Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
Customize
User Settings
Styles:
LAN Parties
Upcoming one-time events:

Regularly scheduled events

User information for Sepharo

Real Name Sepharo   
Search for:
 
Sort results:   Ascending Descending
Limit results:
 
 
 
Nickname Sepharo
Email Concealed by request - Send Mail
ICQ None given.
Description I like games... Hi.
Homepage http://steamcommunity.com/groups/detroitgamers
Signed On May 29, 2003, 01:51
Total Comments 7594 (Guru)
User ID 17249
 
User comment history
< Newer [ 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 ] Older >


News Comments > Out of the Blue
60. Re: Out of the Blue Mar 29, 2016, 20:56 Sepharo
 
Julio wrote on Mar 29, 2016, 19:13:
nin wrote on Mar 29, 2016, 18:15:
Report his filth, it's time to clean up this place.

Some just can't stand that Cutter is right. And hell froze over, I agree completely with Beamer on something!

Insane compensation for CEOs is the problem.

I didn't see any personal attacks either, just a generalized admonishment of people who get upset about how much "inferior" people make in relation to themselves.

edit: Err I should clarify there weren't any personal attacks in that specific post. Can't say that of some of the others.

This comment was edited on Mar 29, 2016, 22:11.
 
Avatar 17249
 
Reply Quote Edit Delete Report
 
News Comments > Chronos for Oculus Rift
4. Re: Chronos for Oculus Rift Mar 28, 2016, 23:03 Sepharo
 
eRe4s3r wrote on Mar 28, 2016, 22:44:
Kxmode wrote on Mar 28, 2016, 22:15:
Why are all the scenes shot in variable third person camera angles? The trailer doesn't shows anything VR.

It's 3rd person VR, ie you are observing like ... ant-farm Opinions seem to be that this works exceptionally well in VR

Yeah that perspective was a pleasant surprise in the few VR demos I experienced like that. Kind of makes me want to VR play a pinball or arcade game now.
 
Avatar 17249
 
Reply Quote Edit Delete Report
 
News Comments > Grand Theft Auto 6 Rumor
23. Re: Grand Theft Auto 6 Rumor Mar 28, 2016, 02:07 Sepharo
 
I'm pretty confident they'll return to a single character narrative.
Very easy business decision to make there.
 
Avatar 17249
 
Reply Quote Edit Delete Report
 
News Comments > Saturday Metaverse
12. Re: Saturday Metaverse Mar 27, 2016, 03:03 Sepharo
 
Kxmode wrote on Mar 27, 2016, 01:28:
Sepharo wrote on Mar 27, 2016, 00:20:
I canceled my Hulu Plus just because I almost never used it.
Have Amazon Prime and Netflix now... and a friend's cable login that I use occasionally

You might like 11.22.63.

I am watching it. Loved the book. Changes in the show have been interesting.
 
Avatar 17249
 
Reply Quote Edit Delete Report
 
News Comments > Saturday Metaverse
10. Re: Saturday Metaverse Mar 27, 2016, 00:20 Sepharo
 
Kxmode wrote on Mar 27, 2016, 00:06:
Icewind wrote on Mar 26, 2016, 22:54:
A lot of the shows I was watching on Netflix are still shown on Amazon Prime, like Stargate SG1, for instance.

IMO, Amazon Prime is better if what you want are movies and old TV shows. Netflix is what you want if original programming is your thing. I have both and they each fulfill a need.

Add Hulu Plus to create an entertainment trifecta.

I canceled my Hulu Plus just because I almost never used it.
Have Amazon Prime and Netflix now... and a friend's cable login that I use occasionally
 
Avatar 17249
 
Reply Quote Edit Delete Report
 
News Comments > DayZ DirectX 11 Improvements Shown
23. Re: DayZ DirectX 11 Improvements Shown Mar 26, 2016, 20:47 Sepharo
 
edit: nm  
Avatar 17249
 
Reply Quote Edit Delete Report
 
News Comments > DOOM Trailer
12. Re: DOOM Trailer Mar 25, 2016, 01:34 Sepharo
 
NotOneOfUs wrote on Mar 25, 2016, 00:43:
Movement speed way too slow.

I like the Quake 3 influences, but damn, so slow.

But look at that speedy muthafucka run by when the announcer says invisibility... Actually looks like they might have tried to cover up a frame slow down there... maybe caused by the invisibility effect.
 
Avatar 17249
 
Reply Quote Edit Delete Report
 
News Comments > Overwatch Trailer
14. Re: Overwatch Trailer Mar 23, 2016, 22:25 Sepharo
 
Siygess wrote on Mar 23, 2016, 20:04:
Wonderful short and I'm digging the visual style. Blizzard really have a knack for this.

But.. all this for a team based shooter? I just don't get it. With Diablo, Starcraft.. even WoW, there was an opportunity for narrative.. a chance to do something with all the lore they had created. Even Titanfall manages to shove a bit of story in your face at the start of a round and follow that up with some NPCs doing.. stuff in the match, even if nobody else is paying any attention to it. But from all the footage I have seen of Overwatch, this is just Unreal Tournament with a coat of Blizzard paint; Not a bad thing in itself but it means these videos have almost nothing to do with the game you will be playing.

Oh well, hopefully Overwatch will be successful enough that Blizzard follows it up with a half decent single player or co-op title set in the same universe.

I get the feeling that you're not familiar with the TF2 lore... I'm not really either, but I know it exists, that it's there. That Valve has storylines and comics and merch and a ton of characters that aren't even playable or even appear anywhere other than the short movies they make.

That's what Blizzard is looking to emulate.
 
Avatar 17249
 
Reply Quote Edit Delete Report
 
News Comments > Op Ed
28. Re: Op Ed Mar 23, 2016, 22:07 Sepharo
 
Suppa7 wrote on Mar 23, 2016, 12:39:
Sepharo wrote on Mar 23, 2016, 01:27:
I suggest you read up on it, because what you just said isn't right at all.

Citation needed. You need to demonstrate your claim is correct. There's overwhelming evidence IP law is corrupt.

From the post I replied to:

Games are different in that they are used.

What does this mean? How is this any different than software? Games are software. Software is licensed.
The reason we're discussing this at all is because you don't like that they are licensed. Now I'm supposed to prove that... they're licensed? You already agree.
 
Avatar 17249
 
Reply Quote Edit Delete Report
 
News Comments > Op Ed
26. Re: Op Ed Mar 23, 2016, 01:27 Sepharo
 
Suppa7 wrote on Mar 22, 2016, 14:11:
Sepharo wrote on Mar 22, 2016, 05:36:
Software has been licensed since the beginning.

And that was the fraud, the public has no idea how tech works. Software licensing got traction because the public had no clue and corporations were the ones writing the laws. Games are different in that they are used. So games are taking advantage of bullshit laws that really shouldn't apply to them.

I suggest you read up on it, because what you just said isn't right at all.
 
Avatar 17249
 
Reply Quote Edit Delete Report
 
News Comments > Op Ed
24. Re: Op Ed Mar 22, 2016, 05:36 Sepharo
 
Tachikoma wrote on Mar 22, 2016, 05:31:
Oh woe be me! There was some copy protection in games back in the day, who would`ve thunk.

The point is, once you bought the game, you could take it home and play it without any external factors involved. I didn`t need to have to call Gabe and ask for his permission and I certainly did not need to have internet connection.

That was always just due to technical limitations

Software has been licensed since the beginning.
 
Avatar 17249
 
Reply Quote Edit Delete Report
 
News Comments > DOOM Multiplayer Modes Detailed
19. Re: DOOM Multiplayer Modes Detailed Mar 22, 2016, 00:27 Sepharo
 
ViRGE wrote on Mar 21, 2016, 23:39:
Freeze Tag is a hard sell since it means people have to be willing to not play the game at times, but damn if the concept doesn't look fun.

I just played some Freeze Tag in Quake Live a few days ago. I forgot how fun that mode was. Though playing it with anything other than rails is kind of sacrilege... Not too hard to spray someone with a machine gun for a freeze... but it appears the might have a dmg threshold instead of one hit like I'm used to.
 
Avatar 17249
 
Reply Quote Edit Delete Report
 
News Comments > DOOM Multiplayer Modes Detailed
16. Re: DOOM Multiplayer Modes Detailed Mar 21, 2016, 19:36 Sepharo
 
Really like the idea behind that Warpath mode.

Moving control points... kind of like payload but without the stupid payload.
 
Avatar 17249
 
Reply Quote Edit Delete Report
 
News Comments > Op Ed
13. Re: Op Ed Mar 21, 2016, 15:11 Sepharo
 
jdreyer wrote on Mar 21, 2016, 14:47:
You guys are missing the point. The question isn't "why would anyone want to play those old games?" The question is, for those who do wish to play or study them, how can we ensure that they remain available? In many cases, the hardware to run these older games no longer exists, so emulation is the only way to make them available. Publishers sue for copyright infringement, but then don't make older games available for purchase. What's the solution?

This is yet another issue caused by our ridiculous copyright system. If copyright was say 15 or 20 years, then we wouldn't even be having this conversation.

I dunno if Cutter put them off track or if they all just have terrible critical reading skills.
 
Avatar 17249
 
Reply Quote Edit Delete Report
 
News Comments > Op Ed
11. Re: Op Ed Mar 20, 2016, 08:07 Sepharo
 
Tachikoma wrote on Mar 20, 2016, 07:13:
CJ_Parker wrote on Mar 19, 2016, 19:01:
Why would anyone (with a brain) want to "emulate" console peasantry?
Somebody help me out here...is this guy for real or is it some sort of local running joke?

He's like an angry Ken M
 
Avatar 17249
 
Reply Quote Edit Delete Report
 
News Comments > Op Ed
6. Re: Op Ed Mar 19, 2016, 19:18 Sepharo
 
I downloaded nearly a terabyte of arcade games years ago but it was quite a hassle getting them to work. There were some gems in there but mostly it was a collection of thousands of old knockoffs and half-cooked concepts from the 80s.

A company that could select the gems, secure the licensing, and sell the retrofits for modern systems would be great... The Pinball Arcade has been doing it excellently for pinballs, and even licensing issues that seemed insurmountable, like Addams Family, eventually fell with enough cash and respectability. I'd love to see the same done for arcade games.
 
Avatar 17249
 
Reply Quote Edit Delete Report
 
News Comments > Saturday Metaverse
9. Re: Saturday Metaverse<br> Thanks {ant}.</p> <ul> <li> <a href= Mar 19, 2016, 19:12 Sepharo
 
I'm pretty sure this is Ant's faul  
Avatar 17249
 
Reply Quote Edit Delete Report
 
News Comments > Telltale's Batman Details
7. Re: Telltale's Batman Details Mar 19, 2016, 01:22 Sepharo
 
Tyrric wrote on Mar 19, 2016, 01:11:
bigspender wrote on Mar 18, 2016, 22:16:
I hate these Telltale things with a passion.

Telltale will remember that.

Rotfl
 
Avatar 17249
 
Reply Quote Edit Delete Report
 
News Comments > Telltale's Batman Details
2. Re: Telltale's Batman Details Mar 18, 2016, 20:46 Sepharo
 
These guys are making bank for themselves and everyone involved, that's for sure.  
Avatar 17249
 
Reply Quote Edit Delete Report
 
News Comments > Out of the Blue
40. Re: Out of the Blue Mar 18, 2016, 11:42 Sepharo
 
I'm already paying a handful of creators through patreon, I would love to add Blue to the list. I've been reading and posting here for over a decade and have never been able to give anything back.  
Avatar 17249
 
Reply Quote Edit Delete Report
 
7594 Comments. 380 pages. Viewing page 18.
< Newer [ 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 ] Older >


footer

Blue's News logo