User information for Alexander

Real Name
Alexander
Nickname
instant
Email
Concealed by request - Send Mail
Description

Supporter

Signed On
June 19, 2003
Total Posts
189 (Novice)
User ID
17529
Search For:
Sort Results:
Ascending
Descending
Limit Results:
 
189 Comments. 10 pages. Viewing page 6.
Newer [  1  2  3  4  5  6  7  8  9  10  ] Older
34.
 
Re: Balance
Jul 8, 2004, 06:03
34.
Re: Balance Jul 8, 2004, 06:03
Jul 8, 2004, 06:03
 
There is nothing new in steam, except it sucks.

If you want to see a good distribution model for software with no issues for the client, check out www.Stardock.com.

Steam can piss off.


28.
 
Re: retarted
Jul 8, 2004, 04:34
28.
Re: retarted Jul 8, 2004, 04:34
Jul 8, 2004, 04:34
 
@12:

Fanboi.

CS:Source is just the same crappy CS with fancy lighting.

Good thing they get a bunch of dimwitts to pay money to beta-test their crap.

Steam is a steaming pile of dung.


40.
 
babgh
Jul 7, 2004, 07:14
40.
babgh Jul 7, 2004, 07:14
Jul 7, 2004, 07:14
 
Without COOP Doom 3 can bugger off.


8.
 
Lionhead is fucked..
Jul 3, 2004, 10:08
8.
Lionhead is fucked.. Jul 3, 2004, 10:08
Jul 3, 2004, 10:08
 
So, they will be purchased... after a while the mother company will run into financial trouble and 'restructure operations' and in the end the only thing left of Lionhead will be the name.

33.
 
Re: Oh sweet Jesus...
Jul 2, 2004, 09:14
33.
Re: Oh sweet Jesus... Jul 2, 2004, 09:14
Jul 2, 2004, 09:14
 
@32: Decide on the name.

Yea, got the same Idea myself.

Lets gall it Alpha..
No, black Zero.. No Alpha Zero.. No, Zero!... Black maybe?

Alpha Black Zero then

9.
 
Re: exclusives ;/
Jun 30, 2004, 07:04
9.
Re: exclusives ;/ Jun 30, 2004, 07:04
Jun 30, 2004, 07:04
 
And ruining for all the other sites on the internet that covers games etc.

15.
 
tried it..
Jun 30, 2004, 06:21
15.
tried it.. Jun 30, 2004, 06:21
Jun 30, 2004, 06:21
 
Did'nt like it.

Not enough content.. and, its just like a beat em up.. those I can play on my XBOX without a subscription fee (Ninja Gaiden)

20.
 
OpFlash
Jun 25, 2004, 05:56
20.
OpFlash Jun 25, 2004, 05:56
Jun 25, 2004, 05:56
 
Flashpoint got this baby beat.

6.
 
Re: No subject
Jun 24, 2004, 09:20
6.
Re: No subject Jun 24, 2004, 09:20
Jun 24, 2004, 09:20
 
Looks great.

Although it was XBOX footage, wonder how it will play out on the PEEZEE...

Guess there wont be any COOP Gameplay.. knowing Gearbox...

19.
 
Re: Soldner Status Report...
Jun 24, 2004, 05:44
19.
Re: Soldner Status Report... Jun 24, 2004, 05:44
Jun 24, 2004, 05:44
 
@17: KIK!

KIK?.. LOL!..

15.
 
Re: Soldner Status Report...
Jun 24, 2004, 04:00
15.
Re: Soldner Status Report... Jun 24, 2004, 04:00
Jun 24, 2004, 04:00
 
@13.

If you liked Flashpoint before You'll love it if you try it with patch 1.96, REsistance Add-on and either ECP + IQM, ECP & FDF or WARGAMES 4.11.

Its a whole new game - taking it to new levels and upgrading so much its like Flashpoint v2.00.

The only problem in flashpoint now is the shitty netcode/server/multiplayer.

14.
 
Re: Soldner Status Report...
Jun 24, 2004, 03:56
14.
Re: Soldner Status Report... Jun 24, 2004, 03:56
Jun 24, 2004, 03:56
 
@Vipermmx.

You know you're wrong.

Is it a good thing that they have FINALLY gotten the message from their customers (and would be/could be customers) and started to realise that communication IS #1 (When there are problems - as there are with this title) and that they need to fix these issues - and report on the progress: YES!

It is a good thing that the game was pushed out the door to mmet some imaginary deadline resulting in the game being ripped to shreds in reviews and by word of mouth: NO!

I am sure EVERY gamer who waited for Söldner would be more than satisfied to wait 2-4 months for a working copy - coupled with updated / patches to the beta demo - so they could see the progress and help squish the bugs - BEFORE the game was released, just so the game WOULD BE released in working/perfect order.

There should be NO reasons to have to release a patch to the game if they had taken the time and the necessary beta testing prior to release.

It might be a good idea when you plan a project to multiply all the dates with 2 or 3.. So, if you plan release in 6 months, make it 12.

If the publisher is so stupid that they can not see the financial gain in releasing a HIT TITLE that gets GOOD WORD OF MOUTH and GOOD REVIEWS resulting in a lot more titles being sold, than a "we need this out now, to get our ROI, damned be the customers and the bugs, we can fix it later!", they deserve and should be, put out of bussines.

This comment was edited on Jun 24, 04:02.
59.
 
Re: Lets recap for a moment
Jun 23, 2004, 15:32
59.
Re: Lets recap for a moment Jun 23, 2004, 15:32
Jun 23, 2004, 15:32
 
@58

AMiGA forever, the rest can bugger off.

33.
 
SOLUTION!
Jun 23, 2004, 11:50
33.
SOLUTION! Jun 23, 2004, 11:50
Jun 23, 2004, 11:50
 
Happy Everyone.


Get FLASHPOINT with REsistance Add-on
Update to v1.96 PATCH
Download WARGAMES 4.11 Free MOD
ENJOY!

68.
 
Re: Instant
Jun 23, 2004, 11:46
68.
Re: Instant Jun 23, 2004, 11:46
Jun 23, 2004, 11:46
 
@65.

Well, in a 3 vs 9 CTF game the thing is: There is a more of a challenge being on the team with the fewest players.

When I play online games I'll always join the loosing side, or switch to the team that is getting ganked/has the fewest players.

Even Steven is also ok, but I would like to have the possibility of the numbers being against me, and the option to still participate in a battle where the outcome is most likely Death, in Fantasy Fiction Books nobody is safe, and there is always something unexpected happening, when you're playing a fantasty RPG I would expect you wanted the same to be true in that. Live by the sword - die by the sword. You put your life into another persons hands and trust them, and they CAN betray you. Carebearing games removes so much in games, they become to 'safe', AI that can be predicted, exploited (pathfinding bugs etc).. no randomness.

67.
 
Re: Instant
Jun 23, 2004, 11:42
67.
Re: Instant Jun 23, 2004, 11:42
Jun 23, 2004, 11:42
 
@64

So let me see. that makes you a ---*deleted*---
Edit: replaced with "Based on your posting I have come to the conlusion that you're not entirely correct in your assumptions based on my previous posting, something that seems very familiar in many carebear players, distrusting and always thinking 'the worst thing' of others. Like a small puppy that has been scared when he was young, and once he grows older he lashes out at anyone comming to close, But you know how the story goes: A dog that cant be trusted, and bites humans, dies.. ".



I never said I was a playerkiller. In UO I was a part of the Bravehearts on Atlantic, and we hunted down playerkillers and held them to justice (AntiPKS).

Me and my two Dragons vs 5 playerkillers in one episode. Had this been guildwars or other carebear0rized games that would not be possible. Where is the fun in a battle you almost already know the outcome of. the best rush in games come from when you are about to die.. and that can be best attained when you're in a life or death battle with one or multiple foes, never knowing when someone will run past you and join the battle, or kill you both, or take down the winner once he's on low health. Being hunted and being the hunter.

There were no griefers in UO, there were just chickens who were too afraid to stand up for themselves, dishonorable people who did not defend/stand up for those unable to/too weak to, and those who preyed on the weak. Any problem in UO could be solved by the Sword, The Halberd, the Bow or the Spell. Except the xSpl0itz. (ANd the tedious "macro grind" to have a useable character)

This comment was edited on Jun 23, 11:48.
52.
 
Re: rocket ship
Jun 23, 2004, 11:37
52.
Re: rocket ship Jun 23, 2004, 11:37
Jun 23, 2004, 11:37
 
@51...

FPS - First Person Shooter

31.
 
Re: wow..
Jun 23, 2004, 11:24
31.
Re: wow.. Jun 23, 2004, 11:24
Jun 23, 2004, 11:24
 
Not the US Release, but the Euro release, And all the reviews state the same = It was the same as the Demo (second demo with patch)

29.
 
Re: wow..
Jun 23, 2004, 11:21
29.
Re: wow.. Jun 23, 2004, 11:21
Jun 23, 2004, 11:21
 
@28.

Because the released game had EXACTLY THE SAME ERRORS as the demo.

The concept of a demo is to SHOWCASE the FINAL PRODUCT.

THUS; Any negative comments based on the DEMO are VALID.

Its up to WINGS/JOWOOD to release a NEW DEMO if there have been any advances done with the title.

All the reviews are based on the FINAL Version. If You check the reviews you will notice that they all AGREE with what the comments in this forum are - IT SUCKS => Low Review Rating. (Although they could have written more.. but its not up to customers to 'beta test' the game free of charge.. although they could do that, to get a better game, but that demands the attention and comitment from their developers, as well as communication.. something lacking with Soldner).





I want a new demo, I want to play Söldner.. JoWood/Wings... you know what to do.
This comment was edited on Jun 23, 11:23.
27.
 
Review of Söldner..
Jun 23, 2004, 10:45
27.
Review of Söldner.. Jun 23, 2004, 10:45
Jun 23, 2004, 10:45
 

"Söldner est un ratage total"

(A total failure).. from a french review site. Babelfish0red it.. 5/20 in review.

"DO NOT PLAY THIS GAME" Is the end summary :-)

This comment was edited on Jun 23, 10:45.
189 Comments. 10 pages. Viewing page 6.
Newer [  1  2  3  4  5  6  7  8  9  10  ] Older