the thread, and I offered a video that discusses everything in context to when the statements were given. Scroll down a bit. Murray was perpetuating misconceptions all the way up to release week, (and on several points, afterward as well.)
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55.
 
Re: Steam Top 10
Aug 29, 2016, 02:28
55.
Re: Steam Top 10 Aug 29, 2016, 02:28
Aug 29, 2016, 02:28
 
Slashman wrote on Aug 29, 2016, 02:22:
Maybe not quite, but he has snatched the crown away from Molyneux. Molyneux took decades to accumulate his laundry list of lies and misinformation. This guy did it in very short order for a single game.
Molyneux was at least gracious enough to bow to the guilt trips and unravel in public, so we could perhaps begin to understand the mentality that drives his over-promise-under-deliver cycle.

Murray's just cut and run. The silence since release is deafening. The ultimate gaming grift to date.
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52.
 
Re: Steam Top 10
Aug 29, 2016, 00:25
52.
Re: Steam Top 10 Aug 29, 2016, 00:25
Aug 29, 2016, 00:25
 
Quboid wrote on Aug 28, 2016, 23:57:
Projects change in development, that's inevitable, but it should be their responsibility to have the correct objective facts out there. If they say there is multiplayer (which he did) and then they decide to cut multiplayer, they are knowingly leaving objectively incorrect information out there.
Worth skimming through gaf's data-mining thread for a narrative on whether these were conceptual features, or ever actually deployed in code. The E3 demo, for example, appears to have been largely scripted, despite suggestions during the demonstration to the contrary. You might argue that the distribution files could have been tidied up before release, but that seems unlikely, given that there's unused stuff from 2008 in there...

Long story short - there's no credible indication in there that multiplayer was ever functionally realised, other than something which may be an unused player model.
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49.
 
Re: Steam Top 10
Aug 28, 2016, 21:59
49.
Re: Steam Top 10 Aug 28, 2016, 21:59
Aug 28, 2016, 21:59
 
Vall Forran wrote on Aug 28, 2016, 21:38:
This thread needs more talking about RimWorld.
Had a lot of fun playing Starbound with my son, too. Only got around ~40 hours out of it, but they were positive. Not sure I'd recommend it for a solo player, tho.
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44.
 
Re: Steam Top 10
Aug 28, 2016, 21:33
44.
Re: Steam Top 10 Aug 28, 2016, 21:33
Aug 28, 2016, 21:33
 
Beamer wrote on Aug 28, 2016, 21:19:
Most videos people show to point out how they "lied" date back to 2014.
And some are as recent as this spring/summer. Some of the direct communication from Murray on twitter was post-release. That's why I linked you Jim's video, (he researches, he's genuinely independent, he specifically noted the timeframe over which some of these interviews were given.)

I get what you're saying with the Matt Damon reference, but there aren't the same consumer mechanisms for movies that there are for games. It's largely a moot comparison, because we can't - to my knowledge? - refund cinema tickets, (and money is quite literally all that publishers generally listen to.) That and, tbh, I'm in Asia so have little care for Hollywood behaviour, as it rarely affects my film experiences here.

But yeah, I totally agree - you do have to be informed. But that doesn't mean the consumer shouldn't pull the worst offenders up, when stuff like this happens. The Colonial Marines case had a positive outcome. The blowback to Assassin's Creed Unity and Watch Dogs led to a positive change in the marketing of Far Cry Primal and Assassin's Creed Syndicate, (we'll have to wait to see if that continues for WD2, mind.)

It's a good thing, surely?
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42.
 
Re: Steam Top 10
Aug 28, 2016, 21:12
42.
Re: Steam Top 10 Aug 28, 2016, 21:12
Aug 28, 2016, 21:12
 
nin wrote on Aug 28, 2016, 21:09:
I don't care about the video, I just stopped by to show your hypocrisy.
And all you've achieved is to make yourself look like a tit. Good job :p

(No seriously - if you wanted to call me out, this was the wrong subject to do so with. Perhaps next time? All you're doing atm is making yourself look anti-consumer, and pro-publisher/bullshot. We can have a meaningful discussion of positive reviews that go against the grain some other time, if you want, but you're really just shooting yourself in the foot here.)
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49 Comments. 3 pages. Viewing page 1.
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