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User information for _Pablo

Real Name _Pablo   
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Signed On Jun 6, 2003, 11:13
Total Comments 5 (Suspect)
User ID 17379
User comment history
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News Comments > Sam & Max Still Dead
14. No subject Jan 29, 2005, 19:36 _Pablo
I would far prefer there be no Sam & Max follow up if the only option is for a third party to develop (let alone the German kings of comedy) a surely very pale shadow of the original!

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News Comments > Half-Life 2 for Sale?
98. Publisher hate... Nov 14, 2004, 01:31 _Pablo
I bet Valve are looking for any way they can to get away from the Sierra/VU deal.

There is a pattern of old middle-men industries really messing things up for the consumers and creators in the digital age, from VU making us wait and pay more via Steam for HL2 through the movie studios/MPAA not allowing digital streaming of films to the record companies/RIAA wanting to slap massive prices on downloaded music - the pattern of greed, denial and desperation from these surplus middle-men is now only supported by legal battles and lobbying...time for them to realise that the end is nigh.

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News Comments > Far Cry Gold
21. No subject Mar 10, 2004, 00:40 _Pablo
"Bet it plays like shiat on 64k ISDN too :/"

After being on the MP Beta, I can assure you it plays like shiat regardless of the bandwidth! Just hope they fixed it in the past month.

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News Comments > DOOM 3 & DX9
89. No subject Sep 18, 2003, 09:34 _Pablo
The ATI Radeon R3x0 chips only support 24bit PS2.0 shaders.

The Nvidia FX NV3x chips support FX12(12bit), FP16(16bit) and FP32(32bit) PS2.0 shaders.

The DX9.0 spec states that PS2.0 support must be at least 24bit, so in order for the NV3x to meet the spec then it must run in FP32 mode. So NV telling developers to use FP16 and FX12 on DX9.0 games are effectively cheating the spec again...but getting a third party to do it for them!

When it comes to OpenGL however it's really down to the developers to decide what they want to do. In Carmacks case he's obviously looked at the problem and decided that a drop to FX12 precision for his shaders doesn't produce a hugely inferior image, and coded an NV specific path. Any NV3x owners should be grateful for this as you'll get faster FPS than an ATi at virtually no IQ loss.

Sadly once I saw my 400 NV card being trounced on DX9.0 by a 150 ATi card, I finally saw my last gasps of NV loyalty evaporate and I am now the proud owner of an ATi Radeon 9800 Pro 256...heres to HL2!

Finally big thanks to Valve for confirming all the "NV3x has piss-poor PS2.0 performance" rumours - someone big had to step up and publicly humiliate NV otherwise the charade would have continued.

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News Comments > Metallica Game Announced
77. Corporate Cockllica. Jun 6, 2003, 07:14 _Pablo
Loved them since Kill 'em all - but the Napster crap and now some piss poor game for some more cash has killed any lingering respect that I had for them.

Why musicians think they deserve hundreds of millions is beyond me, one day in the past this was about doing what they loved and to make a decent living from it was a dream. Now they are a brand and making huge amounts of cash is the only driver - with Napster, Gnutella, Kazza and general sharing I agree with the recording industry that they are going to die...about time too and take these corporate shills with you.

This comment was edited on Jun 6, 07:19.
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5 Comments. 1 pages. Viewing page 1.
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