Tom wrote on Dec 6, 2015, 12:46:
I'm talking about Elite being firmly in the "Notable Exceptions" section of this list. Having to use an obsolete runtime and extended mode is a poor experience by itself. Then there are issues like this where Frontier is clearly not testing/playing the game with VR themselves. It gives me the impression they're just in it for the money, they don't really have a clue about VR, and yet they have the hubris to characterize their work as "only the best VR experience out there"? Come on. Seriously?
Fair enough mate. Granted, the lack of support for the more recent runtimes is a bit of an issue, though I'm (sadly) used to it thanks to the likes of Assetto Corsa. That said, Slighty Mad Studios, developer of Project Cars, were able to get their title working with runtime 7+, and they can't be that much bigger a developer than Frontier.
It does reek of not giving a damn, I'll be honest, which leads to them having the nerve to post their minimum VR specs, as if it's something they've proven themselves committed to. Granted.
I wrote what I did, though, and stand by it, because, for better or worse, I still find the Elite Dangerous VR experience to be second to none. I'm not a huge fan of the game, I'll be honest, it's a bit of a grind (as I'm finding, now), but the immersion is out of this world. Whether or not they do give a damn, hey, what do I know? But outside of that, I can only go on the experience, and for me, it set the bar.