Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
User Settings
LAN Parties
Upcoming one-time events:
Chicago, IL 11/17

Regularly scheduled events

User information for ColoradoHoudini

Real Name ColoradoHoudini   
Search for:
Sort results:   Ascending Descending
Limit results:
Nickname ColoradoHoudini
Email Concealed by request
ICQ None given.
Description Ex NetQuaker..ex 3Wave and Thunderwalker CTF'er (named: Houdini). Played Tribes for Western Alliance, Counterstrike with Frag University (the original FU). Played ET, BF1942 etc...
Old school gamer, ex military.. lived all over the US
Homepage http://
Signed On Jul 20, 2003, 00:24
Total Comments 1503 (Pro)
User ID 17782
User comment history
< Newer [ 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 ] Older >

News Comments > ETQW Patch Details
5. Re: So how.. May 8, 2008, 12:01 ColoradoHoudini
The one thing I didn't like about ETQW was the speed of the game didn't feel like it matched the features the game had. It seemed to have the Tribes depth.. with the Quake 1 speed.. which to me, didn't jive.

Wondering if the public community has leveled out at all and if the game can be fully enjoyed. I hated the way the deployables worked as far as they got removed faster than they got put up. Also it seemed that the deployables weren't even needed but more of a "oh wow, we have a ____ up, that's swell". Which is fine I suppose, but don't give me all those neat deployables and make them non-factors.

I fondly recall doing nothing but taking the class with the rocket launcher (or Strogg equivalent) and blowing up every single deployable on either of the two beta maps.. because there were only so many places to deploy them where they were useful. So from way back in the field i was able to take out everything they put up. That didn't seem quite right to me.. remember the good old days of Tribes (and even Unreal XMP..yeah i went there) where a good defense was actually, a good defense? Same for offense.

Reply Quote Edit Delete Report
News Comments > ETQW Patch Details
1. So how.. May 8, 2008, 10:14 ColoradoHoudini
is the game these days? I remember not being terribly impressed with the beta for a variety of reasons.
If gamespys info is correct, I have noticed that ET floats around the top 5 and mostly #3 or 4 overall.. so I'm assuming it's decently popular... but what's Blues community take?

Reply Quote Edit Delete Report
News Comments > Champions Online Q&A
6. Re: No subject May 4, 2008, 11:02 ColoradoHoudini
Someone explain to me how this is going to be any different that CoH/CoV?
It looks identical (down to the combat animations), and once again the big sell is character customization, and nowhere on the site does it tell me what the game has as far as depth--which is something CoH/CoV is SEVERELY lacking.

Is there substantial amounts of crafting? professions? end game? pvp? good pve that doesnt suffer from the same 4 dungeon models? I see nothing on the official site or forums that tells me this game isn't simply a CoH clone with a handful of new colors throw on top.

If that's the case, and this game has zero professions and a sore lack of depth, it will enter the charts low, stay there.. and ultimately die a lonely life with 9 cats.

Reply Quote Edit Delete Report
News Comments > User Content in City of Heroes/Villains
16. Re: No subject Apr 30, 2008, 11:07 ColoradoHoudini
I'm not done with you people.. get back in here

WoW has for me..

Daily quests:
Sunwell dailies
Shatt dailies
PvP dailies
Heroic dailies
Fishing daily
Cooking daily
Heroic daily

(all three open to anyone who wants to see them)





Crafting -which is huge
gathering professions - huge

CoX cannot even begin to touch that. I hope their sequel does.. they are making a sequel.. right?

Reply Quote Edit Delete Report
News Comments > Team Fortress 2 Update, Free Weekend
6. Re: No subject Apr 30, 2008, 10:50 ColoradoHoudini
I will get shit for this and deservedly so..
I'm an old school NetQuake player.. old school FPS'er.. hard core gamer..
and on sunday night, i finally downloaded Steam and TF2.

I am WAY behind.
However.. good god that game is fucking fun.

Reply Quote Edit Delete Report
News Comments > Crytek to End PC Exclusives
21. Re: Yea Right! Apr 30, 2008, 10:48 ColoradoHoudini
Err.. Either you were incredibly clever there.. or really dumb.

Either way..there's plenty of xbox360 games available to download.

Reply Quote Edit Delete Report
News Comments > User Content in City of Heroes/Villains
4. Re: No subject Apr 30, 2008, 00:31 ColoradoHoudini
CoX has ZERO depth..
If WoW is a 9/10 for depth.. CoX is a 2/10
Also, like Cuter said, I played CoH/CoV for a good while and I saw the same dungeons over and over.

That game had a ton of promise, i loved the costumes, travel forms, action etc.. but it needed depth.

Here's to hoping the devs take everything good from WoW and others, and put it into a sequel.

I'd love t have a bubble defender that could craft better shields/shield gens whatever..
or a blaster that could.. get this.. craft his own gun!

Reply Quote Edit Delete Report
News Comments > Battlefield Heroes Trailer, Details
8. Re: No subject Apr 27, 2008, 21:49 ColoradoHoudini
Dunno, this looks like it could be fun.
Which is all i ask in my video games.

Reply Quote Edit Delete Report
News Comments > Wrath of the Lich King Alpha Begins
20. Re: No subject Apr 11, 2008, 19:05 ColoradoHoudini
We're working on Brutallus.

end game ftw.

Reply Quote Edit Delete Report
News Comments > Epic on Steam
14. XMP Mar 17, 2008, 18:00 ColoradoHoudini
They need to remake Unreal XMP.
on a better engine this time.. something that won't take a beast of a machine to run at even the lowest settings.

XMP had it going on..but just needed a bit more tweakage and god dammit.. had it been a standalone game like ET.. it would've been much more popular. sigh.

Reply Quote Edit Delete Report
News Comments > EA Attempts Hostile Take-Two Takeover
30. Re: Fuck EA Mar 13, 2008, 12:15 ColoradoHoudini
Where I lived in Florida (Orlando) ='s
bad drivers
old bad drivers
too fucking hot damn near year round
fresh water you can't use because of gators
spiders/snakes everywhere.. and not friendly ones either
warm ocean water on a 99degree day = not refreshing
lack of 4 seasons

Reply Quote Edit Delete Report
News Comments > EA Attempts Hostile Take-Two Takeover
8. Re: Huh... Mar 13, 2008, 09:33 ColoradoHoudini
I haven't ever met an informed gamer in the last decade that likes EA.

and whomever else cares:
yes, I am also FloridaHoudini and ColoradoHoudini ..and before that.. AlaskaHoudini (i think).
ex Air Force, moved for a variety of reasons, most recently due to a divorce and the fact that I hated Florida.

Reply Quote Edit Delete Report
News Comments > Sins of a Solar Empire Patch Notes
7. Re: First Game Mar 12, 2008, 14:33 ColoradoHoudini
yep.. cast another vote for "it's a great game"..
everything works exactly as you'd think it would.. and ship battles aren't 10 second over and done fights either.. i like that.

the damn pirates still elude my defenses though.. i need to stack em deeper i think.

Reply Quote Edit Delete Report
News Comments > Tabula Rasa Layoffs?
10. Re: No subject Feb 19, 2008, 18:06 ColoradoHoudini
I played the Beta for TR and I couldn't help but wonder why we didn't have vehicles?
We had drop ships all around, the technology for things far greater in tech superiority to a vehicle.. yet i ran everywhere?

Also, the game had little to no depth (even in retail). CoH/CoV/AA.. all suffered the same fate.. no depth.

Comparing to WoW (hey, stay with me here)..when you hit 70--

In WoW there were the end game raids, the pvp arenas, BG's, dailies, rep grinds for rewards, 5 mans, heroics, 10 mans, and a deep crafting experience. I'm sure i didn't touch everything in the game either.

Reply Quote Edit Delete Report
News Comments > Champions Online Revealed
5. Re: No subject Feb 13, 2008, 22:05 ColoradoHoudini
As long as the game has depth.. something every game from this dev/studio/producer/whatever lacked.
Auto Assault/CoV/CoH/Tabula Rasa (am i missing any other games?) were as deep as a puddle and lost me because of that. well, that and a bunch of other reasons.

Reply Quote Edit Delete Report
News Comments > Blizzard Worldwide Invitational 2008 Announced
18. Re: Diablo? Feb 11, 2008, 18:59 ColoradoHoudini
We just killed Illidan for the first time last week.. I am ready for a World of Starcraft.

no.. that's a lie. I couldn't handle that.. i'm shaking just thinking about it

Reply Quote Edit Delete Report
News Comments > Warlords Online Online
5. Re: No subject Feb 7, 2008, 18:46 ColoradoHoudini
dare i admit this...
--err, i hope this is the same league of games--

Warlords:Battlecry was a superior RTS vs Warcraft III in every way, save for graphics.

Reply Quote Edit Delete Report
News Comments > Spaceships Ahoy - Sins of a Solar Empire
37. Re: No subject Feb 5, 2008, 00:02 ColoradoHoudini
The only two immediate concerns I have about this game..

1. Will I be able to orient myself?
I have a terrible time in any space game getting my bearing and feeling like I am connected, or as if there is a home place for me to go to get away from it all and "adjust". To feel like I am not in the middle of nowhere with nothing but huge amounts of distance between me and civilization?

2. Is it too much to manage or can my units be self-servicing to a degree?
I suck at micromanaging and from what I see, I could have a lot of resources to account for that are spread out all over the map. Will I need to be involved in every battle or will some of my ships be able to handle their own. Will I lose a significant edge if I am unable to quickly skirt between planets and trade/barter/conquer/move/defend/scan whatever you can do with a planet and the outlying resources and then move to the next planet and do the same?

Reply Quote Edit Delete Report
News Comments > Spaceships Ahoy - Sins of a Solar Empire
29. Re: Demo Feb 4, 2008, 23:21 ColoradoHoudini
yeah.. Surf..
err, you don't HAVE to play it right now ya know. So your excuse is pretty piss poor, and also in very bad taste all things considered.

We get a dev to show up and talk to us about the game and you throw out the pirate shit? Uncool.
back on topic:
is what I wanted to see..
a tech tree so i know that i can upgrade the birdsnot out of my ships.

Reply Quote Edit Delete Report
News Comments > Spaceships Ahoy - Sins of a Solar Empire
8. Re: Woot... Feb 4, 2008, 20:44 ColoradoHoudini
err.. where can i find info on how you can outfit your ships? That's something I am really interested in.
types of ships, amounts, weapons etc..

where is that?

Reply Quote Edit Delete Report
1503 Comments. 76 pages. Viewing page 50.
< Newer [ 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 ] Older >

Blue's News is a participant in Amazon Associates programs
and earns advertising fees by linking to Amazon.


Blue's News logo