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User information for Sepharo

Real Name Sepharo   
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Nickname Sepharo
Email Concealed by request - Send Mail
ICQ None given.
Description I like games... Hi.
Homepage http://steamcommunity.com/groups/detroitgamers
Signed On May 29, 2003, 01:51
Total Comments 7567 (Guru)
User ID 17249
 
User comment history
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News Comments >
3. Re: Battalion 1944 Announced Jan 29, 2016, 23:46 Sepharo
 
The most important thing to get right in an MP shooter is the feel of the gunplay and movement. I'm using the word "feel" because there really isn't a better way to describe it. So it's commendable that these guys want to return to an unlock free, skill based MP shooter set in WW2, but if they don't get the feel down nobody is going to keep playing. I wish them luck.  
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News Comments > The Ship: Remasted Trailer
2. Re: The Ship: Remasted Trailer Jan 29, 2016, 23:15 Sepharo
 
Cyanotetyphas wrote on Jan 29, 2016, 22:59:
I'm shocked they're still cracking away at this, it seemed like the last one was in hospice from the get go.

I've only played the steam mod but it was fun. Only AssCreed and Spy Party have really taken any of the ideas since then.

The last news update said they had more players in December than at any other time during the 10 years it has been out.
 
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News Comments > Offensive Counter-Strike Global Offensive Severs Closed
9. Re: Offensive Counter-Strike Global Offensive Severs Closed Jan 29, 2016, 19:34 Sepharo
 
They updated again and crossed out the part that said: it is also not acceptable to provide players with custom models and/or weapon skins that do not exist in the CS:GO ecosystem]

Which is good because that effectively would have banned things like sticky nades.

But after reading their new clarifications it does seem the issue was simply possessing a valve weapon skin in game if the server mod gave it to you... Not the inventory angle I mentioned earlier. I guess it just aided in scamming or they didn't like how it circumvented their rare weapon system. Servers should still be able to give you some nonsense like "gold M4A1" but they can't give you "Factory New Dragon King" for example.
 
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News Comments > Offensive Counter-Strike Global Offensive Severs Closed
8. Re: Offensive Counter-Strike Global Offensive Severs Closed Jan 29, 2016, 16:21 Sepharo
 
TheEmissary wrote on Jan 29, 2016, 16:15:
There is nothing stopping people from modding the game here. It just won't be a ranked server. Considering there is a inventory/barter economy going they are kind of forced in to dealing with these problems on ranked servers.

If some one wants to mod CS:GO nothing is going to stop them if they want to make another CS:Zombies or surf or what ever custom mode.

No you misunderstood. When Valve says "community servers" they are specifically already talking about unranked servers.

The problem as I'm reading it that somehow Valve allowed community servers to modify the inventory accessible from the out-of-game menu. That should have never been possible. A community server should be able to have custom weapons, mods, give access to facsimiles of actual normally unlockable weapons skins... It just shouldn't affect the actual inventory or what people see in trade windows. Sounds much more like a Valve bug than the nefarious thing they're making it seem like. Just fix it so they can't do that and move on.
 
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News Comments > The Ship Free Weekend
1. Re: The Ship Free Weekend Jan 29, 2016, 03:57 Sepharo
 
I didn't even realize it was seeing its highest amount of players 10 years after launch when a few weeks ago I said it was ahead of it's time. Guess that was more right than I knew.  
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News Comments > Conan Exiles Announced
21. Re: Conan Exiles Announced Jan 28, 2016, 16:33 Sepharo
 
Trailer voice sounds like (reminds me of) the dude from the Hatred trailer.  
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News Comments > Hard Reset Redux Announced
6. Re: Hard Reset Redux Announced Jan 28, 2016, 01:11 Sepharo
 
Icewind wrote on Jan 28, 2016, 01:01:
Outdated graphics? I still have yet to see an FPS look as good as this. Shadow Warrior 2 looked amazing though during E3.

Some y'all are sarcasm deaf.

See the word "primitive" before "four year-old"?
That's the give away right there a-yup.
 
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News Comments > Evolve Adds New Hunter
18. Re: Evolve Adds New Hunter Jan 27, 2016, 20:22 Sepharo
 
Tumbler wrote on Jan 27, 2016, 11:15:
Feels more like being locked in a zoo cage and told to chase that monkey! Do it fast or he turns into a gorilla! Isn't it fun chasing him!

LOL
 
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News Comments > Sven Co-op Released
2. Re: Sven Co-op Released Jan 23, 2016, 16:19 Sepharo
 
Acleacius wrote on Jan 23, 2016, 15:59:
Strange, I don't see any mention of the original campaign. When I read the FAQ, it did mention Sven will never work with Source. That seems strange, but whatever it's his software.

What do you mean by original campaign?
As far as I know this is the original HL mod just able to run standalone without HL with Valve's blessing.
 
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News Comments > Overwatch Beta Returns Next Month
12. Re: Overwatch Beta Returns Next Month Jan 22, 2016, 03:35 Sepharo
 
InBlack wrote on Jan 22, 2016, 02:33:
I liked what I saw here, Blizzards take on Team Fortress. At least I did from the promo and gameplay videos. Didn't get into the beta, but hey ce la vie. Problem is Im not going to pay Blizzard 60$ (plus however much the DLC+ expansions end up costing) for a multiplayer only game. They can go fuck themselves with that shit, this has free to play written all over it. Even back when TF2 was released as part of the Orange Box, you got HL1, HL2 and TF2 in one DVD case, for the price of one game. Ok rant over, Ill probably die of old age before this comes out anyway...

It's $40.
I forget if you're estadounidense
 
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News Comments > Overwatch Beta Returns Next Month
11. Re: Overwatch Beta Returns Next Month Jan 22, 2016, 03:32 Sepharo
 
intermarer wrote on Jan 22, 2016, 02:15:
Does anyone know what the progression system will be like?

They had an interview a while back that went through all the progression stuff they threw out. So that was kind of promising.

Edit:
A little searching came back with this (not the interview I was talking about):

Progression System
We will have a progression system in place when beta returns.
Overwatch has had two different progression systems in the past that were scrapped.
They do not want the progression system to be a burden to players, that tells you how to play.
No player power through progression - purely cosmetic.
People have responded well to skins, they're going to look at more customization like that for the system.
More based on time investment rather than skill, but with proper balance, skilled players will be able to progress faster.
 
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News Comments > Overwatch Beta Returns Next Month
8. Re: Overwatch Beta Returns Next Month Jan 22, 2016, 01:52 Sepharo
 
Slick wrote on Jan 22, 2016, 00:52:
and speaking of quad kill, the "play of the game" feature at the end is fucking amazing. And in general being able to "thumbs up" players who did good at the end of the round (not limited to players on your own team) is cool, really like the presentation. Gameplay needs some tweaks...

Trying to predict what will be play of the game is fun in and of itself.
 
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News Comments > Overwatch Beta Returns Next Month
7. Re: Overwatch Beta Returns Next Month Jan 22, 2016, 01:50 Sepharo
 
Slick wrote on Jan 22, 2016, 00:51:
didn't have much fun with support class, but I'll give zenyatta a try, was that the "DJ"? I def tried that one out just because i couldn't stop laughing.

And Mei I def had the most fun with, ven if i did the best with the soldier. that CC is so much fun, if I was playing with a real team on comms then I can see how it'd be amazing. And I might be remembering this wrong, but I swear I did an icewall and then lobbed my frost nova nuke over it with the enemies all piled up on the other side, got a quad kill. Might have put the wall up after i threw it tho...

Not not the DJ, the robotic yoga monk.

http://us.battle.net/overwatch/en/heroes/zenyatta/
 
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News Comments > Overwatch Beta Returns Next Month
3. Re: Overwatch Beta Returns Next Month Jan 21, 2016, 20:20 Sepharo
 
I really liked Zenyatta.
I don't like having to reload or having a limited amount of slow shots. He has a pretty consistent rate of decent damage attacks. And then has 1 orb for healing a single teammate and 1 orb for increasing dmg on a single enemy and neither have a cool down (but can only be on one person at a time). So you see a guy with low health give him the heal orb. Anyone you're shooting at gets the increase dmg orb, and that constant simple attack he has gets stronger. His ultimate is then a giant healing radius for the whole team. So he's pretty simple to play and you're still helping your team while being able to wrack up the kills.
 
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News Comments > Far Cry Primal Trailer
16. Re: Far Cry Primal Trailer Jan 21, 2016, 18:45 Sepharo
 
I managed to skip FC4 and only played 3 for a bit so I'm not as burned out as most of you are. Blood Dragon, while interesting for the cutscenes and dialog, felt waaay too generic/pointless and the art made my eyes hurt. Since Far Cry has basically become an animal hunting game anyway, I think this stone age setting is going to fit very well and is more interesting than fighting generic jungle commandos in their randomly scattered bases. I realize it's the same formula but the setting seems to fit that formula better.  
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News Comments > Overwatch Beta Returns Next Month
1. Re: Overwatch Beta Returns Next Month Jan 21, 2016, 18:41 Sepharo
 
Hmm team deathmatch or capture the flag?
Neither? Something new?

Really hope I get into the beta. Blizzard TF2 was pretty damn fun for the handful of matches I got to play at my friend's place.
 
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News Comments > Far Cry Primal Trailer
3. Re: Far Cry Primal Trailer Jan 20, 2016, 21:55 Sepharo
 
Creston wrote on Jan 20, 2016, 21:07:
Very pretty, though holy shit do they go overboard on the freaking bloom.

I applaud Ubisoft for being willing to take a chance with the IP, rather than just doing Yet Another Far Cry, but I do wish they'd start showing off some actual gameplay, rather than just snippets of what are essentially cutscenes (or background animations.)

For example, one of the big questions I have is how is the melee going to work? Just the same as in the other Far Cry games, ie, hit a button for melee, or will there actually be a proper melee system?


They had like a 2 hour gameplay video last time this was on Blues.

edit: CJ beat me to it as I was getting screwed by the weird URL stuff here.
 
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News Comments > New Free Sven Co-op Friday
8. Re: New Free Sven Co-op Friday Jan 20, 2016, 19:21 Sepharo
 
eRe4s3r wrote on Jan 20, 2016, 06:52:
Action HL and the "original" beta of CS as well here Was a lot of fun when weapons actually persisted over rounds (in CS) so you hoarded the weapons of your dead enemies (And the stupid bots ,p) especially in cs_hangar in that control room. HL DM was also kinda fun in LAN + internet.. new stuff back then

There weren't bots in the gun running era of CS. The first fan made / amateur bots were created after gun running had already been removed (in beta 4.0).
 
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News Comments > Cities Skylines Snowfall Announced
9. Re: Cities Skylines Snowfall Announced Jan 19, 2016, 18:47 Sepharo
 
It is not listed in the features but the video appears to show a ski path. I hope that's a designable/placeable special path and not just a new animation for pedestrians on regular paths.  
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News Comments > The Ship: Remasted Next Month
11. Re: The Ship: Remasted Next Month Jan 18, 2016, 18:32 Sepharo
 
ZeroPike1 wrote on Jan 18, 2016, 13:04:
Probably putting this back on the radar's for YouTube consumption. Much like how Trouble in Terrorist Town did ok on YouTube for a while.

If on YouTube with my preferred let's players I will enjoy the laughs. But buying it again from the original base version in my steam catalog, no.

Yeah this game was far ahead of its time. It's perfect for today's streamers and youtubers.
 
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