Episodic games reuse all or most of the content from the previous release
Half-Life 2:ep2 looks to have a lot of different and new assets from the last, but I get where you are going. I would say that Episodic as a definition would be closer to "smaller chunks of a continous game made to allow earlier release for a lower price point with money from early episodes helping fund the game for a more immediate return of investment."
Seasonal and episodic as a view of games like EA sport's line are pretty close. I wouldn't
really consider UT2k# to be episodic, although it recycles playmodes and map designs (although not the maps themselves which are remade for each iteration, except from 2k3->2k4).
He just mentions that marketing is a problem because the low wholesale price of episodic games doesn't entice retailers to market them.
He also says that most people won't want to wait 6 months between 6 hour episodes. I'll agree with him that it's a little long for episodes that are a little short. I don't agree with him that gamers are unwilling to wait for any amount of time between episodes and won't go back to play the next episodes, but that's difference of opinion I guess.
What the hell game are you talking about? Surely not UT2004 because not only is it not that similar to the original UT, it has substantially more content (including its official bonus packs) than UT2003. It is not just a few maps that were added, and onslaught and assault modes are major additions especially onslaught mode which adds driveable and flyable vehicles to the game.
Assault was in original UT. I wouldn't consider it new, although the maps are new, obviously. It's exclusion from ut2k3 is why i never got into 2k3.
Yes, UT2k4 has substantially more content than 2k3, and no, i don't include the bonus packs (although it's one thing Epic does right). It still is more of UT2k3 + extra game modes + extra maps with some graphics touchups. Unless I'm remembering wrong. I don't own 2k3. I do own 2k4.
NO! What Episodic content does is reuse the same god damn content NOT just reuse concepts. Hell most games from various developers in the same genre reuse concepts. That doesn't make the games "episodic content."
It reuses the engine and tries to come out with more smaller games than if they did full on sequels, which require substantial time and investment due to the fast-changing graphics in the genre.