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User information for toranaga

Real Name toranaga   
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Nickname None given.
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Description
Homepage http://
Signed On Jun 4, 2003, 03:14
Total Comments 21 (Suspect)
User ID 17342
 
User comment history
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News Comments > NVIDIA Cancels GeForce Partner Program
14. Re: NVIDIA Cancels GeForce Partner Program May 5, 2018, 04:49 toranaga
 
NVIDIA creates cutting-edge technologies for gamers.

NVIDIA apologizes for the typo. That was of course meant to read

NVIDIA creates cutting-edge technologies for miners.
 
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News Comments > White House Games Summit Details
10. Re: White House Games Summit Details Mar 8, 2018, 13:01 toranaga
 
Of course ZeniMax would be there. Whose board of directors include Cadet Bone Spurs' brother.  
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News Comments > Evening Legal Briefs
10. Re: Evening Legal Briefs Feb 3, 2017, 09:29 toranaga
 
For all anyone knows both "I never tried to hide or wipe any evidence" and wiping 92% if his HDD could be true. Maybe he just figured it was best to wipe out his embarrassing porn collection before anyone gets their hands on his computer, which wouldn't be evidence relevant to the case.  
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News Comments > Activision on Developer Relations
8. Re: Activision on Developer Relations Jun 2, 2010, 17:42 toranaga
 
thecakeisalie wrote on Jun 2, 2010, 12:27:
As always, lube is optional

It's Activision we're talking about, lube is prohibited, sandpaper condoms mandatory.
 
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News Comments > OnLive has Funding, Patents
18. Re: OnLive has Funding, Patents Sep 30, 2009, 18:53 toranaga
 
The Cayman Islands International Bank wants to thank the OnLive investors  
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News Comments > Pripyat Calls on DX11
28. Re: Pripyat Calls on DX11 Sep 11, 2009, 20:09 toranaga
 
The original System Shock probably even had more atmosphere than that, too. I truly felt I was on this space station

word! SS oozes atmosphere out of every pore, anyone saying otherwise is a console tard and should get off bluesnews Grin


(I hope it's painfully obvious that the last part was just a joke)
 
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News Comments > Star Trek Online Clip
8. Re: Star Trek Online Clip Sep 6, 2009, 18:10 toranaga
 
I've already written this one off when they first announced the changed direction (back with the original dev), and everything I've seen/heard since has just cemented the choice further, but I just got annoyed again watching the movie. The guy spouting the everyone wants to be a captain bullshit. That's not true. My first choice would have been engineering, and it was back in TNG/DS9 watching days aswell.

Just because you are for example an engineer doesn't mean you'd be stuck in engineering pushing buttons until you level up to some other position. How often isn't the chief engineer (and all other "classes" for that matter) along on away missions and stuff in the shows, there's plenty of wiggle room there to make a fun game.

Simplifying the gameplay to match your developement capabilities is one thing, but stop trying to cover it up as "but that's what the people want!".
 
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News Comments > Max Payne 3 on October 30? - Updated
1. Re: Max Payne 3 on October 30? Jun 22, 2009, 09:46 toranaga
 
That sounds a bit misleading like Remedy is making the sequel.  
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News Comments > Will Wright & EA Partner Up
5. Re: Will Wright & EA Partner Up Apr 8, 2009, 14:39 toranaga
 
Where is ... System Shock 3?

Where it should be, resting in peace. There is neither a game business climate nor a company that would make this game anything but a huge clusterfuck.
 
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News Comments > OnLive Changing the Game?
49. Re: OnLive a Game Changer? Mar 24, 2009, 18:37 toranaga
 
why am I picturing this whole thing as

concept specification,
phantom 2.0:
-------------------
gfx: Glaze3D or Pyramid3D
network: BigFoot Networks' Killer NIC
game service distribution backend: xStream
investors: morons that fulfill criteria 'greed > common sense'
 
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News Comments > Max Payne 3 Announced
14. Re: Max Payne 3 Announced Mar 23, 2009, 11:56 toranaga
 
In the first one they killed off his wife and kid. In the second one they bumped off Mona. Who's gonna get it in this one? His dog? Poor guy.

yes, and the game will end with Max embarking in a new career in country music
 
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News Comments > On Games for Windows
23. Re: No subject Dec 19, 2006, 16:20 toranaga
 
and how long before a PC dev has to pay MS for each sold copy (just like console games)

That's an impossibility.
Not only is it an open platform (for developing on,) but the lawsuits over what defines a game and what defines an application would be insanely costly. You'd have devs start bundling basic word processors with their games to get around it.
Furthermore, why would MS be so stupid? They know damn well that every other platform on the market is open to any development. They know the reason why theirs triumphs is the amount of applications available for it. If they start charging people to develop for it they give incentive for people to develop elsewhere, which gives consumers incentive to investigate other markets.

I think you're missing a couple of important details. What I was saying was, if DX and GFW become so big/important, that in order to create a competetive game you need to use those, then you have to pay MS what they want. Right now DX is free so no problem, GFW is not. Since MS owns both, they have every legal right to introduce fees and royalties to any of those components. Which in the long run can mean the scenario I was describing.

Yes, the windows/pc platform is open, so you can still make apps and games without paying MS royalties, but I was talking about doing comptetitive games (meaning once it's at a point where a consumer wouldn't look on any game not having GFW and DX12 stamped on it).

The DX dependcy is especially critical when it comes to 3D HW, we're already witnessing the trend that the new HW generation will have functionality, only accessible through DX10. If that trend continues, at what point is OpenGL no longer feasible, leaving the developer no choices of API/OS/platform, again if they want to stay competetive. (also even when doing GL games today it's pretty usual to use some of the non-3D parts of DX.)

I'm not saying this necessary will happen, and it's not some anti-MS rant. I'm just being cautious about the whole thing, I don't like the fact that one and the same company (not that it's MS in particular) would be in control of all the crucial components.


 
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News Comments > On Games for Windows
13. Re: Need more info on this Dec 19, 2006, 13:19 toranaga
 
I also wonder when games will start to be vista only and not playable on xp

Alan Wake comes to mind, sure it's not out yet if that's what you meant.


 
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News Comments > On Games for Windows
7. Re: Games For Satan Dec 19, 2006, 12:11 toranaga
 
To get GFW certification you have to comply with MS's draconian specs. Besides MS approving the content, this includes purchasing a key so that your game will appear in MS's game browser. MS also wants to use this to get gamers shackled to Live Anywhere.

and how long before a PC dev has to pay MS for each sold copy (just like console games), and how long before MS makes DX not-free unless you participate in GFW.

This comment was edited on Dec 19, 12:12.
 
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News Comments > Evening Q&As
3. No subject Mar 10, 2006, 10:02 toranaga
 
booo! if they can't even get the corridors to look correct like a Galaxy class ship then I don't have many hopes

You can't just go adding 3 feet to the height, and between the gray panel pieces should be a gap (just some black stripe there would do) not make it look like one big piece.

I may be anal, but what the heck is the point to say you're building a specific type of existing ship when you don't stick to the looks, might aswell do something new then. I already swallowed that they are doing a new deck layout, but they should stick to the correct visualy dammit.


 
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News Comments > Carmack on Game Patents
21. Re: Been Bitten Before Jun 2, 2005, 19:25 toranaga
 
In all fairness Carmack has voiced his anti-patent opinion long before the "Creative indcident" afaik.

<rant>
I must say I'm deeply disappointed in Gamasutra, for giving those slime sucking scumbags a forum to spread their cancer inducing vomit. Gamasutra should be _for_ developers, not help spread the propaganda (that works against developers) of some asshats that are better off as shark bait.

Am I upset? hell yeah, as a software/game developer, the whole broken software patent situation makes my blood boil every time I get reminded of it. When even Carmack/id with their amount of money had to fold to one of the most dubious patents, some small dev is so royally screwed it ain't even funny.
</rant>


 
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News Comments > Ion Storm Closed
42. Re: No subject Feb 10, 2005, 23:49 toranaga
 
You do realize that Romero has nothing to do with ION Austin (which was the only part of ION that was left). Romero's ION Dallas office was closed down years ago and he went on with Monkeystone.


 
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News Comments > Ion Storm Closed
31. Re: Be concerned, be VERY concerned. Feb 10, 2005, 22:01 toranaga
 
it's not easy for them since they basically have to finance it themselves, publishers aren't interested so they can't turn to them for funding (otherwise the publisher will want to have a say on the game and mainstreamify it)


 
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News Comments > 3D Game Lawsuit
39. No subject Nov 2, 2004, 07:48 toranaga
 
I just browsed through the patent for two minutes, but it appears to me it affects third person games mainly. The spherical panning described doesn't sound like a first person camera but a typical third person camera.


 
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News Comments > Thief 3 Q&A
8. Re: w00t! Jun 6, 2003, 20:27 toranaga
 
Actually it's not a bad thing. I've seen ppl say "I never tried Game X 2 because I never player Game X 1", even though the sequel can be played just fine without having played the original.

I didn't believe that ppl are that narrow minded, but after I've seen comments like that I think it's a smart move to use a more neutral name.

If it gets more ppl playing it I'm all for it, as long as the content of the game is a worthy sequel for those of us that played the first games.

A title is just a title, not that big of a deal.


 
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21 Comments. 2 pages. Viewing page 1.
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