User information for HorrorScope

Real Name
HorrorScope
Nickname
HorrorScope
Email
Concealed by request
Description
Homepage
Signed On
May 28, 2003
Supporter
-
Total Posts
9271 (Guru)
User ID
17232
Search For:
Sort Results:
Ascending
Descending
Limit Results:
 
9271 Comments. 464 pages. Viewing page 16.
Newer [  1    11  12  13  14  15  16  17  18  19  20  21  22  23  24  25  26    464  ] Older
18.
 
Re: Baldur's Gate 3 Early Access Class Details
Oct 4, 2020, 11:59
18.
Re: Baldur's Gate 3 Early Access Class Details Oct 4, 2020, 11:59
Oct 4, 2020, 11:59
 
RogueSix wrote on Oct 3, 2020, 18:02:
HorrorScope wrote on Oct 3, 2020, 16:37:
Their release is above industry standards in terms of bugs and balance.

Not really. Both Original Sins had game-breaking bugs at release and both were far from feature-complete. A lot of (QoL) features were added in the months and years after release.

And that is industry standard at release. A lot of games never get an enhanced version, like all games could, there are always things to improve. The game was playable from start to finish for most on release, can someone hit a game ending bug? Yes and for this style of game that again is common. IMO their quality on first release is right around avg and like anything the bugs fixes in the first month typically clean up all really needed issue for most and just more of the same here.

I'm not saying buy it day one or I don't even care if one buys it, but I don't find their stuff worse than what we normally get, far from it, their engine for this genre is way out in front of others which makes it more pleasurable to play. For example PoeT or Wasteland 3, they will forever have slow load times on small maps (unity), not a bug but a definite limp issue where Larian will never have this issue or they haven't yet.
Avatar 17232
16.
 
Re: Baldur's Gate 3 Early Access Class Details
Oct 3, 2020, 16:38
16.
Re: Baldur's Gate 3 Early Access Class Details Oct 3, 2020, 16:38
Oct 3, 2020, 16:38
 
EUTHANIZE wrote on Oct 3, 2020, 13:39:
I really hope the multiplayer mirrors the original BG games where each player can save their characters to their own computer and not DOS2 where only the host saves all characters. I haven't seen any mention of this in the news leading up to release so I worry it will be the latter.

Would be nice, but I'm doubtful. They do always work on enhancing their engine, that would be a great feature.
Avatar 17232
15.
 
Re: Baldur's Gate 3 Early Access Class Details
Oct 3, 2020, 16:37
15.
Re: Baldur's Gate 3 Early Access Class Details Oct 3, 2020, 16:37
Oct 3, 2020, 16:37
 
RogueSix wrote on Oct 3, 2020, 13:16:
Quinn wrote on Oct 3, 2020, 03:34:
This is the test of will. Those who are excited AF but don't go for this EA will have passed it. Why ruin the ultimate experience of playing the polished, full game by eating from the pan before the meal is ready? Your hunger will already be sated before it's served. So silly.

Amen. I'm with you on this but to each their own. I won't be playing BG3 until there is the Definitive Edition or whatever they are going to call it. With Larian the early access is basically the alpha testing, the release version is the early beta, the Enhanced Edition is the 1.0 release version and the Definitive Edition is finally the (almost) fully patched 1.x release.
I'm not interested in replaying a (hopefully) story-rich game so I will want to play the "ultimate experience" as you called it and that will be the Definitive Edition in a couple of years. I can wait. Easily.

The EA is like alpha/beta
Their release is above industry standards in terms of bugs and balance.
Their Enhanced Editions are masterworks.
No doubt EE is the most elegant. EA is nice to share feedback and temper alt-itis.
Avatar 17232
9.
 
Re: MS Flight Simulator VR Beta
Oct 3, 2020, 13:11
9.
Re: MS Flight Simulator VR Beta Oct 3, 2020, 13:11
Oct 3, 2020, 13:11
 
SirKnight wrote on Oct 2, 2020, 23:54:
VR is just what FSim needs. I tried FSim X with VR through some hackery a few years ago and it was game changing. I was amazed how much better a flight sim is with it. I knew it was going to be good, but it blew my expectations away and with FSim 2020, it's really going to be great. Currently I have a CV1 Rift so hopefully I can get in the second phase. I also hope I get the email soon that it's now my turn to finally buy the Index as I've been on the list for quite a while now.

The only downside is the need to lower the settings down, but the immersiveness and presence you'll get with VR, it should be more than fine.

Any flight sim or racing sim is better in VR. Nothing more to say.
Avatar 17232
10.
 
Re: Baldur's Gate 3 Early Access Class Details
Oct 3, 2020, 13:10
10.
Re: Baldur's Gate 3 Early Access Class Details Oct 3, 2020, 13:10
Oct 3, 2020, 13:10
 
eRe4s3r wrote on Oct 3, 2020, 09:48:
heroin wrote on Oct 3, 2020, 08:53:
Quinn wrote on Oct 3, 2020, 03:34:
This is the test of will. Those who are excited AF but don't go for this EA will have passed it. Why ruin the ultimate experience of playing the polished, full game by eating from the pan before the meal is ready? Your hunger will already be sated before it's served. So silly.

Like I said, I will be replaying in single-player & coop, many times over time. EA is only 25 hours, a good taste. So far, not many games released this year, I've been playing FFXIV, would like to give that a breather. Looking forward to see what BG3 has now; looking forward to seeing how the game changes in full release and into future. I don't think it's silly, it's a plan.

It will 100% spoil your experience, take it from someone who was in the ALPHA onwards of D:OS 1 you do NOT want to see behind the veil.... ever

I didn't feel that.
Avatar 17232
21.
 
Re: GeForce RTX 3070 Launch Delayed
Oct 2, 2020, 23:14
21.
Re: GeForce RTX 3070 Launch Delayed Oct 2, 2020, 23:14
Oct 2, 2020, 23:14
 
Cutter wrote on Oct 2, 2020, 16:56:
Yeah, I effing hope that AMD doesn't drop the effing ball like effing Nvidia has with its launch. I'd really like to get my effing new rig in effing Nov., early Dec. at the latest.

Getting a pre-built will probably be the easiest way to secure the hardware.
Avatar 17232
5.
 
Re: Star Wars: Squadrons Reviews
Oct 1, 2020, 14:43
5.
Re: Star Wars: Squadrons Reviews Oct 1, 2020, 14:43
Oct 1, 2020, 14:43
 
Ozmodan wrote on Oct 1, 2020, 13:53:
Pretty sad when a company like EA still can't come close to what the space portion of Star Wars Galaxies offered 16 years ago. Can you say pathetic!

I'm certain they are doing everything they can not to remake that.
Avatar 17232
3.
 
Re: Cyberpunk 2077 Commercial - Keanu Diem
Oct 1, 2020, 13:34
3.
Re: Cyberpunk 2077 Commercial - Keanu Diem Oct 1, 2020, 13:34
Oct 1, 2020, 13:34
 
Cutter wrote on Oct 1, 2020, 12:48:
I imagine it's going to be pretty buggy now. Seeing as I'll be waiting for my new rig anyway I probably won't be day one'ing this now.

IMO there stuff is good for a month wait.
Avatar 17232
5.
 
Re: Morning Tech Bits
Sep 30, 2020, 19:11
5.
Re: Morning Tech Bits Sep 30, 2020, 19:11
Sep 30, 2020, 19:11
 
The robots just don't care they either stand there and look stupid or even worse yet the just rudely run off. Fuck'm.
Avatar 17232
30.
 
Re: Cyberpunk 2077 Development Succumbing to Crunch
Sep 30, 2020, 10:42
30.
Re: Cyberpunk 2077 Development Succumbing to Crunch Sep 30, 2020, 10:42
Sep 30, 2020, 10:42
 
MrBone wrote on Sep 30, 2020, 04:54:
Who cares? Oh right. All the new Ethics Police white-knighting the heck out everything these days. If you can’t handle the hours, quit and get another job. Simple. Cheers.

Like we do with anything people that hear things they don't like (to the general audience) make the other side sound extreme and unreasonable. I feel moderate on this particular issue, job has to get done, workplace does matter. I will agree if the company is staying within the law if you don't like it you have the option to leave, but it has to stay within laws and not unlimited hours to get it done.

I do agree that this doesn't sound like it is cruel and unusual and from what they say within the law, the only reason it is an issue is it is an industry focus, it is real, above all they are going back on their words a bit, which is probably the biggest reason this popped up in news.
Avatar 17232
14.
 
Re: Cyberpunk 2077 Development Succumbing to Crunch
Sep 29, 2020, 23:13
14.
Re: Cyberpunk 2077 Development Succumbing to Crunch Sep 29, 2020, 23:13
Sep 29, 2020, 23:13
 
Acleacius wrote on Sep 29, 2020, 23:07:
HorrorScope wrote on Sep 29, 2020, 23:01:
Acleacius wrote on Sep 29, 2020, 22:32:
I gotta say, most people would be begging to work and get paid overtime in this global pandemic.

Those that are havenots, if you work for CDPR it's been paycheck as usual. That said, some will totally like the extra dough.
Respectfully disagree, we live in a world ravaged by unemployment. Of the approximately 8 billion population, 4.5 billion are of average working age 15-64.
Your talking about 100 people, give or take. They are damn lucky to have their jobs, and I bet most of them know it.

I love your idea that people are that upstanding that because the world is having a problem that they will just simply be happy at working more if they really don't want to. Sure they will do it to keep their jobs but it isn't and people aren't as "boot strappy" as you make it sound. Should people be thankful they have a job? Yes. The counter is once again business takes advantage of a situation, "because you know some people are struggling at this special time, this crunch you should be happy with it!!!", age old tactic.
Avatar 17232
18.
 
Re: RTX 3090 Launches Thursday
Sep 29, 2020, 23:07
18.
Re: RTX 3090 Launches Thursday Sep 29, 2020, 23:07
Sep 29, 2020, 23:07
 
BurntSoul wrote on Sep 29, 2020, 19:28:
For clarity, is it true that these stability issues are only affecting the 3rd party overclocked cards, correct?

Meaning there are supposedly no issues with the Nvidia 3080 Founders Edition cards?

Curious.

Yes if you are talking the "capacitor issue".
Avatar 17232
17.
 
Re: RTX 3090 Launches Thursday
Sep 29, 2020, 23:05
17.
Re: RTX 3090 Launches Thursday Sep 29, 2020, 23:05
Sep 29, 2020, 23:05
 
Cutter wrote on Sep 29, 2020, 19:21:
wtf_man wrote on Sep 29, 2020, 13:04:
El Pit wrote on Sep 29, 2020, 12:48:
It's a bit more complicated than this... Not all capacitors are of the same quality. This is why currently some 3080s are stable while others are not. But the change of the boost (-50 MHz in the latest drivers) seems to fix the problem for most people. And this seems to prove that the 3080 does not need to be overclocked - it already is (was?) out of the box.

I was just poking some fun at nVidia.

Why poke fun at Nvidia when they're smart enough to get suckers to vastly overpay for a video card? There are the people who deserve to be mocked.
And in the end they get to mock us because they wipe their ass with $1500 while we sweat it out. They are smart because there are people that want to buy it, full stop. They maybe dumb that they don't make a higher priced card yet "for gamers".
Avatar 17232
12.
 
Re: Cyberpunk 2077 Development Succumbing to Crunch
Sep 29, 2020, 23:01
12.
Re: Cyberpunk 2077 Development Succumbing to Crunch Sep 29, 2020, 23:01
Sep 29, 2020, 23:01
 
Acleacius wrote on Sep 29, 2020, 22:32:
I gotta say, most people would be begging to work and get paid overtime in this global pandemic.

Those that are havenots, if you work for CDPR it's been paycheck as usual. That said, some will totally like the extra dough.
Avatar 17232
11.
 
Re: Cyberpunk 2077 Development Succumbing to Crunch
Sep 29, 2020, 22:59
11.
Re: Cyberpunk 2077 Development Succumbing to Crunch Sep 29, 2020, 22:59
Sep 29, 2020, 22:59
 
Wolfen wrote on Sep 29, 2020, 21:33:
Kxmode wrote on Sep 29, 2020, 21:13:
RedEye9 wrote on Sep 29, 2020, 21:06:
Bill Borre wrote on Sep 29, 2020, 21:04:
we’ve extended all other possible means of navigating the situation

Why not just push back the launch date and blame it on covid like everyone else is doing?
They could but work always expands to the time allotted for it.

Almost everyone will understand COVID-19 impacted the project's scope and scale with CDPR's signature quality. It really needs a full year more. I think the best option is to push out to their original April 16th date... 2021.

My guess is they will lose a lot of pre-orders to a move like that.

Poland will default. /s

I have no idea if and to when they should delay, sort of like details that just aren't out there for the public.
Avatar 17232
11.
 
Re: RTX 3090 Launches Thursday
Sep 29, 2020, 15:07
11.
Re: RTX 3090 Launches Thursday Sep 29, 2020, 15:07
Sep 29, 2020, 15:07
 
PropheT wrote on Sep 29, 2020, 14:05:
The launch was last Thursday (the story linked is from the 23rd). The RTX 3090's are already theoretically on sale.

This and totally a theory.
Avatar 17232
4.
 
Re: Morning Metaverse
Sep 28, 2020, 19:37
4.
Re: Morning Metaverse Sep 28, 2020, 19:37
Sep 28, 2020, 19:37
 
Amazon Prime Day, where all the 3080's sit and wait.
Avatar 17232
10.
 
Re: Sunday Interviews
Sep 28, 2020, 10:34
10.
Re: Sunday Interviews Sep 28, 2020, 10:34
Sep 28, 2020, 10:34
 
BIGtrouble77 wrote on Sep 27, 2020, 21:22:
When everyone talks about this generation of consoles, they keep saying Microsoft doesn't have enough exclusives. Microsoft buys up beloved studio, instantly gets exclusives, and people freak out. ¯\_(ツ)_/¯

Two things it is never everyone, so when you hear they need "this" and then when they get "this", we now hear from others that were silent before but don't like the new "this", viola where we are at now with some. But I would also think there are others that think organically building your studios up and offer exclusives was what they had in mind for MS exclusives not buying up others and making their games more limited. MS did the later so sure those with PS#'s are worried what does this mean for them, they will be forced to buy into another platform now to play or go without.

It's a smart move by MS since they totally fucked this up over the years with little in-house developing, it is good value for gamepass and xbox owners, but beyond that it doesn't help anyone else out. Exclusives overall aren't a good thing for me, all they do at the most would make me have to buy a piece of additional HW I don't really need, what has happened I go without and that isn't a big problem there are more games than I can handle as is.

To me it seems MS would be open to no exclusives if sony were to match, which leads me back to perhaps the best thing the two should do is make one universal console. But that takes brave confident people to do something so utopian.
Avatar 17232
21.
 
Re: etc.
Sep 27, 2020, 11:57
21.
Re: etc. Sep 27, 2020, 11:57
Sep 27, 2020, 11:57
 
theglaze wrote on Sep 26, 2020, 23:40:
VR and more realistic input methods really do blur the line between game and reality.

They don't change anything though in the difference between real and virtual. Can you feel more immersed, more emotional, yeah ok, but it doesn't change the only part that matters, not real.
Avatar 17232
20.
 
Re: etc.
Sep 27, 2020, 11:54
20.
Re: etc. Sep 27, 2020, 11:54
Sep 27, 2020, 11:54
 
If I'm going to be judged by killing pixels, I'm going down as one of the greatest mass murders ever to grace earth, I'd in fact be a total agent for Satan. But I don't believe any of this would be reality. At this time I refuse to even consider there is some correlation between the two.
Avatar 17232
9271 Comments. 464 pages. Viewing page 16.
Newer [  1    11  12  13  14  15  16  17  18  19  20  21  22  23  24  25  26    464  ] Older