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Real Name Sepharo   
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Nickname Sepharo
Email Concealed by request - Send Mail
Description I like games... Hi.
Homepage http://steamcommunity.com/groups/detroitgamers
Signed On May 29, 2003, 01:51
Total Comments 8536 (Guru)
User ID 17249
 
User comment history
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News Comments > PUBG Versus Cheating
7. Re: PUBG Versus Cheating Jul 15, 2019, 17:05 Sepharo
 
grudgebearer wrote on Jul 15, 2019, 12:00:
Did they ever region lock Asia from the North American servers? Cause if they didn't, it's still going to be trash.

I think Tencent is done with the Chinese (and government approved) version of the game now so that probably drastically reduced the amount of Chinese players in Western servers.
 
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News Comments > PUBG Versus Cheating
4. Re: PUBG Versus Cheating Jul 14, 2019, 23:53 Sepharo
 
Yeah it seems to be having a bit of a rennaisance right now.
Many improvements in the past few months.
 
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News Comments > Valve Labs Includes New Recommendation System
4. Re: Valve Labs Includes New Recommendation System Jul 13, 2019, 02:42 Sepharo
 
Slush54 wrote on Jul 12, 2019, 17:22:
Jackplug wrote on Jul 12, 2019, 04:25:
valve for me have been a let down, i was hoping they do some more games, but no.

LOL valve launched steam in 2004 to become a distributor and do mtx. When TF2 became f2p with hats, it was game over.

Once they had dota 2... they have no reason at all to innovate they can literally live off mtx.

They don't even need the mtx from their own games, they can live off of Steam obviously.
 
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News Comments > G2A Proposes Key-Blocking Tool
4. Re: G2A Proposes Key-Blocking Tool Jul 12, 2019, 11:15 Sepharo
 
That delineation is weird.
They'll immediately block sale of a key sent for review purposes... but only block a "giveaway" key if a seller tries to sell more than three of them.
Yet it's up to the developer to identify which is which.
And the 100 devs thing just sounds like them sneering.
 
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News Comments > Op Ed
34. Re: Op Ed Jul 11, 2019, 19:59 Sepharo
 
I've gotta a bunch of games on EGS at this point...
but ain't nobody going to tell me that exclusives are good thing for consumers,
and I'm not going to prefer EGS until it's better than Steam...
but apparently preferring the better platform is bad and being mad about exclusives is bad and a lot of people will spend a lot of time to tell me this.
 
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News Comments > Op Ed
25. Re: Op Ed Jul 10, 2019, 14:41 Sepharo
 
Says he hasn't bought a game on Steam in 6 years.
Accused of tribalism.

Who's who?
 
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News Comments > Op Ed
10. Re: Op Ed Jul 9, 2019, 18:24 Sepharo
 
Beamer wrote on Jul 9, 2019, 17:00:
Creston wrote on Jul 9, 2019, 16:39:
Yeah but once EGS replaces Steam, everything will be so great, guys! Just wait and see! Tim Sweeney loves us, he really does!

Rolleyes

But does anyone actually believe it wants to replace Steam?
And, again, this is the same thing people were saying about Steam when it popped up. "Once Steam replaces brick and mortar, everything will be so great, guys. Just wait and see!"

I mean, it is pretty sweet.
I don't miss brick and mortar at all.
 
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News Comments > More G2A Follow-up
14. Re: More G2A Follow-up Jul 9, 2019, 02:05 Sepharo
 
Jerykk wrote on Jul 9, 2019, 01:59:
Sepharo wrote on Jul 9, 2019, 01:40:
Yeah but your problem with it was always about the developer not seeing any money from that sale... and that's still the case. It may as well be used. They saw the money from the initial sale, and if we're disregarding the fraud angle that initial sale was likely in a region where the game sells for much less, but they didn't see any subsequent money when the game was re-sold at a somewhat higher price in a region that normally sells at a much higher price. They lost out on money because of a re-sale.

They didn't lose out on anything. They agreed to sell keys to a bundle or authorized reseller. They were compensated for those sales. If a key was then resold, they don't deserve additional compensation. The key can only be activated once and the developer was paid once. In essence, they're compensated for the activation of the key, not its distribution.

If a developer wants absolute control over pricing, they have multiple ways to do so. Don't put your games in bundles. Make sure your keys are region-locked or just don't offer regional pricing. Don't give keys away to random streamers or reviewers. Hell, if you want to be super paranoid, don't sell keys to any resellers at all. Just sell them directly through Steam or GOG. It's the developer/publisher's decision to reduce the value of their games and they typically do so in an attempt to get more sales.

I don't really care to get into technical particulars, I'll just leave you with your own words... ones that I happen to agree with:
"If you're more concerned about saving money than rewarding the creators of the games you enjoy, you might as well go all the way and just pirate them."
 
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News Comments > More G2A Follow-up
11. Re: More G2A Follow-up Jul 9, 2019, 01:40 Sepharo
 
Jerykk wrote on Jul 9, 2019, 01:37:
Sepharo wrote on Jul 9, 2019, 01:27:
This is the last person I expected to see defending G2A.
I totally associate the "buying used is worse than piracy" with Jerykk... and I don't see this as much different than that.
When I read that a developer said the same thing I even thought, "Wow Jerykk is vindicated in a way" and even told coworkers about the ancient forum argument finally getting some sorta-official validation.

There's a fundamental difference between used sales and key reselling. You can't activate a key, play the game, deactivate the key, then sell it. You either activate it or you sell it. A better analogy is buying a new copy of a game from Amazon/Best Buy/Target/Walmart/Staples, then reselling it without ever opening it. I see no problems with that.

Used sales are problematic because one person can buy a game, play it and sell it, then another person can buy that same copy, play it, sell it, rinse and repeat. Multiple people are able to play the game when only one person actually compensated the dev/publisher for it. You can't do that with keys.

Yeah but your problem with it was always about the developer not seeing any money from that sale... and that's still the case. It may as well be used. They saw the money from the initial sale, and if we're disregarding the fraud angle that initial sale was likely in a region where the game sells for much less, but they didn't see any subsequent money when the game was re-sold at a somewhat higher price in a region that normally sells at a much higher price. They lost out on money because of a re-sale.
 
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News Comments > More G2A Follow-up
9. Re: More G2A Follow-up Jul 9, 2019, 01:27 Sepharo
 
This is the last person I expected to see defending G2A.
I totally associate the "buying used is worse than piracy" with Jerykk... and I don't see this as much different than that.
When I read that a developer said the same thing I even thought, "Wow Jerykk is vindicated in a way" and even told coworkers about the ancient forum argument finally getting some sorta-official validation.

edit:
Jerykk wrote on Mar 27, 2010, 04:01:
It actually offends me when someone has the audacity to criticize piracy while openly admitting to buying and/or selling most of their games used. When you buy or sell used games, it reeks of self-indulgent complacency. "Oh, I don't steal games, that would be wrong. I buy all my games! Sure, I buy them all used and sell them when I finish them but that's not illegal so it's okay. I'm such a moral person!" If you're more concerned about saving money than rewarding the creators of the games you enjoy, you might as well go all the way and just pirate them. Same end result (developers not seeing a penny), only you don't get the satisfaction of upholding your convenient "morality" by hiding behind the law.

thread in question (which itself is one among many such threads):
https://www.bluesnews.com/cgi-bin/board.pl?action=viewthread&boardid=1&threadid=108783
 
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News Comments > Remedy Regains Control Over Alan Wake
25. Re: Remedy Regains Control Over Alan Wake Jul 7, 2019, 12:24 Sepharo
 
Acleacius wrote:
Afaik, now they are being forced to make PC games since Take Two bought them. It's possible things will get better, but it's gonna be hard for them to shake the image of being a bunch of dicks, imo.

Rockstar has always been owned by Take-Two... Well since the 90s when it was formed.
 
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News Comments > etc., etc.
7. Re: etc., etc. Jul 3, 2019, 18:24 Sepharo
 
eRe4s3r wrote on Jul 3, 2019, 07:40:
I admit I clicked on it, saw Mortal Kombat and Apex Legends and closed the tab without scrolling

Sekiro on the other hand deserves a mention and A Plague Tale too.

Well it's after those where it truly gets weird... but that's why I thought it was a good list.
I'm a fan of "experimental" games... which is a word that doesn't really do the concept justice.
 
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News Comments > CD Projekt RED Making More Cyberpunk Games
10. Re: CD Projekt RED Making More Cyberpunk Games Jul 3, 2019, 02:21 Sepharo
 
Creston wrote on Jul 3, 2019, 00:09:
So yeah, they're not actually working on more cyberpunk games.

This seems to happen often with CD Projekt and I don't think it's just a language thing.

Anyway...
"the Wroclaw studio, where around 40 industry specialists are engaged in technology R&D"
Oh great clarification... you know that's the next/another Cyberpunk thing they weren't prepared to announce yet
 
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News Comments > etc., etc.
2. Re: etc., etc. Jul 2, 2019, 23:05 Sepharo
 
There's a lot of good stuff on there.
Baba Is You in particular is great.
 
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News Comments > Ys Net Promises Shenmue 3 Steam Keys in a Year and Refunds
28. Re: Ys Net Promises Shenmue 3 Steam Keys in a Year and Refunds Jul 2, 2019, 22:40 Sepharo
 
Scottish Martial Arts wrote on Jul 2, 2019, 22:31:
Tipsy McStagger wrote on Jul 2, 2019, 12:23:
Don't even know what Shenmue is actually..

It was a wildly ambitious open world adventure/RPG/simulation game by Yu Suzuki (a legendary Sega arcade game designer) for the Dreamcast that largely failed in its ambitions, but nevertheless was an interesting failure. A second game was released for the OG Xbox and a third was planned but was cancelled after the commercial failure of the first two, leaving the story dangling without a conclusion.

I never played the 2nd one but the first was definitely one of the first games to really immerse me in an open world like that. GTA 3 was still 2 years away and even then that didn't really attempt aspects of everyday life or routine. The detail and minutiae is what made Shenmue, boring and a joke to some but it was way ahead of its time for games like that.

Little stuff can make a big impression... the ability to open every drawer, and look behind every picture frame on the wall was never used for anything that I can remember... but nearly a decade later when Penumbra: Overture had the analog mouse motions and you could slowly slide open drawers... that shit was my favorite feature
 
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News Comments > Remedy Regains Control Over Alan Wake
22. Re: Remedy Regains Control Over Alan Wake Jul 2, 2019, 22:16 Sepharo
 
Slashman wrote on Jul 2, 2019, 19:39:
You would never know it was Max Payne without the same guy doing the voice over.
As noted above...Alan Wake had way more Max Payne feel than Max Payne 3 did.

Y'all are delusional.
Apparently Max Payne "feel" isn't noir, existentialism, hard-boiled stories, narration, bullet-time, or even Max Payne himself...
No it's the in-game TV screens with reoccurring Remedy jokes, and if it doesn't have that it isn't even recognizable as Max Payne.
 
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News Comments > Morning Interviews
18. Re: Morning Interviews Jul 2, 2019, 18:18 Sepharo
 
Creston wrote on Jul 2, 2019, 14:20:
MoreLuckThanSkill wrote on Jul 2, 2019, 12:00:
Baldur's Gate III interview -> They'll have to really fuck up, ie. make it exclusive to Google's streaming game service(Stadia?) or something, for me to not buy BG3. Larian Studios! DO NOT GET SUCKERED IN TO GOOGLE'S EVIL STREAMING PROJECT.

Actually, I totally want that to happen. I want Google to just throw 10 billion dollars at the gaming industry, and just buy every single game for the next two years. Just to see if the Epic fans will still somehow keep saying that exclusives are great for PC gaming.

Google came to break the wheel and free us all.
 
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News Comments > Remedy Regains Control Over Alan Wake
20. Re: Remedy Regains Control Over Alan Wake Jul 2, 2019, 18:03 Sepharo
 
Slashman wrote on Jul 2, 2019, 13:23:
Sepharo wrote on Jul 2, 2019, 11:50:
Slashman wrote on Jul 2, 2019, 09:49:
Max Payne 3 was not a better game overall than 1 and 2. It had none of the interesting noir feeling or any of the weird existential nods that the first 2 were built on.

Yeah it did.

Uh where?

Captain Baseball bat boy? Lords and Ladies? Dick Justice? Address Unknown?

Not to mention that it completely ignored the ending of Max Payne 2. "I had a dream of my wife. She was dead. But it was alright."

In what way was any of that reflected in Max Payne 3?

You said noir and existential nods... but then you reply with specific callbacks to the original MPs. Sure it didn't have Captain Baseball bat boy. And everything wasn't "alright" (man what a boring game that would have been).
But it definitely had noir and existential nods. I'm not sure how to show you that without just showing you the game, but I think you're familiar with it, so not sure how much that would help.
 
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News Comments > Remedy Regains Control Over Alan Wake
17. Re: Remedy Regains Control Over Alan Wake Jul 2, 2019, 11:50 Sepharo
 
Slashman wrote on Jul 2, 2019, 09:49:
Max Payne 3 was not a better game overall than 1 and 2. It had none of the interesting noir feeling or any of the weird existential nods that the first 2 were built on.

Yeah it did.
 
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News Comments > Remedy Regains Control Over Alan Wake
11. Re: Remedy Regains Control Over Alan Wake Jul 1, 2019, 21:57 Sepharo
 
Acleacius wrote on Jul 1, 2019, 21:49:
Too bad they didn't get Max Payne back from those idiots at rockstar.

Max Payne 3 was a good game.
I wouldn't even mind if 4 was more of the same with a continuation of the story.
 
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8536 Comments. 427 pages. Viewing page 1.
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