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User information for Fion McCumal

Real Name Fion McCumal   
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Nickname Fion
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Signed On Jun 18, 2003, 22:23
Total Comments 3479 (Veteran)
User ID 17499
 
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News Comments > etc.
7. Re: etc. Mar 24, 2017, 14:19 Fion
 
There's a great video (https://www.youtube.com/watch?v=NFPkl14dAAU) - a let's play - on Extra Credit of witcher 3 by a guy who clearly is part of the industry and how the games animation algorithm is so impressive and the difference between scenes done by the hand and those that the algorithm produced. (Watch the first 10m of the video or so).

Now taking the words of this former-bioware employee, that they let the algorithm do all the non-combat dialog scenes and underestimated how many they would need touched up or hand-animated. Shows just how much less impressive their animation toolset & algorithm is. The guys/gals who did DA:I clearly took more time with it than the ME:A team did.
 
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News Comments > Mass Effect: Andromeda Launches
28. Re: Mass Effect: Andromeda Launches Mar 21, 2017, 13:59 Fion
 
Folks, quick tip. When you find new weapons & consumables, before you take them there's a button (look at the bottom of the UI) to equip what you've found. Just FYI.

Bopper, the combat at the higher difficulty levels is deadly to be sure, but once you start unlocking some powers that synergize well, defensive abilities and armor/shield boosting passives it's not nearly so bad.

WHen I fought the fiend in pre-release (I started with release), he got up on the subsection of the roof I was on. I think the issue is pathing. Companion pathing seems rather all over the place.
 
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News Comments > Mass Effect: Andromeda Reviews
44. Re: Mass Effect: Andromeda Reviews Mar 20, 2017, 14:27 Fion
 
I meant rage as in a broad sense, not necessarily here. It doesn't automatically make me a fanboi for disagreeing with it. I mean if I were a fanboy my post wouldn't have been 3/4ths issues I have with the game from my experience so far. I think there's far more that is good about this game than there is bad. My post is to clarify on some of the games issues and boils down to saying 'the game is worth getting, the gameplay is NOT this games problem.'  
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News Comments > Mass Effect: Andromeda Reviews
42. Re: Mass Effect: Andromeda Reviews Mar 20, 2017, 14:14 Fion
 
I love all you folks who haven't played it but 'watched it somewhere' and came out of it thinking it's worse than No Man's Sky.

The game has it's problems. Animations are pretty bad, but only a small handful of characters are so bad to be immersion breaking. If you google image search 'andromeda facial animations' you'll bring up the same 3 faces over and over again.
  • Cora has it worse, she's like locked into perpetual bug-eyed mode, the first time you meet her she's facing the direction of you and a minor character but not looking at either as she warmly greets you, and the look on her face is something between coked-out and in awe. She actually says 'sorry, my face is tired' as if the devs couldn't fix the issue before launch and had her voice actor read a few more lines a few days before early access.

  • FemRyder has some issues but her's boils down to the fact that she doesn't seem to be able to move her eyebrows and has this perpetual smirk, even when angry. Granted, 0% of the game is spent looking at her back anyway.

  • Last is that one semi-minor NPC on the Nexus. She has it worst, her animations show none of the sorrow her lines suggest and she has the worst dialog in the entire 10 hour early access. It's so bad you'd swear it was written by someone who's english is only passable. But in my 10 hours that was the only instance where the writing was noticeably that bad.

  • Other than these 3, the issue is much less consistent. MaleRyder and PB sometimes have googly-eye issues and I noticed those with the most obvious are all female human characters, with a few glitches on others that are generally fine. The animations on the alien races are actually pretty solid, especially Vetra.

    The writing isn't horrible, though there are definitely some moments that stand out like a sour thumb. Most of the time the writing is fine, not great, but fine.

    The scanning system is entirely, 100%, optional. It's part of the crafting system but that too is 100% optional (though Bioware has said if you avoid it there will be some pieces of gear you'll never find in the game world). There is only 1 instance in the early access where you are forced to use it, and it's a tutorial on how it works. Some of us who are explorers actually like the system. You don't have to keep it up all the time, just when you spot new tech, flora or fauna and it reveals details about the game, the world your on, the foes you'll face that aren't available anywhere else.

    So all the hate, all the rage, all the bashing by people who haven't even played it is pointless. It's the 'in thing to do' and so people do it, including on here.

    If you like the series, and you don't mind a few issues that don't break the game but may break your immersion here or there (until fixed), and you loved the original trilogy, you'll thoroughly enjoy the game.

    As to the dialog, I'm glad they removed paragon/renegade because it limited how they could tell stories. There were no shades of gray in the original series and you weren't rewarded for staying neutral. It was arbitrary and while it DID offer a chance to change things up in dialog, which is why folks like the system, especially when that system had continuity, like particular NPCs acting a certain way because of something you said or did to them.

    ME:A's dialog I do agree has less of these interactions. I only experienced one in the early access and it was just to push someone off of you. Whether it has an effect down the road with that character I can only guess. Nor have I gotten to a point where any decisions made in dialog has had any weight. But by the same token, in the early access there are no big choices to make. Much of it is basically tutorial + prologue. The new system does however let you choose a personality for your shepard, which leads to replayability. Is your Ryder laid back? Maybe she's as harsh and aloof as her father. Is he someone who wears his emotions on his sleeve? Perhaps she always tries to find logic in the chaos.

    Andromeda isn't perfect by any means, but it's a beautiful, immersive, explorable, mechanically deep game with awesome combat, huge potential for character customization and those mistakes that it does make will be improved in the next game of the series, just as ME2 improved on all the failings of ME1.

    This comment was edited on Mar 20, 2017, 14:47.
     
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    News Comments > Mass Effect: Andromeda Early Access
    13. Re: Mass Effect: Andromeda Early Access Mar 16, 2017, 14:20 Fion
     
    There's definitely something going on with the facial animations. Perhaps it'll be fixed in the Day One patch, perhaps not.

    It is however unfare to compare it to Witcher 3, as that games animation system is practically revolutionary and every game's facial animation system looks like shite in comparison lol.
     
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    News Comments > Lucio Changes and More Revealed in Overwatch AMA
    7. Re: Lucio Changes Mar 14, 2017, 14:14 Fion
     
    He's definitely a must on KotH maps. My personal best game in Overwatch was playing Lucio in Lijiang Tower (Garden) in a 99%/99% game, my team was killed off (and all but 2 were dead on enemy team). I rode the wall inside the garden circle for at least 30 seconds, allowing my team to come back & take it and we won the match. I should have had PotG but that's now how the system works.

    So he can absolutely be impactful but it's largely on Control maps.
     
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    News Comments > Cities: Skylines Free DLC Plans
    2. Re: Cities: Skylines Free DLC Plans Mar 11, 2017, 12:31 Fion
     
    I seriously would not doubt if there's a mod/mods that let you recreate the whole of south park.  
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    News Comments > Mass Effect Andromeda Promises "Totally Softcore Space Porn"
    12. Re: Mass Effect Andromeda Promises Feb 27, 2017, 13:03 Fion
     
    IMHO you cannot show a representation of life without it also involving sex... it's so intrinsic to our being. Having love interests and sex scenes helps us to connect to the story and the character we are playing. I for one am glad Witcher 2 & 3 helped remove the stigma of sex scenes in games designed for adults, and showed that they could be done with maturity & style. Sure there's some digital nudity in there but these scenes are about the characters, how they connect, how they show their affection, not the sex itself.

    There's a huge difference between the sex scenes in say Witcher 3 and God of War's grunting and head-board banging. Just like the Witcher series, Mass Effect is a character driven RPG and hopefully ME:A takes initiative from the Witcher and makes the sex scenes about the characters, not the sex.

    Lets not forget these games are also rated Mature.
     
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    News Comments > Civilization VI Adds Australia and Mod Support
    2. Re: Civilization VI Adds Australia and Mod Support Feb 24, 2017, 14:05 Fion
     
    Like with everything else in PC gaming Ozmodan, there's a mod for that.

    https://forums.civfanatics.com/resources/ai.25439/

    Besides this, every big patch has updated the AI a fair degree and there's supposedly a major AI overhaul in the works. Until then, the mod works pretty darn good.
     
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    News Comments > etc.
    2. Re: etc. Feb 22, 2017, 11:22 Fion
     
    Ah good old Anarchy Online, it'll always be my favorite MMORPG even if it wasn't the first I ever played. The best MMORPG of its era. The worst too mind, but the best.  
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    News Comments > Mass Effect: Andromeda Trailer
    24. Re: Origin Access Free Trial Feb 18, 2017, 14:28 Fion
     
    I'm sure everyone is getting seriously hyped by now. I'm hoping that now that they've shown combat, the skills system (which is seriously awesome btw), etc their future pre-release videos can be a bit more about the RPG mechanics in the game.

    I think a lot of folks would agree that ME1 was the best in the trilogy in terms of story and RPG mechanics. The combat had its problems with out a doubt but there were so many details that were lost in the two games that followed. From the weapon customization system that let you fine tune your party's loadout, to planet exploration, to your choices making a major difference in the game. It was the best written of the series to boot.

    The skills system looks fantastic, though I really hope they limit how many skill 'lines' you can take to max. There are what; 30 skill lines? Give enough points to max out 10 at the most. That's enough to allow a tun of customizing and fine-tuning while leaving plenty of room for replayability. In ME2 & 3 you could get everything in your class by the end, since ME:A doesn't have classes, I really hope it isn't set up so you can get every single skill available by the end, cause it'd severely hamper replayability. Also what's with this 3 active skills at a time crap? Hello, a great many people will be playing this on PC, we don't need to be limited to 8 buttons.

    Last, lets start to see those more RPG style elements, gear crafting and customization. Choices actually mattering beyond 'how long space battle cutscene is' and while I know they said in this one there will not be a space battle... this is a space opera for fuck sake, can we please get a space battle that is something besides a 2 minute cutscene?!?!

    This comment was edited on Feb 18, 2017, 14:39.
     
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    News Comments > Out of the Blue
    15. Re: Out of the Blue Feb 17, 2017, 14:12 Fion
     
    Loved Arrival. Favorite movie of last year. Can't wait till it comes out on digital.

    As to Archer, over the past 7 years they kinda played out the whole 'super spy' thing, So I'm A-OK with them switching settings. The characters look basically the same and they are clearly having fun with it, so as long as its good, I'm good.
     
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    News Comments > Prey Footage
    8. Re: Prey Footage Feb 16, 2017, 13:29 Fion
     
    Oh no, it has aspects of Bio/System Shock & DE:HR in it! It's not like those games were amazing or anything.  
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    News Comments > Out of the Blue
    17. Re: Playboy Feb 14, 2017, 14:47 Fion
     
    Heavy snowfall tied to higher heart attack risk in men.

    Yea, cause we're the ones shoveling it all! Try living in the snow belt of upstate NY. News says 'New England hit by a massive snow storm today, as much as a foot of snow'. Meanwhile I'm out shoveling 6 feet of it and bitching about what New England considers 'snow fall'.

    In truth its been a pretty light year for snow but in the snow belt (an area of northern new york that stretches from rochester to syracuse and water town), a foot of snow is what we call 'a light dusting'.
     
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    News Comments > Evening Tech Bits
    17. Re: Evening Tech Bits Feb 4, 2017, 13:25 Fion
     
    $630 original price. This is apple, which means if that software were on other platforms the total price would probably be about $250. They are doing this deal because they are rapidly losing art students to other software and hardware manufacturers.  
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    News Comments > Lúcio Coming to Heroes of the Storm
    5. Re: Lúcio Coming to Heroes of the Storm Feb 4, 2017, 13:13 Fion
     
    Frijoles wrote on Feb 3, 2017, 19:15:
    Slick wrote on Feb 3, 2017, 18:11:
    I like how he can wall-ride the terrain for some reason.

    Does it on OW too. Although I've only seen it on the map with the bottomless pit in the center of the capture point. Rides around the wall until he can get out. Think I'll try it on other walls next time I play.

    Looks weird seeing him in HotS where the animations are not nearly so fluid.

    Yea it does, but also because the movement speed in that game is so much slower.

    As to Lucio, I play him quite a lot and there are tuns of maps that have trick ways to wall-ride to get around the map. One of my biggest clutch plays ever was with Lucio on Lijiang Tower, Garden map (that has that central circular hub and a lot of open pits). I was pushing high gold, trying to break into Diamond in Season 2. I'm on that map and we're fighting a really good team, like trading wins until the last chance, either of us would win if we took the last map.

    Anyway we get it to 99% in a constant back & forth then they get it to 99% and at that moment kill everyone else on my team. They start to celebrate before realizing the meter wasn't rising. I was in the central area riding high up on the wall but still technically holding and there are 2 others in there with me who just don't realize I'm up there. Soon enough someone spots me but I manage to stay on the move and alive long enough that my team returns, we kill or kick them all out and take it.

    Sadly because of the way the PotG works, roadhog or someone got it, but everyone was like 'OMG CLUTCH GJ LUCIO!' and bing.. Diamond Tier. I was riding high.

    I went back and forth between mid-high gold and low diamond for the last few weeks of S2 and then S3 hit and I got placed in bronze for some reason (Battle.net is like 'we need to spread people out). I thought it'd be super easy to work back up but turns out when I asked 'what tier was everyone last season' most the people replied gold so I was playing against the same group at the same skill level just being called 'bronze'. Fuckin blizzard right?
     
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    News Comments > Stellaris: Utopia Announced
    6. Re: Stellaris: Utopia Announced Feb 3, 2017, 13:14 Fion
     
    I've enjoyed my time with Stellaris but once you get to a certain point the game feels extremely empty of anything to do but go to war, and even that isn't that fun. While pretty, the the combat is just a boring numbers game. If your number is higher than their number, you win.  
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    News Comments > Guild Wars 2: Heart of Thorns Content Next Week
    5. Re: Guild Wars 2: Heart of Thorns Content Next Week Feb 1, 2017, 13:14 Fion
     
    I agree HoT has its moments, some of them are pretty awesome. The Mastery system is fantastic and really gives you a sense of growth without tacking on a simple level grind like way to many MMO expansions. Living World S3 has been largely fantastic as well. Adding tuns of new and classic areas to explore, 'end-game content' to participate in if you enjoy that kind of thing via the new raid wings.

    GW2 has never been perfect, it's always had weird developer decisions bogging it down, the expansion probably wasn't worth the price tag at launch, the markets got all screwy after its launch because of the ascended tier gear needed for the raid (though it's settled down and there are varying ways to get ascended gear now).

    But that said, I'll always hold GW2 as one of the finest modern MMOs around and the even stream of new content that's free for concurrent players and not that costly to purchase afterword really makes the price of admission worth it.
     
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    News Comments > The Elder Scrolls Online Morrowind Announced
    3. Re: The Elder Scrolls Online Morrowind Announced Feb 1, 2017, 00:24 Fion
     
    I haven't played this since beta and the open beta was pretty bad. A buggy mess, with a half-cocked tutorial & WoW style kill/fetch/fedex quests everywhere.

    That said, I have a few friends who play who say it's a very solid B2P MMO at the moment and the addition of Morrowind makes me want to pick the game up when I find a good sale.
     
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    News Comments > Prey in May
    18. Re: Prey in May Jan 26, 2017, 13:41 Fion
     
    Acleacius wrote on Jan 26, 2017, 00:32:
    I'm confused, it said Cryengine in the credits. One of the reason I was avoiding this craptastic id engine. Hopefully they will get their story strait, at least by release.

    Did you play Doom (2016)? Id Tech 6 is amazing!
     
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