User information for Jeremy

Real Name
Jeremy
Nickname
Buttercup
Email
Concealed by request
Description
Homepage
Signed On
June 4, 2003
Supporter
-
Total Posts
107 (Novice)
User ID
17354
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107 Comments. 6 pages. Viewing page 1.
Newer [  1  2  3  4  5  6  ] Older
1.
 
Re: TF2 Sniper Update Thursday
May 18, 2009, 20:05
1.
Re: TF2 Sniper Update Thursday May 18, 2009, 20:05
May 18, 2009, 20:05
 
Well played, Valve. That's how you turn lemons into lemonade.

[Edit] - On the Soldier's big wall of messages, second row from bottom, second from left says "leaked video."

This comment was edited on May 18, 2009, 20:12.
27.
 
Re: TF2 Meet the Spy Video
May 18, 2009, 12:44
27.
Re: TF2 Meet the Spy Video May 18, 2009, 12:44
May 18, 2009, 12:44
 
Hell, while we're at it, sappers aren't throwable, and they take longer than two seconds to detonate a sentry. Who cares?
2.
 
Re: Jack Thompson Writes Obama
Mar 23, 2009, 12:15
2.
Re: Jack Thompson Writes Obama Mar 23, 2009, 12:15
Mar 23, 2009, 12:15
 
"Barrack?"
19.
 
Re: TF2 Scout Update
Feb 25, 2009, 10:27
19.
Re: TF2 Scout Update Feb 25, 2009, 10:27
Feb 25, 2009, 10:27
 
That's a hell of an update they snuck in for spies -- they can now carry any weapon they please in the disguise. It used to be a safe reassurance knowing that someone carrying anything besides the default weapon was NOT a spy.
26.
 
Re: QUAKE LIVE Beta Live
Feb 25, 2009, 08:51
26.
Re: QUAKE LIVE Beta Live Feb 25, 2009, 08:51
Feb 25, 2009, 08:51
 
Color me surprised at how robust this game is. I hear "free web-based" and I picture a game running in a browser window with ads to the side and an incomplete texture pack. But this is a very thorough interface for how small the client download is.

And I agree with a previous commenter about how out of shape I felt. This is just such fast, classic, old-school shooter flava. No gimmicky objectives, no distracting environments, just shoot the hell out of each other. I miss the gibs though.

22.
 
Re: New ATI Catalyst Reference Drivers
Feb 21, 2009, 10:42
22.
Re: New ATI Catalyst Reference Drivers Feb 21, 2009, 10:42
Feb 21, 2009, 10:42
 
Anyone know which drivers work best with Windows 7? I've been using the 9.1s and my 3dmark and Crysis benchmark scores both decreased when switching from Vista to the 7 beta. I assume this is because 7's driver support is not mature yet.
9.
 
Re: Sunday Previews
Feb 8, 2009, 16:47
9.
Re: Sunday Previews Feb 8, 2009, 16:47
Feb 8, 2009, 16:47
 
So it has a new engine and prettier graphics, but is much, much simpler. Essentially it's BF1942 with a boob job and lobotomy, and EA is counting on people not wanting to trade the double-Ds for a smarter girl.

All this has made me want to do is play BF1942 again.
10.
 
Re: F.E.A.R. 2: Project Origin Movie
Feb 4, 2009, 11:42
10.
Re: F.E.A.R. 2: Project Origin Movie Feb 4, 2009, 11:42
Feb 4, 2009, 11:42
 
Yeah, I will keep an eye out for the No-Mo'-Slo-Mo-Glo mod (heh). There were several aspects of the demo that I did enjoy, but right now, its drawbacks outweigh its benefits.
4.
 
Re: F.E.A.R. 2: Project Origin Movie
Feb 3, 2009, 15:06
4.
Re: F.E.A.R. 2: Project Origin Movie Feb 3, 2009, 15:06
Feb 3, 2009, 15:06
 
Is that awful consolitis glow around the enemies removed in this video? I won't be buying this until they get rid of what is effectively a bright neon sign saying "SHOOT HERE."
21.
 
Re: F.E.A.R.2: Project Origin Pre-Purchase
Jan 27, 2009, 11:41
21.
Re: F.E.A.R.2: Project Origin Pre-Purchase Jan 27, 2009, 11:41
Jan 27, 2009, 11:41
 
I bought and enjoyed the original F.E.A.R., and played through this demo. It had both strong and weak points, but the consolized glow around the enemies in bullet time is a deal-breaker for me. Until I hear that it's removed or removable, I don't want to buy this game.
42.
 
Re: F.E.A.R. 2 Demo
Jan 22, 2009, 20:55
42.
Re: F.E.A.R. 2 Demo Jan 22, 2009, 20:55
Jan 22, 2009, 20:55
 
Yeah, that bothered me too. Why the glow? I'm not on an Xbox. Shouldn't such "object shimmer" effects be disabled? Bioshock did this too.
14.
 
Re: F.E.A.R. 2 Demo
Jan 22, 2009, 13:03
14.
Re: F.E.A.R. 2 Demo Jan 22, 2009, 13:03
Jan 22, 2009, 13:03
 
Same here - FileFront is downloading it very quickly for me right now.
9.
 
Re: Out of the Blue
Dec 1, 2008, 15:44
9.
Re: Out of the Blue Dec 1, 2008, 15:44
Dec 1, 2008, 15:44
 
Despite the fact that they're re-coding a 10 year old game into a 5 year old engine, and they seem to have re-recorded the voices, which is weird and unnecessary... I'm still excited as hell for Black Mesa Source.

Edit: Bulleted list wasn't necessary

This comment was edited on Dec 1, 2008, 15:45.
8.
 
Re: Out of the Blue
Nov 19, 2008, 14:11
8.
Re: Out of the Blue Nov 19, 2008, 14:11
Nov 19, 2008, 14:11
 
Hey Blue, might be worth noting that today marks the 10th anniversary of Half-Life's release. It's been a hell of a decade.
19.
 
Re: What spoiler?
Oct 16, 2008, 11:50
19.
Re: What spoiler? Oct 16, 2008, 11:50
Oct 16, 2008, 11:50
 
[spoiler:] The Little Sister being all grown up would imply that she survived Rapture
12.
 
Re: No subject
Aug 8, 2008, 09:10
12.
Re: No subject Aug 8, 2008, 09:10
Aug 8, 2008, 09:10
 
Btw, I sell a 'jump to conclusions' game where you have to jump to conclusions on a mat.

That's the worst idea I've ever heard in my life.

3.
 
foxtrot
Jul 14, 2008, 12:17
3.
foxtrot Jul 14, 2008, 12:17
Jul 14, 2008, 12:17
 
No link to today's Foxtrot?

19.
 
No subject
Jun 5, 2008, 13:48
19.
No subject Jun 5, 2008, 13:48
Jun 5, 2008, 13:48
 
Put me down for "best game ever." I still remember having hour-long arguments with my friends over the ending. No game has moved me in such a way since.

1.
 
crysisthegame.com
Jun 5, 2008, 08:57
1.
crysisthegame.com Jun 5, 2008, 08:57
Jun 5, 2008, 08:57
 
It actually says "Crysis Warhead." Blue, is that a typo in your post, or has the name changed in the last 12 hours?

5.
 
No subject
May 13, 2008, 15:21
5.
No subject May 13, 2008, 15:21
May 13, 2008, 15:21
 
Never played the Lego Star Wars games, or even read much about them, but this video looked <i>completely awesome</i>. Can anyone verify?

107 Comments. 6 pages. Viewing page 1.
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