Borderlands 2 while mostly iterative was at least steps forward in several regards:
1) Locations were highly varied
2) Narrative was delivered well (BL1 had none)
3) The engine was better
This, on the other hand, looks like the ONLY change in seven years of downtime has been new player classes... which amounts to peanuts considering the only difference between classes has and probably will be minuscule statistical variations and the SINGULAR class active ability.
I mean I loved BL2 because I'm a sucker for loot-driven games, but this is not at all what I want or expect from another sequel, let alone one this late in coming.
Steam + PSN: PHJF