SimplyMonk wrote on May 20, 2021, 23:59:
Hmmmm… 5v5… strict roles… PvE elements… and talent trees…
WE A MOBA NOW BOYZ!!! YEEHAW!
Honestly though, as someone who hasn’t touched OW due to how stale it got after Year 1 I’ll take anything I can get to spark some interest in it.
The talent trees are for PvE only.
This move to 5v5, reducing the number of shields, bubbles, walls, etc, and substantially cutting back on CC is in fact to move away
from the MOBA-like aspects Overwatch currently suffers from, and back toward the hero shooter
it used to be.
theglaze wrote on May 20, 2021, 20:46:
I don't get it... now losing your Tank in battle (who often provides a shield) means the whole team collapses back to spawn to safely regroup? Doesn't sound like much of a sequel to me.
I don't get how this is a change. In current OW when the main tank dies, the group pulls back towards spawn to regroup. At least this is what people do at higher tiers of play & at the pro level lol.