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User information for ColoradoHoudini

Real Name ColoradoHoudini   
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Nickname ColoradoHoudini
Email Concealed by request
ICQ None given.
Description Ex NetQuaker..ex 3Wave and Thunderwalker CTF'er (named: Houdini). Played Tribes for Western Alliance, Counterstrike with Frag University (the original FU). Played ET, BF1942 etc...
Old school gamer, ex military.. lived all over the US
Homepage http://
Signed On Jul 20, 2003, 00:24
Total Comments 1514 (Pro)
User ID 17782
User comment history
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News Comments > Modern Warfare 3 Survival Mode Detailed
16. Re: Modern Warfare 3 Survival Mode Detailed May 28, 2011, 12:26 ColoradoHoudini
Remember when the community made maps and those maps were so damn good that they became standard maps on most servers?
You could even go out and get the highest rated maps via a map pack from a site.

I want those days again
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News Comments > Section 8: Prejudice Map Pack Next Week
4. Re: Section 8: Prejudice Map Pack Next Week May 28, 2011, 12:22 ColoradoHoudini
This title has the absolute dumbest/most ignorant/god awfully stupid fanboys I have ever seen in all my years of gaming.
S8P could be so much better.. but the devs listen to the handful of idiots on their forums and made the same damn "ADD" type FPS as the original.

Oh well.
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News Comments > Torchlight II Q&A, Screenshots
7. Re: Torchlight II Q&A, Screenshots May 23, 2011, 23:32 ColoradoHoudini
I will be balls deep in this game.  
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News Comments > Modern Warfare 3 Trailer Tonight
15. Re: Modern Warfare 3 Trailer Tonight May 23, 2011, 23:15 ColoradoHoudini
I figure this is as good a place as any to ask..

Anyone know of a more future'ish FPS coming out some time soon? Something along the lines of the weapons/tech found in Unreal. I've been sick of the typical current gen gun games for a while now.

I already know of Firefall..what else?
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News Comments > Out of the Blue
10. Re: Out of the Blue May 22, 2011, 22:37 ColoradoHoudini
..and who says that Bluesnews patrons are nothing but jaded, bitter video game jerks..PFFT!

Tune in next weekend, when I discuss my raised vegetable garden, and all my flower/vegetable yard work in general. I may even post pics.

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News Comments > Out of the Blue
2. Re: Out of the Blue May 22, 2011, 16:55 ColoradoHoudini
Can we get some pics of this birdfeeder in action?

I'll take "phrases I'd never thought I'd say on the internet for $800, Alex"
I'm 36 and the prospect of seeing this bird feeder excites me.. wow, I am a sad man.
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News Comments > Brink Patch Next Week
17. Re: Brink Patch Next Week May 20, 2011, 22:37 ColoradoHoudini
At this point.. I am waiting for a demo that won't ever come huh?

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News Comments > Bungie MMO Destiny Rumors Return
1. Re: Bungie MMO Destiny Rumors Return May 19, 2011, 23:11 ColoradoHoudini
I'm sort of amazed no Triple-A "true" MMOFPS has come out since Planetside back in.. err.. 2003?
Seems like a perfect genre to capture -shrug-
I'd give this game a shot if it had absolutely NO ties to any sort of console at all.
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News Comments > Brink Patched, Free DLC Planned
11. Re: Brink Patched, Free DLC Planned May 14, 2011, 00:44 ColoradoHoudini
Totally not buying this game.. nothing I've read about it is good.. shame too.
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News Comments > Brink Patch Plans
22. Re: Brink Patch Plans May 12, 2011, 23:32 ColoradoHoudini
Thinking of picking this one up..I thought Wolf:ET had a LOT of potential.. but could be best defined as an inch deep, but a mile wide... was a bit too "fast" and twitchy for the features the game had.

Gonna go find me some reviews.
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News Comments > WoW Subscriptions Down 5% Since 10/10
12. Re: WoW Subscriptions Down 5% Since 10/10 May 10, 2011, 00:06 ColoradoHoudini
I stopped playing WoW before the last content patch right before Cata (i think they added another dragon boss)...yet I'm guessing that my Resto Shaman could find the exact perfect spec to heal with and the best dps spec.. and it's cookie cutter.

Having said that..
in Rift, my Mage has (off the top of my head) a few damn identical DPS builds.. Necro/Lock, SC/Elem, Pyro/Elem, Lock/Elem..and we're talking small dps changes either way, and being situationally better with each spec.. that's the kind of freedom I really enjoy in my RPG-type games (MMO's being #1). I did not have that sort of freedom from Molten Core (first raid) til I quit raiding (end of Wrath..after we beat the LK)..2004 til, last year? Never again.

Plus.. PvE ruining PvP.. starting to see some of that in Rift too, but at least Rift has separate PvP trees to help combat that issue
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News Comments > More on The Old Republic's Advanced Classes
6. Re: More on The Old Republic's Advanced Classes Apr 10, 2011, 19:42 ColoradoHoudini
I believe I watched the same "boss fight" video as others did.. and sweet god that looked static, boring, and slow. Just stand still.. shoot.. shoot. Hell, even the regular PvP combat looks that terrible. Slow and static.. not into this at all.. hopefully we see something good here in the future.  
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News Comments > RIFT Event Extended
4. Re: RIFT Event Extended Apr 10, 2011, 19:40 ColoradoHoudini
Still having a great time in this game.. currently the guild is only on the 2nd boss of Greenscale, but it's still fun for us. Lots of expert rifts and raid rifts too.

Good to see them making certain that this event goes off smoothly.
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News Comments > Section 8: Prejudice BTS Trailer
2. Re: Section 8: Prejudice BTS Trailer Mar 21, 2011, 20:59 ColoradoHoudini
I said this on VE3D today, and I've been saying ever since I got in the beta a few months back. It's a chaotic mess that tries to do too much at once and as a result of that, the action turns into a series of small battles fought for mostly useless bases (more like gas stations to me), and slightly larger battles at the DCM's.. which kick off all too often.

S8P is as if someone asked a kid what he wanted in an FPS, and then the kid said "everything, at once, and don't make me have to execute with any thought".

In beta, with people that supposedly knew what they were doing, the action was still far too spread out, the map becomes a round of "cap base, lose base, don't bother to defend these useless bases anyhow, another DCM kicked off, and another, and yet another"..
There really aren't any tactics involved, your deployables die way too easily, and it plays out as a race to get the vehicles and then go mow down the idiots that are walking.

Is it worth 15 clams? Meh.. i'd pay $9.99 if I knew they opened it up for modding and there was a very active mod community.

Oh, and the fanboys at S8 are some of the most game-stupid people I have ever run across. Pardon me for saying this.. but it's like they game forum access to every 14yr old console asshole kid.. and then, listened to them as far as building an FPS.

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News Comments > Tribes: Ascend Announced
39. Re: Tribes: Ascend Announced Mar 11, 2011, 22:15 ColoradoHoudini
If I remember correctly, and I do.. Unreal XMP used the Unreal engine.. it was a Tribes-like game, in fact.. that game was flat out awesome.. the one huge drawback was that the engine was a pig when it came to big outdoor areas.
With that in mind.. I am leery of a larger-scaled Tribes game using any of their engines.

Sure, things could've changed since then.. but I am wearing my "skeptical pants".
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News Comments > RIFT Launches
41. Re: RIFT Launches Mar 1, 2011, 21:15 ColoradoHoudini
Personally, I'd rather there not be a trial out.. or if there is, tie it into a credit card but don't charge anyone. Gold sellers (or in this case, platinum sellers) thrive in the free trial account world.. no thanks.

I hadn't even played the game before I preordered it, just reading the forums and watching videos jazzed me up enough to buy it, glad I did.

Also, to the guy who said it was DOA.. way wrong.. over 1 million subs and seems to be growing. Nothing but great reviews for this game from reputable people who went in with an open mind.

I for one am glad such a polished MMO exists out there.. fresh enough, but familiar enough.. flat out awesome.

/goes back to playing
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News Comments > RIFT Launches
35. Re: RIFT Launches Mar 1, 2011, 18:14 ColoradoHoudini
Last bit for now.. gym time..

I just finished up in the Scarwood Lift area.. an invasion hit the Defiant area, attacking our wardstone, and the Guardians had about 20 people come attack us at the same time!
it was epic PvP and PvE.. defend the wardstone, kill the mobs, get those other players! I watched as about a dozen+ Defiant players came down to help on the lift.. like reenforcements from the military! (the lift is like a giant .. well, lift.. it runs about 300 yards.. bottom area to another questing zone.. and our team formed up, came down as a group and helped fight the 2 different groups of invaders.

Then I watched as more help zoned in through the Porticulum's (think flight path, without the flying, it's a warp gate from major areas to other major areas)..full fledged PvP going on!

So yes, there is world PvP.. and it happens. In beta in the level 35+ areas, we would have roving teams of PvPers just to defend/fend off the other faction who were trying to gank our Rift chasers.. much fun!

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News Comments > RIFT Launches
34. Re: RIFT Launches Mar 1, 2011, 18:04 ColoradoHoudini

No, it's not, not even close. The crafting is shallow as hell and pointless. And so is the class system which are all but slight variations on the same archetype for the most part.

The crafting is great, and the gear I'm making on my Runecrafter/Outfitter/Butcher is very useful gear indeed. it might be +1 in the various stat categories, but that's enough on it's own. Then.. since my main is a Mage.. I throw in the augments for intelligence and get even more bonuses for my use. So I craft a belt at level 28, it's better than what I can get from the same-level instance (Deep Strike Mines).. and i toss in an augment, and now it's even better.

Slight variations in classes? Are you even playing this game at all?
The variations between my main 3 specs (Mage) is very, very obvious..
all the damage types are different (fire, death, life), the mana/health returns are different, the DoT's/HoT's are way different, the rotations, the buff returns, the AoE types, the party buffs, the self buffs... what in the world are you talking about?
Then my alt is a rogue.. he is a pet-heavy offense, or more doing damage himself.. hell, I might even just tank by myself instead.. respec and do some typical stealth attacks.. hell.. I might just go Saboteur and throw bombs on people! Are you even playing this game at all?

I have a DPS mage that does good DPS, can Crowd Control and heal myself and others..or.. do impressive DPS, do big damage AoE's.. or hell, scrap all that and do impressive AoE healing.

When that's all said and done, I can just pick up the pure PvP soul and pair that up with 2 other souls and make myself even more viable in PvP..
Seriously.. "slight variation" is a very shallow statement on your part.. the callings/souls in this game can be mixed and matched a tons of different ways that result in a number of different and obvious outcomes.
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News Comments > RIFT Launches
33. Re: RIFT Launches Mar 1, 2011, 17:54 ColoradoHoudini
Preface: I was a day 1 WoW hardcore raider..from MC thru the LK.. hardcore, I played a ton. I got bored in Cata.. just didn't appeal to me any longer.
I jumped on the Rift wagon during Beta 3 and sweet jesus I love this game.
So much to do, see, explore..
From massive invasion fights, to boss battles to defend wardstones, to damn well done dungeons, to a spectacular character builder, to the puzzles that give rewards, character role swapping, to the exploration rewards, to the cairn rewards, to the PvP battles, to the giant Rifts, .. god dammit.. I just love everything about this game.

I bet my hat that the first time any of you whom haven't played this game get into the starter zone and experience your first Rift or invasion, you'll be hooked. When you see 80+ players defending an area, and going in mobs to areas to clean house on spawned mobs.. hell, just laugh as the Rift mobs attack the regular mobs in the game, that's hilarious! When the ground trembles and your screen shakes and you just know there is a boss spawning somewhere.. and everyone gets there.. huge epic battles.. just awesome.

I honestly love this game a ton.. it's amazing. Everything it does, it does perfectly. Every time you think "I should be able to..." yep, it's there!
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News Comments > RIFT Interview
1. Re: RIFT Interview Feb 28, 2011, 21:46 ColoradoHoudini
100% solid game, amazingly fun from top to bottom.. just flat out awesome. I encourage everyone that enjoyed GW, WoW, EQ etc... to try it out. It does everything right and really feels like it has a longterm playability to it.

If you're an MMO fan (well, you probably already are playing this game on the preorder headstart).. get it.
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1514 Comments. 76 pages. Viewing page 21.
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