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Real Name HorrorScope   
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Nickname HorrorScope
Email Concealed by request
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Homepage http://
Signed On May 28, 2003, 23:35
Total Comments 6121 (Guru)
User ID 17232
 
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News Comments > AMD's VR Headset & Dual-GPU Pro Video Card Announced
10. Re: AMD's VR Headset & Dual-GPU Pro Video Card Announced Mar 15, 2016, 17:24 HorrorScope
 
descender wrote on Mar 15, 2016, 16:45:
This idea that anything to do with VR has to run games on ULTRA settings @ 90FPS is really missing the boat. If that's the requirement then just call every one of these units dead in the water now.

Turn the settings down a little and tadaa, FPS. The worry about framerate is largely overblown and focusing on the wrong VR issues.

EDIT: I said do do.


There have been plenty of games in general that when you turn down the settings, very little happens FPS wise. That said, those games are flat screen games.

As for the $1500 gpus they are talking about here, we do know they aren't talking a VR headset but pc level gpus, good for VR development, right?
 
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News Comments > Battlezone Trailer Shows Campaign & VR
8. Re: Battlezone Trailer Shows Campaign & VR Mar 15, 2016, 10:42 HorrorScope
 
bigspender wrote on Mar 14, 2016, 21:07:
Something I never really though about until I saw this trailer is that finally (thanks to VR requirements) developers will prioritizing performance. We can expect that (hopefully) all of these games will be designed to run at 90fps all of the time.

The PC has really needed a base standard when it comes to performance in games. And 90fps is a great place to start.

I wonder if some games will have two types of gfx fidelity one for flat screen with everything on and frames whatever they are and one setting that is streamlined for first gen VR? Good point though.
 
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News Comments > Morning Consolidation
38. Re: Morning Consolidation Mar 14, 2016, 21:04 HorrorScope
 
Zoopster wrote on Mar 14, 2016, 20:37:
Flak wrote on Mar 14, 2016, 20:10:
I disagree, any multi-platform sports game released is almost always better on PC once you factor in higher frame rates & modding abilities. The problem is EA owns everything/exclusive licensing plus even when sports titles were on PC, the console versions often had the 'new' engines while for some ridiculous reason the PC versions would use last gen engines, probably so people actually had a reason to buy those garbage consoles.

The only thing that ever held back sports gaming on PC were the developers and publishers that blatantly neglected the platform.

The "ridiculous reason" is actually a sensible one. Developers like EA essentially targeted console hardware over PC because the tools were more fully realized and better supported, the hardware more consistent, and the games expected to sell better. PC versions were usually little more than ports from the console release, possibly with higher rez textures added in to take advantage of increased memory and GPU bandwidth. But they also had to make some compromises since not every PC has a top of the line graphics card and CPU in it.

Sorry but that's the reality. These guys are in it to make money. The amount of piracy on PC platforms is quite high relative to consoles, and game prices themselves have barely moved over the last 40 years despite much higher development budgets. Google for some old Sears or Electronics Boutique ads and you will see what I mean. Atari 2600 carts were selling for $49.99 in 1978, for games that only cost $300k to $500k to produce. As a point of reference, an average new car sold for about $4700, gas was $0.77/gallon, and a loaf of bread $0.32 that same year.

Today new cars usually sell for 3 times as much (minimum), gas went as high as $4.20 before the market imploded, and it's hard to find a loaf of bread for less than $2.00 these days. Yet games like GTAV and Call Of Duty routinely have development budgets exceeding $100m, sometimes even $200m, and yet only sell for $10 more.

Wow developers like EA. Probably drop a Ubi and an Activision to. Yeah there are more indy developers than AAA devs and they can choose any platform and I'd say they seem to favor the PC. But whatever, again this isn't 1997 anymore, this was all buried long ago. We get it some people like one thing, some like them all, the cost is whatever any more. Get what you like.
 
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News Comments > Morning Consolidation
36. Re: Morning Consolidation Mar 14, 2016, 20:31 HorrorScope
 
Quboid wrote on Mar 14, 2016, 17:13:
HorrorScope wrote on Mar 14, 2016, 14:08:
Why not put the TV and surround stereo cost in on the consoles end to? Since well it would need both as well and I don't have those already.

I don't agree with much of what Zoopster says, but I can see the logic behind not counting the cost of a television and such like.

Well going with new young adults, isn't that all part of cutting cable? That you can do everything on your PC/Phone. So a 20 something very well could have no tv these days because they don't watch TV. This is all part of the cable cutting/streaming deal for many I'm led to beleive.

Things I don't really count as part of the pc:
Monitor
K/M
Headset

Like others never list accessorial costs of consoles.

How about making cash back?
http://i.imgur.com/qVIxOuu.jpg

But this is all going over old tracks, both exist but the PC's won the hearts of tinkerers long ago and refused to die. If one has to sell me on ease and convenience of use, first pc's are easy today to, I don't even have to insert a disk. But I'll raise yah, I'll show you a phone, a dumb ass phone for ease of use and convenience, not only on a couch but on a train.

Consoles are no better than 2nd place in any measure. Welcome to Silver Medal status.
 
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News Comments > Morning Consolidation
10. Re: Morning Consolidation Mar 14, 2016, 14:08 HorrorScope
 
Zoopster wrote on Mar 14, 2016, 10:39:
Sure PC's have better hardware when it comes to gaming, if you're willing to spend the money. But to recreate even the basic $350 console experience on a PC (27" monitor, 5.1 surround sound, decent audio/video cards), you're in for at least $2000 and the sky's the limit from there.

That's why consoles have been so popular. You already have a couch (one would hope). You already have a decent home theater system (ditto), with big screen TV (likewise). The economics of a console make a lot more sense than spending big $$ building up a dedicated workspace for a high-end gaming PC.

Oh god not another comparison with over exaggerate dollars again. Is this 1997? Why not put the TV and surround stereo cost in on the consoles end to? Since well it would need both as well and I don't have those already. So lets see 75" 4K TV with a Marantz system and say Polk surround, probably 5 grand in total.

We were doing better than this, jim'eney crickets.
 
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News Comments > SteamVR Desktop Theater Testing
6. Re: SteamVR Desktop Theater Testing Mar 13, 2016, 21:46 HorrorScope
 
Are they stating what size the screen will feel like in this mode?  
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News Comments > EverQuest Next Cancelled
6. Re: EverQuest Next Cancelled Mar 11, 2016, 17:10 HorrorScope
 
Boo.... you guys over there suck. But we all seen it when the division was sold. H1Z1 or bust.  
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News Comments > Evening Safety Dance
3. Re: Evening Safety Dance Mar 10, 2016, 16:23 HorrorScope
 
"Microsoft fixes critical flaw affecting every version of Windows. "


Yeah so what? There are more, because you do this shit every month. It's un-protectable.
 
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News Comments > Morning Consolidation
4. Re: Morning Consolidation Mar 10, 2016, 16:21 HorrorScope
 
BitWraith wrote on Mar 10, 2016, 12:35:
Sony won't have a problem with the lack of quality as long as they price it accordingly.

This may be a tech you can't cut corners on. We'll see. Sony hasn't been cheap with headsets before $800+ and were no match at all to Rift/Vive, even development models.
 
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News Comments > Valve on Virtual Reality
8. Re: Valve on Virtual Reality Mar 9, 2016, 11:06 HorrorScope
 
Parias wrote on Mar 8, 2016, 23:35:
I don't understand why people keep thinking this will be such a big issue. Like everything it'll vary from person to person of course, but in my own case I've had no real problems with it.


Some people have seemed to put a line in the sand and simply don't want VR to fly. Since they don't like it they don't want anyone else to either and just want it all to burn and go away. Pretty sad.

Then there is a reasonable crowd that want to see it first and/or think the price is too steep, but that is just playing it smartly.

Then there are those that are excited for it and have the jack, they will be well over 1 million right from the start and I predict Indy game sales on average will be above an average game sold on a flat screen, simply due to those hungry for VR content. You don't pay premium prices without wanting to load up on content. So VR games will be hot to start off.

We'll see.
 
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News Comments > Morning Crowdfunding Roundup
10. Re: Morning Crowdfunding Roundup Mar 8, 2016, 12:51 HorrorScope
 
Kxmode wrote on Mar 7, 2016, 16:26:
HorrorScope wrote on Mar 7, 2016, 12:00:
Kxmode wrote on Mar 7, 2016, 11:42:
You guys already know what I think about crowdfunding and early access. Stories like these don't help change my mind.

Like anything see who's doing what and asking for what and look at your monetary position and decide.

Did that, did that, did that and did that. Battletech was the last project backed purely on HBS' past performance. I consider MADE a charitable donation. All other projects were backed on their word in terms of what was promised and they failed miserably. I've written them and their projects off as a loss. All the money I backed was disposable income... including what I backed for Star Citizen. The bottom line is I don't need this kind of bullshit. If these KS/EA/Fig/IndieGoGo campaigns can't get their shit together and be upfront and honest with potential backers I want nothing to do with them.

The most important part as that you can afford it. But hey you can list your misses and others can list their successes. Some perhaps read the tea leaves better. All user choice stuff though.
 
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News Comments > Op Ed
1. Re: Op Ed Mar 7, 2016, 20:51 HorrorScope
 
Listen, if you have all those problems listed in the paragraph, PC's just aren't for you. There are millions that are able to harnass and use their pc's without problem.  
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News Comments > Fable Legends Cancelled; Lionhead May Close
15. Re: Fable Legends Cancelled; Lionhead May Close Mar 7, 2016, 16:43 HorrorScope
 
Pr()ZaC wrote on Mar 7, 2016, 16:31:
What made Lionhead great has died over the years. I hope the veterans will form an independent studio without MolyLEX Luthor.

What made Lionhead great was Bullfrog. Lionhead if named correctly would be known as LyingHead. Good or bad, that is just what it is and history if now shut on them and final grades are in.
 
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News Comments > Sunday Consolidation
9. Re: Sunday Consolidation Mar 7, 2016, 13:34 HorrorScope
 
The numbers before and after were solid gains, my god what they have to put up with though for load times. I mean that right there is enough of a deal breaker for me. Yes immediately they need to have a Bone version 1.1 with a SSD installed.  
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News Comments > Morning Crowdfunding Roundup
4. Re: Morning Crowdfunding Roundup Mar 7, 2016, 12:00 HorrorScope
 
Kxmode wrote on Mar 7, 2016, 11:42:
You guys already know what I think about crowdfunding and early access. Stories like these don't help change my mind.

Like anything see who's doing what and asking for what and look at your monetary position and decide.
 
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News Comments > Epic Calls for UWP to Open Up or Die
105. Re: Epic Calls for UWP to Open Up or Die Mar 6, 2016, 00:11 HorrorScope
 
jdreyer wrote on Mar 5, 2016, 13:48:
HorrorScope wrote on Mar 5, 2016, 12:33:
jdreyer wrote on Mar 5, 2016, 00:48:
Most new games are coming out with Linux versions.

Are they? Is there an article that measures this? I know more have come out, but I don't see it as most or most that I play.

Actually, you're right, I don't have stats. It's probably not over 50% so most isn't the best word to use. I was just operating anecdotally, and it seems that a lot of games come out for all 3 platforms.

Yeah sorry I have to be a dick, it seems internet conversations go that way for some topics. Yes we'll all keep our eyes open to see what happens, but I'm not that overly excited to move to linux either.
 
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News Comments > Epic Calls for UWP to Open Up or Die
101. Re: Epic Calls for UWP to Open Up or Die Mar 5, 2016, 12:33 HorrorScope
 
jdreyer wrote on Mar 5, 2016, 00:48:
Most new games are coming out with Linux versions.

Are they? Is there an article that measures this? I know more have come out, but I don't see it as most or most that I play.
 
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News Comments > Morning Mobilization
14. Re: Morning Mobilization Mar 4, 2016, 21:58 HorrorScope
 
Scottish Martial Arts wrote on Mar 4, 2016, 21:22:
So did any of you even read the article? Because we're now 12 comments into this thread and the word "obesity", which is what the demonstrative pronoun in the article title refers to, has yet to be mentioned...

I'm just happy I didn't respond to the article but to someones post instead, clears me.
 
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News Comments > Epic Calls for UWP to Open Up or Die
80. Re: Epic Calls for UWP to Open Up or Die Mar 4, 2016, 19:32 HorrorScope
 
Here this thread needs this breaking news...

Knife reportedly found at OJ Simpson's former Brentwood estate is being tested by LAPD
 
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News Comments > Epic Calls for UWP to Open Up or Die
78. Re: Epic Calls for UWP to Open Up or Die Mar 4, 2016, 19:08 HorrorScope
 
The lastest:


Phil Spencer Retweeted
Tim Sweeney &#8207;@TimSweeneyEpic 7h7 hours ago

Tim Sweeney Retweeted Phil Spencer

I like the sound of this, and look forward to thorough technical details on UWP's planned openness at //build.

Tim Sweeney added,
Phil Spencer @XboxP3
UWP is a fully open ecosystem, available to every developer, and can be supported by any store. Broad range of tools http://bit.ly/1QIHTf0
149 retweets 232 likes
Phil Spencer &#8207;@XboxP3 7h7 hours ago

We will discuss our next steps with the Universal Windows Platform at //build later this month.
243 retweets 509 likes
Phil Spencer &#8207;@XboxP3 7h7 hours ago

UWP is a fully open ecosystem, available to every developer, and can be supported by any store. Broad range of tools http://bit.ly/1QIHTf0
View summary
259 retweets 420 likes
Phil Spencer &#8207;@XboxP3 7h7 hours ago

Windows has always been an open ecosystem welcoming the contributions of hardware and software partners, and will always continue to be.
 
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6121 Comments. 307 pages. Viewing page 21.
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