User information for Fion McCumal

Real Name
Fion McCumal
Nickname
Fion
Email
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Signed On
June 18, 2003
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Total Posts
3819 (Veteran)
User ID
17499
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3819 Comments. 191 pages. Viewing page 1.
Newer [  1  2  3  4  5  6  7  8  9  10  11  12  13  14  15  16    191  ] Older
6.
 
Re: PC Getting Days Gone and More PlayStation Games
Feb 23, 2021, 12:44
6.
Re: PC Getting Days Gone and More PlayStation Games Feb 23, 2021, 12:44
Feb 23, 2021, 12:44
 
Nice. Day's Gone is supposedly really good.

For anyone wondering why Sony is suddenly starting to release PS4 games on PC, well it's because they are missing out on the biggest game market in the world otherwise. For the last several years in a row now, PC games have outsold all console game sales combined.
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12.
 
Re: Diablo IV Rogue Unveiled
Feb 20, 2021, 11:55
12.
Re: Diablo IV Rogue Unveiled Feb 20, 2021, 11:55
Feb 20, 2021, 11:55
 
I think the core Diablo 3 game shied away too much from the demonic imagery, the gore and horror. But the expansion definitely brought it back in line. That shit was dark lol.
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36.
 
Re: Diablo II: Resurrected Announced
Feb 20, 2021, 11:52
36.
Re: Diablo II: Resurrected Announced Feb 20, 2021, 11:52
Feb 20, 2021, 11:52
 
While the WC3 remaster was a pile of shit, the Starcraft remaster was actually pretty good. I'm going to withhold judgement and avoid pre-ordering, but I have high hopes, especially after watching the 'deep dive' yesterday.

My friends and I put so many hours into D2, it's gonna be a blast cooping together in this game again. I can't wait to reprise my duel wielded flail paladin, swinging those flails so fast the games sound couldn't keep up, and tanking the shit out of the bosses.
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2.
 
Re: Dead of Winter Announced
Feb 19, 2021, 13:07
2.
Re: Dead of Winter Announced Feb 19, 2021, 13:07
Feb 19, 2021, 13:07
 
Yea, a great board game to boot. At first I assumed it was based on the board game, but since nothing in the announcement mentions it, Bad Logic Studios is going to find themselves in trouble.
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1.
 
Re: Saturday Multiplex
Feb 13, 2021, 13:39
1.
Re: Saturday Multiplex Feb 13, 2021, 13:39
Feb 13, 2021, 13:39
 
Love this Diablol series (and everything CarbotAnations does), it brings back serious memories of sleepless nights playing Diablo 2 until my last brain cell misfired and I conked out. This episode is hilarious.. as ever.
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2.
 
Human Food Better Than Dog Food
Feb 7, 2021, 13:50
2.
Human Food Better Than Dog Food Feb 7, 2021, 13:50
Feb 7, 2021, 13:50
 
Well to be fair, the vast majority of mass market pet foods are little more than simple carbohydrates, meaning they don't fill the animal up and produce a lot of waste. The food is designed this way on purpose, so you'll have to purchase more. Mass produced pet food is a relatively new thing. Before that we fed our dogs our scraps, that's literally part of how wolves slowly became domesticated and evolved into dogs. So of course mass produced pet food isn't as good for them as (real, unprocessed) human food.

Cats on the other hand are able to feed themselves if they have access to the outdoors. In a city setting, they can easily subsist off human food as well. However cats are obligate carnivores, meaning their diet consists almost exclusively of animal flesh. They may also occasionally snack on some grasses, they get most of their grains from the contents of their prey's stomach. So any 'human food' made for a cat should be predominantly meat, with a decent mix of soft grains & vegetables.
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1.
 
Re: Steam Top 10
Feb 7, 2021, 13:32
1.
Re: Steam Top 10 Feb 7, 2021, 13:32
Feb 7, 2021, 13:32
 
I haven't pre-ordered yet but...


War Hammer III Hype Train!
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6.
 
Re: Massive Mass Effect Info Flood
Feb 2, 2021, 13:19
6.
Re: Massive Mass Effect Info Flood Feb 2, 2021, 13:19
Feb 2, 2021, 13:19
 
For those considering picking this up, I recommend bookmarking this nexus mod page [url=]https://www.nexusmods.com/masseffect3/mods/66[/url]. For the unfamiliar, the ending of the trilogy was one of the biggest controversies in gaming history. This mod actually re-implements the bittersweet farewell that the game already had in it's files when the developers made the mind-boggling decision to scrap it for one of the most retarded, blindly ridiculous and horrible endings in video game history.
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5.
 
Re: Cannabis 'study'
Jan 29, 2021, 13:12
5.
Re: Cannabis 'study' Jan 29, 2021, 13:12
Jan 29, 2021, 13:12
 
25 years!? God I feel old now lol
---

And thanks blue for the diversion from work.
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14.
 
Re: Cyberpunk 2077 Mod Tools
Jan 27, 2021, 11:15
14.
Re: Cyberpunk 2077 Mod Tools Jan 27, 2021, 11:15
Jan 27, 2021, 11:15
 
There's already some great mods on the cyberpunk 2077 nexus. Lots of cosmetic mods that add new hairs, new color options, as well as mods that add more cyberware options for folks that want to look more machine than man. There's also lots of skins available for the more popular vehicles, the next best thing compared to in-game vehicle customization, which I think everyone wants in the game.

There are also mods that fix some of the small QOL issues people have, like a more zoomed out minimap, better vehicle handling, tweaked crowd AI, and mods to change your hair style in an existing save. With the official tools releasing, we're just scratching the surface here. Groups will soon be gathering together to make content mods. I love the mod scene in PC gaming, I've been a part of it since the early days of Quake & Duke Nukem; though I've not made any yet for cyberpunk, there are some really talented people already hard at work. I cant wait to see the awesome shit they come up with.
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27.
 
Re: Cyberpunk 2077 Roadmap
Jan 14, 2021, 14:32
27.
Re: Cyberpunk 2077 Roadmap Jan 14, 2021, 14:32
Jan 14, 2021, 14:32
 
I somewhat disagree Satoru. Yes, the skill tree consists largely of percentile increases. But there are some really nice synergy skills and cornerstone skills (like Cold Blooded). In my first playthrough I went heavy into crafting, & blades. With skills in Blades that increase bleed chance & damage, that synergize with a skill that heals you when you hit/kill a bleeding target. Combine that with a crafted legendary Black Unicorn that hit 5 times a second, and I was slicing guys up and barely taking damage. It was a blast.

The reason I only somewhat disagree is because I don't think you realize that the skill system isn't the 'meat & potatoes' of character customization, but instead a way to enhance ones build. The core of customization in the game is Cyberware. Not just the stuff everyone gets, like double jump and smart-link. For example, in my first Blades-focused playthrough, I got my hands on an iconic Sandevistan called Warp Dancer which slows time by like 90% for 8 seconds. (it reads 10% but that's a typo). With that and heavy blades skills my crit chance was basically 100%, with near 100% crit damage. Was it balanced? Not at all. Was it fun? Fucking a, yes!

That's just one example. There are hundreds of pieces of chrome, each of which can have a major impact on how you play the game.

This comment was edited on Jan 14, 2021, 14:46.
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6.
 
Re: New Indiana Jones Game Revealed
Jan 12, 2021, 22:20
6.
Re: New Indiana Jones Game Revealed Jan 12, 2021, 22:20
Jan 12, 2021, 22:20
 
Lol I was moderately hype on reading the news, a modern Indie game could be epic.

Then I saw 'executively produced by Todd Howard'.... well fuck!
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15.
 
Re: Metacritic 2020 Video Game User Poll
Jan 9, 2021, 13:27
15.
Re: Metacritic 2020 Video Game User Poll Jan 9, 2021, 13:27
Jan 9, 2021, 13:27
 
I've been lucky enough to have relatively few bugs in Cyberpunk, none of them even remotely game-breaking. There were some clearly unfinished things in the game (such as the police system), but also easily ignored. Having finished the game once and on a second playthrough I can say that the story is masterfully told, and the ending I got absolutely broke me. I could have gone online and found a better ending and replayed it, but I stuck with it... even if it meant breaking Judy's heart.

I thought the folks with fairly few bugs were in the minority, but since this is a popularity contest, I can only assume it's the majority of players (at least on PC, the hate from PS4/XB1 buyers is legitimate and inexcusable). But I guess that's pretty typical that the minority are the ones screaming the loudest while the majority is too busy playing. Youtube & Reddit are complete circlejerks at this point. For those that do have a lot of major bugs - to the point it makes the game difficult to play - give it time for the big January patch. Buy it in the spring if your weary of getting the game now (but love open world RPGs). The game is worth it, I assure you. In the future this game will be vaunted as an RPG masterpiece. Just as New Vegas - just as buggy and broken at launch - is today considered an masterpiece RPG.
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2.
 
Re: Cyberpunk 2077 Player Count Drops; CDPR Refutes Alleged Developer Post
Jan 6, 2021, 12:23
2.
Re: Cyberpunk 2077 Player Count Drops; CDPR Refutes Alleged Developer Post Jan 6, 2021, 12:23
Jan 6, 2021, 12:23
 
It's still regularly in the top 5 and #1 single player game on Steam every day. It's also single player so one can assume in the month since launch, a decently large number of people have beaten the game. I myself am on my 2nd run through, with a completely different build and making different choices throughout the game. Not to mention doing a lot of side missions & gigs I missed the first time around.
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2.
 
Re: Gatherings & Competitions
Jan 4, 2021, 13:02
2.
Re: Gatherings & Competitions Jan 4, 2021, 13:02
Jan 4, 2021, 13:02
 
Valorant e-sport is still really getting off the ground, and has been hindered by some very serious issues - such as poor map design. Prize pools varied wildly this year as well, and only a handful were over $100k.

Another surprise, Fortnite. I know Epic has been throwing gobs of money at the wall to make it an e-sport despite viewership lower than every day streamers, I was unaware they were still doing this. It's just so damn boring to watch competitively.
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25.
 
Re: Free Cyberpunk 2077 DLC Nears
Jan 1, 2021, 12:59
25.
Re: Free Cyberpunk 2077 DLC Nears Jan 1, 2021, 12:59
Jan 1, 2021, 12:59
 
Nimh wrote on Jan 1, 2021, 08:10:

Funny how RDR2 made it work on the hopelessly outdated hardware.

RDR2 was designed from the get go as a console game for the PS4 & Xbox 1. So of course it worked well on them.

Cyberpunk 2077 is a PC game first and foremost, designed to push even the latest hardware and take advantage of the latest tech. I blame CD Projekt's brass for pushing it on the older consoles, even if the games been in the works for the better part of a decade.


I'm lucky enough to be fairly bug free and thus have had the opportunity to experience the game as it's meant to be played, and it is breathtaking. As others have said, most of the side jobs & gigs are pretty simple and strait forward - but they are the 'monster hunts' of Witcher 3, and so designed to be doable in 15 minutes or less, with a few shining examples. There are a number of great sub plots, the main story is amazing, and the gameplay is extremely fun, with a myriad ways to approach combat (or even go pacifist).

Though I fully expect to get some backlash for this opinion. How dare I have a positive opinion about anything on this forum.
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31.
 
Re: Cyberpunk 2077 Hotfix Removes Save File Size Limit
Dec 24, 2020, 13:04
31.
Re: Cyberpunk 2077 Hotfix Removes Save File Size Limit Dec 24, 2020, 13:04
Dec 24, 2020, 13:04
 
Keeping save files below 8gb is easy. Don't keep tens of thousands of crafting mats & consumable items in your inventory lol. Sell off what crafting mats you don't need (they go for a decent rate actually) as well as the 800 consumables in your inventory if you're one of those people that picks up everything.
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32.
 
Re: Cyberpunk 2077 Developers Frustrated by Management Decisions
Dec 19, 2020, 13:31
32.
Re: Cyberpunk 2077 Developers Frustrated by Management Decisions Dec 19, 2020, 13:31
Dec 19, 2020, 13:31
 
Props to the developers then. Because despite the crunch and other issues, Save for the plethora of bugs & crashes lots of folks appear to be suffering, the game itself is a masterpiece. Once these issues are solved, the game will go on to be a timeless classic, of that I have zero doubt.
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15.
 
Re: Cyberpunk 2077 Hotfix
Dec 12, 2020, 12:56
15.
Re: Cyberpunk 2077 Hotfix Dec 12, 2020, 12:56
Dec 12, 2020, 12:56
 
Can't say how accurate that is WTF_Man but I've been pretty bug free & crash free with a fresh install of win10 just a few days before the game launched.

So, sample size of 2 m8.
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25.
 
Re: Cyberpunk 2077 Launch Aftermath
Dec 10, 2020, 17:58
25.
Re: Cyberpunk 2077 Launch Aftermath Dec 10, 2020, 17:58
Dec 10, 2020, 17:58
 
Game is surprisingly smooth for me so far. Though my card is pretty solid - a 2060 super (medium settings, RTX & 1080p with DLSS on balanced) - I'm on 8 gb of ddr3 and a 5 year old i5 (though it was top of the line for its time). I feel like a lot of folks getting bad performance or crazy visual bugs largely just need to update their drivers. Frankly for me it runs far better than Watch Dogs 3 for me (with RTX & DLSS OFF) on low settings. I also did a clean install of Win10 a week ago or so, which probably also helps performance.

I'm having a lot of fun with it so far. It's not exactly what I expected, but I was careful to manage expectations. But so far it's been very fun and I've experience very few bugs and no crashes. I may be lucky on that front.
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3819 Comments. 191 pages. Viewing page 1.
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