Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
Customize
User Settings
Styles:
LAN Parties
Upcoming one-time events:

Regularly scheduled events

User information for Sepharo

Real Name Sepharo   
Search for:
 
Sort results:   Ascending Descending
Limit results:
 
 
 
Nickname Sepharo
Email Concealed by request - Send Mail
Description I like games... Hi.
Homepage http://steamcommunity.com/groups/detroitgamers
Signed On May 29, 2003, 01:51
Total Comments 8191 (Guru)
User ID 17249
 
User comment history
< Newer [ 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 ] Older >


News Comments > Steam Opening the Gates
45. Re: No Man's Sky NEXT Adds Multiplayer in July Jun 7, 2018, 03:25 Sepharo
 
007Bistromath wrote on Jun 7, 2018, 02:20:
Jerykk wrote on Jun 7, 2018, 02:16:
I can pretty much guarantee that Valve will ban any games that simulate or encourage rape, pedophilia, child molestation, etc.
That would definitely mean getting rid of GTA. You can be very bad to hookers in it.

I get the feeling you've never played GTA.
 
Avatar 17249
 
Reply Quote Edit Delete Report
 
News Comments > Steam Opening the Gates
36. Re: Steam Opening the Gates Jun 6, 2018, 23:44 Sepharo
 
As we mentioned earlier, laws vary around the world, so we're going to need to handle this on a case-by-case basis. As a result, we will almost certainly continue to struggle with this one for a while. Our current thinking is that we're going to push developers to further disclose any potentially problematic content in their games during the submission process, and cease doing business with any of them that refuse to do so honestly. We'll still continue to perform technical evaluations of submissions, rejecting games that don't pass until their issues have been resolved.
 
Avatar 17249
 
Reply Quote Edit Delete Report
 
News Comments > Overwatch Adding Social Features
8. Re: Overwatch Adding Social Features Jun 6, 2018, 22:19 Sepharo
 
El Pit wrote on Jun 6, 2018, 15:09:
Facebookwatch! Finally we can spy on you to use your data to get even richer! Let us use your webcam to get to know you - and the filthy hole you call home in your mom's basement!

Whatever. People's data is all over the social media mining facilities, so why not Overwatch, too? Gamers usually don't care anyways.

Maybe read more than the headline next time.
This has nothing to do with personal information.
 
Avatar 17249
 
Reply Quote Edit Delete Report
 
News Comments > Steam Opening the Gates
32. Re: Steam Opening the Gates Jun 6, 2018, 22:16 Sepharo
 
Never was a store browser, neither brick-and-mortar nor digital...
I find it to be a really bizarre way to purchase something.
 
Avatar 17249
 
Reply Quote Edit Delete Report
 
News Comments > Steam Top 10
7. Re: Steam Top 10 Jun 4, 2018, 23:38 Sepharo
 
Quboid wrote on Jun 3, 2018, 20:32:
Sepharo wrote on Jun 3, 2018, 19:38:
Frijoles wrote on Jun 3, 2018, 18:47:
Raft is addictive. Be aware that if you anchor the raft and go explore an island, it may drift away. If you die, you can get back to it (not sure if you need a bed). Fun little game though.

Yeah I really liked Raft. You can build and discover pretty much everything within 4-5 hours or so, so if you're the type to get mad about that, buyer-beware. But Minecraft on a raft was pretty damn good and the game has a lot of polish for what it is.

That's a selling point to me, a lot of these games go for a pace that don't really interest me. How close to release quality would you say it is?

For what it is, it's damn near perfect. Not even a single minor bug in my time played.
But more content would be great, like frijoles said, there needs to be more danger... and I'd like to see a little more variety in things that can be explored.
But then again, it's a raft in the middle the ocean, I guess it's supposed to barren and boring
The constant stream of flotsam is already kind of strange but you need mats from somewhere right? The mechanic where you get sand, clay, and ores from the little islands definitely spices the game up as you decided your strategy to accomplish that. Took me a few tries to figure out how to do it properly / asap. I'd like to see more emergent puzzle solving like that.
 
Avatar 17249
 
Reply Quote Edit Delete Report
 
News Comments > Battlefield V Details
14. Re: Battlefield V Details Jun 4, 2018, 23:31 Sepharo
 
Sounds very ambitious.
I hope they can pull it off without a whole new batch of awful bugs.
I'm not saying the product needs to be perfect, but I'd hate to see new annoying and persistent bugs because of their new cool ideas.

As far as the no more random bullets... I think you guys talking about a moving crosshair or laser accuracy are exaggerating the concept a bit. In my opinion the distinction they're making is between hardcoded recoil patterns (which some shooters have) and randomized recoil patterns. You're still going to end up with a mess of a spray, but that spray will be predictable and form the same pattern each time.

edit:
was thinking about it some more and when searching found this thread of siege dudes who hate it
https://www.reddit.com/r/Rainbow6/comments/716jh8/static_recoil_patterns_do_not_belong_in_siege/

and this cs map that shows you the static recoil pattern and helps you train against it
https://www.youtube.com/watch?v=Z5WyYWI7-jQ

I could be wrong about BFV though, maybe they do have something else planned, but I figured this was it.

This comment was edited on Jun 5, 2018, 01:42.
 
Avatar 17249
 
Reply Quote Edit Delete Report
 
News Comments > Steam Top 10
2. Re: Steam Top 10 Jun 3, 2018, 19:38 Sepharo
 
Frijoles wrote on Jun 3, 2018, 18:47:
Raft is addictive. Be aware that if you anchor the raft and go explore an island, it may drift away. If you die, you can get back to it (not sure if you need a bed). Fun little game though.

Yeah I really liked Raft. You can build and discover pretty much everything within 4-5 hours or so, so if you're the type to get mad about that, buyer-beware. But Minecraft on a raft was pretty damn good and the game has a lot of polish for what it is.
 
Avatar 17249
 
Reply Quote Edit Delete Report
 
News Comments > NetEase Buys Bungie Stake
1. Re: NetEase Buys Bungie Stake Jun 2, 2018, 00:34 Sepharo
 
New IP that's not Destiny sounds good... thanks NetEase  
Avatar 17249
 
Reply Quote Edit Delete Report
 
News Comments > Op Ed
26. Re: Op Ed Jun 2, 2018, 00:27 Sepharo
 
https://variety.com/2018/gaming/news/active-shooter-removed-steam-1202824801/

The full Valve quote from Variety that the Mashable author mangled:
This developer and publisher is, in fact, a person calling himself Ata Berdiyev, who had previously been removed last fall when he was operating as ‘bcInteractive’ and ‘Elusive Team,'” Valve said. “Ata is a troll, with a history of customer abuse, publishing copyrighted material, and user review manipulation. His subsequent return under new business names was a fact that came to light as we investigated the controversy around his upcoming title. We are not going to do business with people who act like this towards our customers or Valve.
Valve added that a broader conversation about Steam’s content policies “is one that we’ll be addressing soon.

And for giggles how Mashable ordered it:

This developer and publisher is, in fact, a person calling himself Ata Berdiyev, who had previously been removed last fall when he was operating as ‘bcInteractive’ and ‘Elusive Team.’"
The statement went on to explain that Valve won't "do business with people who act like this toward our customers or Valve," adding — importantly — that the broader conversation is something "we'll be addressing soon."
The darker corners of Steam are flooded with content creators known as "asset flippers." These individuals build whatever they're working on using pre-made assets that have been stitched together, with little or no original work.

I know the point of the article is criticism of the garbage that's on Steam and that Valve essentially allows it to happen... but damn if he doesn't confuse our poor posters into thinking the school shooting game was removed for copyright infringement.
 
Avatar 17249
 
Reply Quote Edit Delete Report
 
News Comments > Fallout 76 Revealed
49. Re: Fallout 76 Revealed Jun 1, 2018, 04:16 Sepharo
 
MeanJim wrote on May 31, 2018, 22:34:
I didn't say you couldn't like or be a fan of Fallout 4 and the other Fallouts.
You kinda did
MeanJim wrote:
Fallout 4 fans aren't Fallout fans
 
Avatar 17249
 
Reply Quote Edit Delete Report
 
News Comments > Op Ed
4. Re: Op Ed May 31, 2018, 12:16 Sepharo
 
Let's be clear about one thing up front: There is no reasonable scenario where a video game about shooting up a high school is acceptable. None.

<close tab>
 
Avatar 17249
 
Reply Quote Edit Delete Report
 
News Comments > PUBG vs Fortnite Lawsuit
67. Re: PUBG vs Fortnite Lawsuit May 30, 2018, 23:08 Sepharo
 
Dev wrote on May 30, 2018, 22:40:
HoSpanky wrote on May 29, 2018, 12:47:
My favorite part of this is gonna be how Epic will just refuse to help Bluehole fix their shitty game code now. It’s even possible this somehow violates the TOS on the engine license, and they may find themselves with NO game to sell.
That would be hilarious

Nucas wrote on May 29, 2018, 14:53:
dubfanatic wrote on May 29, 2018, 14:32:
As for the desperation aspect, just take a look at their player count since January. That might explain a little bit.

wow, that's no joke, they're hemorrhaging players. wonder why? didn't fortnite BR launch back in autumn?
Because fortnite came out on mobile and started getting insanely popular. Like pokeman popular. Like teachers having to make rules about playing it popular. Like tons of girls are playing it popular. And doesn't hurt that it's free to play on PC. So fortnight is the new hotness right now. I heard it brought in $300 million in micro-transactions in ONE MONTH. Plus they do special events that get themes and are more than tiny changes, like that Thanos event from Marvel universe.

And PUBG is glacially slow on adding content, 3rd map has taken forever. Also not great on monetizing. Like the parachute skin, that's been done in fortnight for months, was just added to PUBG and they only bothered with a single skin. They also aren't doing great on making people want to get rankings and play more competitively, like battlepass on fortnight.

Edit:
Text for your Link
iOS only so far, they have yet to do android and will get a huge bump. They are going to put $100 million into prizes for tourneys, etc

This doesn't even touch on how big it's been for Amazon and Prime subscriptions via Twitch.
It's kind of amazing how the gaming industry can continually one up themselves with new ways of making lots of money.
 
Avatar 17249
 
Reply Quote Edit Delete Report
 
News Comments > PUBG vs Fortnite Lawsuit
65. Re: PUBG vs Fortnite Lawsuit May 30, 2018, 16:18 Sepharo
 
Kxmode wrote on May 30, 2018, 14:02:
Sepharo wrote on May 29, 2018, 21:50:
Kxmode wrote on May 29, 2018, 21:43:
Sepharo wrote on May 29, 2018, 20:30:
Kxmode wrote on May 29, 2018, 20:23:
So the idea that PUBG "invented" the BR genre is just poppycock.

This is the strawman that fuels the thread.

It's not a strawman argument because I'm not quoting anyone in this thread. I'm piggybacking off of Jim's comments in his video about BlueHole's perception that they invented the genre. (The exceedingly British "poppycock" should be a clue.)

Bluehole is not claiming to have invented the BR genre.
I don't care if it's you, Jim, or anyone else. It's a strawman.
A strawman being a "form of argument and an informal fallacy based on giving the impression of refuting an opponent's argument, while actually refuting an argument that was not presented by that opponent."

That's your perception. I wasn't refuting or giving the impression of refuting anyone's comment in this thread. So you can stop insisting that it is.

You yourself are not important in the claim that "PUBG invented the BR genre" is a strawman. I'm not sure why you think that needs to be part of the equation.
 
Avatar 17249
 
Reply Quote Edit Delete Report
 
News Comments > PUBG vs Fortnite Lawsuit
63. Re: PUBG vs Fortnite Lawsuit May 30, 2018, 12:42 Sepharo
 
Prez wrote on May 30, 2018, 09:22:
Jonjonz wrote on May 30, 2018, 07:38:
How can this even be copyrighted when it existed in the wild for decades prior, as game variants in all the early multiplayer FPS arena games. Unreal Tournament, Quake, Doom, didn't they all have a last man standing game mode.

That's the main point that the case hinges on, and in my opinion heavily weighs against Bluehole's already slim chances. One thing I have noticed is that although legal systems vary from country to country , one universal concept among most of them is the general adherence to legal precedent. Game mechanics for a long time have been legally allowed to be cribbed from earlier games in the vast najority of circumstances provided the newer game has enough variation to be a transformative work and not a direct copy. Which again I imagine with at least a significant level of certainty is why earlier RTS developers haven't sued in Korean courts over Starcraft's (the most popular game in Korea by a huge margin until only very recently) cribbing of the RTS concept and mechanical specifics lifted directly from earlier RTS games.

It really doesn't though, they're not claiming to have invented BR or last-man-standing. So there's no reason that UT, Quake, Doom or whatever would come into play at all. They're claiming their game has been ripped off in whole, they were criticized for taking legal action against mobile clones that were far more in the realm of look-and-feel copies... there they had a better case, here they don't.
 
Avatar 17249
 
Reply Quote Edit Delete Report
 
News Comments > PUBG vs Fortnite Lawsuit
58. Re: PUBG vs Fortnite Lawsuit May 29, 2018, 22:44 Sepharo
 
Prez wrote on May 29, 2018, 22:34:
Here's one link. Games Reactor Article

""The reason I created Battle Royale in the first place was because I found a lot of the standard shooter games quite boring, especially the competitive games," he said in an interview with PCGamesN."


Admittedly not the best example, but I saw the claims in an editorial video, either by Yongyea, Sid Alpha, or Jim Sterling. Trouble is I can't remember.

He's very clearly talking about the DayZ mod called "Battle Royale" that he created.
Not a claim to have invented the genre.
 
Avatar 17249
 
Reply Quote Edit Delete Report
 
News Comments > PUBG vs Fortnite Lawsuit
57. Re: PUBG vs Fortnite Lawsuit May 29, 2018, 22:42 Sepharo
 
Flatline wrote on May 29, 2018, 22:34:
It seems like your entire argument is "Sony/Daybreak 'licensed' concepts from Greene, therefore those concepts are protected under copyright".

No not at all. Please read.
 
Avatar 17249
 
Reply Quote Edit Delete Report
 
News Comments > PUBG vs Fortnite Lawsuit
54. Re: PUBG vs Fortnite Lawsuit May 29, 2018, 22:06 Sepharo
 
Prez wrote on May 29, 2018, 22:00:
Bluehole is not claiming to have invented the BR genre.
But PUBG devs have made that very claim publicly, and more than once.

Can you link some?
Google is failing me.

edit:
But in my efforts to find it I did run into this article from almost a year ago, but updated today, that makes the same distinctions I'm making:

https://www.polygon.com/2017/9/25/16360568/pubg-fortnite-lawsuit-rip-off

It is easy to both understate and overstate what Copyright protects. Copyright is intended to protect a specific tangible work created by an author for the economic benefit of the author. However, it does not prohibit others from creating a work relying on the same ideas and concepts, provided it doesn’t knowingly borrow copyrightable elements. Copyright has to balance the interest of one content creator against the interests of many. In an effort to maintain that balance, ideas and concepts aren’t protected.

[...]

“Can you imagine a world where there was only ONE RTS game, ONE FPS game, ONE MMO game?” a developer could ask. The intention of copyright is not to grant a monopoly over content creation. It is literally an exclusive right to copy that work, and thus only grants a monopoly to the specific, tangible creative work in question. So infringement requires more than a simple resemblance: it requires both 1) access to the original work (the alleged infringer actually has to borrow from the original work, so independent origin is a perfectly valid defense); and 2) a substantial taking from copyrightable elements of the original. And it can’t be one or two elements — the quality and quantity of a taking need to be significant to qualify as infringement.

Again, I don't really think Bluehole has a winnable case here. But this is the route they're going to take... maaybe a settlement in the end.
 
Avatar 17249
 
Reply Quote Edit Delete Report
 
News Comments > PUBG vs Fortnite Lawsuit
52. Re: PUBG vs Fortnite Lawsuit May 29, 2018, 21:50 Sepharo
 
Kxmode wrote on May 29, 2018, 21:43:
Sepharo wrote on May 29, 2018, 20:30:
Kxmode wrote on May 29, 2018, 20:23:
So the idea that PUBG "invented" the BR genre is just poppycock.

This is the strawman that fuels the thread.

It's not a strawman argument because I'm not quoting anyone in this thread. I'm piggybacking off of Jim's comments in his video about BlueHole's perception that they invented the genre. (The exceedingly British "poppycock" should be a clue.)

Bluehole is not claiming to have invented the BR genre.
I don't care if it's you, Jim, or anyone else. It's a strawman.
A strawman being a "form of argument and an informal fallacy based on giving the impression of refuting an opponent's argument, while actually refuting an argument that was not presented by that opponent."
 
Avatar 17249
 
Reply Quote Edit Delete Report
 
News Comments > PUBG vs Fortnite Lawsuit
50. Re: PUBG vs Fortnite Lawsuit May 29, 2018, 20:53 Sepharo
 
Prez wrote on May 29, 2018, 20:52:
No, what's fueling the thread is the ridiculous notion that you can claim copyright on game mechanics. That's ludicrous. If that were the case a dozen developers of older games can in turn sue Bluehole for what they lifted from those older games. Copyrighting the idea of parachuting out of a plane is so insane I have to admit when I first read your post I thought you were being satirical.

I can see that if you think that's what I said...
But I didn't say anything about the copyrighting of parachuting out of a plane.

...

Also this "can't copyright game mechanics!" decree isn't as cut-and-dry as you guys all seem to think.

https://en.wikipedia.org/wiki/Video_game_clone#Legal_aspects

But I'm not saying that Fortnite is a "look-and-feel" clone of PUBG. I believe there is more than enough variation (building walls being the obvious one) to keep Fortnite out of that category. But I believe the approach that Bluehole will take here is along the idea that the sum of all of these game mechanics is what they believe they have copyrighted, not any one individually. The examples I posted screenshots of are things Fortnite absolutely copied from PUBG, H1Z1:KotH, and ARMA2:DayZ:BattleRoyale. It wasn't against copyright to copy those mechanics, it wasn't illegal, but they did copy them, they admitted to copying them as elements of a genre. Where it gets weird is that those particular elements were elements, like I said earlier, that previously had a legal lineage tied up with Brendan Greene. The licensing of the concepts by H1Z1 from Greene will likely be an aspect in the case. Clearly they (Sony/Daybreak) wanted to cover their bases, Epic didn't feel they needed to.

This comment was edited on May 29, 2018, 21:13.
 
Avatar 17249
 
Reply Quote Edit Delete Report
 
News Comments > PUBG vs Fortnite Lawsuit
48. Re: PUBG vs Fortnite Lawsuit May 29, 2018, 20:30 Sepharo
 
Kxmode wrote on May 29, 2018, 20:23:
So the idea that PUBG "invented" the BR genre is just poppycock.

This is the strawman that fuels the thread.
...
Besides I think one of the best examples is the Royal mode from Shootmania Storm. It comes closest to what we see in today's BR genre.

https://support.ubi.com/en-GB/Faqs/000017120/Official-ShootMania-Game-Modes-1364550546093
Royal: A survival Free for All, where the aim is to be the last man standing at the end of the round. It is possible to activate a sphere which will shrink the playing field via a pole which is generally located at the center of the map.
 
Avatar 17249
 
Reply Quote Edit Delete Report
 
8191 Comments. 410 pages. Viewing page 11.
< Newer [ 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 ] Older >


footer

Blue's News logo