Slick wrote on Feb 8, 2017, 20:17:
I had a Rift DK2, and I got bored after 2 weeks, my Vive I just keep coming back to, some games are a great workout too.
Each to their own, but it's almost freaky how my experience contrasts so significantly to this one.
I spent hours with my DK2 on my head playing the likes of ETS2, Assetto Corsa and Elite Dangerous. Many, many hours. I couldn't get enough of the damn thing.
Then I got a Vive, and after the initial euphoria wore off, I hardly touched the thing. It's been gathering dust ever since. I'd do a local trade for a Rift in comparable quality in a heartbeat, even without the Touch controllers.
Roomscale is great, except for the fact that... it's not. Every other experience is a wave shooter, it's like people don't know what to do with the damn thing. Don't get me wrong, the hardware is very compelling, but either it doesn't translate well to game experiences or developers are having a hard time thinking up truly imaginative ways to use it.
The hours that Steam says I've played games says it all. Elite Dangerous tops the list at 346 hours, then ETS2 at 120 and Assetto Corsa at 72. But the Vive games? Most I've done is 3 hours playing The Lab (mainly because of Longbow). Everything else is at 2 hours or less.
Kinda sums it up for me really.